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Xbox Live Arcade (XBLA) News and Announcements Thread - 2012 Edition

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-GJ-

Member
Haha, you guys are too nice. Seriously, I do hope you like the game, but don't let me being a Gaffer keep you from telling me if it sucks.

It looks fantastic! How did you animate the characters? It looks a little more like those Flash-made cartoons you see on DisneyXD and Nickelodeon, rather than handdrawn frame-for-frame artwork, but I might be wrong there. Btw is it a Metroidvania style game?
 

Feindflug

Member
My top games so far have been

1. Clash of Heroes
2. Bastion
3. Castle Crashers
4. Limbo
5. Braid

in that order, so 2008 and 2011 have been my top

Dust could surpass them all though and Crimson Dragon has a good chance to surpass many of them too

I definitely need to check out Clash of Heroes...now about the best SoA it's a tie between 2008 and 2009 for me.

Now I have a question guys, are the two DLC packs for Toy Soldiers: Cold War worth the 800 points? I got the game recently on a deal of the week and I'm planning to start the game soon so I was wondering if the DLC's are worth my points and my time.
 

nasos_333

Member
crazy, none of those games are even near my top 5.

I am a RPG gamer mainly, probably my list is very RPG biased :)


I definitely need to check out Clash of Heroes...now about the best SoA it's a tie between 2008 and 2009 for me.

Now I have a question guys, are the two DLC packs for Toy Soldiers: Cold War worth the 800 points? I got the game recently on a deal of the week and I'm planning to start the game soon so I was wondering if the DLC's are worth my points and my time.

I could not recoomend a game more, i got 50+ hours out of it and still play it for some of the achievements

Really fun and additive game with some cool art too
 
Now I have a question guys, are the two DLC packs for Toy Soldiers: Cold War worth the 800 points? I got the game recently on a deal of the week and I'm planning to start the game soon so I was wondering if the DLC's are worth my points and my time.

I would play the game first. Personally I think Toy Soldiers is about as bad as tower defence gets so it's a definite no on the DLC, but if you like it then it's obviously more levels, more achievements. There are three levels in each pack and it's very "much more of the same" so if you enjoy the main game, you'll have no issues with the DLC.
 

nasos_333

Member
Haha, you guys are too nice. Seriously, I do hope you like the game, but don't let me being a Gaffer keep you from telling me if it sucks.

I'm happy with it, and not in a "sure, it's crap but I made it" sort of way. I still geniunely love playing it, even if the last 3 months nearly killed me. I still can't believe it's actually coming out.

And here are my personal top 5 released SoA games, in no particular order. And I didn't buy any of them day 1, cuz I'm a cheapass.

Geometry Wars 2
Braid
Limbo
Bastion
Castle Crashers

Your game is an instant top games of this generation by its art and animation alone for me

You could do anything else wrong and i would still have loved it :), but i see the gameplay seems very exiting as well

Definatly one of my top anticipated games this generation, i am dying for 2D art in games, especially in HD, this generation misses that in a huge way

Good luck with the game and the launch :), you have done an amazing job
 

Noogy

Member
It looks fantastic! How did you animate the characters? It looks a little more like those Flash-made cartoons you see on DisneyXD and Nickelodeon, rather than handdrawn frame-for-frame artwork, but I might be wrong there. Btw is it a Metroidvania style game?

Thanks. It's a cross of traditional and segmented animation. The protogonist is fully animated (I actually spend most of the memory of the 360 on him alone). I'm hoping to put some nice artwork-in-progress of the whole process into a post-mortem.

And yes, it's a Metroidvania. C: Order of Ecclesia is the best example... Metroid'ish regions tied together by a world map. That's sort of my favorite style of the genre.
 

SAB CA

Sketchbook Picasso
2008-
Geometry Wars 2 -Meh, ment nothing to me. Maybe some day!
Braid - Got through a contest. Enjoyed, looks very nice.
Bionic Commando Rearmed - Loved it. BC was always an NES fav, and 2 player local!
Galaga Legions - A passing fancy, liked it well enough, but rarely go back...
Castle Crashers - *Drool* Consumed like 2 weeks before I knew it.

2009-
Splosion Man - Really liked, but barely go back to it.
Marvel vs Capacom 2 - A Legend for all the wrong reasons! XD
Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled - I enjoyed my time with this game. if it was an original, I think it'd be better recieved.
Trials HD - Didn't get it.
Shadow Complex - Enjoyed. "Where's Claire!?!"

2010-
Castlevania Harmony of Despair - MAN, before everyone started to cheeze levels in survival, and all just be about 1 or 2 weps, this was GREAT. Want Split screen multi still :(
Hydro Thunder Hurricane -didn't get then, but WOW, I really liked this! Like the Outrun of Motorboat racing.
Lara Croft and The Guardian of Light - Got this later on sale. Very solid.
Limbo - Not for me.
Monday Night Combat - MNC! Probably the best same-screen multi SOA game for me besides C.Crashers. Monumental.

2011-
Bastion - Was taken by it day one.. other games pushed it to backlog. But what I've played was great. I though, mechanically, it felt very solid.
From Dust - Haven't played enough, but bought day 1. Very intriguing...
Insanely Twisted Shadow Planet - Not played much. Though it felt charming...
Fruit Ninja Kinect - No kinect, but got to get Crimson alliance free...
Toy Soldiers Cold War - RUSSIAN ATTACK! Beat this recently, great game. "YOU WANTED A WAR?!? YOU'VE GOT A WAR! EUUUGHHHH!"

2012-
Tony Hawk HD - TONY HAAAAAAAK... Enjoyed the demo. Probably get on sale... no 2p local or Create a character takes out much of what I wanted from it.
Wreckateer - still no kinect. Maybe one day...
Deadlight - I dunno. I'll have to try it.
Hybrid - Loved the beta, but it's no MNC! Might get really attached for a few weeks, we'll see...
Dust - ... do I even have to say? The Reason for this SOA, for me, lol. Looking forward to it so much, gorgeous 2D is gorgeous.

Castle Crashers set the STANDARD to what I wanted an SOA game to be: Multi local and online, full of things to explore and discover... pretty much a gaming summer party. The only other SOA games that met that criteria for me has really been SMNC. Harmony of Despair was close... as was Bionic Commando, but they each faltered some way.

I guess I have to say 2008 was my fav, just because CC was THAT good. 2010 has some of my favorite games though, and 2011... I kinda coasted through it. I was really busy at the time, and I've never been able to get back, and pay titles from then the attention they deserve... :/

For older years, SOA seemed like THE DEFINITIVE arcade games came out at that time. Then after 2010 or so, the normal releases started to be SOA worthy. Now, with this year... Retro City Rampage, Skulls of the Shogun, Doule Dragon NEON, Awesomenauts, VF5FS, Spelunky, Dungeon Fighter Live, Castlestorm, Crimson Dragon... all these probably embody SOA more, for me, than a large amount of what we're seeing this year in SOA.

The bar has raised, and I'm thankful to SOA for showing Arcade games could be just as substantial as "full retail".

I would have LOVED to have seen a Saturn Bomberman full-budget Remake / Expansion in an SOA. That would be my kind of ideal SOA title...
 
Hybrid looks pretty neat.
Just watched this new trailer where they explain the World War system:
http://www.youtube.com/watch?v=SRcyeW3Zdyw

Hope the controls are fluid like other FPS console games.

Hybrid has been the sole game out of the SOA bunch that I really haven't looked much into, but that trailer is really selling me on it. I just hope it plays well too.


And in regards to past SOA's, my favorite will always be 2009. That's mainly just because of Trials HD and Shadow Complex. Now Shadow Complex is my favorite game available on the marketplace. 2008 was the most solid overall year though.
 
Some brief comments on Zuma's Revenge, now that I'm mostly through with it.

It's a good game, though I wish there were a few more levels to the Adventure mode, and a few more modes in general. The added modes on the side (Iron Frog, Boss Rush, Weekly Challenge) are not super compelling.

The colorblind mode is a life saver for me, and makes the game playable. I still have issues with a number of the power ups, which occlude the color and texture of the balls and cause some problems (black, grey and white all look the same when lit by certain power ups). Regardless, I've had a lot of fun working on levels and gathering up three coin performances on most of the levels; just got all spirits maxed out last night.

Two quibbles. First, in a game where time is a critical factor in score, why is there no timer visible in the UI? Unless I've blown the target time by a good margin, you can't tell how good you're doing until after the game. Related, there's no option to restart a level that I can find; you have to pause, exit, and then restart manually. Both minor issues, but worth noting.

I'm up to around 1,800 on the leaderboards; I'm thinking of trying to get into the top 1,000 and calling it a day with the game. Fun, but the lack of post-Adventure content hurts the longevity.

It was nice to have a solid puzzle game I can play; more colorblind modes, puzzle makers.

I enjoyed the game greatly, and especially at it's 800msp price.

Thanks. It's a cross of traditional and segmented animation. The protogonist is fully animated (I actually spend most of the memory of the 360 on him alone). I'm hoping to put some nice artwork-in-progress of the whole process into a post-mortem.

And yes, it's a Metroidvania. C: Order of Ecclesia is the best example... Metroid'ish regions tied together by a world map. That's sort of my favorite style of the genre.

I've got a nerd tech question for you. What is the game's native resolution and is it 60fps?
 

-GJ-

Member
Thanks. It's a cross of traditional and segmented animation. The protogonist is fully animated (I actually spend most of the memory of the 360 on him alone). I'm hoping to put some nice artwork-in-progress of the whole process into a post-mortem.

And yes, it's a Metroidvania. C: Order of Ecclesia is the best example... Metroid'ish regions tied together by a world map. That's sort of my favorite style of the genre.

Thanks for the answers :). Can't wait to play it and to see all the animations. I hope there's lots of backtracking in the game. Going to write a review about it for a Dutch site I write for as soon as I get my hands on it. Looks like it's going to be the best game in the SoA this year.
 

Decado

Member
OK...am I missing something with Castle Crashers? I enjoyed it, but it didn't seem particularly deep and money was useless (the stores in that game were probably the worst in any video game I've played...don't think my friend and I bought a single weapon during the entire game).
 

Noogy

Member
OK...am I missing something with Castle Crashers? I enjoyed it, but it didn't seem particularly deep and money was useless (the stores in that game were probably the worst in any video game I've played...don't think my friend and I bought a single weapon during the entire game).

For me CC was all about the grind. I dunno, you give me a brawler like that with any hint of stat building and I'm sort of hooked. And it looks pretty.
 
Man, I thought Bastion was terribly overrated. Pretty presentation but the game underneath was lacking. Shadow Complex has been my fave SOA title, followed by Splosion Man. Just love that traditional 2D stuff. Wouldn't be possible today without digital distribution.
 

Lima

Member
Hybrid has three problems

1. It will not sell that much to begin with so you only have a small community
2. It will die fairly quickly like any other arcade mp shooter
3. It will be full of boosters going for the stupid prestige achievement


Yeah I'll pass even if it is a good game.
 

-GJ-

Member
Here's my review of Deadlight. It was my first review in a while since I was very busy with my graduation. It's written in Dutch, but here's my verdict in English.

Deadlight is a fantastic platformgame for fans of zombiegames in general or games with a great atmosphere. Are you looking for something with a zombiestory that's not just there for the sake of having a story, but that's actually good, you'd rather spend your Microsoft Points on Telltale's The Walking Dead.

I gave it a 7/10

http://gamersdag.nl/home/reviews/4570-review-deadlight
 

Feindflug

Member
I would play the game first. Personally I think Toy Soldiers is about as bad as tower defence gets so it's a definite no on the DLC, but if you like it then it's obviously more levels, more achievements. There are three levels in each pack and it's very "much more of the same" so if you enjoy the main game, you'll have no issues with the DLC.

I guess you're right, I'll play the campaign first and if I want more I'll get it. :)

Now about Dust, it simply looks gorgeous...also the 60fps confirmation is awesome, we need more 60fps 2D games - I'm looking at you Twisted Pixel.
 

Wessiej

Member
Here's my review of Deadlight. It was my first review in a while since I was very busy with my graduation. It's written in Dutch, but here's my verdict in English.

Deadlight is a fantastic platformgame for fans of zombiegames in general or games with a great atmosphere. Are you looking for something with a zombiestory that's not just there for the sake of having a story, but that's actually good, you'd rather spend your Microsoft Points on Telltale's The Walking Dead.

I gave it a 7/10

http://gamersdag.nl/home/reviews/4570-review-deadlight

noooooooo not ivo triepels.

Oh thank god.
 

Jackson

Member
Hehe yeah, no pressure ... hold me.

I've been in SF last few days promoting Hybrid, so I missed this. But anyway... there isn't any pressure! The games are already out, nothing you can do now will alter the review scores, fan reaction or sales. So just sit back and relax and be proud you shipped a game. That's a very hard task in and of itself.

Cool. That 60fps bar is always hard to achieve, which is why so few games do these days.

Extremely hard. Noogy should be proud. We're running 60FPS at 720p and it took nearly a year of code, art and design to get the Source engine to play nice. Very few games have done it and now I know why. lol

Hybrid has three problems

1. It will not sell that much to begin with so you only have a small community
2. It will die fairly quickly like any other arcade mp shooter
3. It will be full of boosters going for the stupid prestige achievement


Yeah I'll pass even if it is a good game.

1. Please tell me what arbitrary reason you have to come to the conclusion that it "will not sell that much to begin with"? Maybe you should be an industry analyst with that crystal ball of yours.

2. This is true, no one plays BF1943, Breach, Gotham City Imposters, Section 8: Prejudice or MNC anymore. Oh wait, go log in to any of those games right now and note how there's still people playing them... Weird huh?

3. So which is it? Is the game is full of boosters or does it have a small, dead community shortly after launch? OK forget that, let's talk about the boosting itself. Do you know anything about Hybrid at all? Do you know how boosters will get the Top Dog achievement? No you don't. You can't, because you haven't played the release version of Hybrid. Well then, I'll tell you. They'll get it by playing a lot. That's it.

You can't cheat to boost in Hybrid. You can't play against your friends on the opposite faction. If you quit out of a match early you'll get zero XP. You can't spawn camp because the game has moving spawns. You can't AFK, you'll get kicked.

Do you even know how long it takes to get Top Dog? Since you've never achieved it, you don't. So I suggest you take your uninformed speculation elsewhere. Thanks.
 

Card Boy

Banned
2. This is true, no one plays BF1943, Breach, Gotham City Imposters, Section 8: Prejudice or MNC anymore. Oh wait, go log in to any of those games right now and note how there's still people playing them... Weird huh?

With all due respect 'Jeremiah' half those are dead online
 

SapientWolf

Trucker Sexologist
Hybrid has three problems

1. It will not sell that much to begin with so you only have a small community
2. It will die fairly quickly like any other arcade mp shooter

3. It will be full of boosters going for the stupid prestige achievement


Yeah I'll pass even if it is a good game.
I wouldn't bet on that. MNC sold around 500k and I think Hybrid is a better game.

As far as I know, there are only two 60fps multiplayer shooter franchises on the consoles. CoD and now Hybrid.
 

Jackson

Member
With all due respect 'Jeremiah' half those are dead online

Well how do you define "dead"? I define it by "can't find a game to play".

I played Section 8: Prejudice and Breach last week online, with players. I played MNC a while back and it still had players.

Gotham City Impostors has tons of players right now. Tonight. Like... this second. The other games I listed are years old and are still going strong. If you're paying $15 and a game has a small community after a couple years I think the money was well spent.

EDIT: I just loaded up BF1943 on my Xbox, a game that came out in July 2009 at 1am PST on a Wednesday and got into a 8v8 game within seconds. So which half is the dead half again?
 

Card Boy

Banned
Well how do you define "dead"? I define it by "can't find a game to play".

I played Section 8: Prejudice and Breach last week online, with players. I played MNC a while back and it still had players.

Gotham City Impostors has tons of players right now. Tonight. Like... this second. The other games I listed are years old and are still going strong. If you're paying $15 and a game has a small community after a couple years I think the money was well spent.

EDIT: I just loaded up BF1943 on my Xbox, a game that came out in July 2009 at 1am PST and got into a game. So which half is the dead half again?

But you're talking about America Gaf. Those games with the exception of BF1943 are dead in my region. You have peaked my intrest on MNC on XBLA, loved it on PC but there is literally likea dozen people on at any time on US Servers. I will get the trial on it.
 

Jackson

Member
But you're talking about America Gaf. Those games with the exception of BF1943 are dead in my region. You have peaked my intrest on MNC on XBLA, loved it on PC but there is literally likea dozen people on at any time on US Servers. I will get the trial on it.

Well there's SMNC on PC, so maybe people are playing that over MNC since SMNC doesn't exist on XBLA?

I can't speak for other regions and other games, but Hybrid doesn't make region distinctions. Everyone plays with everyone and tries to match the best latency (among a million other things) together. So if no one is in your region, you'll play in another region. And the cool thing about Hybrid's combat system is we could do a lot of network prediction handling in a different way so high latency and packet loss doesn't affect the game nearly as much as other games. Also Hybrid was purposely made 3v3, not 10v10. Maps are very small and Drones (kill streak bots) flesh out the maps, so finding people shouldn't be an issue.


As far as I know, there are only two 60fps multiplayer shooter franchises on the consoles. CoD and now Hybrid.
Ya, AFAIK as well it's just us and CoD. Could be wrong though...
 

Card Boy

Banned
Just on Hybrid Jackson

- Will there be Daily/Weekly challenges? (like Halo: Reach/Black Ops)
- Can we bring a couch buddy online (provided they are on the same team)? If not, then will you consider it?
- Do you have to own Minecraft to get the Creeper helmet?
- How extensive is the clan system outside clan tags?
- How customizable/mappable are the buttons?
- Any Rewards? (like Gamerpics/Avatar Rewards)
- How many maps?
- How many guns?
- Any melee weapons?

My Concerns.

* Paid DLC maps. I feel this splits the community unless you have COD like numbers to back it up.

I feel my first two questions can extend the life out of any game.
 

Jackson

Member
I have a question, Jackson.

I am spectacularly bad at FPS games and their ilk. Is there anything in Hybrid for me?

Well, it depends why you're bad at them. The simplified control scheme makes picking up a game like Hybrid easier than CoD, but the game is very fast paced (again due to the controls). Way faster than the Gears of War series. The learning curve does impact all players though. So it makes the playing field a bit more level for newbies.

We give an hour of game time free in the trial, that's like 10-15 matches before you have to pay. So, try it out! There's zero reason not to try it for yourself

Just on Hybrid Jackson

- Will there be Daily/Weekly challenges? (like Halo: Reach/Black Ops) - Well there's a giant meta game on the world map that takes about 2 weeks to complete with base you rank up in and tons of missions you can do any time.
- Can we bring a couch buddy online (provided they are on the same team)? If not, then will you consider it? - It was 60FPS or Split-screen, we had time to do 1, we chose 60FPS. There's no local multiplayer either. (which helps force the community to play online together.
- Do you have to own Minecraft to get the Creeper helmet?- No, the helmets free at level 20.
- How extensive is the clan system outside clan tags?- Just tags.
- How customizable/mappable are the buttons? - You can't map buttons, only swap schemes.
- Any Rewards? (like Gamerpics/Avatar Rewards) - Yes Avatar rewards.
- How many maps? - 10 maps, 6 different game modes.
- How many guns? - 20+ guns and 20ish abilities and 5 specializations.
- Any melee weapons? - No melee in the game at all.

My Concerns.

* Paid DLC maps. I feel this splits the community unless you have COD like numbers to back it up.

I wouldn't worry about paid DLC maps this far out, but MS policy requires 2 out of your 3 DLC to be paid. So 1st one can be free.

I feel my first two questions can extend the life out of any game.

My answers are in black above. :)


How long till it appears on the marketplace?

Well, launch is 8/8. So sometime between 2am and 5am PST then. MS does it, not us. So I can't tell you the exact time.
 

Card Boy

Banned
Well there's a giant meta game on the world map that takes about 2 weeks to complete with base you rank up in and tons of missions you can do any time.

I can accept missions. Sounds sort of like daily challenges.

It was 60FPS or Split-screen, we had time to do 1, we chose 60FPS. There's no local multiplayer either. (which helps force the community to play online together.

A shame about no co-op going into online, but 60FPS is music to my ears. I literally didn't know it was 60FPS, the Youtube vids don't do it justice.

No, the helmets free at level 20.

Exellent

Just tags.
You can't map buttons, only swap schemes.

Fair enough 99% of other console games don't offer other options either.

Yes Avatar rewards.
10 maps, 6 different game modes.
20+ guns and 20ish abilities and 5 specializations.

0367_r8lk.gif


No melee in the game at all.

0207_d54p.gif
 

Daigoro

Member
Holy shit new pinball tables finally?!

And WOW at the lack of enthusiasm for Deadlight. I thought people were excited for it (before the last few days anyways). No OT for it is really fucking sad...
 

aku:jiki

Member
I played Section 8: Prejudice and Breach last week online, with players. I played MNC a while back and it still had players.
I play both still, trying to complete achievements, and the reason Section 8 is still active is because there's a PC app that lets you run a dedicated server for it and some guy has left his on for years now. Without that, the game would be a lot more dead. Breach has the same few guys playing it all day every day, so that's why there's always a lobby up for it. My favorite is that one guy that always has his mic in and brags his ass off every time he gets a kill, like anyone cares about his KD ratio in fuckin' Breach. :lol

In my opinion, Lima's not entirely wrong about the state of MP shooters on XBLA. There are still a few people in each of them, but not enough to make them a fun and painless experience. It's pretty tiresome to try to slog through the achievements in Breach, since it can take like 30 minutes to get a match going and the few players in a given match are spread out all over the planet (making every match a boring lagfest). And, I mean, come on... there's a pretty obvious reason why Battlefield and a goddamn Batman game have a lot of players.
 
Guess what guys? Hybrid is a $15 game. Buy it expecting that it probably won't have a community like Call of Duty in a year.

Why are we even having this conversation again? It's a freaking $15 game. If you buy it and enjoy it for a few weeks, I'd say you got your money's worth, but maybe I just have realistic expectations or something.

I generally operate under the "a movie costs $10 these days philosophy", which means that if a $15 videogame kept me really entertained for even 10 hours, I feel like I got a really nice deal.

At minimum Hybrid will have an active community for a few months, and if it's really good it'll go on even longer. If that news tells you it's not worth your $15, well, I don't know what to tell you. You probably shouldn't be buying a lot of games then.
 

aku:jiki

Member
At minimum Hybrid will have an active community for a few months, and if it's really good it'll go on even longer. If that news tells you it's not worth your $15, well, I don't know what to tell you. You probably shouldn't be buying a lot of games then.
The fact that you're exaggerating the time frames is exactly what we're talking about. A full year? That's absurd for XBLA. Games like Breach weren't dead a year after their release, they died a few weeks after release! "Dead" as in you have to sit in a lobby and wait for upwards of 15 minutes to get a match going, and that match will be pretty laggy since the players are spread out across the planet. (Blacklight is actually the game that suffers the least from this, and I'm pretty convinced that it's because of the drop to 400pts. The developers of the other games should follow suit; Breach still being 1200pts is a fucking joke.)

By the way, not even Call of Duty can maintain an active community a year after release. There's only about 150k people online in MW3 right now, which is a pretty low number if you consider the amount of copies it sold. If not even the biggest franchise in gaming right now can retain players half a year after release, how the hell is Hybrid going to?

The problem, of course, boils down to the fact that the achievements seem to be asking way too much. Jackson already replied to me saying that they won't be so bad, so I'm hopeful, but a lot of other people aren't. And before we get into that conversation; people are allowed to care about achievements, dealwithit.gif.
 

Lima

Member
Well I think I have to explain what "online is dead" means to me.

See, yes you can boot up Battlefield 1943 right now and instantly get into a match (I know because I played it a couple weeks ago).

But you will mostly play against the same players all the time and most people that are still playing this game now are simply beasts. And when I get killed all the time right after spawning by a highly skilled pilot, well that is when the game is dead to me because right there it stops being fun for me.

You may be able to get into a different match you say, yeah that is true. Same thing applies though. It is just the same shit, different match.
 

Noogy

Member
FYI, for those interested in Deadlight, the timer in-game is inaccurate. Chatting with Tequila Works there is apparently a bug that is resetting it at some points. I'm not sure if it's a full reset or somehow resetting like, that particular minute or whatever, but it sounds complex.

I've been told that in the end it is basically running at only half speed, which in turn means the game is actually twice as long as the clock says. Just a heads up!
 
FYI, for those interested in Deadlight, the timer in-game is inaccurate. Chatting with Tequila Works there is apparently a bug that is resetting it at some points. I'm not sure if it's a full reset or somehow resetting like, that particular minute or whatever, but it sounds complex.

I've been told that in the end it is basically running at only half speed. Just a heads up!

The only problem I've seen with it is that when you die, the timer goes back to the time you were on at the last checkpoint, so it's as if you hadn't died at all. It certainly feels accurate aside from that.
 
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