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Hot Take: Ghostrunner is the greatest game of all time

- Follows a traditional linear level based encounter to encounter format(like DMC for example) without frequent forced slow walking which is a rarity in modern games

- Game systems are very straightforward. Combat mostly boils down to dodge, jump, slash, dash, air dash, use your power making it easy to get into whilst simultaneously having a VERY high skill ceiling. Customising your perks is pretty simple, you just place upgrade tetris blocks" into this box and the amount of upgrades you can have are limited by how much space is left to fit in new blocks.

- No live service bullshit, the only DLC released is project HEL and a few skins for the sword but that's about it

- Unique, satisfying combat which constantly keeps you on the edge of your seat like no other game. You die in one hit whilst having to dodge lasers and enemies everywhere in high speed action. Like DOOM eternal but you can't shoot(which makes it even more high risk and intense).

- Varied and challenging enemy design

- Level design is very engaging and stage gimmicks(like slow down or shuriken power ups) are implemented in fun ways which require precise timing and spice things up but aren't overdone to the point of exhaustion.

- Movement is incredibly fun where you grapple, slide, wall run everywhere at high speeds.

- Speaking of which, wall running exists and has no limitations. You can wall run on pretty much anything. In fact the game was BUILT around speedrunners doing crazy skips/sequence breaks with wall running.

- You instantly respawn after death which keeps you constantly in the action

- Killer synthwave soundtrack

- Cool cyberpunk authoritarian dystopia aesthetic/setting

- No cutscenes that break the flow of the game but instead exposition and dialogue happens as you explore through each level

- Engaging storyline where you are thrown in the middle of a rebel coup as a cyborg who has just been woken up and gradually learn more and more about what's going on and how things became the way they are in the dystopia.

I'd highly reccomend, 10/10 from me. It's like the heart of a PS2 game but with the technical quality and graphics of a PS4/PS5 game. Extremely addicting.



 
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bender

What time is it?
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64bitmodels

Reverse groomer.
time for all the edgy contrarians on the forum to come swarming in and shitting on your opinion like clockwork

he aint attacking that overrated JRPG from 25+ years ago that you consider the GOAT, calm down before yall start with your drive by gifs and posts
 
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Bartski

Gold Member
I agree it's really damn good. The ps5 version was broken on launch so I dropped it but maybe its time to re-visit
 
I agree it's really damn good. The ps5 version was broken on launch so I dropped it but maybe its time to re-visit
I played the PS5 version from late 2021 to mid 2022 and seemed much better than the PS4 one I played at launch(nov 2020) since it runs at a stable 60fps.
 

Bartski

Gold Member
I played the PS5 version from late 2021 to mid 2022 and seemed much better than the PS4 one I played at launch(nov 2020) since it runs at a stable 60fps.
They might have fixed it. Previously getting the deflect (3rd or 4th chapter) and using it once caused the audio engine to break, with massive sample feedback loops to memory overload and crash, was all over reddit.
I'm just waiting for the right moment to jump back in really (aka probably never, noo many games too little time but who knows)
 
They might have fixed it. Previously getting the deflect (3rd or 4th chapter) and using it once caused the audio engine to break, with massive sample feedback loops to memory overload and crash, was all over reddit.
I'm just waiting for the right moment to jump back in really (aka probably never, noo many games too little time but who knows)
Yeah there is some fucky shit that goes on with the audio and a few bugs every once in a while but it's easy to overlook.
 
Looks fun. Your hot take worked and I'll give it a try soon.

It's a shame that my PS+ sub is expiring tomorrow and I never used it...
 

Hugare

Member
time for all the edgy contrarians on the forum to come swarming in and shitting on your opinion like clockwork

he aint attacking that overrated JRPG from 25+ years ago that you consider the GOAT, calm down before yall start with your drive by gifs and posts
Jim Carrey What GIF


Ironically, your post is the most agressive one so far on this thread

About the topic: It's a pretty good game, but I dont think the controls are 10/10.

Sometimes they werent as reliable as I was expecting.

And no one play these games for the story, but it was pretty bad even for a game of this kind, imo.

Mirrors Edge tho, that's the GOAT. Perfect gameplay, art, soundtrack and length. Just perfection.
 
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64bitmodels

Reverse groomer.
Jim Carrey What GIF


Ironically, your post is the most agressive one so far on this thread

About the topic: It's a pretty good game, but I dont think the controls are 10/10.

Sometimes they werent as reliable as I was expecting.

And no one play these games for the story, but it was pretty bad even for a game of this kind, imo.

Mirrors Edge tho, that's the GOAT. Perfect gameplay, art, soundtrack and length. Just perfection.
That post aged badly. This thread was far more positive than I expected
 

01011001

Banned
it's deeply flawed.
it has many technical issues on all platforms (although they might have been fixed since), the Leveldesign is super simple most of the time.
the hacking/cyberspace missions are awfully simplistic as well, there was a potential to make these into interesting puzzle missions but they failed at doing that. instead they are glorified slow walking sequences most of the time.

I really liked the game, but it's not especially great in any regard imo
 
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k_trout

Member
edit: ignore everything I say in this thread, thought it was ghostwire - dumbass

I wanted to love it but I could not get the mouse look to feel right, with mouse or ps5 controller

PS. I don't know what mouse look is called on a controller
 
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AndrewRyan

Member
Love this game too even though am not that good. So fluid and feels so good in motion. Also been looking at Neon White since it looks similar. Another game I've been playing that feels like it's in the same genere is Rollerdrome.
 
it's deeply flawed.
it has many technical issues on all platforms (although they might have been fixed since), the Leveldesign is super simple most of the time.
the hacking missions are awfully simplistic as well, there was a potential to make these into interesting puzzle missions but they failed at doing that.

I really liked the game, but it's not especially great in any regard imo
The technical issues are easy to overlook. It runs at a stable 60fps(on PS5) which is most important. Sure there are audio glitches once in a blue moon but it's not a repeat of cyberpunk 2077.

The level design is linear but far from simple. The devs added lots of variety to it with sliding sections grappling sections, railgrinding, shuriken challenges, time slow challenges, wallrunning sections, hacking billboards to move them so you can wall run across them to reach the next area. You can also skip through sections of a level with wall running if you're creative enough.

Cybervoid missions are controversial but I liked them on my first playthrough since they let you relax every once in a while in a game where you're constantly on a knifes edge.
 
I wanted to love it but I could not get the mouse look to feel right, with mouse or ps5 controller

PS. I don't know what mouse look is called on a controller
There are different control setups in the settings. I think I used a different setup for mine.
 

OmegaSupreme

advanced basic bitch
Not the worst hot take ever. I don't agree at all, but I'm not offended by your choice. I own it. Couldn't get into it.
 

SmokedMeat

Gamer™
Decent game. There’s a couple shooters on PC with a similar parkour style, but no doubt Ghostrunner’s a solid game.
 

01011001

Banned
The technical issues are easy to overlook. It runs at a stable 60fps(on PS5) which is most important. Sure there are audio glitches once in a blue moon but it's not a repeat of cyberpunk 2077.

The level design is linear but far from simple. The devs added lots of variety to it with sliding sections grappling sections, railgrinding, shuriken challenges, time slow challenges, wallrunning sections, hacking billboards to move them so you can wall run across them to reach the next area. You can also skip through sections of a level with wall running if you're creative enough.

Cybervoid missions are controversial but I liked them on my first playthrough since they let you relax every once in a while in a game where you're constantly on a knifes edge.

the cyber levels could have been relaxing and still better designed.
a big part of them is just running forwards while you listen to dialog.

they should have been actual puzzle levels that are slower paced, but instead they are just really simple platforming and even simpler "puzzles".

like I said I really liked it overall, but there's so much room for improvement
 
the cyber levels could have been relaxing and still better designed.
a big part of them is just running forwards while you listen to dialog.

they should have been actual puzzle levels that are slower paced, but instead they are just really simple platforming and even simpler "puzzles".

like I said I really liked it overall, but there's so much room for improvement
>
a big part of them is just running forwards while you listen to dialog.


They take up a very small minority of the games runtime. Like you only have like 5 cybervoid section in the game with about 15 levels and each section is like a third the size of the level it's in. I don't mind it as an excuse to show exposition considering that it's done very scarcely and the actual puzzles/platforming sections are enjoyable imo.

You would benefit from playing the game on hardcore difficulty since cybervoid sections are removed there.
 

RagnarokIV

Member
- Follows a traditional linear level based encounter without frequent forced slow walking
- Game systems are very straightforward.
- No live service bullshit
- You instantly respawn after death which keeps you constantly in the action
- Cool cyberpunk authoritarian dystopia aesthetic/setting
- No cutscenes that break the flow of the game but instead exposition and dialogue happens as you explore through each level
- Engaging storyline
It's like the heart of a PS2 game
Yeah. Sold. I'm in.
 
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