It has been mentioned. Looks a little silly IMO.so, anyone else think the new Helghast masks look like cat faces? >_>
Not really. You're not impressed because you don't know why you SHOULD be impressed. Especially since it's running on earlier hardware specifications.Not that I care for this game at all but judging by what they showed there is no way at its current state the game can't run at 60FPS. If anything Im less impresed with the visuals because for 30FPS it really doesn't look all that special but if if was 60FPS I would have been impressed. Then again it is running on an early dev kit.
It's 2013. We are heralding uber-powerful next-gen hardware. 60fps should be the fucking MINIMUM standard requirement by now, for fuck's sake.
It's 2013. We are heralding uber-powerful next-gen hardware. 60fps should be the fucking MINIMUM standard requirement by now, for fuck's sake.
It's 2013. We are heralding uber-powerful next-gen hardware. 60fps should be the fucking MINIMUM standard requirement by now, for fuck's sake.
I do find it strange that no devs ever make there console games have some graphical options for those people that want a faster frame rate. Even if it was as simple as graphics mode and performance mode and you choose.
most console games are 30fps,noone cares.
check the best games for consoles this year.tell me bioshock and tomb raider if they are 60fps.
noone cares. i didnt even read an article on ign to ever want 60fps.
I'm not quite sure if you're merely stating the facts regarding the console versions or giving your personal opinion on FPS, however I will say everyone should care about FPS. It is an essential, if not one of the most important details about a gaming experience, more so than any graphical setting. Not only does it effect the quality of the perceived image, it's "smoothness" but also severely affects gameplay in terms of response time and having tight controls.
http://frames-per-second.appspot.com/
from what I understand there are ways to decoupple framerate from input polling.A lot of the time the console version (this generation) is already running at sub 720p, FXAA, and at low settings, there isn't that much they could lower further unless you're talking something drastic. That or design the game from the beginning to have even lower base settings.
In addition to, publishers save themselves the effort because they can take advantage that most of the console audience does not care or will not be bothered by performing additional steps aside from putting in the disc.
I agree though, it would be a nice feature to have.
I'm not quite sure if you're merely stating the facts regarding the console versions or giving your personal opinion on FPS, however I will say everyone should care about FPS. It is an essential, if not one of the most important details about a gaming experience, more so than any graphical setting. Not only does it effect the quality of the perceived image, it's "smoothness" but also severely affects gameplay in terms of response time and having tight controls.
http://frames-per-second.appspot.com/
Hmm, well, we can't play as the Helghast in the campaign, but at least we might get something:
definitely they will give you that option
The Helghasts are a popular clan and Guerilla will capitalize on that
I think the game might run at 60 fps at launch . Guerilla was building this with 4g gddr5 in mind
I think the game might run at 60 fps at launch . Guerilla was building this with 4g gddr5 in mind
Hmm, well, we can't play as the Helghast in the campaign, but at least we might get something:
definitely they will give you that option
The Helghasts are a popular clan and Guerilla will capitalize on that
I think the game might run at 60 fps at launch . Guerilla was building this with 4g gddr5 in mind
Hmm, well, we can't play as the Helghast in the campaign, but at least we might get something:
Unfortunately, they won't:
I wonder if E3 is too early for some multiplayer footage. I guess I gotta wait till gamescom .
Man E3 and next gen are so friggin close and still feels like an eternity.
The amount of VRAM doesn't affect the fps:
http://m.tomshardware.com/reviews/geforce-gtx-660-ti-memory-bandwidth-anti-aliasing,3283-11.html
Why wouldn't they have multiplayer at E3? They already showed the single player, albeit briefly.
Why wouldn't they have multiplayer at E3? They already showed the single player, albeit briefly.
I wonder if E3 is too early for some multiplayer footage. I guess I gotta wait till gamescom .
Man E3 and next gen are so friggin close and still feels like an eternity.
planetside 2 is not a good game. it looks good but it is broken (pay to play, pay.to win). i put 40 hours into ps2 before giving up on it. it takes way too much time to unlock stuff, after unlocking landmines you can only equip one or two....then you it takes forever to unlock additional ammo slots.It depends on if they're going to be showing the heavily hinted PS4 version of Planetside 2 around E3 or not. Showing two major sci-fi FPS multiplayer modes close together might be a bad idea.
planetside 2 is not a good game. it looks good but it is broken (pay to play, pay.to win). i put 40 hours into ps2 before giving up on it. it takes way too much time to unlock stuff, after unlocking landmines you can only equip one or two....then you it takes forever to unlock additional ammo slots.
yeah i am looking forward to shadow fall, you should too
planetside 2 is not a good game. it looks good but it is broken (pay to play, pay.to win). i put 40 hours into ps2 before giving up on it. it takes way too much time to unlock stuff, after unlocking landmines you can only equip one or two....then you it takes forever to unlock additional ammo slots.
yeah i am looking forward to shadow fall, you should too
i was just playing it for the graphics, i never bought anything. sad thing is, ps2 would be incredible if it had a ranking system like battlefield. free 2 play borked itYou put 40 hours into it. They already won.
i doubt they will announce ps2 for ps4 at e3LOL
I just meant that in terms of showing them close together at the same conference it may make it seem like the PS4 first party output it too similar. I'm very excited for Shadow Fall.
definitely they will give you that option
The Helghasts are a popular clan and Guerilla will capitalize on that
I think the game might run at 60 fps at launch . Guerilla was building this with 4g gddr5 in mind
Pot, meet kettle.
Avoiding insults for a second, I'm curious: are you suggesting that some devs deliberately cap their games at 30fps as a design choice, when those same games could actually update at 60fps with identical IQ? Or are you talking about the trade-off between a smooth frame rate and having the game look as 'nice' as possible in screenshots?
" Its interesting that the 2 GB GeForce GTX 660 Ti consistently beats the 3 GB model. So far, it looks like 3 GB of GDDR5 are too much for the 192-bit interface to handle efficiently."
It's pointless trying to argue with people who think 30fps is adequate. They always quote 'nicer graphics' while totally ignoring the fact that you cannot fucking APPRECIATE any added detail, fidelity, effects, whatever, when the graphics start moving at 30fps and turn into double ghost-image blurry mush. I prefer playing videogames that move while retaining their clarity, not just gazing at pretty screenshots.
It's 2013. We are heralding uber-powerful next-gen hardware. 60fps should be the fucking MINIMUM standard requirement by now, for fuck's sake.
It's pointless trying to argue with people who think 30fps is adequate. They always quote 'nicer graphics' while totally ignoring the fact that you cannot fucking APPRECIATE any added detail, fidelity, effects, whatever, when the graphics start moving at 30fps and turn into double ghost-image blurry mush. I prefer playing videogames that move while retaining their clarity, not just gazing at pretty screenshots.
It's 2013. We are heralding uber-powerful next-gen hardware. 60fps should be the fucking MINIMUM standard requirement by now, for fuck's sake.
It sure would be great to have a Killzone that didn't have triple digit input lag. But now I sound like I'm obsessed with responsive controls.It's 30fps, they confirmed again recently "1080p 30fps" in that reflections video.
This 60fps obsession needs to stop, just play games on PC.
Buy a PC
It sure would be great to have a Killzone that didn't have triple digit input lag. But now I sound like I'm obsessed with responsive controls.
Unfortunately, they won't:
Another Edge interview with Guerrilla, has little more info on the development.
http://www.edge-online.com/features/killzone-shadow-fall-and-the-power-of-playstation-4/
This is a big deal to me. I'm glad they're focusing on traversal and different approaches. Stuff like that is what separates good FPS from great ones.Van Der Leeuw says that the drive and the reach for a larger environment has to do with more choice, more options, how you traverse being able to play a level in a different way, making it less corridor-y.
I didn't realize that there were that many NPCs.We had about sixty guys running around in the demo which is far over what weve been able to do before thats about three or four times more.
Another Edge interview with Guerrilla, has little more info on the development.
http://www.edge-online.com/features/killzone-shadow-fall-and-the-power-of-playstation-4/