To be fair... it was only traditional on three of their systems (N64, GC, Wii).
Everything else has had the standard uniform buttons.
Nah, He's only been gone a week from this thread.
Not banned, though.
It's only been a week? Well, damn. Sifted through hundreds of posts, so it felt like it was a lot longer than that. Good to know, though.
Back on topic: what are the chances Nintedo'll implement an OS level screen capture function and/or the ability to record short clips of games? Currently playing Resonance of Fate, and it constantly reminds me how awesome having such features would be.
It's only been a week? Well, damn. Sifted through hundreds of posts, so it felt like it was a lot longer than that. Good to know, though.
Back on topic: what are the chances Nintedo'll implement an OS level screen capture function and/or the ability to record short clips of games? Currently playing Resonance of Fate, and it constantly reminds me how awesome having such features would be.
"AceBandage is playing Metroid: Dark Galaxy | watch | join | start video call"
I'm going to take a wild guess and say not likely. If they did, it's be a sweet, sweet bonus.
Thinking about it a little more as I type this (as I often do), it may tie in with their whole 'if you're friend's stuck help them out' thing they've been banging on about - you know, sending them a screenshot for help maybe?
I like the idea that was rumoured to be featured where a friend could join your game (if you own that title) and help you out/show you the way if you require help... Seeing your friends play games on their TV at home is also an awesome idea, I hope it's implemented well.
Watching people play their games would be pretty cool.
I'm going to take a wild guess and say not likely. If they did, it's be a sweet, sweet bonus.
Thinking about it a little more as I type this (as I often do), it may tie in with their whole 'if you're friend's stuck help them out' thing they've been banging on about - you know, sending them a screenshot for help maybe?
I like the idea that was rumoured to be featured where a friend could join your game (if you own that title) and help you out/show you the way if you require help... Seeing your friends play games on their TV at home is also an awesome idea, I hope it's implemented well.
Watching people play their games would be pretty cool.
Original design vs. E3 design:
U-nchunk confirmed ?Did anyobody notice in this one UPad looks like a Nunchank from a side view?
GameInformer broke the story on the 14th of April last year. Nintendo confirmed the Wii successor on April 25th.I can get no 1st party stuff, but you would expect something from third party... come to think about it, we did get good rumors(that seemed credible) last year that Nintendo would be releasing a new console, before Wii U was revealed.
The way I saw things (from a completely individual perspective, and considering the information I've heard over the past year):
- The first dev kits were slightly more powerful than the current generation leaders - and they were the ones used to make the E3 demos.
- The second revision fixed some Upad problems and added better functionality
- The third to fourth revisions saw an increase in power/better efficiency, with other lsight alterations.
- The fifth revision added multiple Upad support.
- The sixth and seemingly final development kit saw a large and considerable increase in power, following requests from developers. This apparently meant a more capable GPU revision/tweak and a greater amount of RAM.
I never noticed the similarities between the two controllers. Wait. That means Pachter was right after all. This is Wii HD!
Wouldn't it be possible to surf the web on the touch screen controller to say, look up a strategy guide, while playing a game offline on your tv screen?
It's a feature I'd love, especially if games are HUDless.
Dunno if it will happen, but it should.
I'm going to take a wild guess and say not likely. If they did, it's be a sweet, sweet bonus.
Thinking about it a little more as I type this (as I often do), it may tie in with their whole 'if you're friend's stuck help them out' thing they've been banging on about - you know, sending them a screenshot for help maybe?
I like the idea that was rumoured to be featured where a friend could join your game (if you own that title) and help you out/show you the way if you require help... Seeing your friends play games on their TV at home is also an awesome idea, I hope it's implemented well.
Watching people play their games would be pretty cool.
Don't see why not.
You can on the 3DS.
HUDless games, I hadn't even considered that... HUDless Xenoblade 2, Super Mario Universe, TLoZ: Whatever, and so many others would make the exclusion of the aforementioned features a sin.
Wait, that's an advertised feature of the Wii U? That's news to me.
I thought so. Then how about this. Would it be possible to play online games streamed to the controller?
Iwata said that there is a limitation when it comes to DS to Wii and 3DS to Wii U connectivity because when either one is communicating to the other, internet access isn't allowed unless some "special hardware" is made for it.
you gave me an idea...
mockup time =D
Not advertised, just rumored.
I don't see why not.
The wireless tech that the controller will use is completely different from normal WiFi.
http://game0n.net/2012/02/25/dead-space-overstrike-timesplitters-4/
"My friend told me that when Electronic Arts received the first and second versions of Wii U development kits, Nintendo wasn’t sure how powerful the console was going to be. All they cared about at that point was making a console that was easy to port 360/PS3 games. They had to keep the dev kits at 360/PS3 level in the beginning because it’s easy to start low on specs and go up in power, but it’s impossible to create a super powerful development kit and then downgrade it in power. I hear that the 5th and 6th versions of this development kit are pretty powerful, and Frostbite 2 has been seen running on the Wii U with very smooth results and a higher frame rate than the 360 version of Battlefield 3, that are superior to any PS3/360 game running Frostbite 2."
That's what stuck out to me from that article.
http://game0n.net/2012/02/25/dead-space-overstrike-timesplitters-4/
"My friend told me that when Electronic Arts received the first and second versions of Wii U development kits, Nintendo wasnt sure how powerful the console was going to be. All they cared about at that point was making a console that was easy to port 360/PS3 games. They had to keep the dev kits at 360/PS3 level in the beginning because its easy to start low on specs and go up in power, but its impossible to create a super powerful development kit and then downgrade it in power. I hear that the 5th and 6th versions of this development kit are pretty powerful, and Frostbite 2 has been seen running on the Wii U with very smooth results and a higher frame rate than the 360 version of Battlefield 3, that are superior to any PS3/360 game running Frostbite 2."
That's what stuck out to me from that article.
Look what you've done.
you're late log muahahahaha so late
Uhhhh...is Frostbite 2 a graphically demanding game? I don't know much about it.
Uhhhh...is Frostbite 2 a graphically demanding game? I don't know much about it.
last time the controller was mentioned there was a big slide pad/control stick dicussion that went on for a couple of pages
Oh I know it was posted earlier, but I didn't realize I hadn't read the last page of the thread yet and so my quote would seem weird, so I stuck in the link. I'm just commenting on what was posted before
I finally read this and here is what stuck out too me.
Nintendo in disarray confirmed. Even if the number is half of that, that's still a good start IMO.
My friend told me that when Electronic Arts received the first and second versions of Wii U development kits, Nintendo wasnt sure how powerful the console was going to be. All they cared about at that point was making a console that was easy to port 360/PS3 games. They had to keep the dev kits at 360/PS3 level in the beginning because its easy to start low on specs and go up in power, but its impossible to create a super powerful development kit and then downgrade it in power. I hear that the 5th and 6th versions of this development kit are pretty powerful, and Frostbite 2 has been seen running on the Wii U with very smooth results and a higher frame rate than the 360 version of Battlefield 3, that are superior to any PS3/360 game running Frostbite 2.
Well they definitely won't all be launch window titles, but that could definitely sustain the first two or three years of it's life if most of them come out.
Edit: What Ace and Oddduck said.
It all sounds pretty plausible. It will be interesting to see just how buddy buddy Nintendo and EA have become. Same with regards to the "partnerships" and so on.
The amount of software in development is something that caught my eye. Although much of that would probably be ports. It's not completely mind blowing though, the 3DS was announced with "over 100" titles in development.
last time the controller was mentioned there was a big slide pad/control stick dicussion that went on for a couple of pages
Im hearing that there is over 150-200 Wii U games currently in development. Nintendo is planning to announce numerous partnerships and collaborations regarding the Wii U at this E3
Seems bs to me, this part the most
Yeah right
Not that unrealistic. Considering the Wii U will probably get a ton of Best of from the PS360 Games
Not that unrealistic. Considering the Wii U will probably get a ton of Best of from the PS360 Games
Frostbite 2 is DICE's engine they used for Battlefield 3. It's one of the best looking games right now.
Considering Cristal Dynamics, Namco, Kojima Pro cold reception I doubt that 3rd parties will go all out with a Nintendo console.
Considering Cristal Dynamics, Namco, Kojima Pro cold reception I doubt that 3rd parties will go all out with a Nintendo console.
150 to 200 doesn't mean hundreds of AA/AAA so, why not ? It's a big number, sure, but nothing unbelievable.