fly high ~ayunite~
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I hope Nintendo has the balls to delay this to the holidays or even beyond if that's what it takes to polish this thing up.
I hope Nintendo has the balls to delay this to the holidays or even beyond if that's what it takes to polish this thing up.
I hope Nintendo has the balls to delay this to the holidays or even beyond if that's what it takes to polish this thing up.
I don't like this excuse.Remember, folks. Nintendo never dealt with HD graphics really until this system. You'll see them get better as time progresses. But for now, you're going to get Wii HD and better shaders with this game.
I don't like this excuse.
They willing pushed a $350 console where expectations for HD is at an all time high. Putting up with anything less is an insult to the consumer.
Seems "Looks like a GameCube game" has replaced "looks like an n64 game" hyperbole.
Looks gorgeous to me , pixel counters should stick to PC only.
I'm just waiting for a release date. Frankly, I couldn't care anymore about jaggies, textures or whatever, as long as the game is fun.
Looks gorgeous to me , pixel counters should stick to PC only.
Seems "Looks like a GameCube game" has replaced "looks like an n64 game" hyperbole.
I'm just waiting for a release date. Frankly, I couldn't care anymore about jaggies, textures or whatever, as long as the game is fun.
Yup. It looks like they were finishing development on the Wii, decided to move it over to the Wii U, and just upgraded a few assets, put it in HD, and added a few "next gen" effects. They definitely could have done more in regards to graphics. If this were a new IP on the 360 or PS3 there would be people calling it out for having mediocre graphics compared to other games.This isn't pixel counting. The aliasing is prominently visible, and it can be reduced with the tech they have. Why not do it?
I'm not saying the game looks awful, but it could definitely look better.
I hope Nintendo has the balls to delay this to the holidays or even beyond if that's what it takes to polish this thing up.
The game has consistently looked much, much better in motion. It's still a marked improvement over 1 & 2.
Pikmin 3 itself I’ve been working on with a very, very small team for going on about five years now doing a variety of experiments, but as far as Pikmin 3 on Wii U we started that a little bit less than two years ago
Remember, folks. Nintendo never dealt with HD graphics really until this system. You'll see them get better as time progresses. But for now, you're going to get Wii HD and better shaders with this game.
If not for Pikmin adventure, I'd be genuinely worried about the overall capabilities of the console and/or Nintendo's capacity to adjust to the new development ecosystem.
In regards to the lack of AA, perhaps the development team cannot implement it without sacrificing a consistent framerate? Post-processing AA probably isn't a viable option with the excessive depth of field already in place - too much blurring?
So far Pikmin 3 is the most graphically impressive Wii U game I've seen but the lack of AA and blurry textures still suck.
Personally I would think it's a failure of the engine the game is built off, but perhaps I'm way off on this.
I think that W101 deserves that title, and like Pikmin it has a whole lot of characters on screen at the same time.
Those aren't new screens unless you mean from the Nintendo Direct...
Pikmin 3 was recently delayed a couple of months. Can you talk about the reason for that delay and what's happened in the time since?
"And in my mind, there's really two kinds of games: games that get delayed and then there’s games that sort of shift [laughs]."
I don't know how far I should go in explaining this, but at Nintendo, there is often sort of a notion that the games I'm working on always get delayed. And in my mind, there's really two kinds of games: games that get delayed and then there's games that sort of shift [laughs]. And in the case of Pikmin, we were working on Pikmin in advance of [the Wii U launch] and I was spending a lot of time focusing on placement of items and enemies and things like that and levels. And so from my perspective, Pikmin gradually just became one of those games that sort of shifted [laughs]. I'm sorry. I know everybody is waiting for it.
Looks gorgeous to me , pixel counters should stick to PC only.
Seems "Looks like a GameCube game" has replaced "looks like an n64 game" hyperbole.
Looks gorgeous to me , pixel counters should stick to PC only.
Seems "Looks like a GameCube game" has replaced "looks like an n64 game" hyperbole.
That's not really the problem here though. HD graphics has nothing to do with the visual problems that are showing in this game. Low poly models and environments, very low res textures, lack of AA. These are not signs of having trouble with new technology, they are basic building blocks for visuals. The game doesn't look so pretty because they didn't want to completely overhaul the work they had already done, and instead tried to spruce it up with various effects and other graphical upgrades. To some degree it works, but you can clearly tell where the game started.
Personally I would think it's a failure of the engine the game is built off, but perhaps I'm way off on this.
It can be clearly seen that the game has Wii roots, however i would never look into the technical part on a Pikimin game, rather on the gameplay.
Werent original Pikmin games great looking when they first came out?
This game is not releasing before E3 :/
I hope Nintendo has the balls to delay this to the holidays or even beyond if that's what it takes to polish this thing up.
Werent original Pikmin games great looking when they first came out?
This game is not releasing before E3 :/
I think this game looks amazing.
I feel sorry for the people who obsess over textures and aliasing.
I hope Nintendo has the balls to delay this to the holidays or even beyond if that's what it takes to polish this thing up.
I think this game looks amazing.
I feel sorry for the people who obsess over textures and aliasing.
I hope Nintendo has the balls to delay this to the holidays or even beyond if that's what it takes to polish this thing up.