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What are Nintendo's teams working on now

OryoN

Member
Monolith Soft already dropped a few tidbits concerning their goals for Wii U game development. Not much. Still, better than nothing and raises hype-level.


"Regarding their Wii U project... they did say that it will be a challenging game that will get people together, and that you can expect it to be both very flashy and addicting."


Inaba also stated:
I'd like to make an HD game that will wow the players. I want to show that Japan can still keep up with the USA when it comes to next gen technology.

http://www.siliconera.com/2012/12/1...t-looks-forward-to-jumping-into-the-next-gen/


Can't wait to see what these guys have brewing...
 

MrT-Tar

Member
Well done on the thread, it was really worth the read. Personally, I'm most excited to see Monolith's future work; I feel like it has been aged since we were first teased this image:

Monolith-Artwork-PC.jpg


I can't help feeling it shares a resemblance to the pre-rendered map screens of Baten Kaitos
 

Chrom

Junior Member
I'm looking at a transcript of the Japanese credits of Fire Emblem Awakening here, and yeah, it does seem like Red and SPD2 were involved. Should've known. Random fun fact from this, most of the game's music seems to have been composed by Rei Kondoh (Bayonetta, Okami) rather than series mainstay Yuka Tsujiyoko.

Anyway, the AlphaDream thing is certainly interesting, and personally it sounds so eccentric that I doubt that it's for another Mario & Luigi game, but that could just be me.
 

BD1

Banned
I think we are going to see a Nintendo "second party system" renaissance in the coming years. The Bayonetta partnership with Platinum is the first example, I think.

Iwata has said several times over the past year they need to expand their partnerships. It's clear third parties aren't incredibly interested in Wii U development. They need someone to develop games to rebuild their base of "core" gamers.
 

Kai Dracon

Writing a dinosaur space opera symphony
Logic dictates that if there is a first and third party, then their must be a second party.

I seem to recall first party, and third party, were existing terms. People then made up "second party" to try and describe organizational structures that didn't fit either category. In a conversation a while back, I believe the correct term for what people call "second party" developers is "subsidiary". Subsidiary companies may be partly owned by a parent such as Nintendo, or they may be fully independent.

What causes the confusion is that some companies that operate as subsidiaries to a larger publisher, appear to work with exclusive first-party resources and IP like Pokemon. Or they have a long history of making one particular series that's wholly owned by their patron. Those are really the result of exclusive contracts and licensing arrangements though - not necessarily an indication that the subsidiary is in any way owned (or even funded, outside the specific game project at hand) by their patron. So they're not "second party" in the way people tend to use that term.

A good example of a tight subsidiary partnership that is sometimes confuses the public is the development of Capcom's new gen fighting games. Some people frame them as "farmed out" as if Capcom had nothing to do with them, but that seems to be very inaccurate. For SFIV and MVC3, Dimps and Eighting respectively acted as subsidiaries to Capcom, with exclusive contracts. As subsidiaries they enjoyed the benefit of working with Capcom's internal resources - producers, designers, testers, and some content creators like musicians and composers. It's the kind of tight arrangement that Nintendo used for developing stuff like Metroid Prime.

By contrast, actual "farmed out" games happened when say, Capcom hired Grin to make Bionic Commando - there was nearly no cooperation or communication with the patron (and also no quality control).

As these things go, Nintendo has traditionally been pretty big on using subsidiary developers to create content or entire games. But compared to some companies, they usually (but not always) operate very closely with that subsidiary. Whether it's overseeing development with an unusual amount of micromanagement, or actually sharing internal resources and staff with the outside development house. I'm not sure how many subsidiaries are, in fact, outright owned by Nintendo, however.

By contrast, it seems (to me anyway) that the more common western method is to find a developer and buy them outright, then use them as just another internal development team that happens to come to work at a different address - with a strong tendency to destroy their internal culture and identity, and a nasty habit of treating the now owned developer as disposable temps as soon as a game is finished, absorbing or dissolving the former company.

This could be a reason why Nintendo works so closely with so many small developers but doesn't just buy them all to fold their expertise into Nintendo - to avoid destroying what makes them valuable in the first place.
 

chris3116

Member
What I can see with the smaller developers like Grezzo, Brownie, ... is they are using the deal with Unity to bring some small games on Wii U. Of course, I doubt EAD, Retro or Monolith are using Unity.

BD1 said:
I think we are going to see a Nintendo "second party system" renaissance in the coming years. The Bayonetta partnership with Platinum is the first example, I think.

Iwata has said several times over the past year they need to expand their partnerships. It's clear third parties aren't incredibly interested in Wii U development. They need someone to develop games to rebuild their base of "core" gamers.

I said this before but I think Wii U needs to have its own eccosystem than just trying to copy Xbox or Playstation. I think more meltdowns a la Bayonetta 2 could happen in 2013.
 
EADK 1 - Mario Kart U

EADK 2 - Wii Sports U and Animal Crossing U

EADK 3 - Zelda 3DS/U

EADK 4 - New "Nintendocore" IP and a casual title

EADK 5 - Possibly a smaller game in a lesser franchise, a remake or a casual title. Who knows?

EADT 1&2 - Collaboration on Mario U

My speculation
 
Artoon is deaded.

The company (as was Cavia and feelplus+plus+plus+) were absorbed into AQ, which of course merged with Marvelous to make MarvelousAQL.

The biggies from Artoon (including Ohshima himself) left to form Arzest, which worked closely with Nintendo on Wii Play Motion and added SpotPass stuff to MiiPlaza. :)
 

BowieZ

Banned
Artoon is deaded.

The company (as was Cavia and feelplus+plus+plus+) were absorbed into AQ, which of course merged with Marvelous to make MarvelousAQL.

The biggies from Artoon (including Ohshima himself) left to form Arzest, which worked closely with Nintendo on Wii Play Motion and added SpotPass stuff to MiiPlaza. :)
Okay now that's some big news there! Thanks! So these guys had nothing to do with the rest of Mii Plaza/StreetPass/Hero Quest?

EDIT: this is from their Japanese site (I wouldn't necessarily trust their own English translation <_<)

&#9679;&#12377;&#12428;&#12385;&#12364;&#12356;&#20253;&#35500;&#8545;&#12289;&#12377;&#12428;&#12385;&#12364;&#12356;&#12510;&#12483;&#12503;&#12289;&#12500;&#12540;&#12473;&#12354;&#12388;&#12417;&#12398;&#26053;&#12289;&#31561;&#12408;&#12398;&#26032;&#27231;&#33021;&#36861;&#21152;&#21450;&#12403;&#12289;&#12356;&#12388;&#12398;&#38291;&#12395;&#36890;&#20449;&#12408;&#12398;&#23550;&#24540;&#12395;&#38306;&#19982;&#12290;
Google translated as: &#8545; legend passing, passing travel map, thicker piece, and to add new features, etc., involved in the response to the communication unawares.

They also seem to be currently hiring a Smartphone app developer (among others).
 

BriBri

Member
I'd rather Nintendo not bother with a console Animal Crossing and work on something else. It's pretty clear that this game is more suited as a handheld experience. It would just bomb like the console version. The only way I think it would be suitable would have been to release a dual play version where you can carry over everything between the portable and home console version.
I hope not also. Some distinction needs to be made between home console and handheld software so here's hoping mainline Pokémon and Animal Crossing remain on handheld only.

And thanks BowieZ.
 
That list of games is really disappointing, to me at least. It's crazy that a game like Luigi's Mansion 2 requires three separate teams this long to develop. There's just way too much "Mario" and "Wii" on that list and not enough promising hardcore experiences (aside from Retro who is the only Nintendo dev team that appeals to me apparently).
 

Kai Dracon

Writing a dinosaur space opera symphony
Upon consideration, I think what I'd posted upthread is why Nintendo won't do what many suggested and just buy Platinum outright. They may even go in deep with Platinum, may regularly develop exclusive games with them like Wonderful 101. But they won't snap them up and put a stamp on their ass.
 

Nilaul

Member
That list of games is really disappointing, to me at least. It's crazy that a game like Luigi's Mansion 2 requires three separate teams this long to develop. There's just way too much "Mario" and "Wii" on that list and not enough promising hardcore experiences (aside from Retro who is the only Nintendo dev team that appeals to me apparently).

Not really 3 separate teams. Its more like one team develops the game, and they have a few people from other teams overlooking the development and helping out the main team when needed (E.g when the main team doesn't know what to do, or is stuck, or needs some guidance)

[I think]
 

PhantomR

Banned
I wonder if we'll get word of Miyamoto's titles at E3? I was hoping we'd hear more this past one but that didn't happen.
 
I hope not also. Some distinction needs to be made between home console and handheld software so here's hoping mainline Pokémon and Animal Crossing remain on handheld only.

And thanks BowieZ.
Animal Crossing I agree is more handheld suited but I quite enjoyed Colosseum and XD :)

Now that 3DS is finally established I hope we start hearing about Wii U games
 

BowieZ

Banned
That list of games is really disappointing, to me at least. It's crazy that a game like Luigi's Mansion 2 requires three separate teams this long to develop.
Not really 3 separate teams. Its more like one time develops the game, and they have a few people from other teams overlooking the development and helping out the main team when needed (E.g when the main team doesn't know what to do, or is stuck, or needs some guidance)
Yeah. Also now that I think about it, maybe Next Level was required to hold back on Luigi's Mansion to bolster Q1-2 2013's line-up, and thus may have been working on a second project throughout some of this year.

Upon consideration, I think what I'd posted upthread is why Nintendo won't do what many suggested and just buy Platinum outright. They may even go in deep with Platinum, may regularly develop exclusive games with them like Wonderful 101. But they won't snap them up and put a stamp on their ass.
Well your post was great, and makes a lot of sense; I'm sure there's enough evidence in various interviews (with Iwata etc) to confirm it, that Nintendo doesn't want to stifle the creative independence of its subsidiaries. The purpose of buying out the controlling share in a developer is probably mostly about securing exclusive publication rights (on Nintendo hardware), and I guess controlling the development and release schedule, as I just mentioned above.
 

Thraktor

Member
Just for fun, here's a guess as to all Nintendo-published titles currently in development:

EAD Kyoto 1: Mario Kart [Wii U] (2013/2014)
EAD Kyoto 2: Wii U Sports [Wii U] (2013), Animal Crossing [Wii U] (2014)
EAD Kyoto 3: Zelda [3DS] (2013), Zelda [Wii U] (2014/2015)
EAD Kyoto 4: Pikmin 3 [Wii U] (2013), New IP [3DS/Wii U] (2014)
EAD Kyoto 5: Wii Fit U [Wii U] (2013), New IP [3DS/Wii U] (2013/2014)
EAD Tokyo 1: Donkey Kong Country [3DS] (2013)
EAD Tokyo 2: 3D Mario [Wii U] (2013/2014)
NST: 2D Platformer [3DS] (2013/2014)
SPD Groups: Producing various Nintendo-published external titles (ie many of those below)

Sora: Smash Bros [3DS & Wii U] (2013/2014)
Intelligent Systems: Game & Wario [Wii U] (2013), Advance Wars [3DS] (2014)
Retro: Sci-Fi FPS [Wii U] (2013)
HAL: Kirby [3DS] (2013/2014)
Good-Feel: Yoshi Platformer [Wii U] (2013)
ND Cube: Mario Party [Wii U] (2014)
Next Level: Luigi's Mansion [3DS] (2013), Mario Strikers [3DS] (2014/2015)
Monolith Tokyo: Xeno RPG [Wii U] (2013)
Monolith Kyoto: RPG [3DS] (2014)
AlphaDream: Mario & Luigi [3DS] (2013)
Brownie Brown: Mother Trilogy Remake [3DS] (2014/2015)
Camelot: Mario Golf Open [3DS] (2014)
Monster Games: F-Zero [3DS] (2013)

Treasure: Sin & Punishment [3DS] (2013)
Mistwalker: RPG [Wii U] (2014)
Vanpool: Zelda Spin-Off RPG [3DS] (2013/2014)
Platinum Games: Wonderful 101 [Wii U] (2013), Bayonetta 2 [Wii U] (2013/2014), Star Fox [Wii U] (2014/2015)
Pokemon Company: Denpa Men 2 [3DS] (2013), Mainline Pokemon [3DS] (2013/2014), Pokemon Spin-Off [Wii U] (2014)
 

Tovarisch

Member
Well done on the thread, it was really worth the read. Personally, I'm most excited to see Monolith's future work; I feel like it has been aged since we were first teased this image:

Monolith-Artwork-PC.jpg


I can't help feeling it shares a resemblance to the pre-rendered map screens of Baten Kaitos

new teaser?
FsZYs.jpg

SmJXG.jpg


Remember the sculpture by Yasuyuki Honne for Xenoblade?
yw6oa.jpg

Perhaps this one for the new game?
Ozhnw.jpg



from http://www.monolithsoft.co.jp/special/staffBlog/top.html
 

Sleepy

Member
Just for fun, here's a guess as to all Nintendo-published titles currently in development:

EAD Kyoto 1: Mario Kart [Wii U] (2013/2014)
EAD Kyoto 2: Wii U Sports [Wii U] (2013), Animal Crossing [Wii U] (2014)
EAD Kyoto 3: Zelda [3DS] (2013), Zelda [Wii U] (2014/2015)
EAD Kyoto 4: Pikmin 3 [Wii U] (2013), New IP [3DS/Wii U] (2014)
EAD Kyoto 5: Wii Fit U [Wii U] (2013), New IP [3DS/Wii U] (2013/2014)
EAD Tokyo 1: Donkey Kong Country [3DS] (2013)
EAD Tokyo 2: 3D Mario [Wii U] (2013/2014)
NST: 2D Platformer [3DS] (2013/2014)
SPD Groups: Producing various Nintendo-published external titles (ie many of those below)

Sora: Smash Bros [3DS & Wii U] (2013/2014)
Intelligent Systems: Game & Wario [Wii U] (2013), Advance Wars [3DS] (2014)
Retro: Sci-Fi FPS [Wii U] (2013)
HAL: Kirby [3DS] (2013/2014)
Good-Feel: Yoshi Platformer [Wii U] (2013)
ND Cube: Mario Party [Wii U] (2014)
Next Level: Luigi's Mansion [3DS] (2013), Mario Strikers [3DS] (2014/2015)
Monolith Tokyo: Xeno RPG [Wii U] (2013)
Monolith Kyoto: RPG [3DS] (2014)
AlphaDream: Mario & Luigi [3DS] (2013)
Brownie Brown: Mother Trilogy Remake [3DS] (2014/2015)
Camelot: Mario Golf Open [3DS] (2014)
Monster Games: F-Zero [3DS] (2013)


Treasure: Sin & Punishment [3DS] (2013)
Mistwalker: RPG [Wii U] (2014)
Vanpool: Zelda Spin-Off RPG [3DS] (2013/2014)
Platinum Games: Wonderful 101 [Wii U] (2013), Bayonetta 2 [Wii U] (2013/2014), Star Fox [Wii U] (2014/2015)
Pokemon Company: Denpa Men 2 [3DS] (2013), Mainline Pokemon [3DS] (2013/2014), Pokemon Spin-Off [Wii U] (2014)

If only. Good god, that would be sweet.
 
Hold on to yo butts, rumors at 4chan and GameFAQs (err) are buzzing that Monster Games is making Diddy Kong Racing for Wii U.

I can post the sources, but I don't know if they allow GFAQs and 4chan rumors?

The extra scary part?

I was dreaming of a DKR2 for Wii U last night. o_O Only it was by Retro, but had leaked art and... toys.
 

AntMurda

Member
Just for fun, here's a guess as to all Nintendo-published titles currently in development:

EAD Kyoto 1: Mario Kart [Wii U] (2013/2014)
EAD Kyoto 2: Wii U Sports [Wii U] (2013), Animal Crossing [Wii U] (2014)
EAD Kyoto 3: Zelda [3DS] (2013), Zelda [Wii U] (2014/2015)
EAD Kyoto 4: Pikmin 3 [Wii U] (2013), New IP [3DS/Wii U] (2014)
EAD Kyoto 5: Wii Fit U [Wii U] (2013), New IP [3DS/Wii U] (2013/2014)
EAD Tokyo 1: Donkey Kong Country [3DS] (2013)
EAD Tokyo 2: 3D Mario [Wii U] (2013/2014)
NST: 2D Platformer [3DS] (2013/2014)
SPD Groups: Producing various Nintendo-published external titles (ie many of those below)

Sora: Smash Bros [3DS & Wii U] (2013/2014)
Intelligent Systems: Game & Wario [Wii U] (2013), Advance Wars [3DS] (2014)
Retro: Sci-Fi FPS [Wii U] (2013)
HAL: Kirby [3DS] (2013/2014)
Good-Feel: Yoshi Platformer [Wii U] (2013)
ND Cube: Mario Party [Wii U] (2014)
Next Level: Luigi's Mansion [3DS] (2013), Mario Strikers [3DS] (2014/2015)
Monolith Tokyo: Xeno RPG [Wii U] (2013)
Monolith Kyoto: RPG [3DS] (2014)
AlphaDream: Mario & Luigi [3DS] (2013)
Brownie Brown: Mother Trilogy Remake [3DS] (2014/2015)
Camelot: Mario Golf Open [3DS] (2014)
Monster Games: F-Zero [3DS] (2013)

Treasure: Sin & Punishment [3DS] (2013)
Mistwalker: RPG [Wii U] (2014)
Vanpool: Zelda Spin-Off RPG [3DS] (2013/2014)
Platinum Games: Wonderful 101 [Wii U] (2013), Bayonetta 2 [Wii U] (2013/2014), Star Fox [Wii U] (2014/2015)
Pokemon Company: Denpa Men 2 [3DS] (2013), Mainline Pokemon [3DS] (2013/2014), Pokemon Spin-Off [Wii U] (2014)

That's a good list. But you undermined Nintendo SPD greatly. You have Software Planning & Development Division; which has two departments.

Software Planning & Development Department - develops games, co-develops games, plans and produces games with partners
Software Development & Design Department - develops games, develops applications, co-develops games.

I'm expecting a Metroid Collection or Anthology from Sakamoto and SPD developed internally. Metroid Zero Mission, Metroid 2, Metroid 3, and Metroid Fusion. The 2D Games.
 

SteeloDMZ

Banned
Hold on to yo butts, rumors at 4chan and GameFAQs (err) are buzzing that Monster Games is making Diddy Kong Racing for Wii U.

I can post the sources, but I don't know if they allow GFAQs and 4chan rumors?

The extra scary part?

I was dreaming of a DKR2 for Wii U last night. o_O Only it was by Retro, but had leaked art and... toys.

Those are 2 terrible sources. That being said, I'd fucking love to see a new DKR.
 

Yawnier

Banned
Just for fun, here's a guess as to all Nintendo-published titles currently in development:

EAD Kyoto 1: Mario Kart [Wii U] (2013/2014)
EAD Kyoto 2: Wii U Sports [Wii U] (2013), Animal Crossing [Wii U] (2014)
EAD Kyoto 3: Zelda [3DS] (2013), Zelda [Wii U] (2014/2015)
EAD Kyoto 4: Pikmin 3 [Wii U] (2013), New IP [3DS/Wii U] (2014)
EAD Kyoto 5: Wii Fit U [Wii U] (2013), New IP [3DS/Wii U] (2013/2014)
EAD Tokyo 1: Donkey Kong Country [3DS] (2013)
EAD Tokyo 2: 3D Mario [Wii U] (2013/2014)
NST: 2D Platformer [3DS] (2013/2014)
SPD Groups: Producing various Nintendo-published external titles (ie many of those below)

Sora: Smash Bros [3DS & Wii U] (2013/2014)
Intelligent Systems: Game & Wario [Wii U] (2013), Advance Wars [3DS] (2014)
Retro: Sci-Fi FPS [Wii U] (2013)
HAL: Kirby [3DS] (2013/2014)
Good-Feel: Yoshi Platformer [Wii U] (2013)
ND Cube: Mario Party [Wii U] (2014)
Next Level: Luigi's Mansion [3DS] (2013), Mario Strikers [3DS] (2014/2015)
Monolith Tokyo: Xeno RPG [Wii U] (2013)
Monolith Kyoto: RPG [3DS] (2014)
AlphaDream: Mario & Luigi [3DS] (2013)
Brownie Brown: Mother Trilogy Remake [3DS] (2014/2015)
Camelot: Mario Golf Open [3DS] (2014)
Monster Games: F-Zero [3DS] (2013)

Treasure: Sin & Punishment [3DS] (2013)
Mistwalker: RPG [Wii U] (2014)
Vanpool: Zelda Spin-Off RPG [3DS] (2013/2014)
Platinum Games: Wonderful 101 [Wii U] (2013), Bayonetta 2 [Wii U] (2013/2014), Star Fox [Wii U] (2014/2015)
Pokemon Company: Denpa Men 2 [3DS] (2013), Mainline Pokemon [3DS] (2013/2014), Pokemon Spin-Off [Wii U] (2014)

If only half of these guesses are true, the 3DS could have a potentially monster of a year for first-party support in 2013.
 

NekoFever

Member
Logic dictates that if there is a first and third party, then their must be a second party.
The second-party is the customer, i.e. you. The first-party is the one selling the product (Nintendo), and the third-parties are unrelated companies muscling in on this relationship by selling their games to you on the first-party's platform.

Is the studio a subsidiary of the first-party? Then it's a first-party studio.
Does the first-party own a stake in it? First-party studio.
Otherwise it's a third-party. Doesn't matter if it only develops for Nintendo or develops Nintendo-published games; it can be affiliated or only work with Nintendo by choice but still be an independent third-party.
 

Lyude77

Member
I was also a believer in Satoru Iwata. I'm not so sure I agree with several decisions the past two years though. Not that it really matters, but I think even though the company is finding success in some specific products, there is some serious mismanagement of others.

I am betting early next year you will see Wii Sports U. I am still betting that the game will feature a 1080 type game, and Wave Race type game in the package this time with analog controls. (whew) But we shall see. Hopefully NST, EAD Tokyo, EAD Kyoto, ND Cube and Retro all have exciting new games.
What kind of decisions do you mean? The 3DS pricing, I would guess, but I was curious as to what else.

Yeah, those are some of the few sports genres I can think of that can be improved upon by the GamePad. I really can't think of any more, though. I guess they'll add Golf and Baseball too based on their concept videos. There aren't very many sports left that they haven't covered/attempted.

Logic dictates that if there is a first and third party, then their must be a second party.

Maybe it's related to first, second, and third person? That would explain the lack of second party use, and why some are saying the second party is the consumer (I personally disagree, but it's just a category anyway).
 
Hold on to yo butts, rumors at 4chan and GameFAQs (err) are buzzing that Monster Games is making Diddy Kong Racing for Wii U.

I can post the sources, but I don't know if they allow GFAQs and 4chan rumors?

The extra scary part?

I was dreaming of a DKR2 for Wii U last night. o_O Only it was by Retro, but had leaked art and... toys.

Oh God please be true!
 

hatchx

Banned
Hold on to yo butts, rumors at 4chan and GameFAQs (err) are buzzing that Monster Games is making Diddy Kong Racing for Wii U.

I can post the sources, but I don't know if they allow GFAQs and 4chan rumors?

The extra scary part?

I was dreaming of a DKR2 for Wii U last night. o_O Only it was by Retro, but had leaked art and... toys.



That would be a refreshing change from Mario Kart, that's for sure.


This thread confirms to me that e3 2013 will be a big year. Lot's of games. I personally just want more of the big AAA HD mega-games and less of the Nintendoland, panorama view, game and wario type games.
 
That would be a refreshing change from Mario Kart, that's for sure.


This thread confirms to me that e3 2013 will be a big year. Lot's of games. I personally just want more of the big AAA HD mega-games and less of the Nintendoland, panorama view, game and wario type games.

Yoshis-Land-Wii-U.jpg


Remember this leak?

Note where it says "Donkey Kong." The development of a new Diddy Kong Racing for the Wii U could refer to this.

So at E3: Yoshi's Land Wii U, Diddy Kong Racing, Retro's Project, Monolith's new project...this is going to be a HUGE year for Nintendo!
 
So post sources yes? No?

Other notes include the FAQ source saying who's working on it at Monster (folks who were also in Pilotwings), and saying that Nintendo at least was trying to talk to MS about getting the old characters (not Banjo and Conker obviously; those two are MS, the rest are technically Rare's).

This was from Sept to note, the 4chan post was from today, and this one says that no Rare characters are in it, so maybe the talks failed.

BUT...

Dillon's in! :D

Great choice if this is all true, I can just see him in a kart. Also only around three DK folks are in (Diddy, Tiny, and Dixie? Hopefully Krunch as Nintendo owns him says Rare). The rest are non-related. Who else could they bring? Russell from Dillon would work as well. :)
 
So post sources yes? No?

Other notes include the FAQ source saying who's working on it at Monster (folks who were also in Pilotwings), and saying that Nintendo at least was trying to talk to MS about getting the old characters (not Banjo and Conker obviously; those two are MS, the rest are technically Rare's).

This was from Sept to note, the 4chan post was from today, and this one says that no Rare characters are in it, so maybe the talks failed.

BUT...

Dillon's in! :D

Great choice if this is all true, I can just see him in a kart. Also only around three DK folks are in (Diddy, Tiny, and Dixie? Hopefully Krunch as Nintendo owns him says Rare). The rest are non-related. Who else could they bring? Russell from Dillon would work as well. :)
I'd like to see it! But if you're uncomfortable posting it feel free to PM it :)
 

Fantastical

Death Prophet
Hold on to yo butts, rumors at 4chan and GameFAQs (err) are buzzing that Monster Games is making Diddy Kong Racing for Wii U.

I can post the sources, but I don't know if they allow GFAQs and 4chan rumors?

The extra scary part?

I was dreaming of a DKR2 for Wii U last night. o_O Only it was by Retro, but had leaked art and... toys.

Holy shit, that would be fantastic. Not sure if I believe that, but Monster Games is a great studio, and I would love to see what they could do with Diddy Kong.
 
I seem to recall first party, and third party, were existing terms. People then made up "second party" to try and describe organizational structures that didn't fit either category. In a conversation a while back, I believe the correct term for what people call "second party" developers is "subsidiary". Subsidiary companies may be partly owned by a parent such as Nintendo, or they may be fully independent.
Nintendo in fact originally coined thd term 2nd party in 1995 to help explain their exclusive "special relationship" with Rare at the time. I believe it was done when they were doing media outreach for DKC2 and I remember the term being used specifically in EGM and Gamefan back then. At the time Nintendo didn't own a stake in Rare either, though a couple years later they did and they also applied the term to other exclusive external western studios they took minority stakes in like Silicon Knights and Leftfield Productions.

I think under that definition (platform exclusivity, minority stake) the only company you could really call a Nintendo 2nd party today is Genius Sonority.
 

BD1

Banned
Yeah, those are some of the few sports genres I can think of that can be improved upon by the GamePad. I really can't think of any more, though. I guess they'll add Golf and Baseball too based on their concept videos. There aren't very many sports left that they haven't covered/attempted.

Nintendo should ressurect Pennant Chase Baseball. Include a "Pro Control" scheme, but also a "party" set of controls ala Wii Sports/E3 2011 Wii U Demo.

)
EAD Tokyo 1: Donkey Kong Country [3DS] (2013)

NST: 2D Platformer [3DS] (2013/2014)

I think NST is working on the next Donkey Kong Country.
 
Hold on to yo butts, rumors at 4chan and GameFAQs (err) are buzzing that Monster Games is making Diddy Kong Racing for Wii U.

I can post the sources, but I don't know if they allow GFAQs and 4chan rumors?

The extra scary part?

I was dreaming of a DKR2 for Wii U last night. o_O Only it was by Retro, but had leaked art and... toys.

Holy shit if true! Hype levels rising : (
 
Nintendo in fact originally coined thd term 2nd party in 1995 to help explain their exclusive "special relationship" with Rare at the time. I believe it was done when they were doing media outreach for DKC2 and I remember the term being used specifically in EGM and Gamefan back then. At the time Nintendo didn't own a stake in Rare either, though a couple years later they did and they also applied the term to other exclusive external western studios they took minority stakes in like Silicon Knights and Leftfield Productions.

I think under that definition (platform exclusivity, minority stake) the only company you could really call a Nintendo 2nd party today is Genius Sonority.

Camelot? Game Freak?
 
Nintendo doesn't own a stake in either iirc, but they own 17.5% of Genius Sonority (Pokemon Co. also owns another 17.5% btw).

Camelot's also not Nintendo platform exclusive, they do contract work on mobile phone interfaces or something too.

I see. And what does this mean for the just revived Heart Beat? Will that be Nintendo-exclusive since it's ran by the head of GS as well (full circle of course).
 
Logic dictates that if there is a first and third party, then their must be a second party.

There is an existing relationship created by the console purchase between two parties, the first party being the manufacturer and the second party being the consumer. a third party (external developer) decides that they want in on this deal, and is licensed to produce software to sell to the second party through the first party's device.

Therefore, user created content is the only true second party software.
 
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