Loxus
Member
It's you that have low understanding skills.Yes, they are similar in that they were intended for the Next Generation Geometry Pipeline. They are both geometry pipelines, that replace the previous model.
But what you still fail to understand is that they replace different things, inside the geometry pipeline.
You are so limited in understanding tech, is almost mindboggling.
You keep making random associations to try to prove your point, but you end up just showing how little you know.
I'm done trying to explain anything else to you.
You fail to understand the PS5 is highly custom.
It is also confirmed the PS5 is based on RDNA2 not RDNA 1, CDNA or GCN.
No matter how much it pains you to admit it, it's RDNA2. I don't know why you refuse to believe confirmations from AMD and Mark Cerny.
When it comes to technology there are many different ways to achieve something. Ray Tracing for example.
AMD uses CUs for Ray Tracing.
While Nvidia uses RT Cores.
AMD also uses CUs for Machine Learning.
While Nvidia uses Tensor Cores.
You think for some reason hardware VRS can only be done by ROPs. For you it Microsoft's way or it can't be done but Nvidia does RT and ML differently from the XBSX, so way can't PS5 do hardware VRS differently from the XBSX?