Wait, so this is going to be playable online or what does this mean?
it means it'll have a built-in online community with social tools; the game is still played at home, couch co-op or no co-op.
Wait, so this is going to be playable online or what does this mean?
Wasn't the overworld confirmed when it was unveiled?
Any word on online multiplayer?
Still, it looks pretty at least. If the system is $250 or less, I might buy it.
Yeah, it looked to be going down the SMW route with the map from the first screenshots. But it's nice to be confirmed, especially multiple paths and hopefully all the hidden levels that entails.
Wait, so this is going to be playable online or what does this mean?
JUST PLEASE DENOTE THE LEVELS WITH SECRET EXITS THIS TIME, OH GOD
There are screenshots yet?
Wasn't red dots on SMW ones with secret exits and yellow normal?
It's been a while.
Wasn't red dots on SMW ones with secret exits and yellow normal?
It's been a while.
Honestly, I think they should have called it New Super Mario World.
It's semantics, its purely marketing, but it would have differentiated it from NSMB 2 and maybe combated some of the NSMB backlash.
Also, it sounds AWESOME.
Yes it was, but in NSMB2 there isn't any marker. And the position of where the secret levels are can lead to confusion. I spent quite a bit of time on a couple of levels that didn't had secret exits looking for them, lol.
Yeah, they didn't do that in the previous NSMBs. It got really frustrating at times
Honestly, I think they should have called it New Super Mario World.
It's semantics, its purely marketing, but it would have differentiated it from NSMB 2 and maybe combated some of the NSMB backlash.
Also, it sounds AWESOME.
They should have changed the art style and made the music inspired by SMW in that case. As it is now, I'm not seeing anything similar about this game compared to SMW other than the world map. Otherwise it looks and sounds just like any other NSMB game.
Hell, do we know if this game will have even a fraction of the secrets SMW had?
ThanksThe site where you go to for Nintendo has them!
Don't see one where my favorite stage from trailers fits in yet...
http://youtu.be/K4pJnV5OxPI?hd=1&t=43s
I wonder if it is an unrevealed world, a haunted house, or maybe in the Forest of Illusion area...
Hopefully there are a couple of more worlds that they aren't showing off that are really original.
Edit: If you haven't seen this stage before, it looks better in motion, which is why the link is there.
Metroïd requiring Montion+ is great. I assume the Zelda game requires it too.
That means M+ is the default wiimote controller on Wii U, it will either be packed in in the console, or bundled with Nintendo Land.
Bodes well for future motion+ support
Also, the miiverse competitive feature in Balloon Fight got me. Applied like this, this social feature is awesome, just what I wanted to see.
All Wii accessories work with Wii U. That said, it wouldn't surprise me in the least if Nintendo standardized Motion+ for U software, leaving regular Wiimotes for just backwards compatibility.Metroid Blast doesn't require WM+, NintendoLand as a whole requires it. Also, the article specifically mentions that regular Wiimotes work with the Wii U as well.
That means M+ is the default wiimote controller on Wii U, it will either be packed in in the console, or bundled with Nintendo Land.
Uuhh, no. The GamePad is the default controller. The one that comes with the console. The WHOLE REASON this console even exist.
Never noticed the Bowser face in the background until nowDon't see one where my favorite stage from trailers fits in yet...
http://youtu.be/K4pJnV5OxPI?hd=1&t=43s
I wonder if it is an unrevealed world, a haunted house, or maybe in the Forest of Illusion area...
Hopefully there are a couple of more worlds that they aren't showing off that are really original.
Edit: If you haven't seen this stage before, it looks better in motion, which is why the link is there.
he's saying M+ is the default wiimote controller
Key word was "wiimote" default controller. Obviously I agree with what you said.Uuhh, no. The GamePad is the default controller. The one that comes with the console. The WHOLE REASON this console even exist.
It isn't the bar was needed at Nintendos German Post-E3-Event.
Barf! Inferior pointing to Pikmin 1-2 it is then.The bar was needed in Skyward Sword too. From what we've heard, Pikmin 3 uses Motion+ pointing again.
Barf! Inferior pointing to Pikmin 1-2 it is then.
Skyward Sword only used the sensor bar for calibration iirc.
I'm probably alone in this, but I waaaaayyyy prefer gyro pointing to IR. I get really annoyed at having to always keep the remote pointed at the TV, and it's more frustrating when it veers slightly offtarget and everything goes haywire.
Gyro lets you calibrate to your own preference, it's a lot better to me at least.
I'm probably alone in this, but I waaaaayyyy prefer gyro pointing to IR. I get really annoyed at having to always keep the remote pointed at the TV, and it's more frustrating when it veers slightly offtarget and everything goes haywire.
Gyro lets you calibrate to your own preference, it's a lot better to me at least.
Those problems aren't solved by Motion+ as it still uses the sensor bar for recentering. Thus if you point at another light source, the pointer still recenters to this light source and all is off-target. Also, you need much larger movements and it's not as precise as direct pointing.
I never noticed any of that... also I don't think I used the sensor bar to calibrate, I just pointed the wiimote wherever it was comfortable and bam. Either I'm very lucky, or something is amiss!
All Wii accessories work with Wii U. That said, it wouldn't surprise me in the least if Nintendo standardized Motion+ for U software, leaving regular Wiimotes for just backwards compatibility.
Does anyone know if the Flying Squirrel suit can be used for actual flying, or should I just assume it's used for only gliding considering its name?
Does anyone know if the Flying Squirrel suit can be used for actual flying, or should I just assume it's used for only gliding considering its name?
Jut gliding and clinging I believe. IIRC there is also a kind of double jump is has, or something.
Wish they'd introduced it in 3D Land instead of altering how the Tanooki Suit worked.
Really does puzzle me why people are hyped for this Mario. I just can't get behind the art style, awful lifeless style. Would it kill Nintendo to add a new enemy type? There seems zero personality, zero innovation and takes far too much from yesteryear. COD gets crap from being the same game, so should this
Really does puzzle me why people are hyped for this Mario. I just can't get behind the art style, awful lifeless style. Would it kill Nintendo to add a new enemy type? There seems zero personality, zero innovation and takes far too much from yesteryear. COD gets crap from being the same game, so should this
Wait, so this is going to be playable online or what does this mean?
We don't know if there is online multiplayer or not, but there is some kind of achievement type feature shown in a video where it tells you that someone on miiverse beat a level in under 100 seconds.
I hope you can turn this off the first time you play through it. It sounds like a really cool feature once you beat it, but the first time I play the game I really don't want this to ruin the immersion for me.
The NSMB series gets a ton of crap on gaf for being retreads. Just because a few people in this thread are excited for NSMBU doesn't mean the majority opinion has changed. In fact I'm pretty sure the overwhelming opinion on gaf is that the NSMB series has gotten stale especially once you factor in people who don't actually play the games and just criticize them based on the visuals and music.Really does puzzle me why people are hyped for this Mario. I just can't get behind the art style, awful lifeless style. Would it kill Nintendo to add a new enemy type? There seems zero personality, zero innovation and takes far too much from yesteryear. COD gets crap from being the same game, so should this