It'll be an average game and a bad Zelda game.
I wonder if people actually remember how bad CGI models for games in 1997 actually were, or if their memories are as bad as the people who think that the game where you turned into a pink bunny rabbit and fought a giant blue pig in crayon colors wasn't cartoony.
Im torn, on one side top down Zelda games can be fun and I do like them.. On the other side I prefer full 3D Zeldas and was hoping the 3DS would give us something along those lines. =/
The real megaton everyone missed, diagonal arrows!!!
And auto-recovering magic?
You weren't right about Tomb Raider being a great game so why should anybody care about what you have to say about a game with actual gameplay?
Man, what happened to the artists over at Nintendo? Everything they do looks so bland and has no personality anymore.
Deserves a spot in the video game secrets thread. Awesome
Nope, that's the stamina meter. It also depleter when Link uses the hammer.
The real megaton everyone missed, diagonal arrows!!!
And auto-recovering magic?
It's great for a 1991 game, not great for a modern game. I get being nostalgic for it, but I don't get being so obsessed with things you're nostalgic for.
I don't get how people are saying it is an ugly game? I can understand if you don't like the Link model, but the environment? no way.
3D Dot Game Heroes is significantly prettier than what they showed of LTTP2 so far...
It had terrible dungeon design though.
3D Dot Game Heroes is significantly prettier than what they showed of LTTP2 so far...
It had terrible dungeon design though.
Those fucking trees man, I know Nintendo won't change them, but damnnnn
Nope, I was right the first time. PH is the only actual Zelda game that made me say "No" and stop playing for months because it pissed me off so much with its bland dungeons and dumb gimmick temple, ST was fantastic.
Which is exactly what I'm saying, the style doesn't directly translate into 3D. Those trees work well in 2D because it's supposed to be flat, but in 3D it just looks like it doesn't belong there.
I think it's also suffering from something SS does. The grass texture is way too light and empty. It makes things like flowers and trees else feel like they're not connected to the ground.
It's great for a 1991 game, not great for a modern game. I get being nostalgic for it, but I don't get being so obsessed with things you're nostalgic for.
And auto-recovering magic?
That was technically Skyward Sword.Just wait for the Plane one. I'm sure it's coming!
Looks like they're gonna have loads of levels in the dungeons... which is cool, after Skyward Sword's bungalow dungeons.
You weren't right about Tomb Raider being a great game so why should anybody care about what you have to say about a game with actual gameplay?