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[Eurogamer\DF] Orbis Unmasked: what to expect from the next-gen PlayStation.

velociraptor

Junior Member
TBH, the more I read into the specs, the more underwhelmed I feel, especially if a 2012 mid-range PC can run all Orbis games. If a 7870 could run Orbis ports at 1080p and max settings, I doubt we will see such a great graphical leap.

For example, my 8800 couldn't handle games at PS3/360 ports 1080p max settings, only 720p. Which made sense to me.
 

Man

Member
This E3 is gonna be crazy for Sony. Like we all know from the last year in that practically all their studios are readying software for this hardware their exclusivity lineup will be practically impossible to match at the show.
 
A lot of people that are disappointed with the rumoured specs seem to be comparing console tech to PC. This is a common mistake, PC games have an extra layer of abstraction that makes them heavily unoptimised 'compared' to console tech. So take these specs with a pinch of salt, they have incredible potential.
Which is exactly why I'm wetting myself at the sight of these specs. GTA VI and God of War 4....x_x
 
It is now all on Aurhur to blow Durango out the water. We are waiting. BTW Proelite and I both called the 4 GB GDDR5, the TF number, etc.

That TF number/2-4 ram was leaked by vgleaks months ago. And Sony going with fast ram has been floating around for a while now. Sweetvar also leaked the Jaguar switch.

Anyone that has been following rumors closely could have predicted that.
 
What's wrong with it? They make one of the closest skins to stock Android and they let you root/open up your phone way too easy... Maybe you're thinking of 2 years ago when they were really slow with the updates and had heavy skins?

Yes, that's mainly what's on my mind.

I just watched this Xperia Z walkthrough though:
http://youtu.be/AqTiiTbBdAE

Still not great. Many inconsistencies in UI design (icons, shapes, colors, etc).
Might be just my personal taste though.

Vita's UI design wasn't great either.

It's better than it used to be, I guess.
 

tipoo

Banned
It will be interesting if the PS4 and Nextbox both use essentially the same CPU, Jaguar based octacore at 1.6GHz. That will mean easy porting, no funky optimization needed.
 

Eideka

Banned
You're forgeting audio dsp, which does what an entire i7 core can do at audio.

Graphically I think you'll be able to play Orbis ports fine with

Sandy Bridge the weakest desktop i3
4GB of ram
7870 GHZ edition

I should be delighted to read this...

Yet I'm not, not at all.
 
The vita's OS is pretty damn good and that doesn't require a lot of memeory either.

The PS3 will be multimedia machine + a gaming console. The OS of the PS3 should be way above the Vita, since it will be a massive media machine as much as a gaming console. Who would know what software update will be needed in 3 years. Having 512MB for OS is very short sided. Look waht happened with the PS3. No XGC because there was not enough RAM. That could easily happen next gen with all new apps/interactivity/social features, and the Orbis will once again be left in the dust by Durango. Hell even the WiiU has 1GB of RAM for the OS IIRC.
 

Orayn

Member
TBH, the more I read into the specs, the more underwhelmed I feel, especially if a 2012 mid-range PC can run all Orbis games. If a 7870 could run Orbis ports at 1080p and max settings, I doubt we will see such a great graphical leap.

A high end PC from 2005 could run many early 360 games at 1600x1200 and 60fps, but 360 was still a pretty huge graphical leap.
 
what's up with you people and concern about advertising?

since when has the public given a damn about seeing ads saying console x has this much ram and console y has this much. since when has ms or sony even run a dumb ad like that? THEY DONT. they run ads that focus on games, price, and exclusive titles (aka games).

that's all you'll see. you're not going to see a M$ ad saying "we have 8gb of ram vs 4gb on the ps4" because the general public does not give a damn about that. it's over their heads. you'd have to have a boneheaded head of marketing to approve a dumb ad like that because it doesn't work people.

you won't even see them say "this game runs better on ours" in an ad either because publishers won't allow that. they won't allow them to slander their own game.

so let's calm down about adverts and tech specs.
 

deepbrown

Member
The question is - how long until Sony will make a profit on this? I know they're usually (as is Microsoft) loss-making for some time, do we see good profits in this kind of make-up for a $399-$599 box? Wasn't PS3 costing around $800 in the first year?
 
Unfortunately, Sony is not a software company. Microsoft is.

They will always outdo Sony on that end... unless Sony decides to move the bulk of the software development out of Japan and invest in a dedicated team of UX experts and coders.

Just look at what they're doing with the skin on their Android Smartphones. :-(

you're right. I keep hoping to see sony lead the way again like they did with the playstation 1 and 2. I know they can't compete with microsoft, but that doesn't mean they shouldn't at least try or maybe just outsource the development of an os, which probably isn't realistic or viable.

in any case, whichever offers me os level game recording and editing is the one I'll be gaming on for the next few years.
 

VanWinkle

Member
TBH, the more I read into the specs, the more underwhelmed I feel, especially if a 2012 mid-range PC can run all Orbis games. If a 7870 could run Orbis ports at 1080p and max settings, I doubt we will see such a great graphical leap.

For example, my 8800 couldn't handle games at PS3/360 ports 1080p max settings, only 720p. Which made sense to me.

But could a 2005 PC run a 2012 PS3 game?
 

Karak

Member
Karak's suggestion of an inflating OS depending on game features could make sense too. Although I dunno what optional gameOS features could potentially add up to 1.5GB of RAM :)

Well I didn't know they had actually done something like that with the 360. So, if they curbed their original target and jumped to 3 and you can add or remove features it makes slightly more sense than just 3!

But that is like saying smashing 1 of your testicles really hard is better than both.
At some point...your doubled over in pain and just don't give a fuck cause it hurts.
 

JaggedSac

Member
More Ramz for the Kinect lol

But seriously, what if 720 comes with Kinect and they expect the Kinect to be always on for motion controlling (e.g controlling the OS, Voice Commands and etc). And of course the 720 being a DVR cable box also, so switching between a game a TV is needed, also while maybe a programme is recorded in the background, while the Live Store is open, and the web browser is also open.

Kinect won't use much RAM, it would be more of a CPU drain. It will store a few rolling frames of data, which certainly won't be much even if the rgb and data streams were 720p and a high quality audio stream. Recording things also doesn't need much RAM, just enough to buffer for the drive to store it and drives are fast enough to not need much buffering.

I think you'd be talking about two sides the OS - a hard 'game OS' with strict resources, and then something more windows-8-y for apps where you'd have that kind of looser application closing.

But anyway, I'm not sure the suggestion is that any one app would need >2GB of memory. But presumably if MS did want a certain level of software compatibility with Windows 8 or RT, they'd want you to be able to run more than one app at once. How much RAM could afford that kind of experience? And they might have an eye on future generations of app for a 5-year box.

Karak's suggestion of an inflating OS depending on game features could make sense too. Although I dunno what optional gameOS features could potentially add up to 1.5GB of RAM :)

I have a Surface with 2gb of RAM and I have yet to see my usage go above 1gb with a whole slew of apps open and a bunch of browser tabs. 3gb of RAM is overkill for the next box to reserve. For game critical aspects of the OS, as we can see from the 360, not much is necessary for those services.
 

Orayn

Member
It will be interesting if the PS4 and Nextbox both use essentially the same CPU, Jaguar based octacore at 1.6GHz. That will mean easy porting, no funky optimization needed.

It sounds like the Durango will be using something else, but what you're saying is very true. It also implies better PC ports because all three of the main platforms will be on x86!
 
you're right. I keep hoping to see sony lead the way again like they did with the playstation 1 and 2. I know they can't compete with microsoft, but that doesn't mean they shouldn't at least try or maybe just outsource the development of an os, which probably isn't realistic or viable.

in any case, whichever offers me os level game recording and editing is the one I'll be gaming on for the next few years.

I think both companies won't disappoint you on the game capturing end. :)

And also; Of course they'll try.

On the first party front, they still can't be beaten though.
 

weslash

Banned
Are there any rumors regarding launch lineups for next-gen? Shouldn't we at least have something by now?

Also could the similarities in hardware be because of 3rd parties telling MS and Sony they couldn't afford developing for 2 widely different systems next-gen?
 

spwolf

Member
I can't help feeling there's something we're missing about Durango and the RAM. There's been a grand total of no satisfactory explanations so far for why you'd need that sort of allocation (you wouldn't even come close to that if you included a full fat operating system).

I wonder how long it'll be before we find out.

indeed... it makes no sense at all.
 
I have a Surface with 2gb of RAM and I have yet to see my usage go above 1gb with a whole slew of apps open and a bunch of browser tabs. 3gb of RAM is overkill for the next box to reserve.

I mean, Windows 8 is efficient and all, but I'm using 8GB of my 12GB right now. Nothing open but Chrome, Steam, and a text editor.

it's mostly Chrome
 

LiquidMetal14

hide your water-based mammals
This E3 is gonna be crazy for Sony. Like we all know from the last year in that practically all their studios are readying software for this hardware their exclusivity lineup will be practically impossible to match at the show.

Yep, gonna come out swinging.
 
It sounds like the Durango will be using something else, but what you're saying is very true. It also implies better PC ports because all three of the main platforms will be on x86!

Can you point me to the rumor that hints at a different CPU for the Durango? I've read Jaguar for ages now.
 

nib95

Banned
The PS3 will be multimedia machine + a gaming console. The OS of the PS3 should be way above the Vita, since it will be a massive media machine as much as a gaming console. Who would know what software update will be needed in 3 years. Having 512MB for OS is very short sided. Look waht happened with the PS3. No XGC because there was not enough RAM. That could easily happen next gen with all new apps/interactivity/social features, and the Orbis will once again be left in the dust by Durango. Hell even the WiiU has 1GB of RAM for the OS IIRC.

Whilst this could well be true (very doubtful) the same could be said about Microsoft using DDR3. Short sighted in the sense that the ram could be too slow for intensive next gen graphical features and tech. It's essentially system ram, not graphics ram. Sony is putting more emphasis on the graphical potency on offer and Microsoft in the OS software potency. Then again, it depends in what Microsoft has in store with the esram/edram to compensate for the slower video ram.
 

Soi-Fong

Member
GDDR5 is huge for Sony! Naughty Dog and Santa Monica will be able to push out higher-rez textures as well as input some nice advance AA.

Hoping the other half of Naughty Dog not focused on The Last of Us shows something at E3. A megaton would be if Polyphony can show what they're working on for the PS4.
 

thuway

Member
found out what? 1.8 vs 1.2?

Yes. But like we've said over and over and over again, stop looking at Paper Flops as overall indicators of performance. Microsoft has a very balanced design as well, but this thread is about Orbis.

For all the morons who keep saying they are disappointed and were expecting GTX 680s, they are in the realm of stupidity. This machine will be OG PS3 size, which some consider too big already, and will run with a pretty decent thermal envelope.
 
The PS3 will be multimedia machine + a gaming console. The OS of the PS3 should be way above the Vita, since it will be a massive media machine as much as a gaming console. Who would know what software update will be needed in 3 years. Having 512MB for OS is very short sided. Look waht happened with the PS3. No XGC because there was not enough RAM. That could easily happen next gen with all new apps/interactivity/social features, and the Orbis will once again be left in the dust by Durango. Hell even the WiiU has 1GB of RAM for the OS IIRC.
I'd rather have minimal OS and great looking games than the other way around. Shows you where Sony is focused. As for the Wiiu comparison, all the RAM in the world cant save you from limited bandwidth.
 

gofreak

GAF's Bob Woodward
I have a Surface with 2gb of RAM and I have yet to see my usage go above 1gb with a whole slew of apps open and a bunch of browser tabs. 3gb of RAM is overkill for the next box to reserve. For game critical aspects of the OS, as we can see from the 360, not much is necessary for those services.

It might be overkill today but it might be playing it safe for the future. If they are going to go the whole hog with a more or less universal software compatibility with windows rt, they'll probably want their main TV box to offer a good experience on that end for some years to come.

Again though, this is just for argument's sake. I don't know what the plan is.
 

Globox_82

Banned
Yes. But like we've said over and over and over again, stop looking at Paper Flops as overall indicators of performance. Microsoft has a very balanced design as well, but this thread is about Orbis.

For all the morons who keep saying they are disappointed and were expecting GTX 680s, they are in the realm of stupidity. This machine will be OG PS3 size, which some consider too big already, and will run with a pretty decent thermal envelope.

Ok if that turns out to be true, then how Orbis > Durango if tlfop difference is around 0.600 differente? Just because Durango has more ram? makes no sense.
 

Soi-Fong

Member
It might be overkill today but it might be playing it safe for the future. If they are going to go the whole hog with a more or less universal software compatibility with windows rt, they'll probably want their main TV box to offer a good experience on that end for some years to come.

Again though, this is just for argument's sake. I don't know what the plan is.

I personally have 16 gb DDR3 ram on my computer and the only time I have gone even above 8 GB is when playing Planetside 2 and even then, that's an insane game.

The DDR5 will serve Sony and its developers well.
 
They do, some in this thread are just too blind to see it. I don't know why people think MS is stupid, software is their business. You really think MS would reserve 3GB for simple shit that the 360 already does?? I'm 100% sure they will have new features and capabilities that no one in this thread has even thought of yet.

Yep, the 3GB in Durango for the OS are not just for show. People here are really short sighted.
 
Hype. Both systems sounding good. Both systems sounding affordable but relatively powerful.

Much better OS overhead than previously mooted, leaving a good 3.5GB of GDDR5.

I like that Sony's machine is geared towards gaming first and other functions second. In some ways MS using XBOX as W8's route into the living room is like how Sony trojaned BluRay using PS3 (to Sony's detriment) but I'm sure MS will have thought through what their doing and talked to devs first and I'm not technical enough to know what will come out better 3.5GB of fast vs 5GB of slower RAM.

Random idea with no real basis: Any chance the additional bespoke module is included for BC?
 

Sorral

Member
Yes, that's mainly what's on my mind.

I just watched this Xperia Z walkthrough though:
http://youtu.be/AqTiiTbBdAE

Still not great. Many inconsistencies in UI design (icons, shapes, colors, etc).
Might be just my personal taste though.

Vita's UI design wasn't great either.

It's better than it used to be, I guess.

But that's how it is on Android. I'm thinking it is your taste in wanting to see consistent size for all the icon which I understand. It would look more pleasing to the eye I guess.

I just saw that Z walk-through. Personally, I think it looks great and very consistent between the side-slides.

But I always thought the Vita's bubbles were a disappointment...surely they could have done something better.

OT: So many people compare these closed boxes to PCs... Have we already forgotten what the PS360 have been doing with the specs they got? >.>
 
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