Hero_of_the_Day
Member
It is hard to have a discussion when folks don't understand concepts. Basically, nothing you wrote has any relevance to my posts. Also, look up MS statements on forward compatability. Then pick up a competitive strategy book and a marketing strategy book. Then realize how misinformed your comments are. A tremendous early adopter market exists for all of those games that you mentioned played at 1080 P with enhanced image quality on a $399/$499 console. Online isn't relevant, and even if it was there are multiple ways of handling any issues.
Again, up scaling and adding AA is not "forward compatibility" it's backwards. 360 up scales games to 1080p, also by the way. Forward compatibility means there are features locked away unless you play on the more powerful system.
The masses are not buying a new system for backwards compatibility. If they did, PS3 would be the best selling system ever since everyone on fucking earth had a PS2. Instead, PS3 had a pretty not great first year. People didn't flock to the 360 in mass until a year in when Gears came out. Why? Because it was a whole new amazing looking experience only available on a next gen system. Only the truly hardcore would buy a system just for BC.
Show any proof that people will buy a new system to play old games in the history of video games. Good luck.