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Deus Ex: Human Revolution - Director's Cut [Up: Off-Screen play confirmed]

Endless

Member
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Square Enix Announces Deus Ex: Human Revolution Director's Cut For Wii U

Eidos Montreal, a Square Enix studio, today announced the Director's Cut of Deus Ex: Human Revolution, the definitive version of the critically acclaimed action-RPG title, is coming soon exclusively to Nintendo's Wii U system.

The Director's Cut offers a full slate of Wii U GamePad features including touch-screen hacking, interactive map editing, augmented sniping, grenade throwbacks and many other neural hub enhancements. Along with in-depth Miiverse integration, the Director's Cut also provides access to developer commentaries and in-game guides.

Tongs's Rescue mission and the entire Missing Link chapter have also been integrated seamlessly into the narrative flow of the Director's Cut. Other core Deus Ex: Human Revolution augmentations include overhauled boss fights, refined game balance and combat, improved AI, and striking visual improvements which make this edition the best looking and most immersive Deus Ex experience available.








Eidos Montreal blog post | More details on Eurogamer

Eurogamer said:
Of course, the GamePad-specific features will remain exclusive to Nintendo's console, but there seems no reason why much of the additional content, such as the director's commentary, integrated DLC and improved boss battles, couldn't be sold to PC, PlayStation 3 and Xbox 360 gamers. Dugas says he can't comment on that at the moment.
 

z0m3le

Banned
“overhauled boss fights, refined game balance and combat, improved AI, and striking visual improvements” -nice
 

Moff

Member
If I had a wiiU, I'd probably be tempted. loved the game and the pad interaction looks interesting.
 

mclem

Member
Do I have to wear the gloves?

I *might* be tempted by this if there's significant enhancements and changes; I've still not yet played the original. If there *isn't* that much over the original, then at least in the UK it should drop to an appropriate price fairly rapidly.
 
Awesome that they put real effort behind it. This is how you do late ports. FROM Software better be taking notes.

Still, it will be a terrible, terrible bomb (prediction: < 30k in opening month).
 

VOOK

We don't know why he keeps buying PAL, either.
Anyone got the full press release, it mentions Straight Right, right?
 

Seda

Member
Details
http://www.eurogamer.net/articles/2013-03-20-deus-ex-human-revolution-directors-cut-for-wii-u-confirmed-and-yes-theyve-fixed-the-boss-battles

-Each of the game's three boss fights have had their map layouts reworked to provide players with alternative potential strategies. New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth. You can now kill the bosses without firing a single bullet

-On Wii U the energy system has been made more forgiving by allowing for two energy cells to recharge by default on all but the hardest difficulty. This should mean players use Jensen's augmentation powers more freely.--So now, on Wii U, you can use the GamePad to see enemy health, armour type (heavy, medium or light) and loot. The idea is this will let players plan their moves better; by checking loot you'll be able to identify a target who is carrying a pocket secretary, which may contain the code for a locked door you're after, or decide not to go into a room because it's packed with heavies with loads of hit points.

-You can also use the GamePad to navigate the menus, to display the map, the augmentation system, the inventory and all the rest. "All the systems are now linked to the Neural Hub," Dugas continues. "All your maps, your inventory, your augmentation menu, your mission log, are now systems in Adam Jensen.

-There are swipe controls, too. One new feature, called grenade throwback, allows Jensen to equip a proximity detector that alerts him to a nearby grenade. So, if an enemy chucks a grenade at you, the GamePad will vibrate, and you can swipe the touch-screen to pick it up and lob it back.

-You can also use the touch-screen for the hacking mini-game, using your fingers to progress, and to punch in codes. Meanwhile, for weapons that have a scope, such as the sniper rifle, you can use your telly to centre on your target, then enter a precision mode using the touch-screen, which displays the cross-hair.

-Included in this "ultimate package" is all of the DLC, but it has been retrofitted to slot seamlessly into the main game. The Missing Link DLC is now included in the main story rather than separated out, and the pre-order bonus mission to rescue Tong's son is popped in, too.

-There's Half-Life 2-style director's commentary, what amounts to some eight hours of chat from Eidos Montreal developers. Icons dotted around the world can activate this voice over, and you're free to continue playing as you listen.
 

Ushojax

Should probably not trust the 7-11 security cameras quite so much
The gamepad map will be really useful for this game. I'm sure those who haven't played it already will get the best version.

I wonder what they've done to the boss fights. The cynic in me says they've probably just lowered their HP massively.

edit: huh that's more than I expected
 
As pointed out in the rumor thread Eurogamer has an article up with more details.

http://www.eurogamer.net/articles/2...nfirmed-and-yes-theyve-fixed-the-boss-battles

Eidos Montreal was keen to improve the graphics for the Wii U version, too. The visuals seen in The Missing Link DLC had more of an impact

You might also notice a new fog system that, according to Pedneault, "makes the atmosphere really stand out". Shadows that were choppy have been smoothed, Dugas says. "It makes a big difference."

You can now kill Lawrence Barrett, Yelena Fedorova and Jaron Nammir without firing a single bullet. "We took the whole experience Deus Ex gave you and we applied it correctly to the boss fights," Pedneault continues.

Beaten twice.
 
Game + DLC, no new content, pointless gimmicks added, no mention of off-TV play.

I'm not impressed.

Boss fights totally reworked so you can finish them without using any direct combat at all, plus visual improvements added to the game. They did not elaborate on what AI and balance changes were, just that they exist, so that could also be a big plus.
 
Just read about the bit of not having to actually kill the bosses

Definitely picking this up now

Now i'm hoping they can actually lock the framerate to 30 (60 is wishful thinking). PS3/360 versions had some drops often during open hub areas

EDIT: Developer commentaries! <3
 

Quentyn

Member
They don't rule out that it will also come to other platforms.

Eurogamer said:
Of course, the GamePad-specific features will remain exclusive to Nintendo's console, but there seems no reason why much of the additional content, such as the director's commentary, integrated DLC and improved boss battles, couldn't be sold to PC, PlayStation 3 and Xbox 360 gamers. Dugas says he can't comment on that at the moment.
 

Mabase

Member
-Each of the game's three boss fights have had their map layouts reworked to provide players with alternative potential strategies. New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth. You can now kill the bosses without firing a single bullet

Nice...nice.
 

Angry Fork

Member
One of my top 3 favorite games this gen, I'm jealous of the boss changes and audio commentary. Get it Wii U owners it's great.
 

Gannd

Banned
I beat the game on the PC but I don't mind double dipping on the Wii U. I just hope if there is a sequel, the Wii U gets that as well.
 
and I assume none of these will be patched into the other copies sucks

PS3/360 version was handled by Eidos Montreal proper, PC version was handled by Nixxes, and now these changes come from Straight Right. It's very unlikely to include these changes in the other versions of the game, but sheeeeeeit, I do want to try out the improvements.
 
Details
http://www.eurogamer.net/articles/2013-03-20-deus-ex-human-revolution-directors-cut-for-wii-u-confirmed-and-yes-theyve-fixed-the-boss-battles

-Each of the game's three boss fights have had their map layouts reworked to provide players with alternative potential strategies. New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth. You can now kill the bosses without firing a single bullet

This version just might be worth getting. I'll need to see gameplay footage before I make any decision though.
 

Oersted

Member
include overhauled boss fights, refined game balance and combat, improved AI, and striking visual improvements which make this edition the best looking and most immersive Deus Ex experience available.

Did they listen?














Must... avoid...... double dip.......
 

Moff

Member
Details
http://www.eurogamer.net/articles/2013-03-20-deus-ex-human-revolution-directors-cut-for-wii-u-confirmed-and-yes-theyve-fixed-the-boss-battles

-Each of the game's three boss fights have had their map layouts reworked to provide players with alternative potential strategies. New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth. You can now kill the bosses without firing a single bullet

-On Wii U the energy system has been made more forgiving by allowing for two energy cells to recharge by default

its great that they recognized 2 of the games biggest flaws. not only because of this port, but also because of the sequel.
 

JDSN

Banned
HAHAHA Neural hub= God damn minimap.

Edit: Sorry for the dumbass initial post, they seem to be focusing on doing something great, perfect for WiiU owners looking for something different.
 

Haunted

Member
Annoyed at the "no off-tv, no sale" comments, I hope that's not indicative what people want out of their WiiU. Tbh, fuck off-TV support if that leads to developers not making good use of the two screens.

If you want a handheld with good graphics, go buy a Vita or some shit, I don't know.
 

thefro

Member
Still seems like $50 is about $10 too high for this, but if they really fixed the boss fights that's a big upgrade to the game. I like the fact that 2 Energy cells recharge instead of just the one as well. Dev Commentary is a nice feature, as is the Gamepad stuff.
 
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