Isn't it self explanatory? They don't want to give ideas to Sony and MS about how they will use the GamePad in their 2013 AAA games. Disappoints fans, but allows them to keep a competitive advantage secret for a longer period of time. I'm pretty sure Microsoft and Sony are now seriously wondering how they could integrate a GamePad of some sort in their next gen equation. I'm not talking about SmartGlass, which is far too limited, or Vita/PS3 connectivity, which will never be mass market. And I'm sure Nintendo thinks alike.Can someone explain the last part?
Thx.
Would be one explanation why they only show launch (window) games.
Wasn't sure, because who is going to copy Metroid or Zelda if they're are around for many years? (Ok, on the other hand, they have a new concept for other game ideas)
Read the whole statement instead of making stuff up.The answer to the question about power is pretty scary. pushing the fact AC3 looks identical to PS360 as a plus? Or even worse as "you cant see much difference".
FYI, OP, there appears to be a typo in the English translation:
http://andriasang.com/con1fx/wii_u_hard_drive/
Presumably, you mean a touchscreen controller, since I doubt either MS or Sony would ship without a gamepad...I'm pretty sure Microsoft and Sony are now seriously wondering how they could integrate a GamePad of some sort in their next gen equation.
I imagine that's what Project P-100 was/is. And I imagine SiNG
And I'm sure we'll see more of it. Its a way to gain support. And I guess exclusives.
Have we seen the final retail version of both games yet, and do we know what effort devs will put in to these ports?The answer to the question about power is pretty scary. pushing the fact AC3 looks identical to PS360 as a plus? Or even worse as "you cant see much difference".
the Wii U is a new platform that has slightly different architecture and, since development teams have only just begun development on software for it, they are only at the halfway point to utilizing its full potential
Despite this fact, however, if you look at the game “Assassin’s Creed III,” which was recently announced or shown, you can’t see much difference when you compare it with games for other companies’ systems.
So eventually it will be something like (what we've seen at e3 '12)*2
Good enough for me!!
Is that a good thing or a bad thing?
I don't know about Kinect 2.0. Would that mean they would need to tell their customers to get rid of the Kinect they bought? Technology could certainly be vastly improved, though it would remain more limited than what a tablet and assymetric gameplay can offer. They would miss a great opportunity to build an acosystem around a mobile device that would have far more chances than Windows Phones to build a loyal userbase. If I were MS CEO, that would not be my call. There are rumors about MS and a tablet for their next gen console, I think that would be a smarter move.Presumably, you mean a touchscreen controller, since I doubt either MS or Sony would ship without a gamepad...
Last I recall MS were focussed on integrating Kinect 2.0. I don't see why either would be contemplating incorporating an unproven idea into their next generation plans this far along into development. Perhaps if it takes off, sure.
I don't know
I think e3 was a wash
But maybe they had a different strategy in mind for prolonged momentum building?
There was a comparison video of a Wii U version of AC3 running (off-screen footage) vs. a PS3 version (direct feed), and there was noticeably better texture quality in parts of the game.Is that a good thing or a bad thing?
Oh even I am starting to think Wii U is def more powerful than Ps360 (1.5X GPU?)
I'm just saying his answer was kind of twofold, one, basically an excuse that "hey we're not going to have as much power as the other guys cause the tablet is expensive" (a fact I've been touting all along, but still new to see an admission)
And then the 2nd thing about AC3.
It would be better if he said "we feel our console is very much an upgrade on the competition, and you will start to see that as developers begin to master it" or something like that.
While existing platforms have engines that development teams have tuned and optimized for six to seven years after their respective launches, the Wii U is a new platform that has slightly different architecture and, since development teams have only just begun development on software for it, they are only at the halfway point to utilizing its full potential.
It's not only that. Pretty much all third party Wii U ports thus far were designed to match the 360 and PS3 versions almost exactly. People can be pissed about the power of the system(I know I am), but I think it says a lot that third parties can get a game like Assasin's Creed 3 ported so well to the Wii U. We've basically bypassed all the awkward growing pains of the last seven years and hit the ground running with the Wii U graphically.He's spinning it as a good thing, since the WiiU version of the game (which is pretty unoptimized due to the hardware being new) looks about the same as the older systems which have been heavily optimized for.
So basically, once developers start to leverage the WiiU's power, it will be capable of a lot more that what you're seeing with early ports like that.
But he did:
"私たちはWii U本体にハードドライブを搭載するとは申し上げておりません。"Considering how many things Anoop has gotten wrong by mistranslating them, I would bet on Nintendo's translators being right in this case.
You are joking right?! Now you face your audience and sing while reading lyrics off the gamepad! And your audience can even clap along if they want to! How is that not innovative?
I don't think anyone would have to get rid of their Kinect anymore than they'd have to throw away all their Wiimotes.I don't know about Kinect 2.0. Would that mean they would need to tell their customers to get rid of the Kinect they bought? Technology could certainly be vastly improved, though it would remain more limited than what a tablet and assymetric gameplay can offer. They would miss a great opportunity to build an acosystem around a mobile device that would have far more chances than Windows Phones to build a loyal userbase. If I were MS CEO, that would not be my call. There are rumors about MS and a tablet for their next gen console, I think that would be a smarter move.
Rösti;38837484 said:I was wondering when they would upload this. Thanks for the link.
There is also another differentiation point here. While existing platforms have engines that development teams have tuned and optimized for six to seven years after their respective launches, the Wii U is a new platform that has slightly different architecture and, since development teams have only just begun development on software for it, they are only at the halfway point to utilizing its full potential. Despite this fact, however, if you look at the game “Assassin’s Creed III,” which was recently announced or shown, you can’t see much difference when you compare it with games for other companies’ systems. I hope that helps you to understand a little bit better.
He's spinning it as a good thing, since the WiiU version of the game (which is pretty unoptimized due to the hardware being new) looks about the same as the older systems which have been heavily optimized for.
So basically, once developers start to leverage the WiiU's power, it will be capable of a lot more that what you're seeing with early ports like that.
While some titles were able to showcase their unique appeals to the audience, people do not yet fully understand the appeal of some of the other titles. Between now and the launch, we’ll continue to work to make sure that people clearly understand the appealing elements of that software.... We are going to ensure that consumers will consider the Wii U price reasonable for what they are able to do with the system and will not expect a price drop very early in its life cycle.
Baconsammy said:I like how they assume Smartglass is a response to anything they're doing rather than a response to Apple, the real competition.
What is a GPGPU?This gives more weight to the GPGPU rumor. This would mean that calling Wii U a suped-up 360 is false.
What is a GPGPU?
And for the friend codes, I'm still saying that it will be something like steam, where your account is a random string of numbers but you can name yourself however you want.
How is releasing an application that exists across multiple tablet/smartphone platforms a response to Apple? It doesn't augment MS's Windows Tablet and Phone platforms any more than releasing any other kind of app.I like how they assume Smartglass is a response to anything they're doing rather than a response to Apple, the real competition.
I like how they assume Smartglass is a response to anything they're doing rather than a response to Apple, the real competition.
He said a slightly different architecture.
Not necessarily a gpgpu.
And I also said rumor. However, Iwata and friends are always picky about the way they say things.
This gives more weight to the GPGPU rumor. This would mean that calling Wii U a suped-up 360 is false.
Question: I understand for the Wii, Mr. Miyamoto designed a system with about five or six key titles in mind: “Wii Sports,” “Wii Sports Resort,” “Wii Music” and several others. Has something similar occurred this time? So far, obviously we’ve seen “Pikmin 3,” but is there a similar strategy of a range of titles that he is playing a role in to create that is the plan for the next two or three years for the Wii U?
Iwata:
First, what we’ve shown at the E3 show are both the launch titles that will be released with Wii U hardware this holiday season and the launch window titles that will be released early next year or not long after the hardware launch. We do have ideas of what kind of software we will be releasing after those two periods, and Mr. Miyamoto as well as I are both directly involved in the development process. Those include both our traditional franchises and of course new propositions as well. However, because we are now in the era when similar proposals can be made by the others just one year after we introduced a brand-new hardware system proposal, please understand that we really can’t say much about what else we are planning.
eh, what? it runs on iOS and Android devices too.I like how they assume Smartglass is a response to anything they're doing rather than a response to Apple, the real competition.
does this mean that games made for DX11 needs to be lowered to match it?It's also a DX10.1 GPU, which means that some techniques used by some games on the ~DX9.0c parts used by the PS3 and 360 are not using the hardware at 100% efficiency. For example, with DX10 hardware it's easy to simulate particles entirely on the GPU, saving CPU resources.
Isn't it self explanatory? They don't want to give ideas to Sony and MS about how they will use the GamePad in their 2013 AAA games. Disappoints fans, but allows them to keep a competitive advantage secret for a longer period of time. I'm pretty sure Microsoft and Sony are now seriously wondering how they could integrate a GamePad of some sort in their next gen equation. I'm not talking about SmartGlass, which is far too limited, or Vita/PS3 connectivity, which will never be mass market. And I'm sure Nintendo thinks alike.
Humm, this question was probably one of the most telling:
No more 3 year "peeks" LOL
Dat last sentence...it's basically the reason for what happened at E3.
And funnily enough, Nintendo has been this way for the past few years. Announce a game, release it 3-6 months later.
Everybody seemed to forget that.
How is releasing an application that exists across multiple tablet/smartphone platforms a response to Apple? It doesn't augment MS's Windows Tablet and Phone platforms any more than releasing any other kind of app.
What I said is, can it be mass market? Would they bundle a Vita with their next gen console? Very unlikely, don't you think?It's funny he said that because the LittleBigPlanet 2 Vita/PS3 DLC was the most interesting display of Pad+TV at E3 imo.
And funnily enough, Nintendo has been this way for the past few years. Announce a game, release it 3-6 months later.
Everybody seemed to forget that.
Halfway? 1.5 increase in power over current gen confirmed.
Humm, this question was probably one of the most telling:
No more 3 year "peeks" LOL
I don't think anyone would have to get rid of their Kinect anymore than they'd have to throw away all their Wiimotes.
I like how they assume Smartglass is a response to anything they're doing rather than a response to Apple, the real competition.
Another thing: there's also the presentation.
And there's a news, if I'm reading correctly.
http://www.nintendo.co.jp/ir/en/library/events/120606/02.html
Finally, lets talk about the games. Weve got a massive list of AAA content on the way from all of the biggest names in gaming that are all proven franchises, all exclusive to our platform, and all coming to stores both in physical and digital formats in the second half of 2012.
This should confirm that also third party games will be available through eShop.