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4K Video Gaming is already here (Toshiba Video Demo )

def sim

Member
Herp.

I'm not against this in a holding back tech way. I'm against this because it's going to be a stupid business decision for all involved. It took YEARS and a federally mandated digital switch to make HD TV in a majority of houses.

No way will enough people think this is a big enough reason to switch again.

There's no reason to be against it, 4K is currently only for the enthusiast market or the absurdly rich. Nothing wrong with selling to an available audience.
 

Turok_TTZ

Member
I'm against 4K. why? becuz the majority of these demonstrations/tvs are actually sub 4k.
call me when they actually do 4k ala 4096x2160
 

Kaako

Felium Defensor
Keep pushing for higher resolutions. The sooner they make a shit ton of these TVs, the sooner the prices will might down, the sooner the public may adopt. I'm gonna wait a good while before I even consider it but I hope they keep pushing tech like this because I like it. That's all that really matter, really.
 

Anth0ny

Member
I actually appreciate 4K.

But I think I'll wait for a price drop. Hopefully by then some good games movies will be out.
 
For the average 42 in tv 4k is pretty much useless right? I would be interested in a 2k tv. The thought of how expensive game crearion would be at 4k is scaey.
 

apana

Member
4K is no big deal. Will I get it when $900 televisions can do 4K, sure why not? It is just going to be another nice thing to list off, not a major selling point.
 

Ryoku

Member
4k is great and all for what it brings (when the price becomes mainstream). However, as I've said in previous threads, I'd like to point out that if you sit ~5 feet or more away from your television (50", 1080p), you won't notice any extra pixels with a similar size 4k television. I do like that there is less of a need for anti-aliasing, though. Luckily, this will give rise to high pixel-density computer monitors, where pixel density is still an issue.
 

cakefoo

Member
Said this a few days ago, don't feel like saying it again to a new crowd of morons:

It's a myth that people with smaller TVs can't benefit from 4K.

On a 42" TV I could theoretically appreciate every single pixel of 4K by reclining my feet on my TV stand, putting me 32 inches away from the screen.

^ To get this viewing distance, I ticked "Solve for Distance," entered the aspect ratio (16:9 = 1.78), TV size, and 3840x2160 resolution into this calculator: http://bhtooefr.org/displaycalc.htm

The next big question then is how much better than 4K can we go? Not should, just can. If I can keep scooting closer and closer to my TV to resolve higher resolutions than 4K, I would have infinite room for higher resolutions. But that's just not practical. Eventually the screen will take up so much of your view that you start to develop eyestrain from looking around, and nausea from the distortion of being so close. For me the closest I can tolerate being to my 42" is 28 inches, which results in a viewing angle of 66 degrees.

^ To get the viewing angle, I input the distance and TV size into this calculator: http://myhometheater.homestead.com/viewingdistancecalculator.html


28" from a 42" TV nets me a visual acuity of about 4496x2525, as the max resolution I'll ever need on my 42" set, and that number will increase with smaller TVs as I'll be closer and see more sharply, and vice versa for larger TVs further away.

^ I got the resolution result by selecting the "Resolution" calculator, inputting an aspect ratio of 1.78, size of 42" and viewing distance of 28" into this calculator: http://bhtooefr.org/displaycalc.htm


So... 4496x2525 is the ultimate resolution? Well... actually... if you got an HMD, which can comfortably provide one with a 90 degree FOV, you would potentially need a 7000x4000 capable graphics card :O
 
The projectors for digital cinema are mostly 4K, and I don't believe I will have a TV screen as big as a theater screen anytime soon... Or maybe I should upgrade the resolution of my eyes.

I don't really see the point of 4K, except obviously for Sony, Toshiba, etc... (selling you TVs), but if it comes at an affordable price and becomes a standard, why not.
 
Herp.

I'm not against this in a holding back tech way. I'm against this because it's going to be a stupid business decision for all involved. It took YEARS and a federally mandated digital switch to make HD TV in a majority of houses.

No way will enough people think this is a big enough reason to switch again.

You honestly think Toshiba's trying to get people to buy these TVs in a mass-market scenario anytime in the near future?

Herp indeed.
 

BHK3

Banned
This is something that needs to be witnessed in person, I don't see a difference in the video but I'm sure being there it's a whole other story.
 
I'm always for the progression of technology. Would the leap be akin to say seeing blu-ray for the first time when you're used to DVD? That was impressive.

People are talking about this bump in resolution not really being noticeable, but I guess I'll ultimately let my eyes be the judge.
 
Did you even read what I linked? It's not as if the arguments you're making aren't being addressed at all. They are. for example:

I read this article when it first came out. I work with 4K, I know what 12 bit color is because thats what I shoot in. I'm not talking about color. I'm talking about ppi vs resolution, and those are not the same. You can see the difference in 4K compared to 1080.

I'm not arguing about what he said, I'm arguing about what you said.
 
The projectors for digital cinema are mostly 4K,

Actually, the large majority of digital projectors used in theaters are 2k.

I read this article when it first came out. I work with 4K, I know what 12 bit color is because thats what I shoot in. I'm not talking about color. I'm talking about ppi vs resolution, and those are not the same. You can see the difference in 4K compared to 1080.

I'm not arguing about what he said, I'm arguing about what you said.

Wait, did you read what I linked, or did you read the previous article written by that same author?

I know that you're an industry professional trained to photograph/edit/process imagery, and that you are a person who works frequently with hi-def imagery, and have trained your eyes to pick out details others would miss, to notice how light plays across an image the way others wouldn't even think to see, to discern minute differences in contrast, color, tone, hue, gradations and the like. You sit really close to monitors for extended periods of time a day, you study images non-stop, pictures are constantly flying past your face at high resolutions, in great detail, and this is what you do not just for fun, but for a living.

You are in a really, really small minority of people with the ability/skillset to even know WHAT to look for, much less the acuity to spot it when you see it. It's a pretty specialized gift you have, yes? Not everyone has that. In fact, the majority of people who consume visual media don't. A LARGE majority. An even larger majority don't watch 42" displays from 3 feet away while editing Hi-Def video all day. They watch it from 8-10ft away on that same 42" display.
 

xenist

Member
But resolution doesn't matter you guys!* It's all about the artstyle!

*Disclaimer: Resolution doesn't matter until consoles can output it. Then it matters.
 

Nilaul

Member
But resolution doesn't matter you guys!* It's all about the artstyle!

*Disclaimer: Resolution doesn't matter until consoles can output it. Then it matters.

Perhaps also when we will be replacing our biological eyes for superorior artifical 100k eyes.
 
Actually, the large majority of digital projectors used in theaters are 2k.



Wait, did you read what I linked, or did you read the previous article written by that same author?

I know that you're an industry professional trained to photograph/edit/process imagery, and that you are a person who works frequently with hi-def imagery, and have trained your eyes to pick out details others would miss, to notice how light plays across an image the way others wouldn't even think to see, to discern minute differences in contrast, color, tone, hue, gradations and the like. You sit really close to monitors for extended periods of time a day, you study images non-stop, pictures are constantly flying past your face at high resolutions, in great detail, and this is what you do not just for fun, but for a living.

You are in a really, really small minority of people with the ability/skillset to even know WHAT to look for, much less the acuity to spot it when you see it. It's a pretty specialized gift you have, yes? Not everyone has that. In fact, the majority of people who consume visual media don't. A LARGE majority. An even larger majority don't watch 42" displays from 3 feet away while editing Hi-Def video all day. They watch it from 8-10ft away on that same 42" display.

Not really. Quality is quality, you don't need to be an expert to see the difference. Even attendees with me not in the industry could see the difference when placed against a 1080p TV of the same size. And they are the average people you're talking about. 4K isn't stupid, it's the next step. Why hold it back?

And speaking to everyone, "there's no media for 4K TVs! There are no consoles that can run 4K at 60!" You're right, and it will stay that way if there are no televisions capable of displaying it. It's a two-way street. There is no reason to push technology back just because one part of it isn't ready to support the other. Understand that one leads to the other.
 

Razek

Banned
I find 2560x1600 to be the sweet spot in terms of diminishing returns:cost (I'm talking about a 24" monitor from 2 feet and the equivalent setups for televisions). Anything larger feels like a waste when there are other aspects that should be dealt with such as subpixel rainbow shimmering in LCD monitors.

When it comes to internal resolution however, the higher the better I always say!
 

SapientWolf

Trucker Sexologist
Exactly. People on smaller screens are appreciating resolutions well above 1080p. But for televisions and games.... Totally worthless.

Gamer logic!
You would need a projector to appreciate 4k in the living room, and modern PCs will have a hard time driving games at those resolutions. And even if they could, PC gamers would be better off downsampling on a smaller resolution monitor.
 
You would need a projector to appreciate 4k in the living room, and modern PCs will have a hard time driving games at those resolutions. And even if they could, PC gamers would be better off downsampling on a smaller resolution monitor.

looooooooooooooooooooool It's like technology will never improve enough to support it or something. End of the road guys. For some reason this guy thinks you need a projector.
 
Not really. Quality is quality, you don't need to be an expert to see the difference.

I didn't say you needed to be an expert. I said you're in a minority.

but so far as that goes, if you are an editor, or a cinematographer, you do have a pretty specialized skillset. I don't know why you'd argue that you don't.

Again - it's not a question of "holding things back." People are working on it. Companies are investing in it. The technology isn't being held back - it's getting made. That's how we're commenting on it.

I think the pushback comes with people questioning whether the cost of entry into this technology is actually worth the benefit it gives, and as evidenced by some of the people in this thread not even understanding that the majority of theatrical projection isn't even at levels these TVs could provide, the benefit doesn't seem to equal the potential cost of not only getting the panels produced/sold, but the cost of manufacturers pushing that many pixels/polygons, and developers having to create games that take advantage of that increased resolution.

When the cost of entry drops to 700 bucks for a 42" 4k TV, and a console that can display 4k can sell for 400, and games on whatever media format is used can output native 4k res? Then people will adopt regardless of whether they can actually discern a visual increase or not.
 

Nilaul

Member
I should buy a 4k 86inch tv and use it as a table. At a seated possistion while eating dinner, my head would be approx 40 cm away from the screen. At that distance I should easily be able to see the fabric of the cloth potrayed by the screen.
 
I didn't say you needed to be an expert. I said you're in a minority.

but so far as that goes, if you are an editor, or a cinematographer, you do have a pretty specialized skillset. I don't know why you'd argue that you don't.

Sure, to do skills that come with the job, but my eyes aren't anything special compared to the majority to see how good 4K resolution looks. And I wear glasses with a 6-years-too-old prescription.
 

Nilaul

Member
But the footage is much higher than 4K, that's what he's talking about. with 65mm film you can digitize up to 16K pretty easy. 12K is usually the norm.

Its needed there in Imax, I doubt its needed on a standard 37inch. In Imax you need these extreme high resolution so that the image won't look blurry on a very big screen and so that the 3D is top notch.
 
I don't think this will be of relevance for next gen systems; at least not for games.

Higher resolutions won't be relevant? What's going on in this thread? Is this a dream?

I'm not advocating 4K adoption anytime in the near future, but absolutely nobody can argue with a straight face that a higher resolution doesn't do anything for gaming. That's just objectively false.
 
Higher resolutions won't be relevant? What's going on in this thread? Is this a dream?

I'm not advocating 4K adoption anytime in the near future, but absolutely nobody can argue with a straight face that a higher resolution doesn't do anything for gaming. That's just objectively false.

One way it would help is that with a high density pixel display at 4K, developers wouldn't need to worry so much about aliasing, since the high resolution would mitigate a lot of it. And with a lower need for anti-aliasing, that's less work for the program to render, and aliasing takes up more resources to render than it would to display the game at a higher resolution.
 

onQ123

Member
2k is the way to go for average sized tv sets, and even that may be an over kill for your eyes.

2K isn't much different from 1080P & even on a monitor 27" you can see that there is a need for more than 1080P.


k.jpg
 

SapientWolf

Trucker Sexologist
looooooooooooooooooooool It's like technology will never improve enough to support it or something. End of the road guys. For some reason this guy thinks you need a projector.
Resolution is not the end all, be all in image quality. It's not even in the top 3 most important features for display technology. Even AV enthusiasts have problems telling 1080p from 720p in the living room. People just see bigger numbers and assume it must look better.

You would need an extreme viewing angle to get the full benefits of a 4k resolution. Like sitting a few feet away from a 200" screen.
 

Razek

Banned
Higher resolutions won't be relevant? What's going on in this thread? Is this a dream?

I'm not advocating 4K adoption anytime in the near future, but absolutely nobody can argue with a straight face that a higher resolution doesn't do anything for gaming. That's just objectively false.

I've never been personally able to tell the difference between a 1 to 1 native shot and the same shot unscaled to fit more pixels (assuming a good upscaler so it isn't all blurry). Seeing as most of the next game games will still be 720p with a few more 1080p games (if we are lucky), I don't really see the point for next gen consoles to support 4k games besides advancing technology for the sake of doing it.
 
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