Game length doesn't equal quality.
I'd rather have a fantastic 9 hour experience than a bloated 16 hour game.
Why can't it be both? For $60 I expect quality and quantity
Game length doesn't equal quality.
I'd rather have a fantastic 9 hour experience than a bloated 16 hour game.
Are we ever going to see multiplayer? Seems like this massive chunk that we literally know nothing about.
Kinda fuckin crazy.
Are we ever going to see multiplayer? Seems like this massive chunk that we literally know nothing about.
Kinda fuckin crazy.
Are we ever going to see multiplayer? Seems like this massive chunk that we literally know nothing about.
Kinda fuckin crazy.
Why can't it be both? For $60 I expect quality and quantity
shinobi is back! YAY!
I think a story should only be as long as it needs to be. If you intentionally try to draw it out longer to prolong the experience, it's going to show in the final product. That's how you end up with games that drag on for too long.
I think this actually has the potential to be a game you might enjoy. I'm excited for you to be honest.I was hoping for 20 but I'll settle for 15 if it's well made. The stealth situations and AI better fucking be as good as they've been hyping it though.
I think this actually has the potential to be a game you might enjoy. I'm excited for you to be honest.
I was hoping for 20 but I'll settle for 15 if it's well made. The stealth situations and AI better fucking be as good as they've been hyping it though.
8-9 hour game CONFIRMED
How customizable will the experience be? Can we turn off items highlighting for example?These things are always SO subjective, but it'll be longer than our average game length to date. We've still got a ways to finish before we can accurate gauge the average or typical length would be - the point is, it's a pretty good length.
These things are always SO subjective, but it'll be longer than our average game length to date. We've still got a ways to finish before we can accurate gauge the average or typical length would be - the point is, it's a pretty good length.
I think this actually has the potential to be a game you might enjoy. I'm excited for you to be honest.
Well it is 1 of the 3 games I'm looking forward to this year, not including next gen stuff right now. I'm putting a lot of hope into the AI that they've been hyping.
I had to resort to Gamefaqs. It was nightmare inducing.
It has multiplayer, which means:
12 x Infinite = Infinite gameplay
$60 x Infinite hours= Infinite Value
Infinite gameplay x Infinite value = Buy
Would the second one be Bioshock Infinite? (I'm only asking since the 2 games seem to want to achieve the same thing when it comes to AI).Well it is 1 of the 3 games I'm looking forward to this year, not including next gen stuff right now. I'm putting a lot of hope into the AI that they've been hyping.
This is terribly short and I'm not going to pretend thats an okay length for a single player game. I still remember all of the people who hated on the Last Story for only being 35 hours long.
*Those* Fans will defend anything it to death though.
I will pay no more than 15 dollars for a 15 hours game. A dollar per hour of gameplay I will get out of it. Its not worth any more than that to me. I judge my games based on enjoyment and content.
GTA
Last of Us
Whats the other one?
Scanning the quoted part that ISN'T the interview with Neil, there's a lot of radically incorrect shit in there, as Neil mentioned in his tweet. I don't know where some of this stuff came from other than poetic license. I would take 99% of the info supposedly from the magazine (the translated part) with a massive grain of salt - in fact, only one line is true.
Scanning the quoted part that ISN'T the interview with Neil, there's a lot of radically incorrect shit in there, as Neil mentioned in his tweet. I don't know where some of this stuff came from other than poetic license. I would take 99% of the info supposedly from the magazine (the translated part) with a massive grain of salt - in fact, only one line is true.
I think a story should only be as long as it needs to be. If you intentionally try to draw it out longer to prolong the experience, it's going to show in the final product. That's how you end up with games that drag on for too long.
Scanning the quoted part that ISN'T the interview with Neil, there's a lot of radically incorrect shit in there, as Neil mentioned in his tweet. I don't know where some of this stuff came from other than poetic license. I would take 99% of the info supposedly from the magazine (the translated part) with a massive grain of salt - in fact, only one line is true.
Plus what's quoted above - even to me the interview questions mostly don't sound like Neil.
Would be good to try to secure a copy of the magazine ourselves.
GTA
Last of Us
Whats the other one?
South Park.
I will platinum this game twice.
Are you seriously comparing the length of an RPG to an action adventure game?