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PS4 Rumors , APU code named 'Liverpool' Radeon HD 7970 GPU Steamroller CPU 16GB Flash

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Why consoles would need Eyefinity?
Why consoles would need AllDay tech?
Why consoles would need Catalyst?

Makes no sense at all...

Without Eyefinity, you can remove quite a nice amount of transitors insider the chip.

Eyefinity:

1) It's a DP interface that supports multiple monitors including the two LCD screens in a head mounted display as well as the TV all at the same time.
2) Or three possibly more monitors at the same time in any configuration.
3) Or a TV and the patented Xbox 720 peripheral room view at the same time.

AllDay tech is multiple power saving modes built in to the APU.

Catalyst is not needed.

I take it you like AMD Start Now Technology:. Best guess is the 16 gig nand memory is included in the APU. That confirms a few design features, 2.5D or 3D stacking is probably coming with those APUs.
 

Racer30

Member
Why consoles would need Eyefinity?
Why consoles would need AllDay tech?
Why consoles would need Catalyst?

Makes no sense at all...

Without Eyefinity, you can remove quite a nice amount of transitors insider the chip.


I`m glad its not some of you guys here in charge of PS4 :)

We would get two PS3 duct taped togheter, a 2x blu-ray drive and zero new features, with the slogan "as long as its cheap"!
 
But Two to tango was a tech demo, the PS3 stuff pre-rendered videos.
There were two versions of Two to Tango. One of them was real-time running on a nvidia card (I can't remember the exact model, but it was worse than NV2A in the Xbox). The other one was the prerendered video above.

Guess which one was used to promote the Xbox to the public.


All these companies have shown prerendered/concept videos at some point for different reasons.
 
PS4: new kits shipping now, AMD A10 used as base

Multiple sources have confirmed to VG247 today that a new version of the Orbis kit is now shipping to developers, and that it’s housed in a normal PC case.

There are to be four versions of the dev kit, we were told. A previous version was essentially just a graphics card. The version shipping now is a “modified PC,” and the third version, appearing in January, will be close to final spec. A final version will be delivered to developers “next summer”.

Some US developers attended a “disclosure meeting” at Sony’s offices this week, with a further meeting to take place in the coming weeks. The purpose of the meeting is for Sony to tell studios what the machine is designed to do, to detail hardware and to show a set of presentations.

Our source told us that Sony is only calling the machine Orbis, and is not using the words “PlayStation 4″ in these meetings at all.

Orbis, we were told today, is based on the AMD’s A10 APU series. An APU (Accelerated Processing Unit) is a combined CPU and GPU.

PS4′s APU was described today as a “derivative” of existing A10 hardware. The hardware is “based on A10 system and base platform”.

The “ultimate goal” for the hardware, we were told, is for it to be able to run 1080p60 games in 3D with “no problem,” to create a machine that’s powerful enough for “today and tomorrow’s market”.

The dev kits have “either 8Gb or 16Gb of RAM. Deduce from that what you will.”

The hardware is not being made in Japan, it was said.

When asked if PS4 will have an optical drive, specifically Blu-ray, our source responded: “Of course it has.” We’ve been told the hard drive will be 256Gb “as standard,” but it’s not clear if it’ll be a normal HDD or a solid state drive.

We were told that Sony’s aim with Orbis is to avoid problems involved in launching PS3 by creating something “very affordable” but that “isn’t a slouch”.

The machine has WiFi and Ethernet connectivity and HDMI out. Our source said the was “no difference” between PlayStation 3 and Orbis input/output.

The UI, however, has been revamped. It was said today that players will now be able to press the PS button mid-game and travel “anywhere” on the system. An example given was buying DLC from the PS Store mid-game then seamlessly returning to play.

“They’re trying to make it as fluid as possible,” our source said.

We were also told that the machine will be designed to accept system and product updates in the background, and that it’ll “always be in standby mode”. When you set the console up, we were told, you’ll be asked if you want to allow background downloads. You can, of course, disallow them.

No details have been given on the pad as yet. Confirmation is expected this month.

Orbis is expected to be announced at an event “just before E3″ next year.
"Our source said the was “no difference” between PlayStation 3 and Orbis input/output." Can't be true. No USB3, no Display Port multi-monitor or new HDMI standard supporting the same? No extended WIDE RF networking to support wireless head mounted glasses?

1080P 60Hz 3D is not a supported HDMI spec, 1080P 24hz 3D is.

Quite a few things wrong with the above.
 
1080p60 in 3D...sounds very good!
e4PGs.png
 
It would almost have to be....if its anything like the A10 today.

Well the "best" A10-5800K has a Northern Island HD 7660D GPU which is able to run COD Modern Warfare 3 at 30-45FPS (no AA/AF, min. details) at full HD but don't know if it pulls that off with 3D. Sounds a tad weak in my eyes and just with a slightly better price (that MS and Nintendo can surely always match) it doesn't convince me at all.
 
Base on A10 don't sound to bad if they willing to put the extra silicon in the gpu part .
Just remember this is for console there is allot you can change to suit your need for console .
 

Racer30

Member
Well the "best" A10-5800K has a Northern Island HD 7660D GPU which is able to run COD Modern Warfare 3 at 30-45FPS (no AA/AF, min. details) at full HD but don't know if it pulls that off with 3D. Sounds a tad weak in my eyes and just with a slightly better price (that MS and Nintendo can surely always match) it doesn't convince me at all.

Thats much to weak and wont cut it in tomorrows market.
 
PS4: new kits shipping now, AMD A10 used as base

"Our source said the was “no difference” between PlayStation 3 and Orbis input/output." Can't be true. No USB3, no Display Port multi-monitor or new HDMI standard supporting the same? No extended WIDE RF networking to support wireless head mounted glasses?

1080P 60Hz 3D is not a supported HDMI spec, 1080P 24hz 3D is.

Quite a few things wrong with the above.

Already posted. =P

http://www.neogaf.com/forum/showthread.php?t=498008

Also.. 60hz 1080p is available for both 1.3 and 1.4

Wwiqk.png
 
But not 1080p 60Hz 3D. I.e. 1080p 120Hz or 3840 x 2160 60Hz. Neither of these are supported in HDMI 1.4.

It would still be very capable of the "half res" 3D. Which at 1080p would look a lot better than what we currently have.

Anyway, HDMI 2.0 is being announced this year.

HDMI president Steve Venuti is speaking at "PlugFest" this year. It's Nov 11-16.
 
Well the "best" A10-5800K has a Northern Island HD 7660D GPU which is able to run COD Modern Warfare 3 at 30-45FPS (no AA/AF, min. details) at full HD but don't know if it pulls that off with 3D. Sounds a tad weak in my eyes and just with a slightly better price (that MS and Nintendo can surely always match) it doesn't convince me at all.

You realize Sony is not just going to take an off shelf A10-5800K and put it in a console? It's going to be heavily customized, and if they really going to go with 18CU in the apu( if vgleaks is accurate), that should be more than enough.

And how a A10-5800K is able to run mw3 is a irrelevant comparison. It's not in a closed system or optimized specifically to that apu.
 
As long as the "target render" fiasco dies in a fiery pit from this generation, it will be good.

Considering the talent of studios at the helm within Sony with the likes of Santa Monica, Guerrilla, Naughty Dog, PD, etc, at this point it would be horseshit and undermine real abilities of talented studio and tech to palm off to CGI companies to present "target renders" crap again.

Especially after being shown realtime demos from EPIC and Square Enix of next generation technology. It would just be laughable.
 

RoboPlato

I'd be in the dick
As long as the "target render" fiasco dies in a fiery pit from this generation, it will be good.

Considering the talent of studios at the helm within Sony with the likes of Santa Monica, Guerrilla, Naughty Dog, PD, etc, at this point it would be horseshit and undermine real abilities of talented studio and tech to palm off to CGI companies to present "target renders" crap again.

Especially after being shown realtime demos from EPIC and Square Enix of next generation technology. It would just be laughable.
This time we aren't getting reveals over a year before the consoles are out. It'll only be a few months going from E3 to launch so they'll definitely have real games to show.
 

RaijinFY

Member
You realize Sony is not just going to take an off shelf A10-5800K and put it in a console? It's going to be heavily customized, and if they really going to go with 18CU in the apu( if vgleaks is accurate), that should be more than enough.

And how a A10-5800K is able to run mw3 is a irrelevant comparison. It's not in a closed system or optimized specifically to that apu.

That's my hope, but those kind of leaks make me a little nervous i have to say...
 

Racer30

Member
What would that be? 10x in pure fillrate than now. 2.5x for 720 to 1080. 2x for 30 to 60fps. and 2x for 3d.

You make it sound impossible....I game right now (and have done so a year) on 1980x1200@80fps with 4xmsaa on my pc! (BF3)

A console is a close box and could probably do this with half of what I got in my pc! Its been close to 7 years since launch of last gen god damnit :D
 

Elios83

Member
Ideally I think that the system should have 10X the power of PS3, 4GB of RAM, new controller with touch pad/screen at 399$.
 

AzaK

Member
You make it sound impossible....I game right now (and have done so a year) on 1980x1200@80fps with 4xmsaa on my pc! (BF3)

A console is a close box and could probably do this with half of what I got in my pc! Its been close to 7 years since launch of last gen god damnit :D

How much did your PC cost BTW? :)
 

i-Lo

Member
Who says its without a discrete GPU?

The rumour in the other thread makes no mention of GPU. Add to that the A10 in its current form has a wattage rating 100W TDP one might assume that there may not be a discrete GPU depending upon how it's tweaked.

But I have no doubt, none at all, it'll be a APU-GPU set up. There'll be a Sea Island mid-range GPU. Both the APU and GPU will highly modified of course including underclocking, perhaps even removal of a few CUs and/or ROPs. It'll done in the pursuit of better yields and to contain the total system power requirement to around 210-220W at launch.
 
So if the final devkit is scheduled to hit next summer, we can pretty much pencil in a holiday 2013 launch, right?

I was really buying into the talk that they'd hold off until 2014 to milk the PS3 for one last holiday, too. I've never believed that the PS3 was in deep against the 360 because it was a year behind. It was in trouble because it was twice as much, not much better and had no killer apps while 360 had uprezzed Halo 2 + Gears by the time it hit.
 

i-Lo

Member
So if the final devkit is scheduled to hit next summer, we can pretty much pencil in a holiday 2013 launch, right?

I was really buying into the talk that they'd hold off until 2014 to milk the PS3 for one last holiday, too. I've never believed that the PS3 was in deep against the 360 because it was a year behind. It was in trouble because it was twice as much, not much better and had no killer apps while 360 had uprezzed Halo 2 + Gears by the time it hit.

I have around 20 games as my backlog. Don't think I'll be purchasing a PS4 before 2014.

I presume both MS and Sony want to make their consoles available during Q4 2012 prior to christmas for obvious reasons. That said, there is actually a good chance that we may see the release of PS4 during Q1 2014 if the production yield is either not sufficient or satisfactory to meet the demands next year.
 
How much did your PC cost BTW? :)

Also how much electricity does it use and how much heat does it create? Two more valid questions...

I hope this thing is revealed before E3 2013 like this says. Getting kind of impatient for this new pair of consoles. And as a bonus we get to see just how wrong jeff_rigby is! A win-win.

That may have been too pointed. But seriously, you're questioning validity over the lack of multiple Display Ports? Huh? Why does a console need that? You expect some pretty absurd features and technologies out of these consoles.
 

AzaK

Member
The rumour in the other thread makes no mention of GPU. Add to that the A10 in its current form has a wattage rating 100W TDP one might assume that there may not be a discrete GPU depending upon how it's tweaked.

But I have no doubt, none at all, it'll be a APU-GPU set up. There'll be a Sea Island mid-range GPU. Both the APU and GPU will highly modified of course including underclocking, perhaps even removal of a few CUs and/or ROPs. It'll done in the pursuit of better yields and to contain the total system power requirement to around 210-220W at launch.

TWO HUNDRED WATTS?!? <reaches for sunblock>
 
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