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PS4 Rumors , APU code named 'Liverpool' Radeon HD 7970 GPU Steamroller CPU 16GB Flash

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Sid

Member
To me these are more important than a bunch of effects. I turn the effects down on my PC to keep 1080p and 60FPS. When that doesn't work anymore I upgrade lol.

These rumored video chip sets have to be able to do 1080p and 60fps....If they cant hit that benchmark they can shove them up their ass and I will go PC only. Usually the games that struggle to hit these benchmarks on any half decent PC are unoptimized. That shouldn't be the case with a console.
It's not about the hardware but more about how much devs push it.
 

thuway

Member
From the Xbox thread -
I just got messaged this. I haven't laugh so hard in a long time. 4.2 Teraflops? Really?

http://pastebin.com/N8rXsnxr

there are too many false prophets. i've posted before, but this time i should update u all on what the story is today

consensus runs that durango will be better media machine and family device. ms banking on casual focus with hardcore hardware. consumers should rent movies, watch sports games, and download music all using Windows 8. os on Durango is supposedly going to be something else. all content bought on xbox will synch with pc's windows 8 store.

consensus runs that Orbis will be the better gaming machine. cross game chat is being thrown in, but memory is trying to be reserved for items like cross game videochat. egineers in Japan are slow on OS work and currently there is no clear vision of OS. raw specs on the machine are something else. might be 2X orbis

Durango

AMD jaguar
6 GB unified RAM. don't ask me which. approximately 2 and a half gb will be allocated to the OS and Kinnect, 64 mb esram
GPU AMD 7850 performance in a 8750 body (underclocked slightly) but performance should equal
2.1 teraflops

Bluray drive, nothing out of the ordinary 50 GB from what I've heard
Fall 2013 early 2014
$499 with kinnect and free 30 day xbox live (yes they are renaming it for next-gen, expect price increase)
Will have bc

durango will differentiate itself w/ media capabilities. talk of wireless streaming to other devices, asynchronous game play w/ windows phone 8, and ways 2 manipulate + interact with content. Kinnect is the other wildcard. MS wants kinnect to replace remote control for tv.



Orbis- original Orbis had 2 GB of GDDR5, plans have changed, launch of the system has delayed till Fall 2014. sony's version of next-gen requires them to wait till parts get cheaper.

AMD cpu
6 GB Unified RAM. being told technology for RAM is currently n/a. new tech might not be available in 2014, if so plans to downgrade to 4 GB. 1gb / 512mb will go to the OS.
AMD 8870 performance in a 9770 form. 9000 series card since it will be cooler and smaller. 4.2 teraflops
Bluray drive, nothing out of the ordinary. same 50gb disc.
Strong focus on 3D and 4k content.
$449 base with $499 Premium
no bc

interesting tidbit, developer's asked to make all games with 3d modes. sony is aiming for pure gaming machine. OS very disappointing. feels weak compared to durango. no news on third Playstation Eye. controller is still the old Playstation controller. Japan doesn't think it needs changing.

specs look fantastic. sony first parties are asking for better communication between players in os. cross game invites/chat/etc.
 

RoboPlato

I'd be in the dick
4.2 Tflops? LOL. No fucking way we see anything over 2.5 and even that's a longshot.

Also Fall 2014? I don't see later than March 2014 happening.
 

thuway

Member
4.2 Tflops? LOL. No fucking way we see anything over 2.5 and even that's a longshot.

Also Fall 2014? I don't see later than March 2014 happening.

The specs make sense and are plausible. The CPU being empty is wierd. If Sony waits for 9000 series cards things could get awesome, but I am concerned about the fail of an OS, no BC, and no changes to dualshock :(.
 
Would love PS4 to have those specs but we all know that not happening .
Still depending on when sony bring out there console the specs could get a little better .
 

DieH@rd

Banned
Just gimme console with 2T+ of GPU power [it doesn't have to be lot more than that] and Uncharted 4. That will be enough for me.

9000 series can happen only if they delay it to late 2014. Which is not a good move.
 

GopherD

Member
The specs make sense and are plausible. The CPU being empty is wierd. If Sony waits for 9000 series cards things could get awesome, but I am concerned about the fail of an OS, no BC, and no changes to dualshock :(.
If the system isn't launching until fall 2014then there is plenty of time for OS work. Also, design work for the controller would also not be a high priority right now.

I can tell you that a dev I know is saying that sony is pushing mandatory 60fps in dev houses currently being lined up for launch. I thought that really strange, but if they are pushing mandatory 3d, then this makes sense.
 

Goodlife

Member
I bet Nintendo are crossing everything that these rumours are true and the the PS4/720 aren't coming out till 2014/15.

2/3 years on their own, they'll be laughing all the way to the bank.
 

DieH@rd

Banned
If the system isn't launching until fall 2014then there is plenty of time for OS work. Also, design work for the controller would also not be a high priority right now.

I can tell you that a dev I know is saying that sony is pushing mandatory 60fps in dev houses currently being lined up for launch. I thought that really strange, but if they are pushing mandatory 3d, then this makes sense.

Mandatory 60fps 2D and 30fps 3D for 1st party titles? Im okay with that.
 

thuway

Member
If the system isn't launching until fall 2014then there is plenty of time for OS work. Also, design work for the controller would also not be a high priority right now.

I can tell you that a dev I know is saying that sony is pushing mandatory 60fps in dev houses currently being lined up for launch. I thought that really strange, but if they are pushing mandatory 3d, then this makes sense.

Can you ask your source if these specs have any sort of validity :-/. These are too delicious.
 

onQ123

Member
4.2 Tflops! I can't even begin to imagine what Uncharted , GT ,God of War & Kill Zone & 'MLB The Show' Devs could do with that much power in a console.

Hell LBP would look like the real world.
 

KageMaru

Member
4.2TFLOPs sounds believable, just like the 360 is 1TFLOP or the PS3 is 2TFLOPs =p

Joking aside, whoever believes these rumors are going to be sorely disappointed.
 
I'm guessing that rumor is poorly worded. I'm pretty sure it will be a sea islands GPU with some features and capabilities of the volcanic islands. This seems pretty common in the console space where a customized GPU will have some advancements not available in desktop GPUs at time of launch.
 

Hazaro

relies on auto-aim
4.2TFLOPs sounds believable, just like the 360 is 1TFLOP or the PS3 is 2TFLOPs =p

Joking aside, whoever believes these rumors are going to be sorely disappointed.
Just keep posting so someone from Sony relays the message we need a two 7970's of power in the PS4.

If it's still very engineer run we might get it :p
 

spwolf

Member
From the Xbox thread -
I just got messaged this. I haven't laugh so hard in a long time. 4.2 Teraflops? Really?

http://pastebin.com/N8rXsnxr

i find it funny when people claim ps4 is pure gaming while 720 is multimedia console ... it makes no sense at all since ps3 is multimedia console already. together with 2.5 GB reserved for OS, because "it will be dvr" means one thing - they have no clue about what they are talking about.
 

Binabik15

Member
On one hand I want PS4/Xbox720 to be massive upgrades to counter the "longer generation cycle" and so that the level multi-plat games will be limited to will be reasonably high, but on the other middle to late 2014 is too late IMO.


A fighting game made for such hardware should be pretty hnnnngh worthy, and devs like Naughty Dog will certainly blow me away.
 

onQ123

Member
4.2TFLOPs sounds believable, just like the 360 is 1TFLOP or the PS3 is 2TFLOPs =p

Joking aside, whoever believes these rumors are going to be sorely disappointed.


These rumors only sound over the top because people was all set for PS4 & Xbox 3 to take a Wii like approach & not the normal Next-Gen jump.


around 4.2TFLOPs is what we would be getting from a PS2 to PS3 Generational Jump in power.
 

thuway

Member
I just hope this rumour is true thats all guys :-/. Can't blame a guy for 'dreaming'. I can wait til 2014 if that means more 60 fps games.

These rumors only sound over the top because people was all set for PS4 & Xbox 3 to take a Wii like approach & not the normal Next-Gen jump.


around 4.2TFLOPs is what we would be getting from a PS2 to PS3 Generational Jump in power.

I agree but I don't think MS is going with a 2.2 Teraflop system either. I think they will be closer to 4 than we expect.
 

KageMaru

Member
Not that I have seen and no power readings either. I was just informed that my PS3 4K will arrive this Friday, I'll have a power reading posted within an hour of it's arrival.

From ekim http://www.geekwire.com/2012/microso...ance-hardware/

My guess and the article authors guess is increased security in advance of Xbox 720 Beta machines which will have the final chipset. Security via the ARM A5 Trustzone processor, Dashboard and third party applications will be worked on when they have the final chipset.

Since we have "Leaks" that the core Silicon is identical with the PS4, Sony should be doing the same. A Few ?hundred? TEST & Beta Developer wafers will have been produced in advance (NOW) of the first mass production run (10,000?) to happen starting Dec 2012 if it's to be sold Christmas season 2013. Even if DDR4 is in sample quantity now that should not impact limited Beta Platform production.

Have you put any thought to my last question to you?

These rumors only sound over the top because people was all set for PS4 & Xbox 3 to take a Wii like approach & not the normal Next-Gen jump.


around 4.2TFLOPs is what we would be getting from a PS2 to PS3 Generational Jump in power.

I never expected the PS720 to take the Wii approach, never made any sense to me, but these quotes still either sound over the top or bullspecs much like the figures I mentioned for the 360 and PS3. IF MS or Sony do try to pass these systems off as having 4.2TFLOPs, I don't expect them to be programmable flops.

Running that kind of power would be costly, cooling that kind of power would be costly, and I don't think either MS or Sony are willing to lose billions and billions on their next system.

Would love for it to be true, but I don't see it happening.
 

onQ123

Member
I just hope this rumour is true thats all guys :-/. Can't blame a guy for 'dreaming'. I can wait til 2014 if that means more 60 fps games.



I agree but I don't think MS is going with a 2.2 Teraflop system either. I think they will be closer to 4 than we expect.

I'm already in Dream Land!
 

sTeLioSco

Banned
so sony will make a powerful console and then waste the power on making 3d mode mandatory?
that's sony-crazy,so it might be true
 

McHuj

Member
I'm gonna assume dyslexia, and say he meant 2.4 Tflops which is believable and would make the 9770 over 7770 1.1GHz edition about a ~70% gain in performance. Which should be expected:
8770: 1.83Tflops = 7770 1.408 Tflops + 30% Gain
9770: 2.38Tflops = 8770 1.8 Tflops + 30% Gain

At 20nm, that's probably do able for a console, unfortunately, I don't see 20nm being available next year in large volumes.
 

mrklaw

MrArseFace
the only thing that makes the rumor sound true:

supposedly sony will make a powerful console and then waste the power on making 3d mode mandatory.....
that's sony-crazy,so it might be true

TBH thats not a big deal. 3D is only usable in 720p mode, so you could have 1080p/30 (or 60) for 2D mode and have roughly the same amount of detail in 720p/60 for 3D.

(technically you can run 1080p in 3D but you'd be limited to 24Hz which is probably too low for gaming)
 

AlStrong

Member
You can observe on PCs that the performance decrease with higher resolutions is linear (as long as you don't run out of memory) and rarely limited by ROPs count.
For examyple: From GTX 580 to GTX 680, ROPs decreased (48 -> 32) while the clocks did not rise by the same amount. If you look at benchmarks with high resolutions and/or SSAA, you will see that the performance advantage of the GTX 680 over the GTX 580 will stay the same.

Well, you're talking about ~8x raw fillrates for games designed around current console limitations, so it's not likely to be ROP limited (i.e. games now are pretty conservative with transparencies and overdraw. Shadow resolutions are also pretty poop). With MSAA enabled, PC cards are in an even better situation because they sport single cycle 4x sampling and much higher Z-rates (depth - shadows, overdraw).

32ROPs are probably going to be enough for a long while. The question is if they'll spend the transistors on more ROPs vs other features (ALUs, caches, rasterizers, TMUs etc). In 2005, 8 ROPs was half of the max that high end PCs were sporting. The standard ROP has fluctuated somewhat in capabilities since then (e.g. sampling rates, render target support, blending capabilities, floating point rates etc). Ultimately, they'll want to balance it with the target bandwidth being provided (and shared with texturing/filtering etc.)

32 ROPs may be a given for middle-end PC hardware, but I wouldn't necessarily assume it to be so for consoles given the conservative rumours (we know very little as it is anyway). 32ROPs@1GHz certainly makes more sense for >1080p resolutions or Multi-monitor resolutions that do demand such obscene fillrates (aside from raw math per pixel). There are probably better things to have given a more limited transistor & power budget vs a 200W+ GPU though.

----

Btw, while the GTX580 had 48 ROPs, it could still only handle/process 32 colour pixel (fragments) per clock. The extra ROPs did give extra Z-fill though, but again, games are hardly pushing things on that front at the moment. The 48-ROPs had to do with how they were tied to the memory controllers, so a 384-bit bus demanded more ROPs to be connected in HW. Since the rasterizers (four of them) could only handle 8 fragments/pixels per clock, you'd only get 32 pixels/clock (non-Z).

----

Even the texture rates are significantly higher for PC, and with texture resolutions not that much higher than console, the demand on filtering isn't going to be significant until you start raising quality settings on certain texture-heavy shaders, but still... we're not doing anything particularly heavy yet due to console considerations.


(Btw., RSX has 8 ROPs, clocked at 550 MHz.)

500MHz.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
The specs make sense and are plausible. The CPU being empty is wierd. If Sony waits for 9000 series cards things could get awesome, but I am concerned about the fail of an OS, no BC, and no changes to dualshock :(.

I'm a bit puzzled as to why you say these "make sense" and are "plausible."

It would be great to see this happen, but I'd like an explanation from you as to why these seem realistic in your opinion.
 

thuway

Member
I'm gonna assume dyslexia, and say he meant 2.4 Tflops which is believable and would make the 9770 over 7770 1.1GHz edition about a ~70% gain in performance. Which should be expected:
8770: 1.83Tflops = 7770 1.408 Tflops + 30% Gain
9770: 2.38Tflops = 8770 1.8 Tflops + 30% Gain

At 20nm, that's probably do able for a console, unfortunately, I don't see 20nm being available next year in large volumes.

The 8850 is rumored to be 3 teraflops.
The 8870 is rumored to be 4 teraflops.

Source: http://videocardz.com/34981/amd-radeon-hd-8870-and-hd-8850-specifiation-leaked

The specs seem plausible :), but GAF believes it not to be true :(. He does have a lot of other information we should consider. Specifically why 6 gb of RAM? Why no change in Dualshock? Why no BC?
 
Anyone think that end of 2014 as some are suggesting may be too late? That would still put it 2 years out from today... can anyone really imagine going 2 more E3's without a PS4? With how anemic console gaming has been sales wise in just the last year, to try and pull another 2 years out of it may be suicide for Sony.
 

thuway

Member
I'm a bit puzzled as to why you say these "make sense" and are "plausible."

It would be great to see this happen, but I'd like an explanation from you as to why these seem realistic in your opinion.

A. I'm dreaming

B. The 8870 is 4 teraflops at 160 watts. The switch to the 9000 series architecture could achieve the same performance with a lower wattage and a different series.

C. Samsung is leaving the GDDR5 market. GDDR5 is already hot and expensive, and will be even more expensive when Samsung leaves. (Links are provided in a earlier post in this thread).

Jeff_Rigby suggests 3D stacked RAM, which is why Sony is waiting for 2014. The pastebin suggests a 2014 PS4. 2014 meets the timetablefor 3D stacked DDR4 RAM in high quantities, the 9000 series AMD cards, and cheaper/cooler systems.
 

thuway

Member
Anyone think that end of 2014 as some are suggesting may be too late? That would still put it 2 years out from today... can anyone really imagine going 2 more E3's without a PS4? With how anemic console gaming has been sales wise in just the last year, to try and pull another 2 years out of it may be suicide for Sony.

Microsoft might not have any choice but to wait till 2014.
http://www.computerandvideogames.co...delay-xbox-720-launch-to-spring-2014-pachter/
 

mrklaw

MrArseFace
it would be painful to wait until 2014, but it looks like there is a confluence of technological forward steps that come together to create a big jump forward in power Vs watt and memory bandwidth that might make it sensible to wait, rather than force something out that'll be outdated more quickly.

If they do delay until 2014 I'll need to build a new gaming PC though to keep me sane.
 

thuway

Member
it would be painful to wait until 2014, but it looks like there is a confluence of technological forward steps that come together to create a big jump forward in power Vs watt and memory bandwidth that might make it sensible to wait, rather than force something out that'll be outdated more quickly.

If they do delay until 2014 I'll need to build a new gaming PC though to keep me sane.

Precisely. If only for the RAM alone, it sounds awesome. Both MS and Sony could make the jump to 6 gb of RAM if they wait for the 3D stacked ultra wide bus RAM to filter through. Jeff actually posted papers with timelines. DDR4 could replace GDDR5 in this case.

And if both Sony and MS jump to the 9000 series :), well we are in for delicious times ahead.
 

mrklaw

MrArseFace
if Samsung are pulling out of GDDR5, what are AMD/Nvidia going to do in their mid-high end cards that need gobs of bandwidth?
 

thuway

Member
if Samsung are pulling out of GDDR5, what are AMD/Nvidia going to do in their mid-high end cards that need gobs of bandwidth?

Who the fuck knows, but 3D Stacked looks like the only plausible long term economic solution to the problem. The 2.5D/3D RAM will allow cheaper RAM to perform at much faster levels since they are arranged in a way to increase performance and reduce complexity. Everyone keeps laughing at the suggestion that 2014 is the year, but even fucking Pachter agrees that 2014 might be the year.
 

DieH@rd

Banned
Late 2014 launch could bring better perf per watt and more memory, but MS cant wait for that. Their current exclusive offering for X360 is abyssmal [h4 for late 2012 and unwanted gears for early 2013]. They need new console.

Sony on the other hand has much more studios, and in 2013 we will see god of war, last of us and beyond. They can conceivably wait for 2014 if they really want.
 

McHuj

Member
if Samsung are pulling out of GDDR5, what are AMD/Nvidia going to do in their mid-high end cards that need gobs of bandwidth?

Stacked DDR4 could provide a lot more bandwidth (assuming it's manufacturable). Even though the actual rates might be smaller, through stacking you can achieve an effective very wide bus. The holy grail is stacked memory.
 

McHuj

Member
The 8850 is rumored to be 3 teraflops.
The 8870 is rumored to be 4 teraflops.

Source: http://videocardz.com/34981/amd-radeon-hd-8870-and-hd-8850-specifiation-leaked

The specs seem plausible :), but GAF believes it not to be true :(. He does have a lot of other information we should consider. Specifically why 6 gb of RAM? Why no change in Dualshock? Why no BC?

I saw that. I'm just not optimistic in those leaks. I think the 8xxx series will only be about 30% more powerful than the 7xxxx.

No BC because there won't be cell processor in it.
 

Averon

Member
I think Sony's timetable will be dictated by Microsoft's. If MS launch the new Xbox in Fall 2013, I can't see Sony giving them an entire year unchallenged. At the very latest I see the PS4 launching in Spring or early Summer 2014 if MS pulls off a fall 2013 launch. If the new Xbox slips into Q1 2014, then, yeah, I could see Sony launching the PS4 in early Fall of 2014.
 

DieH@rd

Banned
I think Sony's timetable will be dictated by Microsoft's. If MS launch the new Xbox in Fall 2013, I can't see Sony giving them an entire year unchallenged. At the very latest I see the PS4 launching in Spring or early Summer 2014 if MS pulls off a fall 2013 launch. If the new Xbox slips into Q1 2014, then, yeah, I could see Sony launching the PS4 in early Fall of 2014.

Except, if PS4 is trully 2x more powerful and able to showcase that power fast. Then delay would be somewhat justified.

PS3 launched 1 year later, and it took several years until visibly better games started appearing on it, and even then, those differences could not be easily spotted by general population.
 

StuBurns

Banned
Except, if PS4 is trully 2x more powerful. Then delay would be somewhat justified.

PS3 launched 1 year later, and it took several years until visibly better games started appearing on it, and even then, those differences could not be easily spotted by general population.
Hardly, Uncharted 1 looked better than any 360 game at the time, that was one year.
 
Well, you're talking about ~8x raw fillrates for games designed around current console limitations, so it's not likely to be ROP limited (i.e. games now are pretty conservative with transparencies and overdraw. Shadow resolutions are also pretty poop).

That's why I believe that rendering at 4K for Wipeout HD, which RSX (nearly) managed to do in 1080p and 60 fps, should be no problem on any half-decent PC graphics card or the PS4. Not saying that fillrate isn't important in general.


Okay. Wikipedia said 550 MHz, I believed that. Do you have a source?
 
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