It's amazing how Declassified basically personifies everything that went wrong with Vita since launch.
In every way, it truly is the current marquee title for my favorite handheld and everything it represents. A damned shame.
It's amazing how Declassified basically personifies everything that went wrong with Vita since launch.
Sorry, I kind of skimmed your post the first time :S
The rumor surfaced in June. See posts #211 and #260 ... and the reactions :lol
http://www.neogaf.com/forum/showthread.php?t=479117
But I thought vita needed ORIGINAL/SEPARATE games. Now everyone wants ports again?
I can't believe Activision would allow such a POS would come out with the CoD title on it.
Because of this :
Sorry, I remembered wrong - obviously that doesn't mean it was a year PLUS Nihilistic's time on the game. More like a year minus their 5 months Still unbelivably short.
I can't believe Activision would allow such a POS would come out with the CoD title on it.
How long are the dev cycles for an average Vita (or portable) game? Is 5 months out of the ordinary?
I worked on a title published by Activision on PSP that was originally given to another developer before it was given to us. We got nothing from the other developer and made the game in about 4.5/5 months.
Mind you this wasn't a pillar franchise like Call of Duty, but this is completely normal practice for Activision on portable titles.
Wasn't Uncharted in development for like 2 years? We know Tearaway has been being worked for at least a year now. It seems like everyone except Sony has pretty quick schedules.
I'm saying this game doesn't even have a single player campaign.
Yeah, I would expect Sony developed games to have longer schedules. I don't know how the 5 month dev cycle for this game is really to be looked down on: Call of Duty games in general seem to have a quick turnaround.
Sweet Jesus.
Sorry, I kind of skimmed your post the first time :S
The rumor surfaced in June. See posts #211 and #260 ... and the reactions :lol
http://www.neogaf.com/forum/showthread.php?t=479117
Game still sucked.
Running an independent company is hard. If you aren't a Gearbox, you need to shore up whatever contracts you can get to stay afloat. CoD sounds like incredible opportunity for any dev.What's all this sympathy for the developer? It's not like they couldn't have decided NOT to make the game. They should be held just as accountable as the publisher.
Activision put out a shit game at a terrible price point, which was their prerogative, and they will move on from this just fine and so will the CoD franchise
Not really? There are separate teams working on new games so a new CoD game is not made in a year.
Which is exactly why making a deal like this for Sony was horrendously stupid. Even if this game does sell decently (or as decently as it can on that sized userbase) the word of mouth will be horrible.
Word of mouth probably will be horrible - for Vita. This will do nothing to the popularity of COD overall.
That's what I said =p
Which is exactly why making a deal like this for Sony was horrendously stupid. Even if this game does sell decently (or as decently as it can on that sized userbase) the word of mouth will be horrible.
Yeah but honestly don't ask people to pay $50 for that. The price is a killing point for this gamei thought that declassified was an alright game based on the post in its OT thread? which means that nihilistic did a good job and a dev hero by vita owners. do what you can with what your given as they say.
How long are the dev cycles for an average Vita (or portable) game? Is 5 months out of the ordinary?
i thought that declassified was an alright game based on the post in its OT thread? which means that nihilistic did a good job and a dev hero by vita owners. do what you can with what your given as they say.
The number of Vita-savvy developers that could feasibly work on a COD title is very small; Zipper would have been the only other choice, and that obviously wasn't going to happen once Sony shuttered them. Enter Nihilistic, who not only have experience working on the hardware, but they already had an engine in place that would suit the needs of a first person shooter.
CoD Vita brings new people into gaming confirmed.At least they spend a bit of their development budget on the Metacritic user review positive feedback campaign.
46 of the 85 written user reviews are reviews done by accounts that were specifically created for COD Blops Declassified.
(Just for context, other games hover around 10% single-review-accounts.)
Earlier I compiled a few of those. (There are more now. The positive one-review accounts accounted for more than 67% of all reviews at that point.)
These ONLY wrote user reviews for for Declassified on Metacritic:
i thought that declassified was an alright game based on the post in its OT thread? which means that nihilistic did a good job and a dev hero by vita owners. do what you can with what your given as they say.
Wasn't Uncharted in development for like 2 years? We know Tearaway has been being worked for at least a year now. It seems like everyone except Sony has pretty quick schedules.
How is it working under Activision? heard it was pretty horrible
And mind telling us what game?
Shocking news.
Amazing what Treyarch accomplished with CoD3 if that's true.
They have been for awhile, yeah.Must have been cheap to make then.
MW4 to have 42min SP campaign confirmed.Siliconera said:
The campaign was far inferior to Call of Duty 2. Can't comment on the MP, but SP is what matters to me.No, it didn't. It had some really good stuff back then. The campaign was shit, but that's on par with any other COD game anyway.
It was really neat that you could get a second local player to join you while you were in the middle of a multiplayer game. With most games nowadays it's way too clunky to get a guest player to join you.
At least they spend a bit of their development budget on the Metacritic user review positive feedback campaign.
46 of the 85 written user reviews are reviews done by accounts that were specifically created for COD Blops Declassified.
(Just for context, other games hover around 10% single-review-accounts.)
Earlier I compiled a few of those. (There are more now. The positive one-review accounts accounted for more than 67% of all reviews at that point.)
Shocking news.
Amazing what Treyarch accomplished with CoD3 if that's true.
I can't believe Activision would allow such a POS would come out with the CoD title on it.
How long are the dev cycles for an average Vita (or portable) game? Is 5 months out of the ordinary?
This game is $50! That's insane for a handheld game