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Kid Icarus Uprising will be bundled with a....stand

Combichristoffersen

Combovers don't work when there is no hair
Free shit is free shit, even if it's a fairly strange thing to include. Unless the controls really are as awful as people seem to be claiming.
 
Free shit is free shit, even if it's a fairly strange thing to include. Unless the controls really are as awful as people seem to be claiming.
There's an easy way to find out. Go grab your 3DS, and see how stable you can hold it with your left hand using the slide pad and trigger while simultaneously using the touch screen. Good luck with those viewing angles.
 

PKrockin

Member
There's an easy way to find out. Go grab your 3DS, and see how stable you can hold it with your left hand using the slide pad and trigger while simultaneously using the touch screen. Good luck with those viewing angles.

Works fine if I rest/lean the top screen against the edge of a table or my lap. Even holding it only with my hand it seems okay. I don't have a stylus-based 3D game yet to really test it with though, so I don't know for sure yet.
 

Salih

Member
The whole idea behind the stand is that it is really easy to lose the 3D effect if you hold the 3DS only in your left hand while you are aiming with the stylus in your right hand. therefore, if you put the 3DS on a stand you disburden your left hand keeping the 3D effect steady.

If you use the Circle Pad Pro you don't need the stand. You hold your 3DS in both hands keeping the 3D effect steady.

A combination of both of them doesn't make any sense, GAF.
 

luffeN

Member
Damn that's nice!! Now I can sit on my table in my office chair, keep the 3D focused and don't have to worry about my headphone cable being bent! I wish that they released the stand earlier :(
 

watershed

Banned
The whole idea behind the stand is that it is really easy to lose the 3D effect if you hold the 3DS only in your left hand while you are aiming with the stylus in your right hand. therefore, if you put the 3DS on a stand you disburden your left hand keeping the 3D effect steady.

If you use the Circle Pad Pro you don't need the stand. You hold your 3DS in both hands keeping the 3D effect steady.

A combination of both of them doesn't make any sense, GAF.
For Kid Icarus this isn't true. The CPP doesn't offer dual slider control just right slider control for lefties. You still use the stylus which means you will still probably tilt the system.
 

PKrockin

Member
The whole idea behind the stand is that it is really easy to lose the 3D effect if you hold the 3DS only in your left hand while you are aiming with the stylus in your right hand. therefore, if you put the 3DS on a stand you disburden your left hand keeping the 3D effect steady.

If you use the Circle Pad Pro you don't need the stand. You hold your 3DS in both hands keeping the 3D effect steady.

A combination of both of them doesn't make any sense, GAF.

If you use the Circle Pad you still have to use the stylus to aim. It's just for lefties who can't use the stylus in their right hand.

edit: beaten.
 

braves01

Banned
There's an easy way to find out. Go grab your 3DS, and see how stable you can hold it with your left hand using the slide pad and trigger while simultaneously using the touch screen. Good luck with those viewing angles.

So it's like Metroid Prime Hunters....except you need to hold the top-heavy 3DS still to get clear 3D and you have to press an even smaller L button. Yeah, that might necessitate a stand.
 

Luigiv

Member
For Kid Icarus this isn't true. The CPP doesn't offer dual slider control just right slider control for lefties. You still use the stylus which means you will still probably tilt the system.

I imagine using the CPP you will have a much better single handed grip than with the vanilla 3DS. Of course, the CPP prevents you from using your pinky on you're stylus hand from a pseudo 2 handed grip, so that doesn't really help.
 
Why not just fix the controls instead of making weird plastic addons?
Controls be damned, Sakurai didn't even bother to get the genre right. I usually enjoy his games, but I kinda have to raise an eyebrow at the whole direction of this particular project. I'm really hoping the final product turns my opinion around.
 

Sintoid

Member
Lefties can finally play Kid Icarus with 3DS+Circle Pad Pro standing on official Stand....


I think that Nintendo has something wrong with lefties....
 

DCharlie

Banned
on the off topic but 3DS related and X posts back related matter of pricing :

Nice that Shinrei Camera is 3480 yen in stores, 3100 yen on Amazon.

Had to trudge Shibuya to find it - as expected, super under shipped.
 

DRZ

Member
lol this thing is screaming "the game is so awfully ankward to control that we need to create this".
Considering in addition that we are talking here or a supposedly portable machine, to bundle this stand is like to fix a hole in a window by removing the whole window, so that none notice the hole...

Come on, I cannot believe that the support of the frankenstick isn't enough...
 

watershed

Banned
Kid Icarus seems lost to me. It was the first 3ds game ever shown but then it was delayed several months. The flying sections look great but the ground sections look boring and slow. Then we have the controls which again look like they were designed for the fast aiming and dodging of the flying sections but tying camera control to the stylus for ground combat feels like a last resort type thing instead of a well thought out control scheme. But the multiplayer is comprised completely of ground combat. Then there's the whole losing the 3d effect because of the control scheme and now there's a stand for that, but its useless to lefties who would need the CPP and having a stand kind of defeats the purpose of a portable device. And lastly that the game supports the CPP but only so lefties can use the right slider and not so that everyone can use dual sliders which would be ideal.

I want this game to be good, the flying sections look great, and I'm glad there's online multiplayer. But overall it looks like a bit of a mess.
 

GDGF

Soothsayer
Yeah, I really wish this game had been all about flying, or at least fully on rails like Space Harrier or something.

Ground based combat is going to kill this for me I think :(

Sure looks pretty though!
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
Stubbornly decide to manufacture another plastic peripheral to bundle with the game rather than support dual-analog controls.

After Sakamoto's stubborn refusal to use the nunchuck in Other-M and now this, seems plenty o' slapping is in order for some Nintendo devs.
 
This project is just so odd. From taking the Kid Icarus ip to make a rail/tps-shooter game, using Sora, that strange AR stuff, extremely janky looking multi and now the stand.

So it's like Metroid Prime Hunters....except you need to hold the top-heavy 3DS still to get clear 3D and you have to press an even smaller L button. Yeah, that might necessitate a stand.
3DS needs a thumb-strap. I misplaced mine, might as well try to track it down one of these days.
 

acm2000

Member
i swear nintendo have given up, they could so easily kill the vita off (in japan at least) with a 3dslite, but instead, theyre turning the thing into a big long running joke
 

Leonsito

Member
lzHBTRNzqoe07qu8Wd28ZyM0o1_400.jpg


One step closer.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
on the off topic but 3DS related and X posts back related matter of pricing :

Nice that Shinrei Camera is 3480 yen in stores, 3100 yen on Amazon.

Had to trudge Shibuya to find it - as expected, super under shipped.

Err...right now on Amazon Shinrei Camera is at 4500 Yen, when its price should be 3800.
Pretty sold out there, indeed O_O
 

PKrockin

Member
This project is just so odd. From taking the Kid Icarus ip to make a rail/tps-shooter game, using Sora, that strange AR stuff, extremely janky looking multi and now the stand.

Do we have hands-on impressions of the multiplayer? I thought we only had that quick glimpse in one of the trailers.
 

Codeblue

Member
Did the Wii Wheel cause this bizarre reaction?

You guys are acting like this is some control solution. It doesn't affect the controls. It isn't something that got included at the expense of dual analog controls. This is a plastic incline on your table.

What have you done, Sakurai?
 

heringer

Member
I look forward to reading a Sakurai interview 5 years from now about how troubled the development for this game was.

It looks like a mess, to be honest.
 
Do we have hands-on impressions of the multiplayer? I thought we only had that quick glimpse in one of the trailers.
I'm going by what could be seen in the trailers. It looked extremely janky, don't know what it plays like of course but I'm not keeping my hopes high.

i swear nintendo have given up, they could so easily kill the vita off (in japan at least) with a 3dslite, but instead, theyre turning the thing into a big long running joke
Ugh, the 3DS is killing the PSV right now and sales are great in general, why introduce a revision now? They'll be waiting for the effect of the current stream of software to trickle out and probably launch some software alongside. Also since KI lacks dual analogue even with the frankenstick a revision with a second slider would not have an effect on the existence of the stand.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
I don't think a game designed around the speed you can aim with stylus controls would translate very well to analogue control.

I've yet to see this "impossibly fast so no conventional button controls could deal with it" gameplay that everyone keeps using as the last line of defence on why no dual-analog for this game isnt a glaring oversight now that it actually supports the peripheral. Perhaps theres a specific section of a trailer or gameplay such people can link me to for judgement?

Its not like the 3DS has some giant screen you need to drag a tiny pin-dot reticule over with a second stick, hell youre not even touching to shoot on the same screen, you're just controlling a reticule with the stylus too on a screen thats not even the same size...
 

watershed

Banned
Despite my complaints I still plan on getting this and I think I've figured out how I'm going to play it.

I'm just gonna hold the 3ds in my left hand with my thumb on the slider and jam/rest the bottom right corner of the 3ds into my right palm while holding the stylus with my fingers. That's how I'm holding my 3ds right now as I post on gaf and it keeps the 3ds stable while still keeping a fast stylus speed.
 
So the ccp just enables lefties to play the game in awkward mode?! I was guessing, that it would enable the option to play it with TWO analog pads... some wild ideas.
 
How strange. I hope this doesn't mean the controls are crap. :-/

They are. In fact the controls are absolutely intollerable.
I don't think a game designed around the speed you can aim with stylus controls would translate very well to analogue control.

If this game would actually allow for real pinpoint accuracy stylus aiming instead of having a deadzone that you have to drag your stylus out of to get the camera turning I would agree.

The game is a desaster that plays like a trainwreck (at least on foot)
 

StayDead

Member
Just tried holding my 3DS in my left hand and using the right for a stylus. I seem to have no problems with keeping the 3DS steady. Are all your screen hinges weak or something?
 

Gustav

Banned
Why would you design a game that doesn't play to the systems strengths? How does this happen to Nintendo of all people?
 

SovanJedi

provides useful feedback
Okay... when this thing comes out, I want to see how many different uses people can get out of the stand for non-propping-up-3DS stuff.
 

Kenka

Member
What a horrible idea. This game is dead, as well as the 3DS.

Nintendo has really lost their way....I would expect more from a company that is at the brink of bankruptcy.
Opiate will eat you alive if he sees your post 0_o. "Doom" jokes are the booming bannable offense as of late.
 

mrklaw

MrArseFace
There's an easy way to find out. Go grab your 3DS, and see how stable you can hold it with your left hand using the slide pad and trigger while simultaneously using the touch screen. Good luck with those viewing angles.

why do you have to use a stylus? What happened to using that little thumb nub on the wrist strap like in Mario 64 DS?

Frankenstick should have have a stand built in I guess.
 
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