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Dispute over whether DotA2 has passed LoL in the west; LoL 500k concurrent US+EU

Also, let me just say for cosplay at PAX East ,LoL outnumbered Dota by like 20 to 1. In fact LoL cosplay pretty much dwarfed pretty much any other cosplay though Borderlands seemed to have a good turn out.
 

Ikuu

Had his dog run over by Blizzard's CEO
Whatever that means anymore

Invites are in abundance and they've been selling "early access" for about half a year now

Anyone who really wants to play dota 2 is playing dota 2.

It means exactly what it says, you can't go on Steam and just download the game right now.
 
R

Retro_

Unconfirmed Member
It means exactly what it says, you can't go on Steam and just download the game right now.

You can

You just have to pay money

Which is why I assume Valve is in no rush to "officially" release the game. People snap that shit up during steam sales

Game was supposed to have shipped ages ago. What are they doing now that League of Legends isn't in its official released state?
 

Drkirby

Corporate Apologist
Totally agree.
League has millions, Dota 2 has 500k. Something doesn't add up.

Dota has ~3 Million unique players (There is a counter on their site for unique players this month, though a chunk is likely people with multiple accounts), and concurrent has peaked at 300k. Its big, but LoL is still the bigger game at the moment.
 

Ikuu

Had his dog run over by Blizzard's CEO
It's a F2P game, you can't just go on Steam and download it at the moment.
 
R

Retro_

Unconfirmed Member
It's a F2P game, you can't just go on Steam and download it at the moment.

It's a free to play game with pay to play "beta" access

That's probably going to continue to be that way for a good long while

Beta access being 30 dollars is pretty criminal with how abundant invites are lol
 
Dota has ~3 Million unique players (There is a counter on their site for unique players this month, though a chunk is likely people with multiple accounts), and concurrent has peaked at 300k. Its big, but LoL is still the bigger game at the moment.

And that puts the Dota2 total player base at 2 million less than the reported concurrent peak player base of LoL. Which is why this report is so hard to believe, as Riot just reported the 5 million concurrent last month.
 

Fivefold

Banned
Also, let me just say for cosplay at PAX East ,LoL outnumbered Dota by like 20 to 1. In fact LoL cosplay pretty much dwarfed pretty much any other cosplay though Borderlands seemed to have a good turn out.

Final nail in the coffin for Dota 2 guys.

I'll give you something tho, LoL is designed to pander to younger, anime-liking audiences and does a terrific job of it, my younger sister was never really much of a gamer and she plays just because of the fandom stuff (and because since she's a gamer girl she gets a lot of attention for no effort at all)
 
You can

You just have to pay money

Which is why I assume Valve is in no rush to "officially" release the game. People snap that shit up during steam sales

Game was supposed to have shipped ages ago. What are they doing now that League of Legends isn't in its official released state?

I'm guessing the main thing that's stopping them from releasing officially is that they were maybe waiting to have all the heroes implemented. Either way I have a hard time believing they make much money off of early access codes due to everyone on my friends list having about 10 spare passes, for the same reason I don't expect numbers to sky-rocket on release.
 
R

Retro_

Unconfirmed Member
I'm guessing the main thing that's stopping them from releasing officially is that they were maybe waiting to have all the heroes implemented. Either way I have a hard time believing they make much money off of early access codes due to everyone on my friends list having about 10 spare passes, for the same reason I don't expect numbers to sky-rocket on release.

You'd be surprised

When they were on steam sale they were one of the top sellers during the holidays. and even when they weren't they were pretty popular

the only people that have invites really are people who already have access.

and league sells heroes. I don't see why they don't think a f2p game would work with free content updates like heroes. If anything that would support player retention over a longer period of time.
 

elektrixx

Banned
How can this shit be so popular when the game makes no effort to teach anyone how to play it?

I hate this genre. Whatever it is.
 
How can this shit be so popular when the game makes no effect to teach anyone how to play it?

hey, theres a kikass tutorial with dragonknight pwning creeps and Razer!


lol but they are slowly getting a real full tutorial in place.
theres recommended items, videos etc all available ingame
 

Xater

Member
How can this shit be so popular when the game makes no effect to teach anyone how to play it?

I hate this genre.

That is actually not true at all. They added the first part of the tutorial not too long ago and you now have guides in game.

I also think that people are making to much of a big deal on how complex this game is. On a basic level it's very easy to grasp and way easier to learn than for example Starcraft 2.
 

Fivefold

Banned
The MOBA stuff is making me feel old, I just don't get them at all. AT ALL.

I find this kinda weird since I remember playing Dota 10 years ago, it's one of the oldest multiplayer games around. It was always very popular in Eastern Europe/China/Brazil, guess it was more of a niche game in the US.
 

Drkirby

Corporate Apologist
I'm guessing the main thing that's stopping them from releasing officially is that they were maybe waiting to have all the heroes implemented. Either way I have a hard time believing they make much money off of early access codes due to everyone on my friends list having about 10 spare passes, for the same reason I don't expect numbers to sky-rocket on release.

I really think they just want to improve the servers first. They are running into Stability issues as the game grows. I don't think they are specifically waiting on anther milestone, other then increaseing server capcity. I know European Servers run into a lot of trouble at peak times, and US West servers are also having the first signs of similar problems at its local peak.


How can this shit be so popular when the game makes no effect to teach anyone how to play it?

I hate this genre. Whatever it is.

Because its fun.
 

JoeInky

Member
How can this shit be so popular when the game makes no effect to teach anyone how to play it?

Probably because dota has been going for years now and I'm assuming the majority of the playerbase are from dota.

Also I never played a moba before dota 2 and I got it in about 50-60 games or so, it's really not that hard as long as you aren't stupid or atleast have the ability to google things.

And this was before guides or the start of the tutorials.
 
How can this shit be so popular when the game makes no effect to teach anyone how to play it?

I hate this genre.

The people that first played were people from DOTA1/HoN/LoL, they made guides to teach people. People learned, then they taught others.

Not that hard to get.
 

Xater

Member
Are you talking about the three second YouTube clips or is this actually useful?

I am not talking about those. There now is the first part of a real tutorial and user guides you can pick. These guides explain how to play a hero, show you which talents to pick when and what items to buy when. It's all in the UI while you are playing.

DOTA2 is a game in progress and it shows that they try their best to make it accessible. First they had to get the fundamentals down, hell there are still a few heroes missing.
 

Kade

Member
Are you talking about the three second YouTube clips or is this actually useful?

They added the first level of the tutorial that's going to be in the final game into the beta. I don't know if they are planning on adding the other levels or if they just wanted to get the framework and assets tested out and have the completed tutorial campaign in the final product though. Valve seems to be pretty serious about making Dota 2 accessible.
 

Noshino

Member
This was just a matter of time.

Riot's stats are from the same source btw, so if this is BS so are their claims of a billion accounts.

Well, one provided a lot more data, while the other one simply made a claim and gave very little to back it up.

Also, Riot doesn't need anyone else to tell them how many accounts they have, so once again, not the same.

But hey, believe what you want to believe.
 

Drkirby

Corporate Apologist
Are you talking about the three second YouTube clips or is this actually useful?

There are now actually hero specific guides built into the game. They are community written, and its going to take time for people to vote guides up and down, and needs a langage filter (A ton of top rated guides are in French) but its really nice.

They added the first level of the tutorial that's going to be in the final game into the beta. I don't know if they are planning on adding the other levels or if they just wanted to get the framework and assets tested out and have the completed tutorial campaign in the final product though. Valve seems to be pretty serious about making Dota 2 accessible.

They have at least two more tutorials in the works. One is a "Real" Tutorial, the other is a mid only last hit practice.

Also, I still think they may actually make the tutorials voice acted, they have them rigged up for it but all the lines are dummied out.
 
LoL trounces DotA 2 in popularity, concurrent users, time played, whatever metric you want to use. It's not close. And I also doubt the whole "Once DotA 2 opens up to the Asian region, look out folks! Millions will flock over!"... I doubt it. LoL is conquering the world. The Chinese teams that have played in the tournaments have been some of the best in the world. LoL will have the Asian region locked up as well. /lolfanboy
 

JWong

Banned
LoL trounces DotA 2 in popularity, concurrent users, time played, whatever metric you want to use. It's not close. And I also doubt the whole "Once DotA 2 opens up to the Asian region, look out folks! Millions will flock over!"... I doubt it. LoL is conquering the world. The Chinese teams that have played in the tournaments have been some of the best in the world. LoL will have the Asian region locked up as well. /lolfanboy

Unless Valve teams up with a Chinese company, Tencent is going to make sure Asia is locked down.
 

Fivefold

Banned
Yup, LoL can't be stopped. There will be no mythical "millions of Chinese/Asian DotA2 players" waiting in the wings for it to go live over there.

Uh there are actually millions of chinese WC3 Dota players that didn't move to 2 because it's not available there yet...
 

Boken

Banned
Also, let me just say for cosplay at PAX East ,LoL outnumbered Dota by like 20 to 1. In fact LoL cosplay pretty much dwarfed pretty much any other cosplay though Borderlands seemed to have a good turn out.
I like this metric. It should be industry standard now
 

Kade

Member
Yup, LoL can't be stopped. There will be no mythical "millions of Chinese/Asian DotA2 players" waiting in the wings for it to go live over there.

Do you think the millions who are currently DoTA 1 through Battle.net, third party matchmaking services and at cyber cafes (while LoL is currently 100% released and easily accessible for them) will stick with DoTA 1 or switch over to Dota 2? These "mythical" beings exist but no one knows if they're going to flock to Dota 2. They definitely haven't flocked to League of Legends so who knows if its because its not DoTA or if they hate change.
 

Xater

Member
They have, Perfect World:
http://en.wikipedia.org/wiki/Perfect_World_(company)

They even have a pretty cool looking site:
http://www.dota2.com.cn/

lol

dNbT4GS.jpg
 

leaf_

Member
I don't believe in either of those claims and I find it funny people dismissing this article but believing blindly in the absurds numbers riot gave :O
they literally can say any number and people will believe and in both cases there's just as much reliable sources
Spoilers: none
 
I don't believe in either of those claims and I find it funny people dismissing this article but believing blindly in the absurds numbers riot gave :O
they literally can say any number and people will believe and in both cases there's just as much reliable sources
Spoilers: none

The difference is Riot has reliable information about what their player base is. Valve, likewise knows the Dota2 player base. Now one can choose to believe both Riot and Valve are liars, whatever, but that's still different than taking a 3rd parties claims who does not have the actual internal information Valve and Riot do.
 
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