How do you boost forward? I press circle (since that's what I mapped it to) and it just makes me go up into the air.
Move in a direction and double tap the button to boost.
And damn that clutch Exia Repair gimmick won me a game earlier in 2v2. Don't think that Sandrock player expected it.
Doesn't seem to work for me.
I move forward and double tap O and nothin.
Specifically I have O mapped to Boost Dive.
Also damn, I was having a fight against Rau but the lag kicked in and gave me an error. Seems to be happening more.
Boost and Boost Dive are two separate things. Boost Dive lets you fast fall from the air.
Hm. I'll look over the controls again. Didn't see an option to simply boost.
Can you boost on every character or no?
Hm. I'll look over the controls again. Didn't see an option to simply boost.
Can you boost on every character or no?
Yeah this shit is crazy. Really souring me on the game.
Is there a way to only search for matches from users with a certain ping? Every single match in 2v2 or 3v3 is laggy as hell
Did people already get their codes? I didn't get an email ;-;
Did people already get their codes? I didn't get an email ;-;
Is there a way to look up movelists? What does talgeese's down+triangle do?
What does the Zero System and L2 move do for Sandrock (the one where his Shotel glow and he charges forward, but not the grab)?
Also, can you get AI to fill in for private matches in the full game, because I'm in the UK, and I have a feeling that this is going to be dead online in a month or so over here?
I'm enjoying it so far, but not being able to play with friends on the beta unless you can get 4 people together is rough.
Completely agree about the Tutorial.They needed the tutorial to be in the beta.
At the moment it's easy to tell who played the Japanese release when they're doing all of this crazy shit and are near impossible to hit.
The controls menu doesn't really help.
Also yeah, the Freedom needs to be buffed in terms of speed of doing stuff.
It takes far too long to do well, anything on him. Even 'bigger' characters can do circles around him.
Now I'm getting synch issues out the ass. Great.
Anyways, Bamco needs to include a list of all melee moves and variations.
Completely agree about the Tutorial.
Many of Freedom's moves just leave it open a lot, I played the old Gundam Vs. Seed games back on PS2 and it feels similar in concept but Freedom here certainly doesn't feel very agile which is one of the trademarks of the design. It needs better mobility but it would make more sense if it was Strike Freedom with the Dragoons available. That said, I may just need more time with it and the various other units to really know how if Freedom is simply not as good as it could be. Might be a cost thing too, for a 400 unit it doesn't seem especially powerful since the beam spams are so easy to dodge and completely leave it open although it does make up for that for being fairly versatile for both close and ranged combat it just feels like in general its missing something.
I have and its a great utility but its the normal movement that I think feels the most off. Freedom feels oddly heavy or clunky when it should be more agile (and I think it was more agile in the PS2 games but its been a looong time since I played those XD)Have you tried combining the rolling move with the attacks? I've been doing much better after learning that trick. Feels a lot more mobile.
R2 to roll then press L2/L1/Square and it'll use those attacks mid-roll. Will also work with a melee attack if you're close enough.
Getting the winning kill with an upside down Full Burst is great
Why in god's name did they not include the tutorial in this beta? It needs it really bad.
Without a proper tutorial I am out.
The game has a LOT going on for a newcomer like me, and without an explanation I am lost.
Impressions so far are kinda ehhh, even as a big Gundam fan. Gonna play more tomorrow but right now I don't think I really want to spend $60 on this.
Netcode is awful as well (I know it's a beta, but still) I'd probably enjoy it a lot more if it wasn't running at like 3fps most of the matches.
Edit: Also as other people have said, the net code for this beta is very concerning and makes me very concerned about picking the game up day one but we shall see.
Make no mistake this isn't really a "beta". The japanese version has been released since beginning of July and I have seen no netcode changes so far. I'm hoping for improvements, but my expectations are incredibly low.
You know what's souring me on the game?
The netcode is straight up broken for me. Anything outside of 1v1 or coop becomes a 1 bar match. I never had a smooth 2v2 ever.
Whatever they did with the FB netcode, I want it back.
tl;dr:
I wanted Gundam Versus, but got a broken netcode instead.
Wouldn't surprise me if this some kind of bug with the netcode. Tried the JPN Beta, JPN full version and now the western open beta. No dice, completely unplayable laggy mess.
That's a real shame. I was really looking forward to this, but the netcode in the beta is completely unplayable, and since multiplayer was what I was looking forward to the game is basically worthless if the netcode stays as it is.
During the 1 hour of playing the beta (all 2v2 matches), I had a total of 1 match that felt okay. Everything else was a completely unplayable slideshow. I really hope this is just a result of some bug that will be fixed by release.
I'd like to see those who have issues to try 1v1. Because that's the only mode that has been playable for me.
Tried it out, and yeah. Mostly good to great matches in that so far. Weird.
Yeah 1v1 was fine and had some decent 3v3 matches. But then at some point all I got was a bunch sync issues and lag (in the 3v3)
Kind of thinking to wait on a price drop. Like maybe after 1 or 2 months
Can anyone explain to me what Throne Zwei does when called in by Throne Eins? Trying to figure that out and have come up dry.
It at least acts like a power bank and increases ammo. Not sure, if it also instantly reloads on activation.
What does the Zero System and L2 move do for Sandrock (the one where his Shotel glow and he charges forward, but not the grab)?
Also, can you get AI to fill in for private matches in the full game, because I'm in the UK, and I have a feeling that this is going to be dead online in a month or so over here?
I'm enjoying it so far, but not being able to play with friends on the beta unless you can get 4 people together is rough.