chocolateTHUNDER
Neo Member
Man I wish they could of kept the multiplayer in Killzone.
It was really, really bad. The netcode was absolutely terrible. It honestly made SOCOM2's netcode look like Quake 3's.
I mean SOCOM had horrible hit detection issues, everyone knew that. But at least people didn't rubberband around in Socom for no reason (only if they had a bad connection) Killzone was very close to unplayable online. Very, very close.
So fucking close.