Schrödinger's cat;43605199 said:
In fairness to Lauren Wainright, if the new Tomb Raider game is half as entertaining as the fallout from her ill-considered actions then I'd endorse it as much as she does. It deserves to score HNNGNGFNGNGNNNGGNGNG.5 / 10. Easily.
The child in me thinks:
Given as Lauren is attempting to go 'off the grid' in a bemusingly cack-handed fashion, there's a very strong temptation for a @Wainwrong fake Twitter to be created to maintain momentum.
The adult in me thinks:
Everybody makes mistakes. That's guaranteed. It's how you handle those mistakes that makes the difference.
Of course. And history has shown game journalists make the worst mistakes imaginable when it comes to correcting things. I remember Brian Ashcraft wrote a damning piece on Hironobu Sakaguchi, and how his new game was just stealing from Final Fantasy, especially with the cover artwork. The problem, and it's a big one:
the game was Pandora's Tower, a game he had no involvement in at all.
And what do people like Ashcraft do? Oh, they remove all mention of Sakaguchi and how he's stealing from Final Fantasy and correct the article, but make no mention whatsoever of what the original article intended. Shit, that happened this week too; someone wrote an article about how the Wii U advertisements featured Brad Pitt, but the Youtube video only had Brad Pitt in it because it was the end of the previous commercial. For such a silly mistake, the "journalist" could have taken the snaffu and mentioned that the article was corrected. Nope, just removal of Brad Pitt in the entire article, only to hide her correction in the comment section.
The only way people handle mistakes well is if they have journalistic integrity in the first place, and I would assume this thread has opened a beehive on the issue that we even argue if game journalism
has integrity.