JordanN
Banned
I really hope it runs in 60fps, that would make any graphical short-comings be a non-issue.
720p, AA, 60fps, yes please.
720p is already covered.
I really hope it runs in 60fps, that would make any graphical short-comings be a non-issue.
720p, AA, 60fps, yes please.
no just no.
I see a 32 sided polygonal eyeball. It should be perfectly smooth. nintendo....
Two of those are already covered. It's only lacking AA at the moment.
Two of those are already covered. It's only lacking AA at the moment.
Edit: Yeah, 60fps wasn't official so ignore that part.Where was 60fps made official? I remember an article from around E3, but one person who played it said it wasn't.
Plus how is it lacking AA? Every shot seen is smooth.
I'm just bummed out the visuals aren't going to wow me in the way that Pikmin 1/2 were able to.It's an RTS, brah. Everything's out and about at once. Not a slow-loading corridor fest.
Plus, in normal gameplay you'll see everything from high up above, not to mention that when Bulborbs are about to eat you you won't have time to count the sides of its eyeballs! :O
I just realized his friends are dead in this shot.
That fucking Bulborb. It's seen some shit.
I just realized his friends are dead in this shot.
nah, their probably his offspring. he can make more.I just realized his friends are dead in this shot.
That would be all the deceased Dwarf Bulborbs at it's feet. How could you Nintendo. For a photo of all things.
Holy shit.nah, their probably his offspring. he can make more.
;_;
What I'm REALLY looking forward to is the Iwata Asks, we'll surely see the Wii version.
I mean we saw two never before seen canned Kirby games in Kirby's RtD Iwata Asks.
Could show us that the textures were even worse (doubtful), but also likely wouldn't hold a candle to how it looks now (depth of field likely non-existent, poly counts could be much lower).
I just realized "All my friends are dead" in this shot.
Don't bother, just skip to Superior Sequel Pikmin 2.Ok that's it, i'm buying Pikmin 1.
Thanks a lot now everybody will think I'm crazy LOL
Ok that's it, i'm buying Pikmin 1.
Don't bother, just skip to Superior Sequel Pikmin 2.
nah, their probably his offspring. he can make more.
;_;
Hmm is it really better?
Pikmin 1 has a fraction of the content, features and polish of 2, and also burdens you with an aggressive time limit. (And I say this as someone who absolutely loved the time limit in Majora's Mask!) Pikmin 2, meanwhile, has amazing presentation (live-action/claymation credits, Pixar-esque FMVs, Easter eggs in the title screen, email intermissions, a full-fledged Pokedex-style model viewer for all of the treasure and creatures), and features two new Pikmin, all of the creatures from the first game plus TONS more, all four seasons, randomly generated underground areas, TONS of treasure to collect (and hints of the human world, illustrating you're but the size of a coin), new power-ups, and of course, NO time limit -- the only pressure is being back at camp by sundown, but time suspends when you're underground, and you have an unlimited number of days. Oh, and there's a twist ending, two characters to divide and conquer, a third character halfway through, and a full-fledged co-op and competitive multiplayer suite. Pikmin 2 = god-tier game. Pikmin 1 = amateur hour.I think I'll just try 1 and then play 2 if I like it enough.
Pikmin 1 has a fraction of the content, features and polish of 2, and also burdens you with an aggressive time limit. (And I say this as someone who absolutely loved the time limit in Majora's Mask!) Pikmin 2, meanwhile, has amazing presentation (live-action/claymation credits, Pixar-esque FMVs, Easter eggs in the title screen, email intermissions, a full-fledged Pokedex-style model viewer for all of the treasure and creatures), and features two new Pikmin, all of the creatures from the first game plus TONS more, all four seasons, randomly generated underground areas, TONS of treasure to collect (and hints of the human world, illustrating you're but the size of a coin), new power-ups, and of course, NO time limit -- the only pressure is being back at camp by sundown, but time suspends when you're underground, and you have an unlimited number of days. Oh, and there's a twist ending, two characters to divide and conquer, a third character halfway through, and a full-fledged co-op and competitive multiplayer suite. Pikmin 2 = god-tier game. Pikmin 1 = amateur hour.
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:O
;_;
x_x
I can't even tell if posts like this are sarcastic or not.
Pikmin 1 has a fraction of the content, features and polish of 2, and also burdens you with an aggressive time limit. (And I say this as someone who absolutely loved the time limit in Majora's Mask!) Pikmin 2, meanwhile, has amazing presentation (live-action/claymation credits, Pixar-esque FMVs, Easter eggs in the title screen, email intermissions, a full-fledged Pokedex-style model viewer for all of the treasure and creatures), and features two new Pikmin, all of the creatures from the first game plus TONS more, all four seasons, randomly generated underground areas, TONS of treasure to collect (and hints of the human world, illustrating you're but the size of a coin), new power-ups, and of course, NO time limit -- the only pressure is being back at camp by sundown, but time suspends when you're underground, and you have an unlimited number of days. Oh, and there's a twist ending, two characters to divide and conquer, a third character halfway through, and a full-fledged co-op and competitive multiplayer suite. Pikmin 2 = god-tier game. Pikmin 1 = amateur hour.
No worries. Dwarf Bulborb are actually a completely different species mimicking the larger Bulborb as a natural defense.
Pikmin 1 has a fraction of the content, features and polish of 2, and also burdens you with an aggressive time limit. (And I say this as someone who absolutely loved the time limit in Majora's Mask!) Pikmin 2, meanwhile, has amazing presentation (live-action/claymation credits, Pixar-esque FMVs, Easter eggs in the title screen, email intermissions, a full-fledged Pokedex-style model viewer for all of the treasure and creatures), and features two new Pikmin, all of the creatures from the first game plus TONS more, all four seasons, randomly generated underground areas, TONS of treasure to collect (and hints of the human world, illustrating you're but the size of a coin), new power-ups, and of course, NO time limit -- the only pressure is being back at camp by sundown, but time suspends when you're underground, and you have an unlimited number of days. Oh, and there's a twist ending, two characters to divide and conquer, a third character halfway through, and a full-fledged co-op and competitive multiplayer suite. Pikmin 2 = god-tier game. Pikmin 1 = amateur hour.
I respect your opinion, but I'd just like to point out you can still speed-run Pikmin 2, if you wish, aiming for minimal days, and I'd also caution against downplaying the rarity of Purple Pikmin -- they're something of a precious commodity in the game, all told, so their added power is not without balance.I can't disagree more with you. You clearly fail to see why Pikmin 1 can be just as good (in my opinion ever better) than 2. My question to you is: have you ever played Pikmin 1 more than once? Pikmin 1 is made to be replayed and that's where it's content comes from. Trying to beat your record for least days used is a complete blast, and one playthrough will only take you 2-3 hours if you're good in the game. My record at the moment is nine days and the world record is six days.
Pikmin 1 is all about management and multitasking, while Pikmin 2 focuses more on combat and puzzles. You have to plan exactly how many pikmin you want to take with you when taking down a bulborb, while other pikmins are doing their things. Everything has to click together at the end of the day. You can't just take 5-10 purple pikmins with you, which are extremly broken, and wipe out almost every enemy. Yes Pikmin 2 may have better presentation and way more charm, but Pikmin 1 definitely has the better gameplay.
Having reolayed both recently I can vouch for them both being great, yet different games.I can't disagree more with you. You clearly fail to see why Pikmin 1 can be just as good (in my opinion ever better) than 2. My question to you is: have you ever played Pikmin 1 more than once? Pikmin 1 is made to be replayed and that's where it's content comes from. Trying to beat your record for least days used is a complete blast, and one playthrough will only take you 2-3 hours if you're good in the game. My record at the moment is nine days and the world record is six days.
Pikmin 1 is all about management and multitasking, while Pikmin 2 focuses more on combat and puzzles. You have to plan exactly how many pikmin you want to take with you when taking down a bulborb, while other pikmins are doing their things. Everything has to click together at the end of the day. You can't just take 5-10 purple pikmins with you, which are extremly broken, and wipe out almost every enemy. Yes Pikmin 2 may have better presentation and way more charm, but Pikmin 1 definitely has the better gameplay.
The Wonderful 101 make it 60 fps with very nice texture & lighting .
I am really wonder if this game will make it 60 fps & advanced texture & lighting.
Looking forward to this game.
I respect your opinion, but I'd just like to point out you can still speed-run Pikmin 2, if you wish, aiming for minimal days, and I'd also caution against downplaying the rarity of Purple Pikmin -- they're something of a precious commodity in the game, all told, so their added power is not without balance.
There's just so much more to see and do in Pikmin 2, including more side attractions to keep things from getting repetitive or overwhelming. The lore and world-building is far more detailed, and the imagination on display in the environs and creatures -- especially the bosses -- is Nintendo at their finest. The gameplay is also more polished, and having kamikaze/gas-resistant White Pikmin and heavyweight/power-lifter Purple Pikmin spices things up nicely. Not to mention, being able to split between Olimar and Louie is a great feature, and the randomly generated caverns provide a great roguelike challenge beyond the tried-and-true overworld.
Truth is you can't go wrong with either, but Pikmin 2 was in my estimation a vast improvement. Hopefully playing more like Pikmin 1 doesn't mean Pikmin 3 will have minimal content and restrictive time limits. There's a way to create pressure without capping the duration of the campaign, I say.
I think more than two new types of Pikmin is unlikely. Unless they're removing the purple in favour of the rock type.
I can honestly see the orange flower being the new colour for the flying ones.
OK, I understand, and I agree -- Pikmin 1 is a great game, and I shouldn't have used the term "amateur hour." I just meant to say that Pikmin 2 certainly lives up to the sequel mantra of expanding everything, and I quite liked the additions.I'm just trying to say that calling Pikmin 1 amateur hour is really wrong.
So of course we're taking advantage of the graphics and improving the play control and whatnot and I guess if you were to look at it more broadly, you might not necessarily say that it would be impossible to do it on another system. But I guess speaking plainly, the idea is really that Wii U is the best system to be able to achieve all of the different things that we're trying to do with this new Pikmin game. One of the biggest features of Pikmin 3 is the fact that you have the map on the GamePad at all times and because Pikmin is a strategy game, it's the type of game that you might play the same levels over and over again. Having that map--and the fact that you have the three different leaders that you switch between to command your Pikmin--and having the touchscreen on the map will allow you to change perspective or jump to a specific leader and quickly give orders. It makes it much more efficient for you to achieve the goals that you have strategically within the game.