Got my self a junior account a few hours ago, downloaded and installed, played around for a few minutes. Couldn't quite get the track layout for the 8th week challenge right, kept telling my i cut the track so my lap time wouldn't count... i need gps I took the zonda around C.Hill and managed a 1'30.680, with the stock setup. Really loving it so far, a bit of fresh air form GT5. The FFB could use some work though, but i haven't really messed with the settings yet.
About the TT of this week.
Because of the reworked sections of Besos at the time, the cut detection is wrong at the hairpin. Maybe it's better if we pick another track for this week?
Ohh, interesting choice!
NeoGAF pCARS Time Trial Challenge - Week #8 - Formula B @ Monterey (Build 207)
Man the formula B is one tricky car to drive! It has like no grip...I'm spinning everywhere...
Anyway I love the track and the formula cars so I'll probably post a time.
Quick question, how do I toggle the telemetry? To see tire temp for example?
Dpad on the wheel, C (i think) and tab on the keyboard.
Ok I'll try C... Tab brings up the timing hud (which is nice too of course lol).
Thanks
What the hell is going on with the Zondas driving model? oO
Care to elaborate?
I couldn't get into it either. To be fair, I've only done a few laps with it. I think it's partly because of the steering lock. I have to play with it some more.
Having said that. To the guys with 900° wheels, how have you calibrated the wheel?
Tnx for the explanation. The thing I found weird was the 'turn the wheel 90°' calibration. Is it just another way for the game to get an 1:1 input>output?
Yeah, I tend to turn the wheel to exactly 900 even if it isn't exactly at 90 degrees. I'm not sure how much it effects it though.
Assume you are talking about this?
A new track was picked.
Glad you having fun BTW I plugged my wheel in for the first time in a few weeks and had forgotten how great pCars is.
It's unrealistically grippy on the front tires and turns way too fast. Kinda like Dirt 3 shit physics. I had to check if driving aids were on or something.
lol, thought about the same thing.but then again, if zonda handles irl like how it does in GT5 you'd be driving your own coffin.
But linking it here would be too convenientQuite the competent WR for FB at Laguna Seca.
Anyway, there's a slightly improved FFB .exe at WMD forums and upping the FFB strength to 90 makes it a lot better for me.
But linking it here would be too convenient
Racing games need new hardware my ass.
DualCore Intel Core 2 Duo E6750, 3200 MHz (8 x 400)
4096 MB (DDR2-800 DDR2 SDRAM)
NVIDIA GeForce GTX 460 (1024 MB)
My point is: if you're not happy with console hardware, nobody stops you from going PC.Let's just see how the PS3 and X360 versions look and perform. And WiiU to a lesser extent.
True, but this comment from AJ caught my eye:My point is: if you're not happy with console hardware, nobody stops you from going PC.
So CPU power on consoles is definitely a limiting factor in the physics department of those versions.(regarding the possibly upcoming dynamic tread tire model)Consoles is a big question, although at a reduced resolution, but still effective, I think it would work there. The killer will be AI. The CPU cost is too high to expect more than one or two cars, including the player car, on lower end hardware. So we still need something dirt cheap, like the brush in there now, for at least AI, even if not consoles. And we need the models to correlate well, at least for basic steady state curves.
I don´t know when and with which build it happened, but i cannot understand, why i have 2-3 fps lately... the game ran like butter, but now .. ugh
my system :
Code:DualCore Intel Core 2 Duo E6750, 3200 MHz (8 x 400) 4096 MB (DDR2-800 DDR2 SDRAM) NVIDIA GeForce GTX 460 (1024 MB)
is my cpu the bottleneck? nearly 4 years of life-cycle.
Try disabling the 3DVision driver if you've got it. I remember it causing some major problems resulting in unplayable framerates.I don´t know when and with which build it happened, but i cannot understand, why i have 2-3 fps lately... the game ran like butter, but now .. ugh