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Zeku revealed for Street Fighter V!

What I love the most about Zeku, is his character theme is very reminiscent of the music the Capcom Sound Team had composed for most of Capcom's major arcade fighters (SFA, Darkstalkers, Super Puzzle Fighter, etc.)

Yeah really digging the vibe his music has. Not particularly interested in playing him though.
 

Zero-ELEC

Banned
"Bushin Gram"

Dude's definitely a proto-Strider. Maybe even proto-Kuniang; I'm sure Zeku gets around.
TivsF4a.gif

Let's go~
 

Greenzxy

Junior Member
Ah so he's like Gen with two separate movesets. I've never fared well with such characters.

He doesn't look as complicated as Gen though. And the characters seem different enough, that you can pretend you're maining two characters instead of one.
 

JusDoIt

Member
What I love the most about Zeku, is his character theme is very reminiscent of the music the Capcom Sound Team had composed for most of Capcom's major arcade fighters (SFA, Darkstalkers, Super Puzzle Fighter, etc.)

He might supplant Karin as having the best character theme in the game. I wish most of the game had that sound.
 

Blues1990

Member
He might supplant Karin as having the best character theme in the game. I wish most of the game had that sound.

I genuinely dislike Hideyuki Fukasawa's body of work, as he has composed more misses than hits when he was brought on to compose SFIV's soundtrack (and the other games he'd composed music for). Mostly due to the fact most of his songs and melodies don't have a jingle that sticks with you, but his music generally sucks. I think the only good BGM in SFIV was Underground Arena, but he really butchered the arrangements for the character themes in that game.

Meanwhile, Masahiro Aoki, Kobayashi Kei-ju, Wakabayashi Koji, and Zac Zinger are killing it with their contribution to SFV's soundtrack.
 

Evilisk

Member
There's nothing westernized about Street Fighter, and all the SF designs were just lifted from other Japanese properties, most notably Hokuto no Ken and JoJo's Bizarre Adventure.

The closest is Deejay because he was designed by James Goddard.

And this is your answer right here. For people who don't know, prior to working on Overwatch, Arnold Tsang was an illustrator at Udon. Udon makes comics for Capcom USA and they've contributed art to Capcom games since Capcom Fighting Evolution.

JustDolt isn't saying SF has westernized designs. They seem to be mostly referring to this:

[Bengus] has given the SF characters a certain style that has rarely been duplicated. Bengus' design work has gone on to influence manga, videogame and anime character design in Japan as well as internationally.
Other popular comic book artists such as Humberto Ramos, Joe Maduera and Jeff Matsuda have also borrowed from his style. Even professional illustrators Jason and Heather Martin have stated that Akiman and Bengus are some of their biggest influences.
Link: http://www.capcom-unity.com/bigmex/blog/2008/11/11/the_bengus_blogs

Though you are also correct about the Udon influence

But ain’t nothing westernized about Street Fighter.

This is getting a bit off topic but modern SF is way definitely more westernized than before. It's very obvious just from the Ultra's and CA's from the most recent SF games
 

Renekton

Member
I genuinely dislike Hideyuki Fukasawa's body of work, as he has composed more misses than hits when he was brought on to compose SFIV's soundtrack (and the other games he'd composed music for). Mostly due to the fact most of his songs and melodies don't have a jingle that sticks with you, but his music generally sucks. I think the only good BGM in SFIV was Underground Arena, but he really butchered the arrangements for the character themes in that game.

Meanwhile, Masahiro Aoki, Kobayashi Kei-ju, Wakabayashi Koji, and Zac Zinger are killing it with their contribution to SFV's soundtrack.
I think he did the Waterfall stage? Which is catchy af.
 

Gren

Member
Ibuki's the top right, right?

Looks like Maki.

Based on this low-res pic, I'd say the silhouette somewhat resembles FF3 Lucia, thought I'm fairly certain she wasn't a Bushinryu practitioner (assuming that's the context of this scene).
 

Qvoth

Member
xian is looking pretty good with ibuki, zeku is a stance character but he doesn't seem to have any real mix-up 50/50 tools just judging from the trailer and movelist, doubt xian will use him
 

AAK

Member
I love seeing brand new fighting game characters get introduced. It's a shame we won't see anymore for at least another year for this game.
 
Man I'd love Maki in the game, but I hope the presence of Ibuki and Zeku aren't already oversaturating that design niche for it to be a possibility.
 

kirblar

Member
I love seeing brand new fighting game characters get introduced. It's a shame we won't see anymore for at least another year for this game.
We're hearing 2 newbies next year from a guy (X-Kira), who generally tends to know his shit. One of which is a female staff user.
 

Wild Card

Member
JustDolt isn't saying SF has westernized designs. They seem to be mostly referring to this:




This is getting a bit off topic but modern SF is way definitely more westernized than before. It's very obvious just from the Ultra's and CA's from the most recent SF games

How are over the top cinematic's a sign of westernization? That seems to be firmly Japan's forte.
 

Shadoken

Member

Fuk you are right

Got a good example of the Strider theme for us to compare it to? I only know his MvC3 theme.

Anybody got a Strider theme clip for comparison?

Listen to the first few seconds of the theme.

https://www.youtube.com/watch?v=1xvxu4kWGZ8

The listen to the exact time he quoted. You can see the similar starting. 1:19 to 1:21 to be exact.
 

kirblar

Member
And Bushin flip works way different. I mean its like saying Guile and Nash are literally the same. ( Which they are not )
Likely because they moved parts of the functionality to Old Zeku's kit. Lots of characters have had aspects removed in SFV. The target combos, run and shoulder are all straight from Guy.

This is where a nonironic use of Combofiends function analogy would be appropriate.
 
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