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Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

Instro

Member
Revisiting real quick that Li Mu Bai post that StevieP quoted earlier, he left out one key section that I don't think I saw talked about (I skimmed through most of that posts after that).

To me these comments are some of the most promising bits of info we have heard regarding the Wii U hardware. Forget power and all that, taking developer suggestions into account seems incredibly important. Just for simple relationship purposes, an open dialouge like that is pretty cool for Nintendo.
 

Krev

Unconfirmed Member
To me these comments are some of the most promising bits of info we have heard regarding the Wii U hardware. Forget power and all that, taking developer suggestions into account seems incredibly important. Just for simple relationship purposes, an open dialouge like that is pretty cool for Nintendo.
We've been hearing things like that since before last E3 though, and from reasonably reputable sources too if I remember correctly.
But yeah, it's a promising step in the right direction.
 

Instro

Member
We've been hearing things like that since before last E3 though, and from reasonably reputable sources too if I remember correctly.
But yeah, it's a promising step in the right direction.

Well not that comment specifically I mean, as lherre said as much weeks ago. I recall some stuff last year that Nintendo was being more receptive to 3rd parties as well, I'm not sure. But yeah I was more speaking in a general sense about the idea that Nintendo has been fairly open with 3rd parties.

I suppose "comments like these" would have been better phrased.
 
Well not that comment specifically I mean, as lherre said as much weeks ago. I recall some stuff last year that Nintendo was being more receptive to 3rd parties as well, I'm not sure. But yeah I was more speaking in a general sense about the idea that Nintendo has been fairly open with 3rd parties.

And this is a big reason why the Wii U will most certainly not be on par with the 360/PS3, never mind less powerful than.
 

isny

napkin dispenser
Not sure if anyone has mentioned this yet, but it looks like BB Canada is getting ready to take preorders on the WiiU. They have a product page with specs and details on the console and give a 2012 release date.

This was recently added to the site, it wasn't there last I checked a week ago. (Based upon the source code, it looks like this was added at/on April 05, 2012, 20:33:17)

http://www.bestbuy.ca/en-CA/nintendo-wii-u.aspx
 
I know we already talked about the browser, but what aspect of the console is to blame for how poorly they perform?

Outdated capabilities also. Some people like to say the consoles are holding PC games back and then want to relate that to console power. The reality is that developers still have to design games for these "DX9-equivalent" consoles. This will change once the new consoles come out, but will repeat itself once DX13, OpenGL 6, or whatever is available five years or so from now. As an example UE4 seems to be a step in rectifying the old baseline and establishing a new one based on Epic's recent comment about what hardware UE4 can be used on.
 

Redford

aka Cabbie
Not sure if anyone has mentioned this yet, but it looks like BB Canada is getting ready to take preorders on the WiiU. They have a product page with specs and details on the console and give a 2012 release date.

This was recently added to the site, it wasn't there last I checked a week ago. (Based upon the source code, it looks like this was added at/on April 05, 2012, 20:33:17)

http://www.bestbuy.ca/en-CA/nintendo-wii-u.aspx

USB 2.0 eh? Was this already known for sure?

Edit: Ahh, thanks. I just remember we were speculating about a USB 3.0 a while ago, during a HDD discussion.
 
I literally have zero interest in browsing the web on the uPad. Maybe it's because I have an ipad.

So selfishly, I do not care if the browser sucks.
 

HylianTom

Banned
I literally have zero interest in browsing the web on the uPad. Maybe it's because I have an ipad.

So selfishly, I do not care if the browser sucks.

I'm on my iPad for 95% of my web surfing, but I do hope that Nintendo makes uPad surfing really good, as I think it could be a great hook for buyers..
 
Revisiting real quick that Li Mu Bai post that StevieP quoted earlier, he left out one key section that I don't think I saw talked about (I skimmed through most of the posts after that).

Alterations to a GPU would take months and years, to test and validate, at expense. Seems doubtful. Not the kind of thing you can exactly go back and forth on. A lot more difficult to change than say, RAM.

Everybody wants to say Nintendo is new and open, but the reality is they probably just crammed whatever hardware they wanted at devs as always. At least, there's no hard proof otherwise.
 
Alterations to a GPU would take months and years, to test and validate, at expense. Seems doubtful. Not the kind of thing you can exactly go back and forth on. A lot more difficult to change than say, RAM.

Everybody wants to say Nintendo is new and open, but the reality is they probably just crammed whatever hardware they wanted at devs as always. At least, there's no hard proof otherwise.

You mean like the two+ years they spent making the GPU?
 
Alterations to a GPU would take months and years, to test and validate, at expense. Seems doubtful. Not the kind of thing you can exactly go back and forth on. A lot more difficult to change than say, RAM.

Everybody wants to say Nintendo is new and open, but the reality is they probably just crammed whatever hardware they wanted at devs as always. At least, there's no hard proof otherwise.

There's no hard proof for the bold part either. You make it sound like they started asking for input this year. And even then the GPU wasn't even finished as late as December.
 

Gleethor

Member
Alterations to a GPU would take months and years, to test and validate, at expense. Seems doubtful. Not the kind of thing you can exactly go back and forth on. A lot more difficult to change than say, RAM.

Everybody wants to say Nintendo is new and open, but the reality is they probably just crammed whatever hardware they wanted at devs as always. At least, there's no hard proof otherwise.

So it can't be true, because you don't think it is?
 

HylianTom

Banned
I cannot wait for a very long Iwata Asks about how the WiiU was put together I hope they do one

Between the Wii and the Wii U (and the DS while we're at it), a whole book could be written about this era of Nintendo. There's just so much that has gone into these new consoles, global reactions, new ways to think about making and playing games, etc.
 

AzaK

Member
Revisiting real quick that Li Mu Bai post that StevieP quoted earlier, he left out one key section that I don't think I saw talked about (I skimmed through most of the posts after that).

Yeah I saw that part too over at B3D. And I can't imagine that Epic and Crytek wouldn't be included in that, so let's hope they have future proofed enough, and/or at least got those two guys to suppor their custom pipeline stuff.

I'd LOVE it if Wii U added some hardcore lighting tech just to make that shit super sexy and high performance.


I cannot wait for a very long Iwata Asks about how the WiiU was put together I hope they do one
Yeah that would be an awesome episode to read.
 
Yeah I saw that part too over at B3D. And I can't imagine that Epic and Crytek wouldn't be included in that, so let's hope they have future proofed enough, and/or at least got those two guys to suppor their custom pipeline stuff.

I'd LOVE it if Wii U added some hardcore lighting tech just to make that shit super sexy and high performance.



Yeah that would be an awesome episode to read.

It's pretty safe to assume that Crytek was.
Epic, is a bit more iffy.
 
It's pretty safe to assume that Crytek was.
Epic, is a bit more iffy.

Well, Mark Rein implied otherwise last summer, for what it's worth:

EDGE said:
E: Did you make any assumptions about Nintendo’s new hardware before Wii U was announced? Did it tally?
MR: Oh, wow. A really sticky situation. We were in the enviable position of not having to make assumptions, let’s just say that. I’m pretty impressed with the Wii U. It looks like a great device and I think it’ll do really well.
 

HylianTom

Banned
I'm putting it on the line: Iwata will confirm that the choice of slide pads over analog sticks was primarily driven by durability concerns.

I think form factor also will have something to do with it. Huge, tall sticks sticking-out from such a relatively flat device would look a bit goofy. And they'd require that the fingers stretch-out a bit more to make it to the top of the stick, which might make it a bit less geometrically pleasant to the gamer.

But you're right. Having to replace a $75+ controller because of a broken stick? That would SUCK.
 

AlStrong

Member
I'd LOVE it if Wii U added some hardcore lighting tech just to make that shit super sexy and high performance.

uh... what? All that junk he's describing about lighting/shadowing is with regards to Flipper; T&L/Fixed Function - stuff we moved away from since DX8. 8 lights was the max at the time.
 

antonz

Member
Yeah Nintendo made sure to work directly with Epic this time. The real test will be if they were at least willing to get a minimal UE4 going or not. Even if the Wii U only ever ends up with 720P 30FPS thats better than no access
 
Between the Wii and the Wii U (and the DS while we're at it), a whole book could be written about this era of Nintendo. There's just so much that has gone into these new consoles, global reactions, new ways to think about making and playing games, etc.

More like books. If each Xbox was able to get a book I believe, they should easily each get a book.

Yeah I saw that part too over at B3D. And I can't imagine that Epic and Crytek wouldn't be included in that, so let's hope they have future proofed enough, and/or at least got those two guys to suppor their custom pipeline stuff.

I'd LOVE it if Wii U added some hardcore lighting tech just to make that shit super sexy and high performance.

The rumor of them tweaking the GPU to make it compatible with UE4 played a part in why I though that type of GPU was being/had been designed. It would seem like a more traditional design wouldn't need that kind of tweaking if it was already created to be modern.

Looks like I misread that part after seeing AS' edit.
 

jmoe316

Member
Not sure if anyone has mentioned this yet, but it looks like BB Canada is getting ready to take preorders on the WiiU. They have a product page with specs and details on the console and give a 2012 release date.

This was recently added to the site, it wasn't there last I checked a week ago. (Based upon the source code, it looks like this was added at/on April 05, 2012, 20:33:17)

http://www.bestbuy.ca/en-CA/nintendo-wii-u.aspx

It's been there for around a month, at least a few weeks.
 

HylianTom

Banned
More like books. If each Xbox was able to get a book I believe, they should easily each get a book.

Agreed. It's a story that needs to be told, with lots of input/interviews/accounts from Iwata and other Nintendo insiders. But sadly, it'll probably not happen anytime soon, if ever.

I'd love stories of the debates that the design team had, the marketing idea thrown-around, any moments where they panicked a bit about their choices, etc etc.
 
Yeah Nintendo made sure to work directly with Epic this time. The real test will be if they were at least willing to get a minimal UE4 going or not. Even if the Wii U only ever ends up with 720P 30FPS thats better than no access

Yep. That alone would be a tremendously huge step over what Wii could achieve.
 
Yeah Nintendo made sure to work directly with Epic this time. The real test will be if they were at least willing to get a minimal UE4 going or not. Even if the Wii U only ever ends up with 720P 30FPS thats better than no access

Yeah, as long as Wii U can run any UE4 game at 30fps on low/medium settings, there won't be a Wii redux. Though that's far from the only reason why the system might not reach multiplatform parity with Sony/MS' current and future consoles...
 
Yeah, as long as Wii U can run any UE4 game at 30fps on low/medium settings, there won't be a Wii redux. Though that's far from the only reason why the system might not reach multiplatform parity with Sony/MS' current and future consoles...

It would be cheaper, and likely far more efficient to run UE3 with its existing feature set than running a watered down UE4 based title (it would be a waste of resources, unless of course the Wii U exceeds everyones expectations and can run UE4 respectably). And according to Mark Rein, UE3 will likely still be a popular middleware going into the next generation so I don't really see the problem with this. But again, the main things are cheaper and efficient.
 

antonz

Member
It would be cheaper, and likely far more efficient to run UE3 with its existing feature set than running a watered down UE4 based title (it would be a waste of resources, unless of course the Wii U exceeds everyones expectations and can run UE4 respectably). And according to Mark Rein, UE3 will likely still be a popular middleware going into the next generation so I don't really see the problem with this. But again, the main things are cheaper and efficient.

The problem is 3rd parties will eventually leave UE3 behind which means Nintendo back to having to use Wii U only engines for multiplatform games.
 

HylianTom

Banned
I'd love a book on Nintendo. With artwork too, of course. If you guys meant literal books. :p

Absolutely.

What I'd want first and foremost is a good hardcover art book of Nintendo franchises, from beginning of their video gaming era to the present. Something that would make for a very hefty coffee table book, something really substantial.

I'd pay a high price for something like that. But I don't think Nintendo realizes how crazy its fans are, or how willing we are to part with our cash for high-end collectibles. Otherwise, they'd be on that gravy train already. :)
 

Redford

aka Cabbie
Absolutely.

What I'd want first and foremost is a good hardcover art book of Nintendo franchises, from beginning of their video gaming era to the present. Something that would make for a very hefty coffee table book, something really substantial.

I'd pay a high price for something like that. But I don't think Nintendo realizes how crazy its fans are, or how willing we are to part with our cash for high-end collectibles. Otherwise, they'd be on that gravy train already. :)

Would easily part with $200, myself. I wish Nintendo DID realize, what happened to that Nintendo? In fact, whats the state of Nintendo Power these days? Last time I cracked open an issue was years ago, and it along with Nsider was an incredibly good way to interface with fans. I remember it being kind of crap that last time.
 
Yeah Nintendo made sure to work directly with Epic this time. The real test will be if they were at least willing to get a minimal UE4 going or not. Even if the Wii U only ever ends up with 720P 30FPS thats better than no access

with all the doom and gloom going on for WiiU this week and looking at minimal UE4 720p 30FPS

is like looking at two extremes both seem impossible

X) weaker than 360 = impossible
Y) minimal UE4 = impossible

with all the doom and gloom if the second (Y) is somehow true it would go a long way to fix the damaging rumors from the first (X)

At this point Nintendo does need the UE4 Demo running on WiiU on stage at E3
but if Epic has to be on stage at E3 would Microsoft not be the ones gaining this honor?
 

Box

Member
I've been wanting Nintendo to detail more of their legacy in games like Smash Bros so I'd definitely be down for an official book.
 
Well, all they have to do is go into the code and change the 3 to a 4, right?
:D




















:D

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