Not sure why none of this crossed DF's minds
My random guesses about Ultra Boost is some type of multiplier for PS4/PS4 Pro Games , maybe 1080p "Up-rendered © " to 4K & 1440p - 4K games "Up-rendered © " to 6k - 8K .
Or PS5 games getting a driver level boost using the Dual Issue Compute or ML .
Not sure why none of this crossed DF's minds
Did I mention Up-render ?
And you think they will call it Ultra Boost this time around while running at a slightly lower clockrate vs the higher clockrate for PS4 Pro?They're probably drawing from the last time Boost Mode was used on PS4 Pro.
It didn't really account for much other than a small GPU related boost in some games with fluctuating frame rates.
DF: We don't know what Ultra Boost is but it's not going to do much
Lol
Boost Mode was not like this on the PS4 Pro. Why would this cross anyone's mind?My random guesses about Ultra Boost is some type of multiplier for PS4/PS4 Pro Games , maybe 1080p "Up-rendered © " to 4K & 1440p - 4K games "Up-rendered © " to 6k - 8K .
Or PS5 games getting a driver level boost using the Dual Issue Compute or ML .
Not sure why none of this crossed DF's minds
And you think they will call it Ultra Boost this time around while running at a slightly lower clockrate vs the higher clockrate for PS4 Pro
We don't know what this ultra boost mode means. With only 36CUs to power they could end up boosting the clocks (both CPU and GPU) similarly to the PS4 Pro boost. I think here the limit will be what the silicon can sustain. On native PS5 Pro mode they have to power 60CUs, but with only 36CUs the clocks could be significantly boosted. And do not forget the ~30% bandwidth boost that could also help many games.Boost mode for the PS4 was pretty cool. It helped several uncapped games run at a locked 60 fps thanks to the higher clocks for both CPU and GPU.
This time around, you are getting 10% higher clocks on the CPU instead of 30% so chance of something like dragons dogma 2 hitting 60 fps is unlikely. Maybe slightly more stable framerates for games that are currently CPU bound and struggle to hit 60 fps. No GPU clock boost is mentioned and its said that the clocks will now drop to 2.18 ghz from 2.23 ghz so a 1% performance hit is to be expected.
Again this is straight from Sony.
Boost Mode was not like this on the PS4 Pro. Why would this cross anyone's mind?
Sony themselves stated in the leaked docs that the devs would have to manually implement PSSR to the old PS5 games. No one said anything about PS4 pro or base PS4 games getting upgraded to 8k. The only thing they said was that you wont need to rebuild the game on the PS5 Pro sdk to get access to PSSR. but that would still require a patch from devs. It is not something the OS can do on its own.
your random guesses are a pipe dream. Their guess is at least an educated guess. Its possible that they are wrong but your guess is far more outlandish than theirs and far more mock worthy.
And what happened every time my post were mocked?Boost mode for the PS4 was pretty cool. It helped several uncapped games run at a locked 60 fps thanks to the higher clocks for both CPU and GPU.
This time around, you are getting 10% higher clocks on the CPU instead of 30% so chance of something like dragons dogma 2 hitting 60 fps is unlikely. Maybe slightly more stable framerates for games that are currently CPU bound and struggle to hit 60 fps. No GPU clock boost is mentioned and its said that the clocks will now drop to 2.18 ghz from 2.23 ghz so a 1% performance hit is to be expected.
Again this is straight from Sony.
Boost Mode was not like this on the PS4 Pro. Why would this cross anyone's mind?
Sony themselves stated in the leaked docs that the devs would have to manually implement PSSR to the old PS5 games. No one said anything about PS4 pro or base PS4 games getting upgraded to 8k. The only thing they said was that you wont need to rebuild the game on the PS5 Pro sdk to get access to PSSR. but that would still require a patch from devs. It is not something the OS can do on its own.
your random guesses are a pipe dream. Their guess is at least an educated guess. Its possible that they are wrong but your guess is far more outlandish than theirs and far more mock worthy.
LolNone of us know anything at this point.
The damn console hasn't even been officially announced yet ..
Lol
But do you think they will call it Ultra Boost while doing the same thing they did with PS4 Pro while having a slightly lower clocked GPU?
Answer the question man lolI think Slimy Snake's post is the most likely and logical outcome at this point, not knowing anything on an announced capacity.
Answer the question man lol
The PS5 Pro will also have an ‘ultra-boost’ mode for games that don’t get enhancements.
PS5 Pro will have an “ultra-boost” mode that will help VRR modes run at a higher frame rate, and games with a variable resolution may render at higher resolutions. Overall frame rates may be more stable in certain games, too.
Yeah, not sure how anyone here can have an issue with what they said. They literally just claimed that games with dropped performance or dynamic resolution should see a good boost but games that are resolution or FPS locked should see no boost without developer intervention. That is apparently controversial now?And for the non-hate boner audience, they stated that Ultra Boost mode wont be of help to games that have already locked settings like resolution or framerate, but it WILL be a benefit for games that use Dynamic Res Scaling or have unlocked framerates. If a game has a locked framerate and/or resolution in place then Ultra Boost wont do much and it'd be up to the developers to patch the games to take advantage of the extra hardware power offered by the PS5 Pro.
The problem is those who have those receipts can't out them openly because the receipts contain names of people you don't want to burnWhy do they seemingly hate PlayStation and dismiss any and all advancements they seem to do, sometimes without even *seeing* it yet?
Has anyone directly called them out on their bias with receipts? I assume they don't acknowledge it or pull a Ree and block people.
That's mainly because last gen the PS4 had more locked resolutions and frame rates.They're probably drawing from the last time Boost Mode was used on PS4 Pro.
It didn't really account for much other than a small GPU related boost in some games with fluctuating frame rates.
but we do?We don't know what this ultra boost mode means. With only 36CUs to power they could end up boosting the clocks (both CPU and GPU) similarly to the PS4 Pro boost. I think here the limit will be what the silicon can sustain. On native PS5 Pro mode they have to power 60CUs, but with only 36CUs the clocks could be significantly boosted. And do not forget the ~30% bandwidth boost that could also help many games.
Sony does warn developers that many unpatched games won’t show improvements in this ultra-boost mode, though. Games that run at a fixed resolution and graphical settings for fixed rendering resolutions won’t show improvements. Even if developers remain on older versions of Sony’s SDK, they can still utilize PSSR to upscale titles and get access to the additional system memory that Sony is offering game developers.
I understand that the PS5 Pro will have an “ultra-boost” mode that will help VRR modes run at a higher frame rate, and games with a variable resolution may render at higher resolutions. Overall frame rates may be more stable in certain games, too.
PS4 Pro boost mood didn't take advantage of the bigger GPU only the higher clocks.I already told you none of us know what it actually does, there's no answer to your question right now.
This is what Verge said in the article the ultra boost thing came from:
Sounds almost exactly like PS4 Pro's Boost Mode, which was there for little to moderate improvements in games that didn't get native PS4 Pro support.
Agreed, and writing your game with single-threaded potato code is not an excuse or ”CPU-limited” more like ”code-limited”.I'd be very surprised, albeit pleasantly if this mode applies to PS4 titles.
DF is currently walking a fine balance from their previous hate and disdain for the PS5 Pro to know acknowledging that it could be pretty good due to the reality that it's probably going to be pretty good. They hope people remember their more recent commentary rather than their original commentary. Especially when half their videos are going to be PS5 Pro vs PS5 comparison videos.
They're still somewhat downplaying it, but it'll becoming less and less the closer we get to it and the further we get from launch.
Even developers that they mentioned that don't plan on going back to patch games will probably end up patching games after the fact if games end up getting a nominal boost in sales from simple patches.
The other thing to remember is that a lot of these games already have higher res textures available from PC so it's not entirely unrealistic that they would put out a texture patch for some games for Pro modes. Same with with RTX. They've already done the work in some cases and they only have to patch it for one SKU and optimize around that one SKU. Some of the biggest expense will probably be QA work around ensuring there aren't bugs introduced.
They're also still peddling this idea that a number of games are CPU limited. Please name them...
but we do?
Sony wants 60fps PS5 Pro “Enhanced” games, but it’s happy to settle for less
The PS5 Pro will boost older games, too.www.theverge.com
It's bizarre to get on DF's case about stuff they are literally repeating based on Sony's own leaks.
If the boost mode ends up doing 8k for PS4 pro games then great, but right now, what we know lines up more with DF's skepticism than guys calling for 8k upgrades.
It's fucking bizarre, innit? They're literally reporting on the 3 lines from The Verge's article, which *does* sound almost exactly like how PS4 Pro's Boost Mode worked, the article clearly says that it's supposed to give benefits to games that don't get native PS5 Pro support but have variable frame rates or resolutions. That is literally all anyone has to go on about this at the moment.
But somehow this is being turned into a "Why does DF hate playstation?" argument, like almost every other DF thread. It's incredible
Hey, no one sees the reason for the existence of your posts either, but we’re not telling you to stop.Lol when asked what would 5090 do to improve todays gaming they gag lol "eeeeee"
of course. 50xx cards are a waste of everyone time. 4080 is fine and 4090 even more so.
Outside of extreme resolutions of VR, I don't see any reason for the new cards
who asked you?Hey, no one sees the reason for the existence of your posts either, but we’re not telling you to stop.
There are many 30fps capped games on... Xbox Series only (and sadly for them). Recently there have being only 2He said there's many CPU limited games, isn't there only a handful?
No one asked you about your opinions on 50 cards either, yet here you are whining like usual.who asked you?
I am commenting on the video
Me either. I like DF. I’m even the person who made that “bespoke” design on their new merch.I don't get the hate for DF. but it's funny anyways
Battlefield 2042He said there's many CPU limited games, isn't there only a handful?
PS4 Pro boost mood didn't take advantage of the bigger GPU only the higher clocks.
This time they have to be taking advantage of the new hardware because the clockrate is lower instead of higher.
Lol when asked what would 5090 do to improve todays gaming they gag lol "eeeeee"
of course. 50xx cards are a waste of everyone time. 4080 is fine and 4090 even more so.
Outside of extreme resolutions of VR, I don't see any reason for the new cards
He said there's many CPU limited games, isn't there only a handful?
Only the ps fanboys do tbh. Same old usual suspectsI don't get the hate for DF. but it's funny anyways
Oh but someone asked me. You know who? This thread. The title and topic of this thread.No one asked you about your opinions on 50 cards either, yet here you are whining like usual.
So are your posts, but it won’t stop you from posting them anyway.Oh but someone asked me. You know who? This thread. The title and topic of this thread.
It's a topic discussing the contents of latest DF video, WHICH I DID.
anyway - 50xx series cards are pointless anyway
Aren't there 3000 games on PS5 currently? What games haven't got any drops? You think games on PC don't have CPU drops? Try buying a CPU in order to run a stable 60fps in Spider-man 2 on PC...Battlefield 2042
Plague Tale
BG3
Dragon's Dogma 2
Gotham Knights
The Quarry
The Medium
Anno 1800
Might be on PS5 one day:
Starfield
Microsoft Flight Simulator
Cities Skyline 2
Those are just off the top of my head that have CPU related drops or 30fps cap due to the CPU. I'm sure there are others, even Spider-Man 2 has the occasional drop due to the CPU.