I think the Steam version is published by 38 studios (maybe the PC version overall as well?)
Just the steam version, EA publishes the rest.
I think the Steam version is published by 38 studios (maybe the PC version overall as well?)
wait Kingdom of Amalur developer is dead?
They make a very good rpg, better than utter shit Fable games. I wish Microsoft should have stepped in to save the studio.
This is the first time I have felt sad for a developer.
and I can double that number with well managed company that does. Your point being?
You said performance and income are directly related to CEOs. They are clearly not. Many ceos make alot while their companies go belly up.
This studio had to be horribly mismanaged to blow through all that money, and have so little to show for it.
389 people is a massive games studio, and you should only have that many people working on a monstrously successful franchise.
A team that big should be working on three AAA games, let alone a single MMO.
It's been said the Assassins's Creed games are touched by that many people, but that's also because many of those people touch the game on a part time basis, at various intervals of the dev cycle.
Amazing how people can spin everything right back to politics. So tolerant aren't you? I don't think screwing people over is mutually exclusive to one side or the other.
I'm bummed since that MMO looked good. Insanely good art style.
Ah the aptness of life soemtimesNicolaus Copernicus died May 24, 1543...
3 million to break even is a stunning example of corporate and procedural negligence
3 million copies to 'break even'?
That can't be right.
I'm pretty sure that Reckoning was not meant to net a positive profit. That game was in development for a while, and there's no way that the game was also expected to recoup the expenses of buying BHG. The game was meant to build brand awareness for the MMO, and I'm assuming that if it did well they would have developed Reckoning 2.There is no way 3 million sale for KoA to break even. You're talking about 150 million dollars.
Didn't buy the game but sad to see those people lose their job.
1.2 million sales should have net them some quite nice amount of money. What happened.
Just got off work -- sorry if this has been explained already, but who profits from any sales of KoA from this point onward?
And after that?Until 38 officially folds, 38 still collects the income.
And after that?
And after that?
Probably either Rhode Island, who will own the IP assuming the loan is not repaid, or the company that purchased 38 and paid off the loan.
Damn dude. We have sympathy for the employees that are now looking for work.
I see...interesting. (kind of unfamiliar territory with a state government owning a video game IP)
Nicolaus Copernicus died May 24, 1543...
I've a few pages behind the curve here, but I did want to clarify that obviously I'm sympathetic to those that lost their jobs. But also, I think it's good that they were dissolved now instead of getting an additional grant from Rhode Island and potentially squandering more money.
Unless you're a Microsoft millionaire.One doesn't simply walk into gaming.
there's a reason why good CEOs make a lot of money.
Unless you're a Microsoft millionaire.
And he also didn't try to dev the gaming equivalent of a financial black hole, while putting tax payers at risk when he knew things weren't going well. Grrr.HE hired the right team....
And he also didn't try to dev the gaming equivalent of a financial black hole, while putting tax payers at risk when he knew things weren't going well. Grrr.
Isn't hundreds of employees kind of big for a single-IP studio?hundreds of employees would still have their jobs