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Zombi U pics + footage

You know people..Its on a Nintendo console? Minus 10 points!....everywhere!

It's funny that there are people who do think that way, in some sort of vortex. Or atop a toilet, hands firmly plugging ears screaming "lalalalLalala" - wherin the reality in console terms, Nintendo was firm in releasing graphical powerhouses. It wasn't until the Wii, that they'd sidestepped that route in favor of blue ocean.

I agree with Iwata, games can look better but, really, how "much" better? Will the next gen look better than current PC? Most likely not and the difference isn't like PS2 - current. It's not "huge", to me.

ZombiU is selling me on the WiiU proposition more than any other game for the system. Everything looks so great, so far. But then RE is my favorite series, and that seems currently less tense and less about horror and scares...at least today.
 

Hiltz

Member
As far as graphics go, it's obviously easy to downplay them now on what we can imagine they'll be like on PC as well as the Xbox 720 and PS4. We just haven't gotten used to seeing UE4 and appriciating the new things it can produce as well as the improvements it can make. We all want good graphics ,but Iwata does bring up a good point. In addition, art direction can do a lot of the heavy lifting despite the technical limitations of graphics technology. However, this is pretty easy for Nintendo to comment on because they're not as focused on pushing graphics as other developers are in their obession to achieve photorealistic visuals and present games in a more cinematic manner. The problem with Nintendo is that it is once again taking a big gamble on assuming that the next-gen leap in graphics won't be such a big deal breaker to most core gamers as it was on the Wii. On top of that, everyone has immediately questioned Wii U's future multiplatform support due to UE4 (even though it may very well receive some ports).

I would hope that Ubisoft polishes up Zombi U's graphics more as we get closer to the holiday season. I mean, the game looks alright but fairly rought around the edges. Honeslty, it doesn't look as impressive as some of the best looking titles on the 360 and PS3.Of course, they have been primarily working on dev kits and we'll probably see improvements made to games like Batman's visuals as well which obviously needs to be worked on still.
 
Looking at this further... the anti-aliasing is WAY too good to be believable, especially in that top shot. Expect way more jaggies.

I can see aliasing all over the vertical lines on door frames, the locker, the zombie's shadow. Looks like they are at most using 4x AA and the dark tones also help to hide the more glaring bits.
 
As far as graphics go, it's obviously easy to downplay them now on what we can imagine they'll be like on PC as well as the Xbox 720 and PS4. We just haven't gotten used to seeing UE4 and appriciating the new things it can produce as well as the improvements can make. We all want good graphics ,but Iwata does bring up a good point. In addition, art direction can do a lot of the heavy lifting despite the technical limitations of graphics technology. However, this is pretty easy for Nintendo to comment on because they're not as focused on pushing graphics as other developers are in their obession to achieve photorealistic visuals and present games in a more cinematic manner. The problem with Nintendo is that it is once again taking a big gamble on assuming that the next-gen leap in graphics won't be such a big deal breaker to most core gamers as it was on the Wii. On top of that, everyone has immediatly questioned Wii U's future multiplatform support due to UE4 (even though it may very well receive some ports).

I would hope that Ubisoft polishes up Zombi U's graphics more as we get closer to the holiday season. I mean, the game looks alright but fairly rought around the edges and honestly doesn't look as impressive as some of the best looking titles on the 360 and PS3.
Of course, they have been primarily working on dev kits and we'll probably see improvements made to games like Batman's visuals which obviously needs to be worked on still.


This is a mighty fine point, indeed. To expand on your logic, at least in terms of graphical output with new hardware, at least at the outset of each generation:
Is a leap really apparent right off the bat?
I recall a lot of skepticism from gaming publications and that lot, in regard to the XBox 360 initially. The machine was hailed as the XBox 1.5, not a full leap. In the hindsight from that jumping point in 2005 to today, the growth is stunning. When you look back clearly at games like the original Condemned, Amped 3 or Perfect Dark Zero, they really don't look too hot. Maybe even bad. Compared to games from 2008/9 -> 2012 (currently titles like Mass Effect 3, Batman Arkham City or Vanquish).

So, in hypothetical honesty, couldn't the same be said of ZombiU/WiiU? As the system is new, untapped, different in architecture? Developers aren't versed in the tricks and efficient techniques of the machine, are working with tricks and skills they have for today's current gen?

No launch game is representative of future platform potential. That much is 100% true.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Looking at this further... the anti-aliasing is WAY too good to be believable, especially in that top shot. Expect way more jaggies.

The IQ is soft enough for me to believe it's using FXAA, if that is indeed in-engine.
 

Luigiv

Member
You guys debating over whether the screenshots are legit or bullshots remember: It's an Ubisoft game, of course they're bullshots.
 
You guys debating over whether the screenshots are legit or bullshots remember: It's an Ubisoft game, of course they're bullshots.

Well bullshots don't usually have aliasing in them and these do. The Wii U might have some pretty good AA if the game is going to run at 720p.
 

Luigiv

Member
Well bullshots don't usually have aliasing in them and these do. The Wii U might have some pretty good AA if the game is going to run at 720p.

Dude let me say it again, UBISOFT.

Even though there are a little Jagies, they're in places where jaggies are traditionally hard to eliminate. There's still copious amounts of AA in those shots, just not as much as some other bullshots.
 

Hiltz

Member
This is a mighty fine point, indeed. To expand on your logic, at least in terms of graphical output with new hardware, at least at the outset of each generation:
Is a leap really apparent right off the bat?
I recall a lot of skepticism from gaming publications and that lot, in regard to the XBox 360 initially. The machine was hailed as the XBox 1.5, not a full leap. In the hindsight from that jumping point in 2005 to today, the growth is stunning. When you look back clearly at games like the original Condemned, Amped 3 or Perfect Dark Zero, they really don't look too hot. Maybe even bad. Compared to games from 2008/9 -> 2012 (currently titles like Mass Effect 3, Batman Arkham City or Vanquish).

So, in hypothetical honesty, couldn't the same be said of ZombiU/WiiU? As the system is new, untapped, different in architecture? Developers aren't versed in the tricks and efficient techniques of the machine, are working with tricks and skills they have for today's current gen?

No launch game is representative of future platform potential. That much is 100% true.

As I recall, Epic Games stated in a demo of UE4 that it may take a few years even after Xbox 720 and PS4 come out before we see a title powered by UE4. Of course, we may see it on PC first. With Xbox 360, UE3 didn't debut on it until a year later with Gears of War (and I think Epic stated that it was the first third-party dev to work on the Xbox 360). It's kind of hard to remember, but 360 suffered a bit from early "vaseline-like graphics" but I don't remember for how long or if it affected the PS3 much.

Anyway, yes, you're right. First-generation games typically don't look that hot for the reasons you have mentioned, but there are exceptions. As far as this generation goes, all three home consoles took about a year until we saw games that were undeniablely hailed as graphical showcases. However, it doesn't take long for developers to surpass the visuals of their tech demos. So we should start getting games that looks better than Wii U's Japanese garden and Zelda tech demos. Developers have spent years improving their engines to get the most out of them. Even though UE3 is the standard for Wii U, we'll still see some better looking games years later, but I imagine we will hit a brick wall sooner rather than later despite the console featuring updated components and more RAM (not like I'm an expert on the subject or anything). As we're all well aware of know, Nintendo intended to strike a balance of hardware power, controller innovation, and affordability in designing Wii U. Fortunately, Wii U is at least said to be easy to develop for, but there's still some obvious learning curve with any next-gen hardware. Even though home consoles like the 360 and PS3 or even GameCube and Xbox may produce near-identical visuals, the components that makes up their hardware are naturally not the same.
 

ugoo18

Member
Dude let me say it again, UBISOFT.

Even though there are a little Jagies, they're in places where jaggies are traditionally hard to eliminate. There's still copious amounts of AA in those shots, just not as much as some other bullshots.

Didn't a confirmed source say that all the launch WiiU games would have AA by release and from the Comic Con build so far it looks like at least ZombiU is keeping to that.
 

Luigiv

Member
Didn't a confirmed source say that all the launch WiiU games would have AA by release and from the Comic Con build so far it looks like at least ZombiU is keeping to that.

Dude again, what part of Ubisoft don't you understand? Nearly every single screenshot Ubi has released over the past 10+ years has been a bullshot.
 

Antagon

Member
Shouldn't the Wii U easily do at least 4xMSAA because of the 32MB EDRAM? I'd expect some good anti aliasing in a lot of games because of that.
 
Oh, it's just Idea Man. Not that I have anything against him (he does have his sources) but his own personal speculation that he drowns his info in isn't really worth much.

All though his posting style is different, the crux of the info minus the fluff has always proven to be true and shouldn't take away from his credibility.
 

Luigiv

Member
All though his posting style is different, the crux of the info minus the fluff has always proven to be true and shouldn't take away from his credibility.

True but the comment on AA was a part of "the fluff" not "the crux of the info", hence my point stands.
 

Pranay

Member
Those zombie u screens do look ingame considering wii u have a modern tech, also such aa on those screens doesnt look impossible considering ubisoft games do have good AA on consoles as well

AC:R had good implements of AA

PS3_aa1.bmp.jpg


360_019.jpg.jpg
 

Luigiv

Member
He said expect to see improvements, based on the info he received, it was not speculation. which now we can see is clearly the case.

Wow you contradicted yourself in a single sentence, that's an impressive skill. "expecting to see" and "speculation" are the same bloody thing.
 

Gummb

Our lives begin to end the day we become silent about Rayman Legends Wii U.
Wow you contradicted yourself in a single sentence, that's an impressive skill. "expecting to see" and "speculation" are the same bloody thing.

It is not speculative to expect anything. If I order something from Amazon and expect it at my house, I do not speculate that it will arrive, as I have reason beyond conjecture to believe in its arrival.

If Ideaman has sources telling him that improvements are to be made, and we should expect to see such improvements, those expectations are not speculation, but rather a promise from Ideaman that we can either trust or not. For those who believe him, it is not speculation. As such, I think Ideaman has shown his sources to be accurate.

[Edit] Thus we can expect improvements, and not simply speculate about them.
 

Luigiv

Member
It is not speculative to expect anything. If I order something from Amazon and expect it at my house, I do not speculate that it will arrive, as I have reason beyond conjecture to believe its arrival.

If Ideaman has sources telling him that improvements are to be made, and we should expect to see such improvements, those expectations are not speculation, but rather a promise from Ideaman that we can either trust or not. For those who believe him, it is not speculation. As such, I think Ideaman has shown his sources to be accurate.

You guys really need to step outside of the Wii U Speculation thread every now and then. The mass psychosis you guys have hypnotised yourselves into is fucking ridiculous.

In no way, shape or form does Ideaman's information confirm that:

...all the launch WiiU games would have AA by release...

All he knows is that the latest dev kit update lead to some marginal performance increase and that there's room for IQ to improve. Everything else was 100% pure speculation. Ideaman one only has limited sources. He cannot possibly speak for everyone just like that, that'd be ridiculous. Expectations are by definition just speculation (albeit with implied confidence) and expectation can easily be shattered.

Whether he ends up being right or not will simply be down to good guesswork, not because he "confirmed" it.

Anyway, this is the last I'll say on the matter, I have limited patience for arguing with brick walls.
 

heringer

Member
Defensive much?

You might be right in that he is totally speculating. However, when he says he is "expecting", he is not passing his information as speculation, but as an event he knows for a fact is going to happen, unless something out of the ordinary happens.

So, he is either passing speculation as fact (which wouldn't be uncommon) or he is simply stating something he knows about.

Therefore, in the context of his post you might be right in that he is speculating (in that case, "expecting" would be a poor choice of word for him to use) but you're wrong about "expecting something" and "speculating" meaning the same thing.
 

Gummb

Our lives begin to end the day we become silent about Rayman Legends Wii U.
You guys really need to step outside of the Wii U Speculation thread every now and then. The mass psychosis you guys have hypnotised yourselves into is fucking ridiculous.

In no way, shape or form does Ideaman's information confirm that:



All he knows is that the latest dev kit update lead to some marginal performance increase and that there's room for IQ to improve. Everything else was 100% pure speculation. Ideaman one only has limited sources. He cannot possibly speak for everyone just like that, that'd be ridiculous. Expectations are by definition just speculation (albeit with implied confidence) and expectation can easily be shattered.

Whether he ends up being right or not will simply be down to good guesswork, not because he "confirmed" it.

Anyway, this is the last I'll say on the matter, I have limited patience for arguing with brick walls.

What you believe is certainly true for you, and what others believe will be true for them. I have no interest in whether or not the visuals of Wii U games will improve, but rather that you resort to attempts at ridiculing others by saying that they contradict themselves when they did not. The only difference between what you argue and what others have argued is that their stances are based on Ideaman's quotes and yours is based on "Ubisoft."

Please, do exit this topic as I lack patience for the same reason.
 
Off-screen of what seems to be the new build at San Diego Experience. Shows the DoF engine broken. That's a joke, but BE WARNED, you will feel like hurting who ever's filming it!!! There's some good footage towards the end, some pretty fast paced action in a hallway. Camera moves quicker than what I thought.

http://www.youtube.com/watch?feature=player_embedded&v=kfLbll18DWs#!



This looks like multiplayer, but you do get Rick Rolled.

http://www.youtube.com/watch?feature=player_embedded&v=HN6HnH1gOrk
 
This game looks better and better. It's nice to see some obvious improvements over the e3 build in the footage, too. Hopefully that continues on leading up to release. It already looks decent enough for a launch title, though.

Prays for a Japanese localisation. Please. We love zombies over here. We'll all buy it.
 

ugoo18

Member
This game looks better and better. It's nice to see some obvious improvements over the e3 build in the footage, too. Hopefully that continues on leading up to release. It already looks decent enough for a launch title, though.

Prays for a Japanese localisation. Please. We love zombies over here. We'll all buy it.

Ubisoft already confirmed they will be releasing the game in Japan as well.
 
Damn, that looks really nice. Runs smooth too.

Now Ubi, fix that busted ass zombie interaction when you push them (?) and make the sound for the stomp more impactful.
 
I don't think that's the issue, the monitor seems to be behind a plastic enclosure and the reflections are making it difficult for the camera to focus.

I know, I was joking mate lol. Dude needs a better camera though with manual focus. I probably wouldn't have bothered uploading that if it was me.
 
The game sounds like its actually a unique game with fresh gameplay concepts. Who knew that was possible anymore.

Day 1.

It's also (unless I'm mistaken!) the first zombie title in donkeys years without the word 'Dead' in the name.

A few fanboys on other forums I frequent have claimed that it's generic but it's a breath of fresh air for me. Seems like the bastard child of a shag between Resident Evil 2 (except set in London instead of Raccoon City) and the Souls franchise. Glorious!!!

And since the new trailers have appeared they've also stopped going on about the U being on par with the 360 despite the fact that going by reports it's looking like it's going to be around 3 times more powerful.

About bloomin time we had a proper survival horror game, and one that's a challenge too. Day one purchase for me!!!
 

ArynCrinn

Banned
It looks pretty good so far, liking the real survival aspect the most, probably my most anticipated after Pikmin 3. I'm also coming around to liking how their doing the Gamepad screen stuff.
 
Off-screen of what seems to be the new build at San Diego Experience. Shows the DoF engine broken. That's a joke, but BE WARNED, you will feel like hurting who ever's filming it!!! There's some good footage towards the end, some pretty fast paced action in a hallway. Camera moves quicker than what I thought.

http://www.youtube.com/watch?feature=player_embedded&v=kfLbll18DWs#!



This looks like multiplayer, but you do get Rick Rolled.

http://www.youtube.com/watch?feature=player_embedded&v=HN6HnH1gOrk

Looking better and better. Those bricks at 0:58 are particularly impressive, and the lighting is top notch.

Can't wait! This game has single handedly convinced me to buy at launch when I was thinking the complete opposite before.
 
Off-screen of what seems to be the new build at San Diego Experience. Shows the DoF engine broken. That's a joke, but BE WARNED, you will feel like hurting who ever's filming it!!! There's some good footage towards the end, some pretty fast paced action in a hallway. Camera moves quicker than what I thought.

http://www.youtube.com/watch?feature=player_embedded&v=kfLbll18DWs#!



This looks like multiplayer, but you do get Rick Rolled.

http://www.youtube.com/watch?feature=player_embedded&v=HN6HnH1gOrk

Looks like the guy with the camera was drunk lol. Now I've seen that I'm itching to see more, albeit without a drunk cameraman ;oP

This game is going to be huge in terms of appeal imo. It's going to sell an absolute shitload.
 

woahjeez

Banned
For some reason I am getting Red Steel deja vu on this game. Looks good, sounds promising on paper, but will ultimately disappoint. Will have a sequel that delivers on all of the original's promise and nobody will buy it because of the initial burn.
 

LobLob

Banned
Dude again, what part of Ubisoft don't you understand? Nearly every single screenshot Ubi has released over the past 10+ years has been a bullshot.

It's like you have some agenda man, chill out. We have seen this game running, what else do you need?
 

Currygan

at last, for christ's sake
Off-screen of what seems to be the new build at San Diego Experience. Shows the DoF engine broken. That's a joke, but BE WARNED, you will feel like hurting who ever's filming it!!! There's some good footage towards the end, some pretty fast paced action in a hallway. Camera moves quicker than what I thought.

http://www.youtube.com/watch?feature=player_embedded&v=kfLbll18DWs#!



This looks like multiplayer, but you do get Rick Rolled.

http://www.youtube.com/watch?feature=player_embedded&v=HN6HnH1gOrk


damn, game's actually looking better than last videos. impressive lighting and texture work!
 

Alexios

Cores, shaders and BIOS oh my!
The comiccon footage looks like it's a pre-rendered version of the E3 stuff to me, are there no journalist plays? Player movement doesn't seem as natural as in clearly seen live gameplay sessions, or even in closely directed but still in game trailers. Hopefully I'm wrong but that could explain why the visual quality seems that much better, yet with the same assets. It also doesn't show much HUD stuff, or that constant radio chatter those parts had at E3 etc, which is why I keep thinking it's not in game.

Edit: just saw the quote above, watching those now. It does look pretty good, hopefully it's a great expansive game.
 
For some reason I am getting Red Steel deja vu on this game. Looks good, sounds promising on paper, but will ultimately disappoint. Will have a sequel that delivers on all of the original's promise and nobody will buy it because of the initial burn.

Red Steel looked like shit the moment we got actual gameplay footage.
 
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