This was a time when I would've laughed at anyone suggesting an MMO (even WoW) reaching a MILLION players! Unthinkable! Still baffles me to this day.
How about 12 million
This was a time when I would've laughed at anyone suggesting an MMO (even WoW) reaching a MILLION players! Unthinkable! Still baffles me to this day.
You had me at Kil'Jaeden - I didn't realize he's a raid boss in Legion. I never got to do Sunwell when it was difficult. Very unlikely I would do Mythic whatsoever since I'm a much more casual gamer now but that sounds fun.
What's the current state of Warlocks?
It was legitimately difficult to save enough money to get a mount, and everyone hated paladins and warlocks for getting them for "free".
I recommend checking out the mechanics when you have a chance: https://www.youtube.com/watch?v=2FP8GBXsAe0
Warlocks are in an ok spot right now: they played better last expansion but the specs all feel different and unique. Also, Affliction absolutely dominates in PvP. Demonology was reworked and now you summon a shitload of demons. Destruction just feels like a half-baked fire Mage. I hope they improve on it next expansion.
For me it felt like what it must feel like to be addicted to heroin. Game was more important for me than friends, school and sleep. I hope I never encounter such a brilliant addicting game in my life again. And i was not the only one who had that problem i know that for a fact.
Being a raid leader / guild leader / guild officer then was horrible though. Trying to maintain a guild that could successfully handle 40 man content was just terrible. It was like herding cats and recruiting new cats all the time.
World PvP on PvP servers. As a horde player, I remember actually disliking the alliance.
This cannot be overstated. It felt like any guild I joined, even with friends, was always on the verge of collapse. Drama was endless, scheduling a nightmare, simple instructions for members to follow may as well have a different language to many or an act of war to others. One of the prime reasons I cooled on the game in year 2 and 3, just got so tired of the drama and bouncing between guilds only to see the same problems repeat.
That said, amidst the chaos you really do tend to forge good relationships with a certain few that rise above the chaff. Feels like this will never happen in WoW again with the broad changes its underwent. Four years of FFXIV and it hasn't happened either. As accessibility and variables are set in place to ensure success and the most bare minimum requirement for progression and rewards, the sense of bonds and community really takes a hit. Game will never be the same again and it's one case where the flaws helped bring us closer just as much as it pushed us apart.
You mean they don't now??
At no point is that funny.A time where we could laugh at pictures like this:
Somewhere down the line after adding the achievement system they added a special mount that you could only get from raiding major cities from the other faction and killing their leaders. WotLK tried to push some degree of cooperation between the two and then that all went away after Cataclysm, then came back near the end of Pandaria, then went away again at the beginning of Legion.
Also, severs had huge discrepancies on Horde to Alliance ratio, which affected the PvP, BG and the ability to recruit good players, so there were this things called migrations were you had a certain window to move your guild froma your server to a choice of 3 servers.
We moved from Dragonmaw EU to Frostmane at the end of Vanilla. That was for the best at the time,but something was lost on the move for sure. I miss Dragonmaw Vanilla :/
It took month+ to max level.
Grinding was a way to level up beyond quests which couldn't carry you to max.
Dungeons didn't have a cap so we were doing 40 man UBRS/Scholomance etc.
Shamans were out of combat rezzers.
Paladins >>>>>> Shamans (only benefit was AQ with totems)
My favorite moments as a raider was having full giantstalkers + Ashjre'tul xbow and dominating with the insane burst dmg in AV.
I wasn't there for vanilla wow sadly as I was an Everquest addict. This thread though is making me remember so many memories of Ultima Online when it launched, the sense of exploration and wonder. Then the launch of Everquest happened and I had that all over again. I've never had that experience or feeling since and probably won't.
Dragonmaw EU represent! What guild were you in?
Hunters were fun.
Now there not.
PVP had a ranking system where only a few people had access to the highest level PVP gear, meaning each server had one guy who would stomp everyone, it was pretty badass. Until people figured out that they could win trade and manipulate who was at the top and rotate it around, taking the achievement and prestige out of it.
There are a lot of old fun high warlord videos on YouTube, my favorite is this one:
https://m.youtube.com/watch?v=FrnzhjNtPrg
I was the GL of a "small" 100 man guild called Malevolence (not to confuse with Malevolence Incarnate, which many did ). We managed to kill Ragnaros which was a huge achievement for us at the time. We used to raid with an Italian guild which name I can't recall for the life of me and his GL, Enokabukka, who was a gentleman.
We disbanded shortly after starting BWL, a few weeks bfr BC, iirc, about the time of the migratiom The most tight grup formed a guild called Cortello's Crew to raid Kharazan, and then I joined iHORDE, another Dragonmaw classic guild. Ended up.in Sesame Street, a fantastic guild.
What guild were you in?
Hunters were fun.
Now there not.
Almost everyone in my server used botting or multiple people playing to reach grand Marshall. Let's face it no sane person is gonna grind out the last few ranks all by himself.PVP had a ranking system where only a few people had access to the highest level PVP gear, meaning each server had one guy who would stomp everyone, it was pretty badass. Until people figured out that they could win trade and manipulate who was at the top and rotate it around, taking the achievement and prestige out of it.
There are a lot of old fun high warlord videos on YouTube, my favorite is this one:
https://m.youtube.com/watch?v=FrnzhjNtPrg
Aegis of Fire (Mu)
if you're really old burning blade you might remember Eyelaser Ninja Pirates though.
BB forums were great to read about all the alliance guild drama from the sidelines. Also:
I remember Malevolence, I think! And iHorde.
I was Ally, Elf Preservation Society. We got to Twin Emps before TBC. We were not hardcore but liked our raids. We once raided Orgrimmar as 50 naked gnomes in honour of Kippertronix, who died. His son played with us too.
Guild is still going,but I don't play. Still talk to my best chums from that time.
I remember EPS!! You were regarder as the "cool" allies between the Horde community. Wow, what a throwback.
An honor having played with you, sir. This one goes for Dragonmaw and those endless Tarren Mill and later on AV battles.
PS: Was just talking to my RL ex-rommie about you and he told be you guys were the only ones we didn't fight at the entrance of MC..respect!
PPS: Remember that crazy Bulgarian shadow priest which used to melt ally faces called ThE PlaGuE?? What a legend...
"Fun:"
Pet mood
ammo taking up 50% of your inventory
needing mp5 gear and mana pots on a physical dps class
the dead zone
You gave up a bag slot for a quiver and you had to carry around a stack of roasted quail for your pet. Frost Mages were annoying in PvP.
On the other hand, your raid rotation wasn't mashing a braindead macro and PvP wasn't a tedious endurance slog. Managing your mana was a skill. Trapping required finesse and CC actually lasted awhile.
It was easy to see the difference in between a good hunter and a bad hunter in a dungeon or BG because of all this and so it felt very rewarding to play. The class lost this as it was streamlined in TBC/Wrath.
Played until Cataclysm and we never stopped hating the Alliance. I remember we never considered Palas true "hordies"
Me being a vanilla warlock..
I've always felt most of the "vanilla magic" people feel is because so much of the Internet was in its infancy and limited the speed at which information spread making things feel more epic than they really were. Online video was barely a thing in 2004/2005 as YouTube didn't exist yet for instance.
The one thing I miss about vanilla is that loot wasn't handed out like candy and you had to put in time for it. People remember iconic items like Ashkandi, Arcanite Reaper and Benediction even today for a reason. I can't name a single item from Legion or WoD. Because of this previous raid tiers didn't instantly lose all their value like they do now as LFR gear can be had with ease.
It's mostly nostalgia jerking though. Spending 40g in pots just to wipe on Patchwerk in 15 seconds and lose all my buffs is not something I want to go back to.
Haha EPS were friends to all! Or tried to be... Me and my warrior friend had a good heal/tank thing going in the BGs for a time. Tarren Mill too...!
ThePlague was nuts. Could never kill him. Then there was Farq and his gnome hunts, Fjeenzy and SECURITY being all leet. Good times.
Vanilla server here I come...! (Again)
As a gnome warlock, I remember WotF granting undead 20 seconds of immunity to my fear effect. I remember getting ganked a lot by undead rogues in western plaguelands while farming soul shards. I didn't really miss those days. D: