Combichristoffersen
Combovers don't work when there is no hair
Free shit is free shit, even if it's a fairly strange thing to include. Unless the controls really are as awful as people seem to be claiming.
THEATRHYTHM or whatever is priced so high. I just don't understand it.
There's an easy way to find out. Go grab your 3DS, and see how stable you can hold it with your left hand using the slide pad and trigger while simultaneously using the touch screen. Good luck with those viewing angles.Free shit is free shit, even if it's a fairly strange thing to include. Unless the controls really are as awful as people seem to be claiming.
There's an easy way to find out. Go grab your 3DS, and see how stable you can hold it with your left hand using the slide pad and trigger while simultaneously using the touch screen. Good luck with those viewing angles.
For Kid Icarus this isn't true. The CPP doesn't offer dual slider control just right slider control for lefties. You still use the stylus which means you will still probably tilt the system.The whole idea behind the stand is that it is really easy to lose the 3D effect if you hold the 3DS only in your left hand while you are aiming with the stylus in your right hand. therefore, if you put the 3DS on a stand you disburden your left hand keeping the 3D effect steady.
If you use the Circle Pad Pro you don't need the stand. You hold your 3DS in both hands keeping the 3D effect steady.
A combination of both of them doesn't make any sense, GAF.
The whole idea behind the stand is that it is really easy to lose the 3D effect if you hold the 3DS only in your left hand while you are aiming with the stylus in your right hand. therefore, if you put the 3DS on a stand you disburden your left hand keeping the 3D effect steady.
If you use the Circle Pad Pro you don't need the stand. You hold your 3DS in both hands keeping the 3D effect steady.
A combination of both of them doesn't make any sense, GAF.
For Kid Icarus this isn't true. The CPP doesn't offer dual slider control just right slider control for lefties. You still use the stylus which means you will still probably tilt the system.
There's an easy way to find out. Go grab your 3DS, and see how stable you can hold it with your left hand using the slide pad and trigger while simultaneously using the touch screen. Good luck with those viewing angles.
srsly? wow, i didn't know.
:/
For Kid Icarus this isn't true. The CPP doesn't offer dual slider control just right slider control for lefties. You still use the stylus which means you will still probably tilt the system.
Why not just fix the controls instead of making weird plastic addons?
Controls be damned, Sakurai didn't even bother to get the genre right. I usually enjoy his games, but I kinda have to raise an eyebrow at the whole direction of this particular project. I'm really hoping the final product turns my opinion around.Why not just fix the controls instead of making weird plastic addons?
3DS needs a thumb-strap. I misplaced mine, might as well try to track it down one of these days.So it's like Metroid Prime Hunters....except you need to hold the top-heavy 3DS still to get clear 3D and you have to press an even smaller L button. Yeah, that might necessitate a stand.
on the off topic but 3DS related and X posts back related matter of pricing :
Nice that Shinrei Camera is 3480 yen in stores, 3100 yen on Amazon.
Had to trudge Shibuya to find it - as expected, super under shipped.
This project is just so odd. From taking the Kid Icarus ip to make a rail/tps-shooter game, using Sora, that strange AR stuff, extremely janky looking multi and now the stand.
I don't think a game designed around the speed you can aim with stylus controls would translate very well to analogue control.Stubbornly decide to manufacture another plastic peripheral to bundle with the game rather than support dual-analog controls. .
I'm going by what could be seen in the trailers. It looked extremely janky, don't know what it plays like of course but I'm not keeping my hopes high.Do we have hands-on impressions of the multiplayer? I thought we only had that quick glimpse in one of the trailers.
Ugh, the 3DS is killing the PSV right now and sales are great in general, why introduce a revision now? They'll be waiting for the effect of the current stream of software to trickle out and probably launch some software alongside. Also since KI lacks dual analogue even with the frankenstick a revision with a second slider would not have an effect on the existence of the stand.i swear nintendo have given up, they could so easily kill the vita off (in japan at least) with a 3dslite, but instead, theyre turning the thing into a big long running joke
I don't think a game designed around the speed you can aim with stylus controls would translate very well to analogue control.
Wouldn't it be easier to just use something like...this?
The 3DS would be still portable as well.
How strange. I hope this doesn't mean the controls are crap. :-/
I don't think a game designed around the speed you can aim with stylus controls would translate very well to analogue control.
Wouldn't it be easier to just use something like...this?
The 3DS would be still portable as well.
Just tried holding my 3DS in my left hand and using the right for a stylus. I seem to have no problems with keeping the 3DS steady. Are all your screen hinges weak or something?
Opiate will eat you alive if he sees your post 0_o. "Doom" jokes are the booming bannable offense as of late.What a horrible idea. This game is dead, as well as the 3DS.
Nintendo has really lost their way....I would expect more from a company that is at the brink of bankruptcy.
There's an easy way to find out. Go grab your 3DS, and see how stable you can hold it with your left hand using the slide pad and trigger while simultaneously using the touch screen. Good luck with those viewing angles.