Dr.Palutena
Member
SE? Square Enix?
It's Monolith, dude. It's a first party Nintendo title.
Yes he's aware of that(I think). He's saying blame someone else for not making a good jrpg on a HD Console. At least thats how I read it.
SE? Square Enix?
It's Monolith, dude. It's a first party Nintendo title.
For the console market, it was. It continued to keep its edge for years through the expansion abilities of carts (memory mappers, etc.).The NES's hardware was not "cutting edge" even when the Famicom came out in 1983.
Just because people haven't been doing it well doesn't mean it can't be done well. There also hasn't been a game that did open world environments on consoles near as well this gen before xenoblade came out but obviously it was still capable of being done.
Would this game even exist in its current form if it required an HD-budget? Honest question.
And whining about the Wii's hardware all these years after its release is just bizarre.
+1. NES was very advanced when it came to the US. SNES was neck and neck with the Genesis, and pulled ahead later in its life. N64 was technically more capable than the PSOne. The GameCube was only bested by the Xbox. The completely shifted gears and accepted a distant 3rd this generation as far as consoles go.For the console market, it was. It continued to keep its edge for years through the expansion abilities of carts (memory mappers, etc.).
Yeah go for a bigger scope and then still be blasted for being "ugly", unless they crank up the budget.
Who cares about the consoles. I'm used to PC graphics! Everything that isn't up and par to that, seriously kills the experience!For the console market, it was. It continued to keep its edge for years through the expansion abilities of carts (memory mappers, etc.).
Listing him going on about how crap everything looks I doubt a simple up rez and AA would satisfy him.I don't think much of anyone is complaining about how ugly it is in dolphin and that is using the exact same scope and game. I'm not meaning it was a knock on the wii, I just dont know how you can say it couldn't have been better. I'm sure even monolith would say they could have made it better on pc or a HD console.
Should have played the game in Dolphin. It's perfectly bearable graphically that way.
It's bad when emulation on a top end PC is the only way to enjoy a game.
It's bad when emulation on a top end PC is the only way to enjoy a game.
Most of the mods quit because the site is a piece of shit.Look at the comments. I wonder how moderated GI's site is.
If they made the game on ps3 or 360, it wouldn't have the size and scope as it does now. Since so much money, time and power is used up on " pretty graphics "
Or maybe SE's excuses are really going to my head.
It isnt the only way to enjoy Xenoblade, lol.
Looks fucking gorgeous when I'm playing on Dolphin - the art style and huge, open vistas look amazing in HD with great AA.
... But while a poorly written article, I can understand his point. I'm loving Xenoblade - it's a great game. But if I had to play this in 480p, poorly upscaled to 1080p on my LCD with jaggies everywhere, I don't think I would enjoy the game half as much. Yeah, yeah, gameplay is king. But graphics unquestionably help with immersion. Monolith put these huge, open vistas with brilliant lighting in here to awestruck the player - but it just doesn't work on its native platform. The game shines much, MUCH more brightly when emulated on Dolphin.
And, I think that's true for a lot of games. Many games on the PS3 and the X360 - and of course the PC - would suffer and probably not be as enjoyable with worse graphics. The jaggies on Forza 4, for example, are already awful. But could you imagine if they were 4x worse? I think it'd be hard for anyone to argue the game would be just as good if that were the case.
"Games journalism" is still miles ahead of "NeoGAF's reading ability." The guy is a pro football player.
It is if you don't own an SDTV.
It's bad when emulation on a top end PC is the only way to enjoy a game.
It's bad when emulation on a top end PC is the only way to enjoy a game.
Even on that level, I'm fairly certain the Famicon/NES was competitive with home computers of its time, at least when launched in 1983 in Japan.Who cares about the consoles. I'm used to PC graphics! Everything that isn't up and par to that, seriously kills the experience!
True, but Sony and Microsoft does the same. 720p, really?I kind of agree with him.
It's mostly just being mad about N seemingly intentionally gimping their consoles. 64=cartridges, GC=small storage media, Wii=480p. It seems like the games are held back by the platform or could be better by default on another platform (or even an emulator of the current platform.)
Even on that level, I'm fairly certain the Famicon/NES was competitive with home computers of its time, at least when launched in 1983 in Japan.
But yeah.
Terrible jaggies every where, poor output to HDTVs and blurry textures ruin the aesthetics of a game. Like this one.I've yet to have any issue playing the game on my Wii. Games like Xenoblade, Skyward Sword and the Mario Galaxy titles demonstrate that high quality art can overcome any technical "issues". I'd say that it's one of this generations best looking games.
Xenoblade is a fucking inarguably beautiful game.
So are the Mario Galaxy games.
So is Skyward Sword.
Look at the comments. I wonder how moderated GI's site is.
Honestly didn't know that.
Xenoblade is a fucking inarguably beautiful game.
So are the Mario Galaxy games.
So is Skyward Sword.
"Not in HD" is really not a fair critique of the graphics. The games were never made for HD systems, or made with HD assets. Look at the art. Look at the design. Look at the animation...there is great stuff in all of those titles.
If you are cutting these games down because they don't look like something on the HD twins or PC, I don't know what you were expecting.
That said, I'd love some bleeding-edge Nintendo console too, if only so that this argument can't be used to detract from how AMAZING these games are. Sad thing is, the way that people running businesses operate, we'd never get that bleeding-edge system at the kind of mass-market affordable price that would let it be a real success in this day and age. I hope the Wii U can get big visuals in $249 or something.
The game looked pretty great in 480p on my HDTV. So did Skyword Sword. Those are some great lookinh games. Maybe your tv just sucks.It is if you don't own an SDTV.
Jaded graphics whore write a crappy opinion piece, news at 11...
I've said it before and I'll say it again...I'm so glad I started gaming with the 2600 and worked on up, people are not happy with even the best looking games these days. Sure this game is "rough" in spots but the landscapes are awe inspiring.
It's Jaded lil cunts like this guy wanting to "punch a kitten" that really shouldn't be allowed to write anything...the gaming media is an embarrassment and such a shell of it's former self.
The game looked pretty great in 480p on my HDTV. So did Skyword Sword. Those are some great games. Maybe your tv just sucks.
Or maybe you think jaggies and blurriness look "great" somehow. Nothing wrong with that.
What computer systems were even out at the time? The MSX was... which couldn't even make things move smoothly. So the Famicom was definitely better than that...
I don't think the PC-88 was out by then, but that would've been comparable, IIRC.
i'm reading his twitter.
he's not a graphics whore! he even says so. it just can't convey subtle emotions? idk
http://twitter.com/#!/chrisWarcraft
I have no idea, born 89.What computer systems were even out at the time? The MSX was... which couldn't even make things move smoothly. So the Famicom was definitely better than that...
I don't think the PC-88 was out by then, but that would've been comparable, IIRC.
Commodore 64, dude. Not directly comparable because it was a lot more expensive and a computer system rather than a console.