I saw the 66% slower recharge for Chilled earlier and was astounded. Just from a numbers standpoint it's far and away the most debilitating of all the conditions. Fortunately my main will be a Guardian and condition removal will be all over the place for me but the other classes aren't so lucky. Teams of necros and elementalists chilling each other then sitting around spamming basic attacks will be amusing I suppose!
Yea, well the necro has it out for you as well (and probably me). A properly set up necro will give guardians nightmares.
Feast of corruption: Strip boons every 10s
Corrupt boon: Turn boons into conditions every 21s
Well of corruption: Turn boons into conditions every 2s for 8s well duration
Mesmers need a stupid clone to strip boons or a 45s CD support skill. Only thing mez got on necro right now is illusionary mage which applies confusion to enemies, retaliation to allies. Still a shitty clone though. Necros are mean as shit. Not only can they use death shroud, not only can they use marks, not only can they summon minions, not only can they create wells, not only can they spam fear, not only can they life steal, not only can they destroys boons, not only can they upkeep chilled, but they can even support teammates.
MEAN