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Japanese Weekly Sales: Week 26, 2012 (Jun 25 - Jul 01)

saichi

Member
I don't think that PS3 hw numbers are so important to third party developers to decide if putting their 2013 games on the Wii U or on the PS3. I think that the strong results of One Piece Mosous, Tales of Xillia and other games, as the ones I'm expecting from RE6, Yakuza 5 and Tales of Xillia2, will be way more important.
Also considering that Wii U will have zero install base compared to the 8.5 millions install base of PS3 (with those software results clearly underlining an activa user base)

About Japanese support, we saw very few games announced up to now, but not only SQ10 (some Sega game as All star racing, Tekken from Namco, Tank tank from Bandai and so on). Why should I judge the actual Wii U support situation imagining non-existent titles? If (or if you prefer: when) they'll announce more games, we'll evaluate the situation and change our mind. Nothing is forbidding third parties to announce their games via Famitsu or individual conferences or other ways. And we also have clear sentences from some publisher that is not supporting the Wii U with its own already announced games (such as Konami for example, or Capcom).

With your point, I don't see any non first party publisher would want to make launch games for a new system since the previous gen hardware will always have the number advantage on the new system.

I see your point on Japanese third party support. In that regard, Wii U would have one of the worst launch ever because I don't think they even confirmed any titles would be available on launch day, not even any first party titles. I fully expect Wii U to launch with no games.
 
I can't see the WiiU doing anywhere close to Wii numbers outside launch, it doesn't and will never have anywhere close to the hype and marketability that the Wii had

2d Mario is a huge seller. It wouldn't surprise me if Wii U outdid the Wii's launch assuming we are talking about Japan here. It's the after launch period that's troubling to consider.
 

Takao

Banned
Oh yeah, Mpl if you're reading this Dragon Ball for 3DS doesn't exist. At Japan Expo the producer for the games at Scamco said they're currently focusing on making games where the fanbase is, which is to say PS360. Moral of the story, don't believe support lists prior to a console's launch.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Re: Wii U Japanese 3rd party support, a few points/opinions

-Others have already said this, but Iwata at E3 specifically said Japanese 3rd party software would be announced at a later date. That's not wishing or guessing, that's a fact.

-I'm not expecting anything amazing announced this year, but I imagine the very least we will see a lot of ports of recent HD projects, which would still be about 10x better than the initial Wii 3rd party support

-Wii U is definitely not in the same position as 3DS. 3DS is the successor to the DS which while very successful hardware wise was also generally successful for 3rd parties. The Wii..well it wasn't.

-That said, I absolutely think it is true that Nintendo is in a lot stronger of a position with 3rd parties in Japan in comparison to their relationship to where they were with the GameCube leading into the Wii. I don't think that can be debated. Nintendo is in a much stronger market position and Sony is in a weaker position than at the start of last gen.


- Also I think generally Nintendo has a lot better relationships with Japanese 3rd parties than with the Western pubs (maybe with Ubisoft the exception).

-I suspect that for a lot of smaller and mid tier publishers the thought of investing in another new engine to take advantage of another tech jump is not very palatable for them. I believe they would be better served either going to 3DS or staying where they are. Now, for a company like Capcom and SE who try and really chase the Western market, that might not apply.

-One more point on Wii U's initial sales potential in Japan. I think it is extremely high. No one really seems to care about 2D Mario on this board, but in Japan, NSMB Wii was easily the best selling console game of last generation. Having that at launch is huge. Wii Fit U should also sell well. Plus Nintendo Land and Pikmin which I believe is a bigger selling franchise in Japan than in the West, at least in comparison to market size.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Oh yeah, Mpl if you're reading this Dragon Ball for 3DS doesn't exist. At Japan Expo the producer for the games at Scamco said they're currently focusing on making games where the fanbase is, which is to say PS360. Moral of the story, don't believe support lists prior to a console's launch.

Again? I've already said my belief of a Dragon Ball for 3DS wasn't due to the list. I know PERFECTLY early support lists can't be believed so much, but I thought, considering how 3DS is doing in Japan, a Dragon Ball game for the platform could be announced. Just something I thought, nothing based on the early support list, absolutely.
 

Takao

Banned
Again? I've already said my belief of a Dragon Ball for 3DS wasn't due to the list. I know PERFECTLY early support lists can't be believed so much, but I thought, considering how 3DS is doing in Japan, a Dragon Ball game for the platform could be announced. Just something I thought, nothing based on the early support list, absolutely.

Dragon Ball games are not doing so hot in Japan, as can be seen from the lackluster results of the recent PS3, DS, and PSP titles. Ultimate Tenkaichi shipped 700k last year, and there's no way more than 100k came from Japan so that tells you the audience is in North America and Europe, which hasn't been so kind of the 3DS.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
It's a Nintendo handheld of course there will be a Dragon Ball title at some point.
 
Yes the thing is Nintendo had an amazing relationship with a lot of Japanese 3rd parties. Square Enix, Tecmo Koei, and Capcom all have great relationships with Nintendo that have been building since Iwata took over. I think a lot of Wii U's 3rd party questions will have to wait until we learn more about the PS4. If Sony comes out stumbling out of the gate with the PS4 its puts the Wii U as being the only viable Japanese console. Let's not kid ourselves here, PS3 software sales have certainly picked up, but to call them good is definitely stretching it somewhat.
 

Aostia

El Capitan Todd
With your point, I don't see any non first party publisher would want to make launch games for a new system since the previous gen hardware will always have the number advantage on the new system.

I see your point on Japanese third party support. In that regard, Wii U would have one of the worst launch ever because I don't think they even confirmed any titles would be available on launch day, not even any first party titles. I fully expect Wii U to launch with no games.

About the "support for launch system", I'm not saying that no new console will have the right and strong support because of the older consoles. But it's a matter of fact that nobody neither force the third parties (unlike the first, obviously) to support the new consoles if there are better opportunities on the market (in the case of the Wii U, both 3DS and PS3 could be better).


And if I have to judge third party support as we are doing right now, I think that it's more reliable to imagine it as weak (also thinking about past nintendo home consoles) than strong.
If games will be announced I'll change my mind as I said.
Nobody was neither believing in a such poor Vita launch, but it happened.
 

Takao

Banned
It's a Nintendo handheld of course there will be a Dragon Ball title at some point.

The first Dragon Ball game in 15 years not to get localized just so happened to be on a Nintendo handheld. I wouldn't be so certain. Dragon Ball's current state in Japan is very similar to the state of the franchise in the late 90s/early 00s which saw a single game on GBC, and two Japanese made ones on GBA.
 
I almost agree about the 3ds: I think that they tried to secure at least a part of the PSP audience with MH, and I think that they was successfull, also with the other titles you suggested. I still think that Vita's main problems are more related to the price and the still existing third party supporto on PSP, and that in the future Vita's numbers and support will increase side by side. Please note: I'm not saying that Vita will beat or fight head to head with the 3ds or that £DS failed in reaching a certain PSP target.
Again, I'd look at the hardware figures. The growth in DS/3DS this year correlates almost exactly with the decline of PSP/Vita. There's definitely a transfer here and 3DS, rather than Vita, seems to be eating away at PSP. Though I'd also agree it's not complete and there are niche segments of the PSP base (Falcom, NIS, Gust) that I expect to stay on Vita.


About the Wii U, in my opinion is a totally different story.
PS4 is not announced neither shown at two consecutive E3 shows.
Wii U will be on the market within few months.
Are you really comparing PS4 and Wii U situations? :
Honestly, Wii U = Vita, in terms of "third party misterious silence". Not so misterious in my opinion...
Do you remember 3DS list of incoming games showed at E3 2011? There were almost ALL the major Japanese franchises. And they are coming, one after another. Instead I remember the lack of games announced for Vita, and we are saying the result in these Japanese Sales topics...
I know that Iwata told that there will be Japanese titles announced in the future...but he also said that there should have been western games for 3DS at E3.............

I repeat: if, or when, Japanese games will be announced for the Wii U I'll change my mind about the possible success of the console. I dont' hate the Wii U and I don't earn anything speaking "bad" about its actual support situation.
First I'm not directly comparing Wii U to PS4, as those systems are obviously at different points in their cycles with likely a solid year between launch. What I was doing by bringing up PS4 was to illustrate that the notion that no announced support means no suport at all is fundamentally short sighted. Wii U hasn't even had ANY Japanese showings yet, which also puts it in a far different position versus Vita at this point, whose rollout was silent for games. Even at last year's E3, more Wii U games were announced than at Vita's debut.

Wii U's had an intentionally different roll out and reveal versus 3DS (to it's detriment I'd argue) and yeah, the situation now doesn't exactly inspire confidence with Nintendo totally blowing it for two consecutive E3s. I guess all I'm saying is it's premature to condemn Japanese 3rd party support on the basis of no announcements when Nintendo's willfully made no region specific announcements at all yet and specified they'd be coming on a different schedule with 3rd party stuff even.
 

Aostia

El Capitan Todd
Again, I'd look at the hardware figures. The growth in DS/3DS this year correlates almost exactly with the decline of PSP/Vita. There's definitely a transfer here and 3DS, rather than Vita, seems to be eating away at PSP. Though I'd also agree it's not complete and there are niche segments of the PSP base (Falcom, NIS, Gust) that I expect to stay on Vita.



First I'm not directly comparing Wii U to PS4, as those systems are obviously at different points in their cycles with likely a solid year between launch. What I was doing by bringing up PS4 was to illustrate that the notion that no announced support means no suport at all is fundamentally short sighted. Wii U hasn't even had ANY Japanese showings yet, which also puts it in a far different position versus Vita at this point, whose rollout was silent for games. Even at last year's E3, more Wii U games were announced than at Vita's debut.

Wii U's had an intentionally different roll out and reveal versus 3DS (to it's detriment I'd argue) and yeah, the situation now doesn't exactly inspire confidence with Nintendo totally blowing it for two consecutive E3s. I guess all I'm saying is it's premature to condemn Japanese 3rd party support on the basis of no announcements when Nintendo's willfully made no region specific announcements at all yet and specified they'd be coming on a different schedule with 3rd party stuff even.


I'm not condamnign anything (it would not be premature, it would be stupid by my side :p ), I'm just saying that, if we look at the incoming Wii U as it is, it could struggle in aiming both to the Wii and the PS3 demographic, judging from it's lineup (not only in terms of specific games, but also in terms of focus target), unlike the 3DS that tried (and probably succeded at least partially) to aim both DS and PSP target

:)
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I'm not condamnign anything (it would not be premature, it would be stupid by my side :p ), I'm just saying that, if we look at the incoming Wii U as it is, it could struggle in aiming both to the Wii and the PS3 demographic, judging from it's lineup (not only in terms of specific games, but also in terms of focus target), unlike the 3DS that tried (and probably succeded at least partially) to aim both DS and PSP target

:)

You don't think having a 2D Mario game and Wii Fit at launch isn't aiming at the Wii market in Japan? Those are the 2 most successful pieces of software for consoles this past generation in Japan. It isn't even really close.
 

Aostia

El Capitan Todd
Re: Wii U Japanese 3rd party support, a few points/opinions

-Others have already said this, but Iwata at E3 specifically said Japanese 3rd party software would be announced at a later date. That's not wishing or guessing, that's a fact.


Iwata told also to expect western third party titles for the Nintendo 3DS at e3. we got nothing more than Scribblenauts Unlimited (multi with Wii U, PC and iOS) and, if we count it as western, Castlevania Lord of shadows.

Yes the thing is Nintendo had an amazing relationship with a lot of Japanese 3rd parties. Square Enix, Tecmo Koei, and Capcom all have great relationships with Nintendo that have been building since Iwata took over. I think a lot of Wii U's 3rd party questions will have to wait until we learn more about the PS4. If Sony comes out stumbling out of the gate with the PS4 its puts the Wii U as being the only viable Japanese console. Let's not kid ourselves here, PS3 software sales have certainly picked up, but to call them good is definitely stretching it somewhat.

I think that PS3 software is performing very well in the last solar year.
From Xillia to Dragons dogma, from One piece to MHP3HD
and we'll see great results for Xillia2, Yakuza5 and RE6 in my opinion.
 

Aostia

El Capitan Todd
You don't think having a 2D Mario game and Wii Fit at launch isn't aiming at the Wii market in Japan? Those are the 2 most successful pieces of software for consoles this past generation in Japan. It isn't even really close.

Yes, they are absolutly aiming at Wii's market.
But if you have to aim both at Wii and PS3 market you are missing the titles for the other half.
The topic was: is the Wii U aimed at both Wii and PS3 market as 3DS could be considered aimed at DS + PSP market?
In my opinion maybe Nintendo would like but up to now doesn't have the titles to do so.
 
I think that PS3 software is performing very well in the last solar year.
From Xillia to Dragons dogma, from One piece to MHP3HD
and we'll see great results for Xillia2, Yakuza5 and RE6 in my opinion.

Well, expectations are definitely lowered here, but what are the software sales for the PS3 last year compared to any of the other leading systems in their good years?
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Yes, they are absolutly aiming at Wii's market.
But if you have to aim both at Wii and PS3 market you are missing the titles for the other half.
The topic was: is the Wii U aimed at both Wii and PS3 market as 3DS could be considered aimed at DS + PSP market?
In my opinion maybe Nintendo would like but up to now doesn't have the titles to do so.

Ahh I misread your post. My apologies.
 

Aostia

El Capitan Todd
Well, expectations are definitely lowered here, but what are the software sales for the PS3 last year compared to any of the other leading systems in their good years?

the feedbacks on the sales results are related also to the games themselves.
do you think that One Piece Mosous should have sold better? Or Xillia? Are you saying that Yakuza brand is underperfoming on PS3? There are other consoles that could guarantee better results for those games?
Me, I personally think that today PS3 is the best choice for some kind of Japanese title, honestly.

Ahh I misread your post. My apologies.

No problem at all!
And just to complete my mind: I don't think that Wii U will start so bad, especially thanks to those two titles.
 

Road

Member
Iwata told also to expect western third party titles for the Nintendo 3DS at e3. we got nothing more than Scribblenauts Unlimited (multi with Wii U, PC and iOS) and, if we count it as western, Castlevania Lord of shadows.



I think that PS3 software is performing very well in the last solar year.
From Xillia to Dragons dogma, from One piece to MHP3HD
and we'll see great results for Xillia2, Yakuza5 and RE6 in my opinion.

Will we?
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
the feedbacks on the sales results are related also to the games themselves.
do you think that One Piece Mosous should have sold better? Or Xillia? Are you saying that Yakuza brand is underperfoming on PS3? There are other consoles that could guarantee better results for those games?
Me, I personally think that today PS3 is the best choice for some kind of Japanese title, honestly.

I think there are two parts to this.

Right now, I agree with you. For these types of titles, the PS3 is a good, viable choice for them.

The other part is it took a hell of a long time and a lot of titles to get to that point. 3rd parties basically force fed the PS3 market until it showed some signs of traditional viability. Will they want to do that again?
 
Me, I personally think that today PS3 is the best choice for some kind of Japanese title, honestly.

Obviously, but only by default. What I'm saying is that while invidual titles certainly sell decently to very good, only someone with vastly lowered expectations could call overall PS3 software sales good.It's only the result of the immensely contracted console market this generation that leads us to look at it like that.
 

nordique

Member
I wonder if Nintendo joining with Namco-Bandai for the next Smash Bros games has anything to do with selling figurines and exploiting the NFC capabilities of the Wii U?

Even if its just collecting trophies or something small like that. It would be beneficial to consolidate efforts (development of game + potential toy line) together

Skylander's toy thing was huge.
 

Takao

Banned
I wonder if Nintendo joining with Namco-Bandai for the next Smash Bros games has anything to do with selling figurines and exploiting the NFC capabilities of the Wii U?

Even if its just collecting trophies or something small like that. It would be beneficial to consolidate efforts (development of game + potential toy line) together

Skylander's toy thing was huge.

This is too smart of an idea for Namco Bandai to do.
 

Aostia

El Capitan Todd
http://garaph.info/gamesearch.php

Search TitleEnglish for %tales of%

I would but it's blocked on my current internet.

THX!

Home console:
Wii: Tales of Symphonia: Dawn of the New World 212,408
X360: Tales of Vesperia 204,305
PS3: Tales of Vesperia 383,428
Wii: Tales of Graces 212,769
PS3: Tales of Graces F 313,215
PS3: Tales of Xillia 632,151

If we consider the home market alone I think that we can imagine Xillia2 performing worst than Xillia but better than the vast majority (all?) of the other home Tales of games of this generation (400+K?)



Obviously, but only by default. What I'm saying is that while invidual titles certainly sell decently to very good, only someone with vastly lowered expectations could call overall PS3 software sales good.It's only the result of the immensely contracted console market this generation that leads us to look at it like that.


Well, I'm talking about the actual Japanes market situation.
Actually, looking for example at those Tales of figures, I think that it's a safe bet for Namco to invest on PS3 for their games, for example.

(PS: Tales games are also a particular example because they seem to perform better on home consoles than portable, quiet strange for the japanese market)
 

donny2112

Member
do you think that One Piece Mosous should have sold better? Or Xillia?

I figured that when you said "third parties are able to obtain great results with their own classic games (such as rpg and mosou games) on PS3" that you really meant "third parties are able to obtain great results with their own classic games (such as Xillia and I can't spellOne Piece: Musou games) on PS3." Dragon's Dogma was an absolute bomb from what went into the game. MHP3rd is a great example of an RPG doing gangbusters on PS3? :lol

and we'll see great results for Xillia2, Yakuza5 and RE6 in my opinion.

Yes, your opinion that was that RE6 would set records for the brand yesterday. You seem to not really be thinking of numbers here but relative performance. Relative to the deep craphole Japan has become for most third-parties, PS3 is the shallowest craphole currently on the market, yes. That's not really a good place to be in for third-parties, though.

What I'm saying is that while invidual titles certainly sell decently to very good, only someone with vastly lowered expectations could call overall PS3 software sales good.It's only the result of the immensely contracted console market this generation that leads us to look at it like that.

This.
 

extralite

Member
(PS: Tales games are also a particular example because they seem to perform better on home consoles than portable, quiet strange for the japanese market)

FF does too. Tri-Ace's games (though done horribly) also still did better on consoles. In general, high visual fidelity RPGs do better on consoles*. And they suffer horribly for the PS3 being so weak.

*Yeah, Ni no Kuni seems to disprove this, but content-wise this was a late rerelease of a game targeted at a young audience, i. e. handheld owners. Releasing it again with high quality graphics won't matter as all kinds of factors work against it. Also, one title does not make a pattern. FF/Tales/tri-Ace success on HD vs. handheld does though. Throw in L5 as well, they find greater success on handhelds but with a different approach to visuals.

I see the Wii U profitting from a similar effect as the 3DS. Key 3rd party titles (so far, DQX and the eventual next console DQ qualify as a smaller scale MH3G/4 type of deal) may give it a great headstart with at least part of the audience that would prefer PS usually.

Of course, PS4 can't be as fucked as Vita but I don't see the PS3 holding back Wii U for long. PSP was dwarved very soon by 3DS, PS3 will only fare little better.
 
With the rather extreme shipping/manufacturing issues Wii had at launch, I wouldn't doubt that the Wii U will surpass it for 2012 vs 2006. But just like the DS pre-2006, that's not something to boast about.
 

test_account

XP-39C²
Obviously, but only by default. What I'm saying is that while invidual titles certainly sell decently to very good, only someone with vastly lowered expectations could call overall PS3 software sales good.It's only the result of the immensely contracted console market this generation that leads us to look at it like that.
Wouldnt it be more approriate to say that the software support is low instead in this case? If the indivdual titles sells decently to very good as you say, then it shows that the software sales are good. But since there are fewer games produced, the overall software sales (what are you comparing this too by the way?) would be affected by this.


Looks like Sony is pushing Time Travelers PSV.

http://www.jp.playstation.com/psvita/special/tt_special/
Good news for Level 5. It seems that they have put much work into this game, so i hope it succeed.


With the rather extreme shipping/manufacturing issues Wii had at launch, I wouldn't doubt that the Wii U will surpass it for 2012 vs 2006. But just like the DS pre-2006, that's not something to boast about.
The first 6 months was actually pretty good. While it was sold ot many times, the Wii only had one week that was under 50k (44.5k). It was not until late summer of 2007 that the Wii saw very noticeably supply issues in terms of numbers. Then it started getting around 20k - 30k a week.
 
I don't think we have enough information about the Wii U to judge whether it will do better than the Wii or not. Not that that would be a huge achievement, I think Nintendo's goal with the Wii U is for it to sell 20+ million, not 12 million.
The first 6 months was actually pretty good. While it was sold ot many times, the Wii only had one week that was under 50k (44.5k). It was not until late summer of 2007 that the Wii saw very noticeably supply issues in terms of numbers. Then it started getting around 20k - 30k a week.

That wasn't because of supply issues, it was a natural dip/collapse in sales.
 
Time Traveler's is going to bomb.

Yep. Hino said he wanted 500k. I will be impressed he manages 150k. Level 5 just doesn't know how to make an appealing new IP anymore. I wonder when we'll start to see layoffs over there or if Layton and Inazuma is enough to keep funding flops.
 
I'm not 100% sure, but i believe that the Wii was not that easy to find in Japan within the first months.

Yep it was hard to find until around August, then sales crashed to the 20k range. The DS went down a lot too, it used to average 120k~140k and then it dipped to the 80k range.

Edit: Okay this is my first time trying this here :p

PSP


Around Week 33 is where all the sales started to drop.
 

test_account

XP-39C²
Yep it was hard to find until around August, then sales crashed to the 20k range. The DS went down a lot too, it used to average 120k~140k and then it dipped to the 80k range.

Edit: Okay this is my first time trying this here :p

http://garaph.info/linecompare.php/...-01-01/gr-0/hf/sys-1/Wii/sys-2/PS3/sys-3/PSP/

Around Week 33 is where all the sales started to drop.
That is what i said :) The first months the Wii hardware sales was pretty good, but it wasnt until late Summer in 2007 that the sales started to get noticeably lower.
 
If I were Nintendo I would think about paying Capcom and Namco to have ports or Tales of Xillia 2 and Resident Evil 6 on the platform at somewhat soon after launch. Outside of New Super Mario Bros U (which is big) and Wii Fit U (I'm not so sure this will be a big seller look at how big we thought Nintendogs+Cats would be) there isn't really anything big to appeal to the Japanese market and Resident Evil 6 is certainly the biggest console game of the year. They should also really get Dragon Quest X U fast and not have it turn into a FF14 PS3 situation.
 
That is what i said :) The first months the Wii hardware sales was pretty good, but it wasnt until late Summer in 2007 that the sales started to get noticeably lower.

Oh, I thought you said Wii sales dropped to 30k because of supply issues (as opposed to a natural drop). Nvm then lol, sorry about that :p
 

randomkid

Member
Isn't that 500K sales goal for Time Travelers from like two years ago? Not saying that the game isn't going to bomb or recoup it's budget, but it seems a little silly to keep bringing up that old ass figure. Unless Hino reaffirmed that lunacy recently or something and I missed it.
 

Dalthien

Member
If I were Nintendo I would think about paying Capcom and Namco to have ports or Tales of Xillia 2 and Resident Evil 6 on the platform at somewhat soon after launch. Outside of New Super Mario Bros U (which is big) and Wii Fit U (I'm not so sure this will be a big seller look at how big we thought Nintendogs+Cats would be) there isn't really anything big to appeal to the Japanese market and Resident Evil 6 is certainly the biggest console game of the year. They should also really get Dragon Quest X U fast and not have it turn into a FF14 PS3 situation.

I'm really not a fan of money-hats for original content, but there is at least an argument to be made for it. But please, please, please let's not start suggesting that any of the Big 3 should ever start paying for ports. That just strikes me wrong on so many levels, and would just set a horrible precedent for future relations with 3rd-parties.

As for Nintendogs+Cats, it has certainly fallen well short of most worldwide expectations, but Japan is the one region where it hasn't disappointed in my opinion. It seems quite likely that it will end up ahead of the entire current PS3 library save one game, and the entire PSP library not named Monster Hunter. I'm not sure how much more anyone was really expecting for Japan.


Isn't that 500K sales goal for Time Travelers from like two years ago? Not saying that the game isn't going to bomb or recoup it's budget, but it seems a little silly to keep bringing up that old ass figure. Unless Hino reaffirmed that lunacy recently or something and I missed it.

Early expectations are often far more indicative of the true state of a game than any revised expectations after interest in the game has already been gauged. The early expectations for a game tend to be the ones used in setting the development time and budget for the game. The revised expectations can only affect the marketing spend.
 
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