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Zelda Skyward Sword Spoiler Thread: Retelling the Legend without the black bars

AniHawk

Member
OH SHIT

i just, just now realized that zelda's lullaby was the song that was playing right as she was about to enter her 'eternal' sleep.

like, i heard it while it was playing, i knew that it was zelda's lullaby, i knew it was the best version of the song and all that, but i didn't 'get' the significance of that song and its timing in the story.
 
I've got to say, the most disturbing thing in this game has to be Fi's singing. The gaping open mouth, the vacant look, the awkward neck movements. I can't be the only one to have noticed this. That and the fact that it doesn't mesh well with her personality, much like the dancing and pirouetting. Maybe had they given her a warmer personality it wouldn't have been quite as awkward, and it would have at least made their departure more emotional rather than just go with I AM A ROBOT WHO HAS LEARNED TO FEEL.
There's a reason Fi is a low point in this game, and it's not just because she gives you info you already have.

OH SHIT

i just, just now realized that zelda's lullaby was the song that was playing right as she was about to enter her 'eternal' sleep.

like, i heard it while it was playing, i knew that it was zelda's lullaby, i knew it was the best version of the song and all that, but i didn't 'get' the significance of that song and its timing in the story.
It might sound dickish, but you guys have been making me feel smarter than I am all day now.
 

AniHawk

Member
i'll just write it off as me focusing on the actual music at the time and not giving it a second thought once gate of time started up.
 
i'll just write it off as me focusing on the actual music at the time and not giving it a second thought once gate of time started up.
It's a funny juxtaposition though.

Disney caliber cutscenes and animation with not a single real voice.

Bar anything Fi singing. That really was nasty amateur looking crap.
 

AniHawk

Member
It's a funny juxtaposition though.

Disney caliber cutscenes and animation with not a single real voice.

Bar anything Fi singing. That really was nasty amateur looking crap.

was zelda at the beginning a real singing voice? sounded like it.

fi was, oh man. so bad. like really actually bad.

i think if they wanted to do ROBOT LEARNS TO BE HUMAN thing, it should have started off like how she was at the start, and then become warmer over time. this would carry over to the singing, which would look less robotic/frightening over time.
 

kunonabi

Member
I've got to say, the most disturbing thing in this game has to be Fi's singing. The gaping open mouth, the vacant look, the awkward neck movements. I can't be the only one to have noticed this. That and the fact that it doesn't mesh well with her personality, much like the dancing and pirouetting. Maybe had they given her a warmer personality it wouldn't have been quite as awkward, and it would have at least made their departure more emotional rather than just go with I AM A ROBOT WHO HAS LEARNED TO FEEL.

I really don't know how they let that slide. Fi's singing is really jarring and creepy. I still speculate that they had much bigger plans for her originally and that they got put aside to focus on Link/Zelda instead. I mean Link never really reacts to her at all until the very end. They really could have built on how Ghirahim was nothing but a tool to Demise while Fi and Link became friends and partners but they just didn't. I really think they could have done more with her and Groose. I'm not saying I wanted to Groose to be Ganon or anything but something more meaningful than he got.
 

ExMachina

Unconfirmed Member
Just beat the game. Too sleepy to give coherent thoughts after that incredible endgame sequence, but now I can finally sub to this thread and I have some random screens to drop here. :p

rushldz1a.png


upv6z7d.png
 

Laughing Banana

Weeping Pickle
Yea, the janky animations of both Link and Fi during the Silent Realm opening scenes are really unfortunate :( Don't know what they're thinking leaving stuff like that....
 

AniHawk

Member
I really don't know how they let that slide. Fi's singing is really jarring and creepy. I still speculate that they had much bigger plans for her originally and that they got put aside to focus on Link/Zelda instead. I mean Link never really reacts to her at all until the very end. They really could have built on how Ghirahim was nothing but a tool to Demise while Fi and Link became friends and partners but they just didn't. I really think they could have done more with her and Groose. I'm not saying I wanted to Groose to be Ganon or anything but something more meaningful than he got.

groose helps save the day on three separate occasions.
 

kunonabi

Member
groose helps save the day on three separate occasions.

My problem is he changed mostly off screen and rather quickly without much buildup. It would been better if he had reached a real boiling point before having his change of heart. An actual dust up with Link would gone a long way. He still fared much better than Fi.
 
My problem is he changed mostly off screen and rather quickly without much buildup. It would been better if he had reached a real boiling point before having his change of heart. An actual dust up with Link would gone a long way. He still fared much better than Fi.

Nah, Groose was never a bad guy, just slightly obsessed and arrogant. Seeing Link knock the crap out of Demise made him question if he was really all that.
 

TheKyle07

Member
Nah, Groose was never a bad guy, just slightly obsessed and arrogant. Seeing Link knock the crap out of Demise made him question if he was really all that.

Exactly. He should have spent more time trying to rescue Zelda on his own before accepting his place as second fiddle.
 

Seik

Banned
All three dragons are terrible at singing too.

The worst is that Link is listening with a smile like: 'Hmmmm, that's beautiful!'
 

Hylian7

Member
This was something that bothered me. If the three dragons are supposed to be immortal, then why do you see the Thunder Dragon's bones when the Timeshift Stone is off?
 

AniHawk

Member
This was something that bothered me. If the three dragons are supposed to be immortal, then why do you see the Thunder Dragon's bones when the Timeshift Stone is off?

he's still alive (his eyes still kinda work), just very very sick. or a deathlike state.
 

kunonabi

Member
Did anyone else run into Pipit fighting with his mother after you dust their house? Does that little storyline go anywhere else?
 

Feep

Banned
Just beat the game. Too sleepy to give coherent thoughts after that incredible endgame sequence, but now I can finally sub to this thread and I have some random screens to drop here. :p

rushldz1a.png


upv6z7d.png
Shots like this just spit in Nintendo's face. Look what you could have been, Wii. Look!
 

Seik

Banned
This was something that bothered me. If the three dragons are supposed to be immortal, then why do you see the Thunder Dragon's bones when the Timeshift Stone is off?

Because he was sick and he was suposed to die because of that sickness, if you pay attention you'll see that, after healing him, the bones are no more when the stone is off. So you kinda changed the future, Xenoblade style.
 

Hylian7

Member
Because he was sick and he was suposed to die because of that sickness, if you pay attention you'll see that, after healing him, the bones are no more when the stone is off. So you kinda changed the future, Xenoblade style.

But when you cured him, he himself said he was immortal!
 
So haven't slept a wink all night cause I couldn't stop playing the game, finally finished it. Not sure what to think of the ending. I do like the lead up and the true Aghanim and true Demise fights. I rarely shield blocked or used potions in the game also never died at all in the game but the two fights made me use nearly all of my potions and shield block like crazy. Still didn't die though. :p

Like the character designs too, Demise looks like a suped up Akuma, haha. Aghanim's real identity being that of sword spirit like Fi was cool, and kind of made the final boss fight with Demise feel like a mirror fight.

As for the actual ending, I like the whole idea that Demise has cursed Link and Zelda and in the future, Ganondorf, putting them into this cycle that is, The Legend of Zelda. I don't really care for all the forced emotional crap with Impa, we never get to see Zelda and her interact so I don't feel anything for her fate. Though seeing present Impa die was kind of sad.

Fi's ending was bad. Fi was an all around bad character mostly because the writers never really gave her an arc to go through. She says she's learned so much in this journey but we don't see that, we never hear her opinions on anything (except for that one time where she tells Link to suck it up for calling Scrapper to get the basin) or see her question anything or go through the standard "robot/A.I. learns to be human" trope that happens in so much media. So when the game tries so hard to make you feel sad about her sleeping eternally in the Master Sword (why exactly?) it all feels hollow.

Liked the credits showing Zelda's journey, and showing all of the areas again. Kind of wish they pulled a Kingdom Hearts and showed a "where are they now" clip for all the npcs you had to interact with.

So the scene after the credits...Okay people are showing up on the surface now, but they're bringing loftwings too, when they specifically say that they can't go below the cloud cover. Whatever, I'll let that pass. The scene with Zelda wanting to stay on the surface and protect the Triforce and then asking Link what he was going to do next, almost thought the game was going to give us something to choose to say. But no, it just cuts to their loftwings flying away. Just an odd way to end the scene.
 

Papercuts

fired zero bullets in the orphanage.
God dammit, I fought Akuma wrong! I had no idea you could actually take in the lightning and attack him, I just did a triple parry on his swings and got in two slashes. When his sword lost electricity I would hit him a bunch before he got it back.

Fi actually said not to try skyward strikes because I was in his realm, so I never tried to raise it after that point. Shiiit.
 
Finally finished it, after 43 hours. I did all the gratitude crystal sidequests, I had nearly every pieces of heart and Goddess' Cubes, I obtained the Hylian Shield.
It's not a perfect game, but for me it's by far the best 3D Zelda I played, the one I had the most pleasure finishing.
There were nearly no dead times, everything was a blast to play (except for the musical notes collect-a-thon underwated. Fuck this), the WM+ gameplay possibilities really added something to the experience (that's the Zelda I was expecting since the Wii was announced). I loved the fact the overworld is basically one giant dungeon. The story was good too, SS Zelda is my favourite Zelda and I'd totally buy Legend of Groose on day 1.

What I didn't like / think should have been tweaked : The sky feels very, very empty. There should have been more optional islands to explore, that would've been awesome. Also, the fact that there is like, twenty humans alive on earth is laughable, so much for the suspension of disbelief.
Ghiraim first fight wasn't imo really didactic, I first played it wrong and it nearly ruined my experience.
Fey, I like your character, but please, shut up except when I ask you something.
The build-up to the final boss is awesome, the scenery is fantastic, but it is really too easy...while we're talking about that, overall I found the game really easy, I wasn't really stuck like the other LOZ.
 
Soo until now it has been communally accepted that Minish Cap was the first one in the series, but the big bad in this one was Vaati, we could say SS is just after since it's not the first Link nor Zelda but it explains the birth of the master Sword and how Ganon(dorf) returns each time due to the Demise's curse ?
 

BY2K

Membero Americo
The only reason Minish Cap is considered by some to be the first is because of the hat, which is stupid.

It's the first in the "Four Sword" games, yes, but I'm not convinced for the rest of the timeline.

Besides, with SS, Minish Cap can't be first, since in MC Hyrule has a name and a king already, which SS doesn't.
 
If you're going to be excluding games from the timeline, don't bother pretending like there is a timeline to begin with. It's all or nothing. You make that shit work.


Did anyone else run into Pipit fighting with his mother after you dust their house? Does that little storyline go anywhere else?

I don't think it goes anywhere. You have that scene where you confront him about it and once he knows you know, his dialog changes at night to ask you to never mention it.

It's just a story bit. If you talk to Karane she mentions how great Pipit is for doing the night patrol, and Pipit presents himself as a diligent knight, always relaying rules to Link and whatnot. I guess it's to show his motivation for night patrol is for the money, not because he wants to do it. Or something.
 
The only reason Minish Cap is considered by some to be the first is because of the hat, which is stupid.

It's the first in the "Four Sword" games, yes, but I'm not convinced for the rest of the timeline.

Besides, with SS, Minish Cap can't be first, since in MC Hyrule has a name and a king already, which SS doesn't.

Well I admit I didn't follow closely all the discussions and debates concerning the timeline, I just find it really interesting. But as you say, SS may well be the first one.

EDIT :
It is the first one, Aonuma said it multiple times before the game came out.
Oh, ok. I was on a media black out for SS, so I didn't know that.
 

lordy88

Member
Correct me if I'm wrong here guys, but I haven't seen one mention of the great deku tree!

I remember swimming into the tree from the underground passage saying to myself "oh man, wouldn't it be awesome if they called this area 'Inside the Deku Tree' like the beginning of Ocarina of Time?"

AND THEN THEY DID. Well, "Inside The Great Tree". Close enough. It was an amazing sweep of nostalgia, possibly the best one I got during this entire game. I'm shocked no one has mentioned it here yet!

Here's an image of it:

fr1jR.jpg
 
He jumped from the sky to a world no one but Link knew existed.

His literal entire world view was shaken.

I'd say that's trying pretty hard.
No shit.

I don't see how it was too rapid a progression at all.

Ends up on the ground below, never believing it to be actually real, and then finds out that Link is some mystic demon fighting hero.

Not only humbling, but earth shattering.
 
Kina had that guy at the pumpkin bar who liked her. Unfortunately, men outnumbered women by three or four. The logistics of how that society sustained itself is the greatest mystery. A dark, dark mystery.
 

Data West

coaches in the WNBA
They are like less than 20 in Skyloft, how can you have an economy with that few people?

Especially when you consider most the shops are for adventurers, and Link's the only person who leaves the place. The knights never seem to go far from the island
 

Utako

Banned
This is every Zelda game.

Ha, even the gross gender disparity. Hyrule is actually China, 10,000 years in the future.
 

BY2K

Membero Americo
And the fact that you can get rupees just by cutting grass.

I must have ruined the Fun Fun Island guy with the number of times I landed on the 50 rupees space with the 10x multiplier.
 

[Nintex]

Member
Finished it yesterday and the end game was incredible especially the Sky Keep. Putting your own dungeon together like a puzzle was brilliant. The final fights were pretty cool as well but it didn't top the 5-part Ganon extravaganza from Twilight Princess. I had a feeling of 'that's it?' when I finally beat Demise when I fried his ass.

But getting the Triforce, I nearly wet myself.
 
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