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Media Create Sales: Week 37, 2017 (Sep 11 - Sep 17)

IIRC, Yomawari sold well on PSN. This is a game I would expect to perform well in digital sales. Sales are good for what the project is, and the trend over time is positive. Nevertheless, Nippon Ichi's prospect was much more positive a few years ago. They struggled in establishing new successful IPs at the same level of Disgaea, and Disgaea sales have plummeted.

Continuing from this, what are folks thoughts on the success of D5C on Switch, which if I'm not mistaken, has been said by some folks (I guess with access to sales data) that it could actually overtake the PS4 original worldwide, which is unheard of for what is such a Sony-centric IP now on a Nintendo system.
 
Unless I missed something, the original tweet only stated that Yomawari series topped 100K, without indicating whether the number is for Japan only or worldwide. Seems like Nippon Ichi are happy with the sales regardless so it's all good.
https://twitter.com/ShinYomawari/status/912932477051691008

Hmm, yeah. It's unclear whether it's Japan-only or worldwide.
It could very well be that digital sales are next to zero and the remaining ~35k copies are western Yomawari sales, which would mean the game sold as much in Japan as in the west.
 
The moment when the Japan sales chart turned into the Nintendo SEA thread
keep going guys,I like this topic
I'm not denying that Maxsoft sucks. What I'm saying is that if Nintendo don't care, why should Maxsoft care? Nintendo picked Maxsoft to be the sole regional distributor for SEA, and despite the latter doing a bad job for years, they still stuck with them.
Idk but they should,I think Nintendo,more than anyone,know that their console really has potential in SEA right now
 

duckroll

Member
why should Maxsoft care?

Because doing a good job as a distributor will get you more goodwill, a more loyal customer base, and a better chance of people not seeking alternative means to buy your products from outside of the region? The same as... any other business?
 

casiopao

Member
I'm not denying that Maxsoft sucks. What I'm saying is that if Nintendo don't care, why should Maxsoft care? Nintendo picked Maxsoft to be the sole regional distributor for SEA, and despite the latter doing a bad job for years, they still stuck with them.

Because if Maxsoft is doing badly then their profit will drop and most fans in SEA will ask for their head as it is through them they get the product.

I mean even if Nintendo dont care, Maxsoft should at least care as that is their money coming from lol.
 

L~A

Member
Is there any other potential distibutor Nintendo could turn to if they ever decide to ditch Maxsoft (or least pressure them into doing a better job)?
 

duckroll

Member
Is there any other potential distibutor Nintendo could turn to if they ever decide to ditch Maxsoft (or least pressure them into doing a better job)?

How about meeting the standards first parties are expected to have when you're an international company?
 

casiopao

Member
Is there any other potential distibutor Nintendo could turn to if they ever decide to ditch Maxsoft (or least pressure them into doing a better job)?

There should be a lot other choice. I just believe Ninty is just too lazy to give a crap there.

I mean, even in Indonesia there is tons of company which can help do better work there.
 

noshten

Member
Today should be interesting, with Splatoon 2 bundle no longer readily available - we'd see if the attachment rate will drop and whether other Switch software rise. Looking at the order rankings on the different retailers it seems to me that COMG was the only one that had Splatoon 2 very low in it's weekly rankings. I think we should expect another >80% attachment rate week and this to be the norm until Super Mario Odyssey launches.
 

mao2

Member
Because doing a good job as a distributor will get you more goodwill, a more loyal customer base, and a better chance of people not seeking alternative means to buy your products from outside of the region? The same as... any other business?
Because if Maxsoft is doing badly then their profit will drop and most fans in SEA will ask for their head as it is through them they get the product.

I mean even if Nintendo dont care, Maxsoft should at least care as that is their money coming from lol.
I don't know how Maxsoft run their company, but I'm guessing that being a sole distributor (no competition) and probably little or no pressure from Nintendo mean that they're living in a comfort zone where they don't have any desire or incentive to improve.

I remember reading about NES doing badly in Europe because of Mattel until Nintendo ditched them. Clearly Nintendo don't see SEA as a profitable region for expansion.
 

L~A

Member
There should be a lot other choice. I just believe Ninty is just too lazy to give a crap there.

I mean, even in Indonesia there is tons of company which can help do better work there.

Ah ok, so it's not just a case of a company having a monopoly and Nintendo being stuck with them.

Definitely a shame to see so many potential markets being downright ignored/neglected, with the company contenting itself with mere scraps when they could actually get a proper slice of the cake. Hopefully with the Switch being successful, they'll at least >try< to not pretend those markets don't exist *shrugs*
 

casiopao

Member
Ah ok, so it's not just a case of a company having a monopoly and Nintendo being stuck with them.

Definitely a shame to see so many potential markets being downright ignored/neglected, with the company contenting itself with mere scraps when they could actually get a proper slice of the cake. Hopefully with the Switch being successful, they'll at least >try< to not pretend those markets don't exist *shrugs*

I mean, Indonesia is more or less Sony land before and of course also piracy haven. But during the 3DS era, Nintendo "stealing" Mon Hun actually makes many gamers to buy 3DS there. Which i see right now had also lead to even more people buying Switch as they are not stranger toward Nintendo platform anymore.

But considering how unsupportive Ninty is to Indonesia like not being recognized at all in 3DS and Wii U system and no regional eshop, u can see why Nintendo will never grow big in my country lol.

I don't know how Maxsoft run their company, but I'm guessing that being a sole distributor (no competition) and probably little or no pressure from Nintendo mean that they're living in a comfort zone where they don't have any desire or incentive to improve.

I remember reading about NES doing badly in Europe because of Mattel until Nintendo ditched them. Clearly Nintendo don't see SEA as a profitable region for expansion.

Competition this time actually will be bigger for Maxsoft as this time Switch is going to be free from region lock. So there is no more need to be shackled by Maxsoft hardware or softwares lol.

If Maxsoft does not improve, i can see them hurting in the next few years.
 
I don't know how Maxsoft run their company, but I'm guessing that being a sole distributor (no competition) and probably little or no pressure from Nintendo mean that they're living in a comfort zone where they don't have any desire or incentive to improve.

I remember reading about NES doing badly in Europe because of Mattel until Nintendo ditched them. Clearly Nintendo don't see SEA as a profitable region for expansion.

It is the same in Nordics, Bergsala is the devil. So, so overpriced and no push for Nintendo stuff at all.

But we at least have Europe and a few Amazons and other stores that deliver across the union.
 

KtSlime

Member
What are the rules/laws/pescriptions Nintendo must abide by to be able to properly have presence in China besides just incorporating there?
 

duckroll

Member
I remember reading about NES doing badly in Europe because of Mattel until Nintendo ditched them. Clearly Nintendo don't see SEA as a profitable region for expansion.

Yes, CLEARLY it must be that the region in question is unattractive, as opposed to Nintendo being incompetent and unable to understand how to best establish a presence in the region. The SEA region is sooooooooooooo unprofitable that both Sony and MS have dedicated offices here overseeing actual publishing, distribution, customer service, public relations, etc.
 

Principate

Saint Titanfall
Yes, CLEARLY it must be that the region in question is unattractive, as opposed to Nintendo being incompetent and unable to understand how to best establish a presence in the region. The SEA region is sooooooooooooo unprofitable that both Sony and MS have dedicated offices here overseeing actual publishing, distribution, customer service, public relations, etc.
I understand your point but the use of MS in this example seems questionable. How many Xbox units do you think they shift in the region? It's not like insignificant volumes are enough to deter their presence looking at their Japanese sales.
 
Yes, CLEARLY it must be that the region in question is unattractive, as opposed to Nintendo being incompetent and unable to understand how to best establish a presence in the region. The SEA region is sooooooooooooo unprofitable that both Sony and MS have dedicated offices here overseeing actual publishing, distribution, customer service, public relations, etc.
And not to say that,according to them,the entire SEA is just consisted of 5 countries
 

duckroll

Member
I understand your point but the use of MS in this example seems questionable. How many Xbox units do you think they shift in the region? It's not like insignificant volumes are enough to deter their presence looking at their Japanese sales.

Bad argument? MS most definitely shifts way more Xbox units in the SEA region compared to Japan. For starters, most people in the region are actually capable of playing English games.
 

casiopao

Member
I understand your point but the use of MS in this example seems questionable. How many Xbox units do you think they shift in the region? It's not like insignificant volumes are enough to deter their presence looking at their Japanese sales.

Microsoft Xbox actually did much better vs its release in Japan though. I mean, the worst come to worst, at least Xbox 360 still sell as it is a pirateable platform. Just like the old DS and Wii era lol. So there should be no reasom for Nintendo to not enter the market there.

Hell, People in SEA is trained to learn English to actually play games there. There is even some community which is versed in Chinese or Japanese language so if Nintendo actually wanted to push for the countries i can see them chances of doing well but from what i see, Nintendo does not seems to have any urged to push to that direction at all.
 
Microsoft Xbox actually did much better vs its release in Japan though. I mean, the worst come to worst, at least Xbox 360 still sell as it is a pirateable platform. Just like the old DS and Wii era lol. So there should be no reasom for Nintendo to not enter the market there.

Hell, People in SEA is trained to learn English to actually play games there. There is even some community which is versed in Chinese or Japanese language so if Nintendo actually wanted to push for the countries i can see them chances of doing well but from what i see, Nintendo does not seems to have any urged to push to that direction at all.
.
 

Principate

Saint Titanfall
Bad argument? MS most definitely shifts way more Xbox units in the SEA region compared to Japan. For starters, most people in the region are actually capable of playing English games.
Yeah but what are the volumes. If we're talking hundreds thousand max we're not talking about megabux here even if the total weekly sales are a magnitude larger than Japan's.
 

fortunato

Banned
Nintendo being reluctant in adopting a global strategy until a few years ago is hardly a news. Nintendo was operating as territories were completely sealed off from each other. They cared about North America because it was a large market and an homogeneous one, so lower distribution, management and localization costs with respect to PAL territories. But 90% of their business strategies were focused to please the domestic market. This worked pretty often, because some games and IPs had truly a universal appeal (catering a young audience of course helped a lot). The problem is, they missed a lot of opportunities in emerging/small countries, as you are all discussing. South America, Asian countries, Scandinavia... Almost ignored by Nintendo, meaning that gamers had really to put effort to find/buy/know Nintendo products. The fact that Nintendo games are of high-quality and universally acclaimed helped them to not be completely irrelevant in such territories. But their incompetence in entering those markets gave more space to competitors, and made them lose a lot of opportunities.
 
The Gamedatalibrary lists only 34.962 copies sold for Yomawari: Night Alone, while Yomawari: Midnight Shadows' most recent Famitsu numbers were 15.035 (PS4) + 11.496 (Vita) = 26.531 copies. Combining the two games' numbers gives 61.493 copies. This means a lot of bargain bin sales and/or a huge digital share of ~40%. Looks like NIS isn't doing as bad as retail sales suggest.

Yomawari 1 was 48k in Japan by February 2016:

http://www.neogaf.com/forum/showthread.php?t=1178492
 

mao2

Member
Yes, CLEARLY it must be that the region in question is unattractive, as opposed to Nintendo being incompetent and unable to understand how to best establish a presence in the region. The SEA region is sooooooooooooo unprofitable that both Sony and MS have dedicated offices here overseeing actual publishing, distribution, customer service, public relations, etc.
I think you misunderstood. That's exactly what I was saying. Nintendo (being incompetent or whatever reason) don't see SEA as an attractive region therefore they aren't putting any effort to improve things here. People can blame Maxsoft, but if Nintendo themselves don't give a crap, I don't see how the situation will ever change.
 
Yomawari 1 was 48k in Japan by February 2016:

http://www.neogaf.com/forum/showthread.php?t=1178492

Including digital sales, but still nice! 48k vs 35k is a big difference, so there's definitely a big share of digital sales in there.

That would mean that a) the 100k in Japan-only or b) western sales haven't been great, but the latter would be weird considering localisation of Midnight Shadows was announced before the game was even out in Japan. While certain other games have been available in Japan for quite some time, but have yet so get an announcement.
Definitely not talking about Coven and Labyrinth of Refrain or The Witch and the Hundred Knight 2.
 

duckroll

Member
I think you misunderstood. That's exactly what I was saying. Nintendo (being incompetent or whatever reason) don't see SEA as an attractive region therefore they aren't putting any effort to improve things here. People can blame Maxsoft, but if Nintendo themselves don't give a crap, I don't see how the situation will ever change.

No, we're blaming Nintendo. Maxsoft is also a shitty company because they suck. Those are two different things. No one is blaming Maxsoft for there being no SEA eShop. But charging markup on products they get directly from Nintendo and removing Nintendo codes from packaging whenever they can? Yeah we can blame them for those. :p
 
Including digital sales, but still nice! 48k vs 35k is a big difference, so there's definitely a big share of digital sales in there.

I'd also suggest Gamedatalibrary is possibly out of date? (or is it Famitsu numbers?)

Media Create CY 2016 sales has the first game at 42k physical:

http://www.neogaf.com/forum/showthread.php?t=1427978

I'd say it was almost definitely over 50k in Japan alone, which given what we know about Midnight Shadows (at least > 30k in shipments alone) suggests that the figure is just Japan or sales were very low overseas.

P.S. I have no idea what's going on with Witch & Hundred Knight 2. Possibly Switch port I'm guessing?
 

Celine

Member
South America, Asian countries, Scandinavia... Almost ignored by Nintendo, meaning that gamers had really to put effort to find/buy/know Nintendo products.
The distribution of Nintendo products in Scandinavia is managed by Bergsala since 1981 which means Bergsala is Nintendo's oldest business partner outside Japan.
 
I'd also suggest Gamedatalibrary is possibly out of date? (or is it Famitsu numbers?)

Media Create CY 2016 sales has the first game at 42k physical:

http://www.neogaf.com/forum/showthread.php?t=1427978

I'd say it was almost definitely over 50k in Japan alone, which given what we know about Midnight Shadows (at least > 30k in shipments alone) suggests that the figure is just Japan or sales were very low overseas.

P.S. I have no idea what's going on with Witch & Hundred Knight 2. Possibly Switch port I'm guessing?

Gamedatalibrary is Famitsu yeah, which is why I was using Famitsu numbers for Midnight Shadows too. Usually I'm more a fan of Media Create. As you're pointing out, Japan physical should be 70k+ now. NISA made the Midnight Shadows localisation announcement before the Japanese release, which makes me think the game did well overseas as well. The 100k is probably Japan-only. Gematsu says it's Japan-only in its post, but I couldn't find that explicit statement on NIS' website or Twitter.

As for TW&HK2, the game did a lot worse than the first one in Japan, which might be a reason not to localise it, depending on sales results of TW&HK and its remaster in the west.
 
As for TW&HK2, the game did a lot worse than the first one in Japan, which might be a reason not to localise it, depending on sales results of TW&HK and its remaster in the west.

I highly doubt NISA are going to skip a PS4 title for localization. They're probably just adding extra platforms for western release (i.e. Switch/PC).
 
I highly doubt NISA are going to skip a PS4 title for localization. They're probably just adding extra platforms for western release (i.e. Switch/PC).

I hope so! Would be nice if they bring the remaster of the first game to those other platforms then too. That would also explain the extra time they're taking.
 

fortunato

Banned
The distribution of Nintendo products in Scandinavia is managed by Bergsala since 1981 which means Bergsala is Nintendo's oldest business partner outside Japan.

You're right. During my traveling, I always had the impression that Nintendo presence in Scandinavia is a bit scarce, so I thought it might have been due to the choice of the business partner.
 

Oregano

Member
It's worth noting that Nintendo doesn't even handle their customer service internally in the UK, and that's definitely a market they care about.
 

vern

Member
What are the rules/laws/pescriptions Nintendo must abide by to be able to properly have presence in China besides just incorporating there?

Take it from me, as someone who has opened a company in china before... the rules and regulations are so stupidly complicated and ever changing that it's probably impossible for any of us to list them out here on this message board. The most important rule for any company though is to have guanxi, basically the right relationships... with good guanxi they can do anything they want (within reason). That's the biggest reason to have a Chinese partner for any business that you do here.
 

Yazan

Member
You're right. During my traveling, I always had the impression that Nintendo presence in Scandinavia is a bit scarce, so I thought it might have been due to the choice of the business partner.


It is due to that. Bergsala is a horrible horrible company.
 

L~A

Member
Media Create:

Switch 43,426
PS4 18,396
New3DS LL 8,726
New2DS LL 8,508
PS4 Pro 5,418
Vita 3,707
2DS 1,659
New3DS 379
PS3 87
Xbox One 76
Wii U 56

Pokkén: 53k

And since people were interested, Marvel did 8k.
 
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