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New "The Last of Us" Trailer

So MGS level freedom?

Looking the IGN video, I am getting really looking forward to the inevitable E3 gameplay footage.

well MGS series have a ton of fun weapon and gadgets you can use to mess around with the AI, I don't think Last of Us will offer you that much freedom. I'm interested when he said the last surviving enemy ran and you have to find him. now typically in Uncharted or even MGS games, the combat room/arena are not that big that enemy can totally be out of your sight. usually you can just rotate your camera around and you can see most of the arena and there's rarely hiding place other than waist high rocks or column that used for cover which you can easily see if enemy is crouching behind them.

I hope that mean the environment are big enough that it can offer plenty of freedom of how to tackle combat.
 

Loudninja

Member
well MGS series have a ton of fun weapon and gadgets you can use to mess around with the AI, I don't think Last of Us will offer you that much freedom. I'm interested when he said the last surviving enemy ran and you have to find him. now typically in Uncharted or even MGS games, the combat room/arena are not that big that enemy can totally be out of your sight. usually you can just rotate your camera around and you can see most of the arena and there's rarely hiding place other than waist high rocks or column that used for cover which you can easily see if enemy is crouching behind them.

I hope that mean the environment are big enough that it can offer plenty of freedom of how to tackle combat.
Yep they confirmed that in this vid
http://www.gameinformer.com/b/featu...and-consequence-combat-in-the-last-of-us.aspx

They wanted the areas to be big enough so you can break the line of sight as well.
 
well MGS series have a ton of fun weapon and gadgets you can use to mess around with the AI, I don't think Last of Us will offer you that much freedom. I'm interested when he said the last surviving enemy ran and you have to find him. now typically in Uncharted or even MGS games, the combat room/arena are not that big that enemy can totally be out of your sight. usually you can just rotate your camera around and you can see most of the arena and there's rarely hiding place other than waist high rocks or column that used for cover which you can easily see if enemy is crouching behind them.

I hope that mean the environment are big enough that it can offer plenty of freedom of how to tackle combat.
Well maybe something like Chaos Theory would be more accurate. Which was generally linear, but always offering multiple paths and solutions to get where you needed to be
 

Darknight

Member
I hope this idea of scarcity in the bullets works for Naughty Dog. I hope it works so well that they take it over to Uncharted too

Lol. Uncharted is an action shooter/adventure. If you don't like the action parts, avoid the game? Well its not something worth arguing about since U4 will be crazy on ps4.(hoping it does come)
 
Lol. Uncharted is an action shooter/adventure. If you don't like the action parts, avoid the game? Well its not something worth arguing about since U4 will be crazy on ps4.(hoping it does come)

I like it, but I think it could have a better balance than mowing down enemies.
 
This is looking to become the Resident Evil 4 of this generation.

s5lm5.gif
 

Loudninja

Member
So? that really means nothing until we're able to play the actual game.
Why does it mean nothing again?I am not saying its like RE4 or anything but we have a pretty damn good idea ho it is now base on people who seen it and what info we are getting from the devs.

I want to see the gameplay as well, but playing it wont be possible for a long time.
 
Well I see no problem with stuff like that though.I mean they have these creatures why waste them?
I'd just like a balance

Like in RE4, that game was so tense and had a fantastic atmosphere with just hints of the super natural to start. The first couple hours were the best. I felt the game got worse and worse as it became more super natural towards the end of the game
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
The redesign for Ellie isn't sitting well with me... I think it's technically and artistically really good. Maybe even better. But the younger take on the character pushes her role in the game a bit outside the realm of Hollywood believability. What I'm saying is, none of this is really believable, but even looking at it like one might a summer blockbuster, I still cannot buy a little girl can hurl a brick or handle herself at all in a tense situation. The previous take on Ellie was already kind of pushing it... but the animation and physicality in the first trailer was good enough to sell it. I just don't think that can happen with tiny lipped, anime eyes Ellie.

Age of the character just seems off given the setting, and in the context of what they're asking her to do in the game. Maybe it'll work and I'm sure they have their reasons. But it's something I've been thinking about since seeing the pics. Looks a little too young for the part.
 

hey_it's_that_dog

benevolent sexism
The redesign for Ellie isn't sitting well with me... I think it's technically and artistically really good. Maybe even better. But the younger take on the character pushes her role in the game a bit outside the realm of Hollywood believability. What I'm saying is, none of this is really believable, but even looking at it like one might a summer blockbuster, I still cannot buy a little girl can hurl a brick or handle herself at all in a tense situation. The previous take on Ellie was already kind of pushing it... but the animation and physicality in the first trailer was good enough to sell it. I just don't think that can happen with tiny lipped, anime eyes Ellie.

Age of the character just seems off given the setting, and in the context of what they're asking her to do in the game. Maybe it'll work and I'm sure they have their reasons. But it's something I've been thinking about since seeing the pics. Looks a little too young for the part.

She grew up in the world after the disaster, right? Surely it's believable that she would be tougher than a kid of the same age in our world.

And they probably just changed her to make her more baby-faced so the player would feel a greater protective urge.
 

Loudninja

Member
I'd just like a balance

Like in RE4, that game was so tense and had a fantastic atmosphere with just hints of the super natural to start. The first couple hours were the best. I felt the game got worse and worse as it became more super natural towards the end of the game
Hmm I just cant agree really.

I guess we will have to see, we do know that humans are the main enemies in the game.

The redesign for Ellie isn't sitting well with me... I think it's technically and artistically really good. Maybe even better. But the younger take on the character pushes her role in the game a bit outside the realm of Hollywood believability. What I'm saying is, none of this is really believable, but even looking at it like one might a summer blockbuster, I still cannot buy a little girl can hurl a brick or handle herself at all in a tense situation. The previous take on Ellie was already kind of pushing it... but the animation and physicality in the first trailer was good enough to sell it. I just don't think that can happen with tiny lipped, anime eyes Ellie.

Age of the character just seems off given the setting, and in the context of what they're asking her to do in the game. Maybe it'll work and I'm sure they have their reasons. But it's something I've been thinking about since seeing the pics. Looks a little too young for the part.
Isn't that the whole point, she did not get to chance to grow up in a normal world she had to learn to survive from day 1.
 

i-Lo

Member
The redesign for Ellie isn't sitting well with me... I think it's technically and artistically really good. Maybe even better. But the younger take on the character pushes her role in the game a bit outside the realm of Hollywood believability. What I'm saying is, none of this is really believable, but even looking at it like one might a summer blockbuster, I still cannot buy a little girl can hurl a brick or handle herself at all in a tense situation. The previous take on Ellie was already kind of pushing it... but the animation and physicality in the first trailer was good enough to sell it. I just don't think that can happen with tiny lipped, anime eyes Ellie.

Age of the character just seems off given the setting, and in the context of what they're asking her to do in the game. Maybe it'll work and I'm sure they have their reasons. But it's something I've been thinking about since seeing the pics. Looks a little too young for the part.

Survival of the fittest. I hope you know of the concept. It comes down to adaptability. And if you really think it hurts realism, you may want to know this exists outside in the "real world".

So Ellie as a survivor of a cataclysm who is surrounded by people who aren't exactly a blend of regular nice and has faced very unpleasant circumstances since birth would be inevitably influenced by them.
 
Will there be cordycep monster bosses, animal cordyceps etc.? They could easily go too far with it IMO

I got this feeling that as long as ND is pursuing this more realistic and "movie-like" approach in storytelling, we'll never get any kind of traditional boss battle from them.

3 Uncharted games and the most resembling of a traditional bossfight we ever got is Helicopter rooftop fight, and Lazarevic. and people hate lazarevic boss fight, leaving us with qte bossfight for Uncharted 3.

and now in Last of Us we got the infected, seemingly a perfect reason to get many creatures as bossfight, but they repeatedly said the focus is with the human so I kinda doubt we'll see much variety to the infected let alone a bossfight. besides, didn't the wiki of cordycept mention that they're targeting a specific species and not just every creature got infected. this time they're infecting the humans, but animals etc seems unaffected. you got concept art where there's wild animal around with no sign of infection.
 
Survival of the fittest. I hope you know of the concept. It comes down to adaptability. And if you really think it hurts realism, you may want to know this exists outside in the "real world".

So Ellie as a survivor of a cataclysm who is surrounded by people who aren't exactly a blend of regular nice and has faced very unpleasant circumstances since birth would be inevitably influenced by them.

I got the impression that Ellie is a bit sheltered actually. at the start of the game she lived in a quarantined military zone and later Joel take her out of there. it looks like it's the first time she ever step out of the safe zones. she don't know that guy in the trailer is faking for help, she ask if the dead guys in the car is the work of hunters as opposed of military. felt like she's generally pretty clueless about the outside world really. granted the ambush scene we saw is early in the game so Ellie most likely grow tougher over the course of the game.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Isn't that the whole point, she did not get to chance to grow up in a normal world she had to learn to survive from day 1.

That really isn't the point at all. In fact, I'm not sure how it's even relevant to what I was saying.

Survival of the fittest. I hope you know of the concept. It comes down to adaptability. And if you really think it hurts realism, you may want to know this exists outside in the "real world".

So Ellie as a survivor of a cataclysm who is surrounded by people who aren't exactly a blend of regular nice and has faced very unpleasant circumstances since birth would be inevitably influenced by them.

This is just a matter of physics man... tiny tot throws a brick at some marauder, he is going to catch it out of the air, laugh, and then beat her to death with it. I don't care where or how someone was raised, under what conditions, a preteen just doesn't fit the role. Girl could've been raised by wolves. Doesn't matter. Like I said, even the old model was pushing it... I would buy that she can maybe fire a gun and is a little wise beyond her years, but taking a switchblade to the back of some horrid creature with real physicality is pretty hard to swallow for a 12 yr old.
 

UrbanRats

Member
Survival of the fittest. I hope you know of the concept. It comes down to adaptability. And if you really think it hurts realism, you may want to know this exists outside in the "real world".

So Ellie as a survivor of a cataclysm who is surrounded by people who aren't exactly a blend of regular nice and has faced very unpleasant circumstances since birth would be inevitably influenced by them.

As far as i know, child soldiers are not simply tough kids with guns, that kind of stuff bends your psyche, especially if you're a child; moreover, i think they often use drugs to pump those kids into the battlefield, which alienates them even further.
I hope ND will handle it well, and not resort to too many one-liners and shit.

EDIT: I mean, i hope Ellie won't be a caricature like HitGirl or something like that.
 
That really isn't the point at all. In fact, I'm not sure how it's even relevant to what I was saying.



This is just a matter of physics man... tiny tot throws a brick at some marauder, he is going to catch it out of the air, laugh, and then beat her to death with it. I don't care where or how someone was raised, under what conditions, a preteen just doesn't fit the role. Girl could've been raised by wolves. Doesn't matter. Like I said, even the old model was pushing it... I would buy that she can maybe fire a gun and is a little wise beyond her years, but taking a switchblade to the back of some horrid creature with real physicality is pretty hard to swallow for a 12 yr old.

she's 14/15 years old. and you don't have to throw a brick very hard for it too hurt. lol
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
she's 14/15 years old. and you don't have to throw a brick very hard for it too hurt. lol

Well... it looked like she was 14/15. Now she really looks like a preteen.

This isn't some huge issue... just something I thought about seeing the new pics.
 

Loudninja

Member
That really isn't the point at all. In fact, I'm not sure how it's even relevant to what I was saying.



This is just a matter of physics man... tiny tot throws a brick at some marauder, he is going to catch it out of the air, laugh, and then beat her to death with it. I don't care where or how someone was raised, under what conditions, a preteen just doesn't fit the role. Girl could've been raised by wolves. Doesn't matter. Like I said, even the old model was pushing it... I would buy that she can maybe fire a gun and is a little wise beyond her years, but taking a switchblade to the back of some horrid creature with real physicality is pretty hard to swallow for a 12 yr old.
So you want them just to have a teen because that some how better.

Why is it so hard for you to believe a 14 year old growing up in a world will know how to survive in it?

she's 14/15 years old. and you don't have to throw a brick very hard for it too hurt. lol
Yeah I am not seeing what so unbelievable about it.
 

Lord Error

Insane For Sony
They said in some interview the other day she's supposed to be 14 years old. I guess they thought she looked older than that with the old design, and decided to change her.
 
That really isn't the point at all. In fact, I'm not sure how it's even relevant to what I was saying.



This is just a matter of physics man... tiny tot throws a brick at some marauder, he is going to catch it out of the air, laugh, and then beat her to death with it. I don't care where or how someone was raised, under what conditions, a preteen just doesn't fit the role. Girl could've been raised by wolves. Doesn't matter. Like I said, even the old model was pushing it... I would buy that she can maybe fire a gun and is a little wise beyond her years, but taking a switchblade to the back of some horrid creature with real physicality is pretty hard to swallow for a 12 yr old.
How is that a matter of physics? I certainly wouldn't like to be attempting to catch a brick thrown at me by a 12 year old, let alone a 12 year old whose grown up killing.

I understand what you're saying though, but I seriously doubt we'll see her taking on grown men head on. Everything they've shown indicates a lot of sneaking and attacking from behind
 
The redesign for Ellie isn't sitting well with me... I think it's technically and artistically really good. Maybe even better. But the younger take on the character pushes her role in the game a bit outside the realm of Hollywood believability. What I'm saying is, none of this is really believable, but even looking at it like one might a summer blockbuster, I still cannot buy a little girl can hurl a brick or handle herself at all in a tense situation. The previous take on Ellie was already kind of pushing it... but the animation and physicality in the first trailer was good enough to sell it. I just don't think that can happen with tiny lipped, anime eyes Ellie.

Age of the character just seems off given the setting, and in the context of what they're asking her to do in the game. Maybe it'll work and I'm sure they have their reasons. But it's something I've been thinking about since seeing the pics. Looks a little too young for the part.

What? She's 14 not 4. Back in the day girls at 14 could be Queens ruling entire lands. They have the ability to toughen up/fend for themselves if society around them calls for it.
 

Acrylic7

Member
This is just a matter of physics man... tiny tot throws a brick at some marauder, he is going to catch it out of the air, laugh, and then beat her to death with it. I don't care where or how someone was raised, under what conditions, a preteen just doesn't fit the role. Girl could've been raised by wolves. Doesn't matter. Like I said, even the old model was pushing it... I would buy that she can maybe fire a gun and is a little wise beyond her years, but taking a switchblade to the back of some horrid creature with real physicality is pretty hard to swallow for a 12 yr old.

Ummmm...
underestimated people much?

You would be surprised what people know. Age an size are small small factors that if overlooked can get you killed.

If tiny tot knows where to place that brick, Marauder goes down.

and putting a knife to anything living that's the size of a human would pretty much fuck you up. don't give a crap if you are a monster thing.
 

Mikey Jr.

Member
Ummmm...
underestimated people much?

You would be surprised what people know. Age an size are small small factors that if overlooked can get you killed.

If tiny tot knows where to place that brick, Marauder goes down.

and putting a knife to anything living that's the size of a human would pretty much fuck you up. don't give a crap if you are a monster thing.

Plus, she has lived 14 years of her life in this new world, running from bandits, scrounging for survival, etc.

If she wanted to hit someone with a brick, she would know how to do it.

She's not some valley girl that got plucked from her highschool prom or some shit.
 

i-Lo

Member
This is just a matter of physics man... tiny tot throws a brick at some marauder, he is going to catch it out of the air, laugh, and then beat her to death with it. I don't care where or how someone was raised, under what conditions, a preteen just doesn't fit the role. Girl could've been raised by wolves. Doesn't matter. Like I said, even the old model was pushing it... I would buy that she can maybe fire a gun and is a little wise beyond her years, but taking a switchblade to the back of some horrid creature with real physicality is pretty hard to swallow for a 12 yr old.

Ellie is 14.

Now with regards to physics, I haven't seen her do things are beyond 14 year old at this point. Perhaps you have preconceived notions about what a 14 year old girl can or can't do but I have yet to see her do super human unrealistic things.

Lastly, catching thrown bricks is not easy no matter how strong you are if you are not prepared for it. We have yet to see that portion of gameplay/trailer where it happens. More importantly, adrenaline plays a key feature during the time of great distress which elicits the fight or flight response.

As far as i know, child soldiers are not simply tough kids with guns, that kind of stuff bends your psyche, especially if you're a child; moreover, i think they often use drugs to pump those kids into the battlefield, which alienates them even further.
I hope ND will handle it well, and not resort to too many one-liners and shit.

EDIT: I mean, i hope Ellie won't be a caricature like HitGirl or something like that.

You are right. However, the point remains that they are forced into this unforgivable misery from an age as young as 10. So in order cope they accept their rotten fate. It's similar with Ellie. She had been leading a sheltered life in quarantined zone for the first 14 years of her life. If you have seen the dev interviews by game informer, you'd know that the zone was place of strict regime and brutal tactics. Hence, she would have been exposed to the harshness of life from the very beginning of it.

If I have learned one thing it is this: Ever since the advent of internet, kids in general have been maturing faster. I am nearly quarter of a century old and I have seen kids less than 3/4 my age be able to grasp concepts that I would have thought were improbable. Whether through force or care the capacity of successive younger generations to adapt surprises me. So in turn what Ellie's character is being portrayed to do seems quite natural to me if quite a bit brave.
 

Loudninja

Member
From the PSblocast
They are currently “pushing a lot more environments” with the newer build. The lighting engine from Uncharted has evolved in The Last of Us as Naughty Dog is going with the more ambient approach (because the environments in The Last of Us have no electricity). Finally, they mentioned that they are trying to ground players into the same reality as Ellie, Joel and the hunters by reinforcing the art direction, lighting engine, rendering style and textures.
http://www.examiner.com/article/naughty-dog-comments-on-graphics-engine-update-for-the-last-of-us

I want to see this new build!
 

Loudninja

Member
I wonder what build we will get at E3.
I was already quite excited for Naughty Dog's take on survival action, but after seeing this first gameplay demo, I'm practically vibrating with anticipation. They promise a brand-new look at the game at next month's E3, so stay tuned.
http://www.destructoid.com/first-look-the-last-of-us-227570.phtml

I wonder would this game have inventory menu, since Joel is carrying a backpack and I guess you do have to collect health packs as well.
 

Hawkian

The Cryptarch's Bane
I'm sorry if this has been discussed to death already or countered reasonably- but I feel like Naughty Dog is missing an opportunity to push gamers outside their comfort zones a little by having us play as Ellie instead. I remain very hyped for this nonetheless. :D
 
We haven't seen gameplay so far. We HAVE seen quite a few "hints" on the gameplay. And by few, I mean lots.
I wonder if it's going to bite them in the ass later on. Right now people imagination is going crazy because we haven't see the actual game yet. When they finally reveal it, could lead to a lof of dissapointment not because it's bad, but because it might be different with what people envision in their head.
 
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