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Nintendo Announces HarmoKnight (Gamefreak's eShop rhythm platformer)

This looks really fun and the overworld designs light my imagination. Good to know some new original eshop games are coming. The NSMB team should pay attention to that map design and learn a thing or two.
 
http://www.nintendo.co.jp/3ds/eshop/aq7j/story/index.html

Playable Characters:

Tempo: Being trained by Master Woodwin. Goes on an adventure to find the Harmo Night to save Harmonia from danger.

Laila: Uses her harp like a bow and arrow to shoot far off enemies. Female warrior of Harmonia.

Jinbei & Symbi (Monkey): Work together to defeat enemies.

Other Characters

Master Woodwin: A master warrior who has saved Harmonia before. Tempo's teacher.

Tappy: A tap dancing rabbit who accompnies Tempo on his jounrey.

Enemies
Noizido: Aliens who have come to destory the harmony of Harmonia using noise.

Story
In order to stop the Noizido and their noise, Tempo and Tappy head to the Royal Kingdom of Symphonia to deliver the Legendary Wand, a wand that can rid Harmonia of Noise, to a HarmoKnight, who are the only ones capable of using the wand.
 

mclem

Member
jJWqNrl2Pw7mj.png

Maybe it's just me, but there's something very old-fashioned about that artwork. I can't help but think it wouldn't look out of place on a Famicom cartridge.
 

hongcha

Member
This is a good example of a demo turning me off to a game I otherwise would have impluse-purchased on release. Rarely happens, but I just do not like this. The graphics are great, the music and sound effects are charming, the presentation is fantastic. I also really love the SMW-ish world map. But the stages are pretty blah and the boss fight was really frustrating. I'd press the buttons but couldn't time the shot properly to hit the boss. I tried it 10 times. It's really hard to tell when, during your swing, your stupid golf paddle weapon will strike a boss that's coming at you from the sky on an angle super fast. I've played lots of rhythm games and runners (on iOS). This one just doesn't jive with me.

Oh well. :(
 

zroid

Banned
This is a good example of a demo turning me off to a game I otherwise would have impluse-purchased on release. Rarely happens, but I just do not like this. The graphics are great, the music and sound effects are charming, the presentation is fantastic. I also really love the SMW-ish world map. But the stages are pretty blah and the boss fight was really frustrating. I'd press the buttons but couldn't time the shot properly to hit the boss. I tried it 10 times. It's really hard to tell when, during your swing, your stupid golf paddle weapon will strike a boss that's coming at you from the sky on an angle super fast. I've played lots of rhythm games and runners (on iOS). This one just doesn't jive with me.

Oh well. :(

Hmmm... that's too bad
 

Kouriozan

Member
I'd press the buttons but couldn't time the shot properly to hit the boss. I tried it 10 times.

Happen to me everytime when I don't play Space Channel 5 after some month. But you get the hang of it after a certain time.
It's very similar so I'm not worried about it.
 

HyperHip

Member
I need this game now, like right now. If the stages are as intense as that pokemon level, then this this will officially be my be digital crack. What are the chances of this getting a release out here?
 

Misguided

Banned
From Iwata Asks:


-Game was the idea of GF employee James Turner (UK), 3D Graphic artist and designer of Vanilux-line and Vullaby.
-Around 1.5 years between original idea and now.
-Produced by Pokemon game director, Masuda.
- Masuda comments on difficult of starting non-Pokemon projects at the company due to the focus on Pokemon games.
-Game spent first 6 months being developed as a side-scrolling DS game
- Originally only had one playable character, but added more to allow for more variety in play styles. Now has 3.
- Thought hard about including Pokemon music as it may break immersion.

...Seriously? Is it that hard for this company to make something that's not Pokemon?
 
I wonder if Game Freak will release an album for this game. They've done it with all of their Pokemon games. (Did they do it with Drill Dozer? If not, well, it makes more sense to have an album for a rhythm game.)

Bit Trip Runner clone?

Huh, this didn't cross my mind until now, you're right, except this game is centered around actual music, not "random" notes being played to one of several background pieces.
 

Ridley327

Member
I need this game now, like right now. If the stages are as intense as that pokemon level, then this this will officially be my be digital crack. What are the chances of this getting a release out here?

I imagine it's a matter of "when," not "if."
 
This seems like a good way for GF to familiarise themselves with the hardware before Pokemon 3D actually. Still can't believe people think it will use sprites...
 
...Seriously? Is it that hard for this company to make something that's not Pokemon?

It would be like a company that only makes beer trying to break into new markets every 8 years or so. Complete realignment of priority and staff, schedules for key members, allocation of funds. I bet it's a big change.
 

Misguided

Banned
It would be like a company that only makes beer trying to break into new markets every 8 years or so. Complete realignment of priority and staff, schedules for key members, allocation of funds. I bet it's a big change.

I just think it's sad. There's so much creative potential there that in my opinion feels like often it's being wasted.
 
I just think it's sad. There's so much creative potential there that in my opinion feels like often it's being wasted.

I'm guessing that they only develop and release the truly standout ideas since all of their extra-pokemon activities look stellar.

Drill Dozer alone was just... GAH! Awesome.
 
Oh my god a Pokémon song!!! Please make a Pokémon music game!!!

It has English voice acting :eek:

Awesome a Pokémon song in the demo too, the Black & White battle theme.
 

VOOK

We don't know why he keeps buying PAL, either.
I had that weird moire effect on the screen something bad :(

Normally it doesn't happen.

But it looks great on the screen, nice and bright and clear. Real cartoon like.
 

Leynos

Member
Having just replayed Drill Dozer this week (and being a big fan of Pulseman) I really hope that this comes to the US, however, I am leery of the $18 price tag.
 

Teknoman

Member
I really really like that art. Would be kinda cool if they made some sort of physical cart+box for club nintendo members. Day 1 whenever it hits NA though.
 

VOOK

We don't know why he keeps buying PAL, either.
Alrighty got another video, this one is the Pokemon level. I'm uploading my 'best' playthrough.. it's pretty crazy.
 
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