When a handheld game needs a peripheral to make it playable, you're doing it wrong afaik.
The stand was a waste of time and all it did was make the package non-standard and thus stand out on the shelf. :\
When a handheld game needs a peripheral to make it playable, you're doing it wrong afaik.
It's a control method that requires practice. Once mastered it, it's almost perfect.
Yea, i remember that excuse for god hand and re4Couldn't you say this about any half-baked control scheme, though?
Sure, and you could play SC2 with a pad if you dumbed it down enough as well.
Couldn't you say this about any half-baked control scheme, though?
Couldn't you say this about any half-baked control scheme, though?
You don't need it.
There's still two things wrong:
a) It's still physically painful to hold for longer periods of time
b) Lefties go home
There's still two things wrong:
a) It's still physically painful to hold for longer periods of time
b) Lefties go home
Couldn't you say this about any half-baked control scheme, though?
I have, honestly, found no problem with KI:U's controls.
But, then I'm fairly adaptive.
So are all dual analog games dumbed down now?
Yeah, I read that the other day.Again, no. Go and read the post again.
There is a clear and obvious difference between saying "Yes, Kid Icarus' controls work for me, but I understand why they don't for others", and comments like these.
This is my point. This is unprecedented in my experience as a gamer and critic - a game that needs artificial aid. A mandatory peripheral provided not to enhance gameplay, like a Wii racing wheel or a Guitar Hero controller, but to compensate for the game's faulty design.
Games that require aiming and shooting? Of course. Not exactly uncommon knowledge in 2012.
b) Lefties go home
A vocal minority isn't not a majority.When more people hate your controls than like them, you are doing it wrong sir.
I can disagree by saying I've never used the stand. A guitar strap isn't needed to play Guitar Hero, it's just makes it easier.How can anyone disagree with that quote? The stand, even if you don't use it, is compensating for controls that do not belong on a handheld
Any lefty here who played the game without using a cppro? Like, you use your right hand to aim with the stylus and stuff? Haven't bought the game since I'm a lefty and wary about the controls. And I don't feel like spending more money on a cpp.
So are all dual analog games dumbed down now?
A vocal minority isn't not a majority.
KI is pretty fast and frantic. Enemies on the ground can constantly spawn behind you, and in multiplayer, opponents dodging, using certain weapons and powers that give them extra (or even extreme) speed, jumping and being knocked away often means that they move out of your field of vision in less than a second and requires you to do quarter, half, or greater turns to keep up with the action.In 2012 there are more people using controllers on PC's than ever before. Remember the shit storm about ME3 not having controller support?
Well, they wouldn't be if they were designed with dual analog in mind.
Alright let's put this to bed already. If you aren't holding it like this:
http://i.imgur.com/tATNE.jpg[IMG]
you're doing it wrong.
No stand, no legs, just stick the bottom-right corner of the system in your right palm, so it rests on the bottom-left corner of your palm. Curl stylus around to success. This is how I played Metroid Prime Hunters, and it works just as fine for Kid Icarus.
(Warning: may not work with baby-hands.)[/QUOTE]
But I'd rather complain than adapt to a control scheme!
The game should have had more control options. Just because you think a certain control option is perfect does not mean others do. I think the classic control option for Twisted Metal is perfect but many others don't and eat sleep play were right in adding more control options.
Alright let's put this to bed already. If you aren't holding it like this:
you're doing it wrong.
No stand, no legs, just stick the bottom-right corner of the system in your right palm, so it rests on the bottom-left corner of your palm. Curl stylus around to success. This is how I played Metroid Prime Hunters, and it works just as fine for Kid Icarus.
(Warning: may not work with baby-hands.)
In 2012 there are more people using controllers on PC's than ever before. Remember the shit storm about ME3 not having controller support?
Sorry, you included a stand with your game, therefore it obviously should never have been on a portable system in the first place. This would've made a great Wii game. The controls are bad because there's only one action button, not because of the touch screen.
Alright let's put this to bed already. If you aren't holding it like this:
you're doing it wrong.
No stand, no legs, just stick the bottom-right corner of the system in your right palm, so it rests on the bottom-left corner of your palm. Curl stylus around to success. This is how I played Metroid Prime Hunters, and it works just as fine for Kid Icarus.
(Warning: may not work with baby-hands.)
But I'd rather complain than adapt to a control scheme!
Alright let's put this to bed already. If you aren't holding it like this:
you're doing it wrong.
No stand, no legs, just stick the bottom-right corner of the system in your right palm, so it rests on the bottom-left corner of your palm. Curl stylus around to success. This is how I played Metroid Prime Hunters, and it works just as fine for Kid Icarus.
(Warning: may not work with baby-hands.)
.But I rather tell people to adapt to a control scheme they just cannot work with than to accept some people have baby hands or parkinsons
It takes a while to adjust to, though. Maybe a few hours of play. But my hands are small, so I don't have a huge problem with it. At first I was angry about the controls prior to release since I thought it was going to be completely inaccessible to lefties, but it's something you get used to. Still some issues, but manageable.Both things are different from person to person, I saw plenty of lefties that had no problem with the controls in the OT.
But I rather tell people to adapt to a control scheme they just cannot work with than to accept some people have different preferences!
Sure doesn't look comfy, but must not be a problem if it works for you...
I just do this kind of pinky hold, which makes playing comfy for as long of a session as you want:
Works well enough for my not-so-big hands.
That's cool.Actually I have very big hands, which probably factors in.
And way to drag a serious illness into this to make a point, way to be childish.