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The Last of Us (Naughty Dog): Hold One Second

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Amir0x

Banned
Enslaved is a game full of great ideas that suffers from poor technical execution. In a team like Naughty Dog, that guy could be up to some awesome stuff.

great ideas like... shitty narratives, awful combat, auto platforming for tards and... what?

I'm genuinely curious as to what great ideas it had. Its story was an offensive FEMALE WEAK BUT SMART, MAN STRONG BUT DUMB self-parody with a reverse Matrix ending that was written with all the skill of a deranged ape on heroin. Its gameplay is a smattering of me-too ideas that were performed better in about a thousand other games.

Can you point me to its good ideas?

Thanks!
 
I bet you, this is a game where Naughty Dogs will use the Move controller. They have always said if they are going to implement the move they will do it from ground up, in a new game.
 

Radec

Member
I hope its like Skyrim or GTA where it is an open world, a sandbox type of game. This is the reason why we dont need ps4 yet because ps3 still has lots of power and we still have allot of great games to come next year like this game, FFversus13, last guardian, bioshock, etc. I hope too finally see a survival horror game where you can use vehicles like tanks, jeep, helicopter, etc. to kill monster and zombies. hehehe

i hope not.
 

Allonym

There should be more tampons in gaming
Ammo shouldn't be a problem, well at least it shouldn't be. My reasoning for that is there should be an emphasis on unconventional weaponry and fighting. Say for instance your character holds themselves into a hardware store, 2x4's could be fashioned with nails as striking weapons, cordless pneumatic nailers could be used as lethal and quiet alternatives to guns. Pallets can be fashioned to overhead racking using rope and dropped unto unsuspecting/inattentive pursuers. Propane tanks can be detonated with a spark and machetes, axes, hammers, mallets and chainsaws all can be used. Honestly there is a plethora of tools at a persons disposal in the real world. I work at Home Depot so if there was a zombie apocalypse I'd go there with a walmart or super market next door. Its perfect for barricading as well with all the wood, nails, screws, shopping carts and backup generators. Corrosives, like drain cleaners put into a power washer would be epic! Or reciprocating saws as a primary melee weapon would be great just keep your charger and spare batteries handy, it would alert more infected because of the sound though. Also kerosene, gas, wd40 or any other flammable fluid couple with an igniter and a place into a power washer, its game over. Just have to have a steady supply of the fluid and an electrical outlet/generator. So many possibilities!

Walmart presents many of the same survival opportunities plus food. They have a sporting goods section and bows make for quiet killers. I truly hope searching for food, medicine/antibiotics, shelter and ammo plays a big part. Would make for a more gripping and harrowing experience. Trading with other survivors and earning the trust and help would be a cool function too. After every skirmish you'd check wounds to see who'd been bitten and have to make a moral choice of whether to kill the infected immediately or when they turn which may occur while you're sleeping, journeying or in battle. Your choices would affect the morale of your group as well. This would give rise to questions like "is the infected already dead once bitten" or "should they be kept alive to aid until they turn"? I think if the game does that and effectively/realistically show how those choices not only bring the group together but also splinter them (because let's face not everyone would agree on what is best in that situation) then the game would definitely surpass Uncharted as a franchise from all dynamics.

I hope sound, shadow and lighting are all used to convey that sense of emergency and survival. Move too fast and enemies will hear you, don't treat your wounds and enemies will smell you. So its imperative to use first aid kits on large wounds that are bleeding profusely. The girl having here ovulation cycle may be too mature for some but I think being used once through the game and finding a convenience store to get tampons would be cool if used correctly and once during the game since there may be a day and night cycle. Shadows and light should be used to evade or trap/trick enemies if the player is low on ammo or would rather misdirect than engage in direct confrontation with the infected, or throwing items or pitching sounds to send the infected else where.

Just some stuff I'd like to see from the game. Bring me aboard ND!!!
 

Y2Kev

TLG Fan Caretaker Est. 2009
I hope its like Skyrim or GTA where it is an open world, a sandbox type of game. This is the reason why we dont need ps4 yet because ps3 still has lots of power and we still have allot of great games to come next year like this game, FFversus13, last guardian, bioshock, etc. I hope too finally see a survival horror game where you can use vehicles like tanks, jeep, helicopter, etc. to kill monster and zombies. hehehe

Think about how great it would be! First gameplay footage!
 
The girl having here ovulation cycle may be too mature for some but I think being used once through the game and finding a convenience store to get tampons would be cool if used correctly and once during the game since there may be a day and night cycle.
oh my god

this needs to become a Famous Post
 
Ammo shouldn't be a problem, well at least it shouldn't be. My reasoning for that is there should be an emphasis on unconventional weaponry and fighting. Say for instance your character holds themselves into a hardware store, 2x4's could be fashioned with nails as striking weapons, cordless pneumatic nailers could be used as lethal and quiet alternatives to guns. Pallets can be fashioned to overhead racking using rope and dropped unto unsuspecting/inattentive pursuers. Propane tanks can be detonated with a spark and machetes, axes, hammers, mallets and chainsaws all can be used. Honestly there is a plethora of tools at a persons disposal in the real world. I work at Home Depot so if there was a zombie apocalypse I'd go there with a walmart or super market next door. Its perfect for barricading as well with all the wood, nails, screws, shopping carts and backup generators. Corrosives, like drain cleaners put into a power washer would be epic! Or reciprocating saws as a primary melee weapon would be great just keep your charger and spare batteries handy, it would alert more infected because of the sound though. Also kerosene, gas, wd40 or any other flammable fluid couple with an igniter and a place into a power washer, its game over. Just have to have a steady supply of the fluid and an electrical outlet/generator. So many possibilities!

Walmart presents many of the same survival opportunities plus food. They have a sporting goods section and bows make for quiet killers. I truly hope searching for food, medicine/antibiotics, shelter and ammo plays a big part. Would make for a more gripping and harrowing experience. Trading with other survivors and earning the trust and help would be a cool function too. After every skirmish you'd check wounds to see who'd been bitten and have to make a moral choice of whether to kill the infected immediately or when they turn which may occur while you're sleeping, journeying or in battle. Your choices would affect the morale of your group as well. This would give rise to questions like "is the infected already dead once bitten" or "should they be kept alive to aid until they turn"? I think if the game does that and effectively/realistically show how those choices not only bring the group together but also splinter them (because let's face not everyone would agree on what is best in that situation) then the game would definitely surpass Uncharted as a franchise from all dynamics.

I hope sound, shadow and lighting are all used to convey that sense of emergency and survival. Move too fast and enemies will hear you, don't treat your wounds and enemies will smell you. So its imperative to use first aid kits on large wounds that are bleeding profusely. The girl having here ovulation cycle may be too mature for some but I think being used once through the game and finding a convenience store to get tampons would be cool if used correctly and once during the game since there may be a day and night cycle. Shadows and light should be used to evade or trap/trick enemies if the player is low on ammo or would rather misdirect than engage in direct confrontation with the infected, or throwing items or pitching sounds to send the infected else where.

Just some stuff I'd like to see from the game. Bring me aboard ND!!!
5.png
 

Brazil

Living in the shadow of Amaz
great ideas like... shitty narratives, awful combat, auto platforming for tards and... what?

I'm genuinely curious as to what great ideas it had. Its story was an offensive FEMALE WEAK BUT SMART, MAN STRONG BUT DUMB self-parody with a reverse Matrix ending that was written with all the skill of a deranged ape on heroin. Its gameplay is a smattering of me-too ideas that were performed better in about a thousand other games.

Can you point me to its good ideas?

Thanks!

I feel like GAF has been through this discussion multiple times already without any agreement, and this isn't the time (5AM) nor the thread for another cynicism-filled volume on Enslaved, which, I wonder why, magically entertained me and many others for hours despite being the offensive piece of shit you so eloquently describe.

So feel free to do the Ami thing and say that I'm just backing out or whatever.
 

JJD

Member
If it's coming in 2012 why would it not be announced yet? They're going to wait until E3 to announce a holiday game? Very unlikely.

Joystiq is claiming that the game is coming in 2012.

Don't know where they got that info though, so take it with a grain of salt.
 
Yes! The hype was worth it. Naughty GODS making another new ip for the ps3 with stunning graphics plus survival horror. I can't be more hyped right now

i3BvlDD6g0kxp.gif
 

Amir0x

Banned
I feel like GAF has been through this discussion multiple times already without any agreement, and this isn't the time (5AM) nor the thread for another cynicism-filled volume on Enslaved, which, I wonder why, magically entertained me and many others for hours despite being the offensive piece of shit you so eloquently describe.

So feel free to do the Ami thing and say that I'm just backing out or whatever.

you don't have to agree with my conclusion to support your point that something in the game was a 'new idea.' Enslaved had no new ideas; only old ones performed extremely poorly.
 
Man I have watched the trailer 4 times already. Gets better and better. Can't believe ND are trying for another IP. The balls on these guys.

Bro, me too! Three times on the net and just now on the rerun on tv. I'm so pumped for this game, hopefully it turns out how I'm picturing it in my head.
 

jax (old)

Banned
amir0x is one of those guys who are super critical but honestly, adds nothing to the discussion outside of that. Its easy to be critical.

just a classic troll
 

J-Rzez

Member
The shocking part was when I saw the Naughty Dog logo. Very interesting details about this game if it was actually being in development for 2 years. Even more interesting there wasn't a leak on this, especially since it's coming from one of the last few AAA devs.

I echo the statements that I hope it's a survival horror game rather than a zombie corridor TPS. I hope they scrap that "T" rating as well, and go full on with gore as well. If somebody can top the animation for the deaths in Resident Evil, it's these guys. I hope if you have to protect the girl that they have the balls to have her suffer a horribly gory death right in front of your own eyes if you fail.

Since it looks to be a fight with what you got laying around game, ND has hopefully further refined the UC3 melee system, as it's going to probably play a bigger role.

I am absolutely sick of zombie games though, zombie movies/shows even. Only reason I'll give this attention this early in the game is that it's by the best developer of this gen. If they can push the quality of survival horror games like they did with action/adventure games, then I'm all in for this.
 

Krev

Unconfirmed Member
Fucking zombies. I was hoping this might be a nice twist on the trope, maybe with infected people moving to higher ground before cordyceps fungi sprout from their heads, but instead...

Fucking zombies.
Because she's a Hollywood actress who is in a shit ton of films and probably doesn't have time to commit to a project that requires motion capture that is recorded over many many months. Plus I don't think Naughty Dog designed her with that much Ellen Paige in mind.
Everything about her screams Ellen Paige.
 

Patapwn

Member
The girl having here ovulation cycle may be too mature for some but I think being used once through the game and finding a convenience store to get tampons would be cool if used correctly and once during the game since there may be a day and night cycle.

...fake peter molynuex?
 

Amir0x

Banned
amir0x is one of those guys who are super critical but honestly, adds nothing to the discussion outside of that. Its easy to be critical.

just a classic troll

Another person fallen sadly into the lifelong cycle of being completely unable to understand what the word 'troll' means. Not that I expect anything more from you, Jax. "God-damn people and their criticism! It's easy to be critical but to spread the LOVE is hard!" We need more circle jerks in GAF, truly!
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Another person fallen sadly into the lifelong cycle of being completely unable to understand what the word 'troll' means. Not that I expect anything more from you, Jax. "God-damn people and their criticism! It's easy to be critical but to spread the LOVE is hard!" We need more circle jerks in GAF, truly!

Because if it's not oppressive negativity, it has to be a circle jerk, right?
 

KingK

Member
Would anyone have actually preferred Sony Santa Monica developing this game, rather than Naughty Dog?

Just curious.

As much as I love SSM, Naughty Dog are my favorite devs, so no. But I'm still really really excited to see what they're working on there.

What a great thing to come home to. I had no idea it would be Naughty Dog.

While the zombie genre (even if this technically isn't zombies) is certainly no new thing, there have been nearly 0 zombie games that can be considered horror games that have come out since... Resident Evil... 2? Dead Island was a bust, even though it made a nice attempt. L4D is a pure action game (an amazing game, but its not a horror game)

If this game can truly be a horror game, with the addition of feeling overwhelmed like L4D, some sense of being lost, and is truly difficult, then the game should be fucking amazing.

So excited.
Have you played Dead Space? It's space-zombies, but still counts as zombies, I'd say, and it's a fantastic survival horror game. I was scared shitless for the majority of the game. Still need to pick up the sequel.
 

Replicant

Member
I just realized the first opponent that Joel killed in that trailer is probably not one of the infected. Most likely another human (that's why he owns some bullet shells in his pocket). An interesting scenario could be: you can kill another human to get their supplies but you'll get into trouble if you encounter other people who happen to know the guy you killed later on in the game. They may not want to help you if you're in trouble.

Allonym said:
The girl having here ovulation cycle may be too mature for some but I think being used once through the game and finding a convenience store to get tampons would be cool if used correctly and once during the game since there may be a day and night cycle.

What did I just read? o_0;

Also, has Sony put the trailer up on PSN? I hate how Viacom keeps taking down Youtube links.
 
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