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Frostbite Technical Director on why Frostbite never came to Wii U

fritolay

Member
If you were EA would you port to the Wii U if there was significant code changes and cost to do so? This is the same EA that reportedly significantly reduce the amount of games in development. Who knows what the fallout was but even if that didn't happen I could still see them skipping the Wii U at this point in it's life cycle due to install base.
 

Fredrik

Member
:(

It's Wii situation all over again... But without millions of soccer moms. :/

It'll be interesting to see how long Nintendo can afford to keep WiiU alive. My guess is that they'll either announce a new and more powerful console at E3 2014, with a launch in 2015, or focus on 3DS until next gen in 2018-2020 or so,
 

BlazinAm

Junior Member
someone should tell him about the edram and gpgpu....
They would take that into account.
I cant wait to hear what went down between EA and Nintendo. Might take a few years for it to come out but I am sure it will
Sales. The hardware sales are poor and they are projected not to get that much better.
Its definitely more than possible in this situation since the Wii U's CPU has more than its fair share of advantages over the 360 and PS3's CPUS such as Out of Order Execution and shorter instruction pipelines than the several generations old cpus in the 360 and PS3. Talented and creative programmers would have no problem getting Frostbite 2 or Frostbite 3 to run well on the Wii U. It just takes a decent understanding of the console's hardware. I sincerely doubt DICE had a firm grasp on the intricacies of the Wii U's hardware when they ran their tests.
The cpu is clocked at 1/3 the speed irrc.
I have extensive experience making games using C4 Engine and Unity.

No low level coding right?
 
maybe a lot of internal wii u stuff has been cancelled?

if a porting project was already planned/started it probably wouldn't take much effort/money to finish, the lack of EA games for later this year was likely planned before launch, except madden (and assumedly fifa) which were probably cancelled
 

Effect

Member
couldnt it just be super bad wii u sales?

No because EA's (along with others) decisions were decided before the Wii U launched. They had to be because November and December saw decent sales as well. It wasn't until the beginning of February were we saw the drop off after the Christmas holiday as that is when the NPD numbers for January came out. It's also when there was no new content for the system and no announcements. So that leaves Feb, March, and April for the bad sales. Those are months when games were releasing and being announced for other systems. Even if sales were bad things could be turned around by the end of the year once Nintendo releases their own games. So why not announced games for the system to help spur sales of the hardware so more copies of the games could be sold months later?

It's arguable that the Wii U sales actual wouldn't be bad if EA and others were actually putting their games on the system. Publishers should know this as well. EA is trying to wield its influence by withholding games. For what reason is anyone's guess. When games that ship over 3 million are still consider failures at worse or disappointing at best the withholding of games only hurt third parties and not Nintendo. It just ensures that when Nintendo releases games those "starved" for new games will buy their games up. They'll be seen as the savior. Why bother with third party games when they do appear later on? There will be no trust or goodwill. For the financial issues Nintendo is currently having they're expanding. EA and others are the ones closing down studios, letting dozens to hundreds of developers go and cutting down on the number of games they make.

So no the lack of games isn't because of the bad Wii U sales. It simply can't be.
 

-COOLIO-

The Everyman
:(

It's Wii situation all over again... But without millions of soccer moms. :/

It'll be interesting to see how long Nintendo can afford to keep WiiU alive. My guess is that they'll either announce a new and more powerful console at E3 2014, with a launch in 2015, or focus on 3DS until next gen in 2018-2020 or so,

even if that were possible, i dont think the market could sustain a console for 5 years after 2015. phones, tablets, and android boxes are going to be insanely powerful by 2017, with PCs, the gaming landscape probably wont be great for closed boxes.
 
This is shocking. I still wonder why things haven't gone how bgassassin and the boys said they would?

no, I'll never forget that thread. Too hilarious
 

Biker19

Banned
I love Nintendo's games and everything, but we really have to stop with the conspiracy theories.

It's hard for ports of old games to sell on new hardware, but Nintendo should have given developers an attractive system to work with and current generation console owners a reason to upgrade.

It's a shame that so many developers apparently view Nintendo as a laughingstock now, but it's something Nintendo chose to go with when they banked on severely underpowered hardware and a less compelling gimmick.

It's not even just the underpowered hardware and less compelling gimmick that makes it an unattractive system though, Nintendo made some other really stupid decisions and in terms of development environments, are still FAR behind Sony and Microsoft. I'm STILL baffled that those idiots never bothered to release the specs to developers, which meant the developers had no clue how powerful it was and were basically stumbling in the darkness. Say all you want about lazy ports but that kind of bullshit is what creates them, so they're indirectly Nintendo's fault as well. And if that's the kind of extra effort you have to go through to develop on the Wii U, why bother with it when it doesn't have a huge user base anyway? I mean, I know why they didn't release the specs (PR, can't bring up those comparisons) but the handling of the Wii U has been laughable.

These. It's simply Nintendo's fault for not creating compelling, powerful hardware that 3rd party developers would've enjoyed. They were so busy focusing on that Gamepad & probably putting so much money into it which isn't even reeling consumers in like with the Wii-mote.

It seems like every generation since the N64, they would always find some screwed up way to alienate 3rd party developers from making games on their platforms, like cartridges & mini-discs. And I thought that they had finally gotten their acts together with this system, but I guess not.
 

TheD

The Detective
tumblr_mbpgn3J1iK1r9aye0.gif


Can I just fast forward to June? [or better yet the 21st.] The hater's circle-jerk is getting ridiculous. Also as much as everyone rides EA, I'm sure at this point, they were never Nintendo's saviors to begin with.

The WiiU does have what I say.
How about you get over it?
 

Fredrik

Member
Maybe the ended "unprecedented partnership" was one of the reasons why EA CEO left? He didn't want to have to explain this odd new situation this E3?
...no?
 

BlazinAm

Junior Member
orbango CPU clockspeeds are lower than ps360, its an almost meaningly metric these days

Clock speed isn't everything but when we are talking about clock speeds of what information out there leads me to believe that both the wii u and xbox 360 have a similar type of power PC architecture. I think clock speed becomes a factor.
 

statham

Member
they need to get zelda/mario/smash out as soon as possible to have a chance. Pay big bonuses, but work around the clock.
 

-COOLIO-

The Everyman
No because EA's decisions were decided before the Wii U launched. They had to be because November and December saw decent sales as well. It wasn't until the beginning of February was when we saw the drop off after the Christmas holiday as that is when the NPD numbers for January came out. So leaves Feb, March, and April of bad sales. Those are months when games were releasing and being announced. Even if sales were bad things could be turned around by the end of the year once Nintendo releases their own games. So why not announced games for the system to help spur sales of the hardware so more copies of the games could be sold months later?

It's arguable that the Wii U sales actual wouldn't be bad if EA and others were actually putting their games on the system. Publishers should know this as well. EA is trying to wield its influence by withholding games. For what reason is anyone's guess. When games that ship over 3 million are still consider failures at worse or disappointing at best the withholding of games only hurt third parties. It just ensures that when Nintendo releases games those "starved" for new games will buy their games up. They'll be seen as the savior. For the financial issues Nintendo is currently having they're expanding. EA and others are the ones closing down studios, letting dozens to hundreds of developers go and cutting down on the number of games they make.

So no the lack of games isn't because of the bad Wii U sales. It simply can't be.

im inclined to not disagree with EAs calculations regarding the 3 million shipped thing (is this for mass effect btw?). if there was obvious profit to be had, EA would be on the wii u without a doubt.
 

StevieP

Banned
Clock speed isn't everything but when we are talking about clock speeds of what information out there leads me to believe that both the wii u and xbox 360 have a similar type of power PC architecture. I think clock speed becomes a factor.

They are completely different CPUS and design paradigms. In some ways (floating point code) the IBM PPE wipes the floor with espresso. In other ways (more general purpose code) it is a better CPU.
 
Clock speed isn't everything but when we are talking about clock speeds of what information out there leads me to believe that both the wii u and xbox 360 have a similar type of power PC architecture. I think clock speed becomes a factor.

the 360 cpu is a very bloated and inefficient design, with general purpose code the wii cpu (at little over a fifth the clockspeed) performed 80% as well, now seeing as the wii u cpu is 70% faster than the wii's and there are 3 cores (along with far more cache and dedicated audio hardware) it smokes the 360 with general purpose code

though as stevie said the 360 is better with floating point, although the gpgpu design of the wii u means some of that can be offloaded to the gpu
 

BlazinAm

Junior Member
They are completely different CPUS and design paradigms. In some ways (floating point code) the IBM PPE wipes the floor with espresso. In other ways (more general purpose code) it is a better CPU.

Link because there is a lot of shit in this thread already.

the 360 cpu is a very bloated and inefficient design, with general purpose code the wii cpu (at little over a fifth the clockspeed) performed 80% as well, now seeing as the wii u cpu is 70% faster than the wii's and there are 3 cores (along with far more cache and dedicated audio hardware) it smokes the 360 with general purpose code

........ok.
 

Fredrik

Member
even if that were possible, i dont think the market could sustain a console for 5 years after 2015. phones, tablets, and android boxes are going to be insanely powerful by 2017, with PCs, the gaming landscape probably wont be great for closed boxes.
We've heard that before... Personally I don't play games on my phone or tablet anymore. I went from buying and playing almost everything talked about on appstore to not even bother trying the biggest games. Can't be the only one.
Plus, Android's insane popularity and piracy is about to kill what's left of serious smart phone gaming. Just watch it.
 

Snakeyes

Member
:(

It's Wii situation all over again... But without millions of soccer moms. :/

It'll be interesting to see how long Nintendo can afford to keep WiiU alive. My guess is that they'll either announce a new and more powerful console at E3 2014, with a launch in 2015, or focus on 3DS until next gen in 2018-2020 or so,
lmfao

I agree that the U will probably not last the full generation barring a huge turnaround, but it would be incredibly short sighted and risky to rush out a new system just two years after launch. Remember how frequent hardware upgrades worked out for Sega? Yeah.

The best thing Nintendo can do right now is try to minimize their losses on the Wii U while working hard on truly addressing every complaint with their next console.
 

-COOLIO-

The Everyman
We've heard that before... Personally I don't play games on my phone or tablet anymore. I went from buying and playing almost everything talked about on appstore to not even bother trying the biggest games. Can't be the only one.
Plus, Android's insane popularity and piracy is about to kill what's left of serious smart phone gaming. Just watch it.

for you and i we'll get android/windows living room PCs with dope gfx cards, like the steambox for example. for the casual folk they'll just stream video to the tv off their phones/tablets with wireless controller peripherals.
 
lmfao

I agree that the U will probably not last the full generation barring a huge turnaround, but it would be incredibly short sighted and risky to rush out a new system just two years after launch. Remember how frequent hardware upgrades worked out for Sega? Yeah.

The best thing Nintendo can do right now is try to minimize their losses on the Wii U while working hard on truly addressing every complaint with their next console.

yeah i'd expect nintendo's next console maybe early 2017, by then though should be cheap enough to release something well more powerful than orbango but anything more really wont look any better without billion dollar game budgets
 

Darryl

Banned
another theory i've got is that maybe sony and ms offered to allow them to block used games and nintendo wouldn't

i can see a variation of this theory being true. used games are a HUGE problem for EA. i see used sports games being passed around so often. the prices hit rock bottom very fast so i don't think they have legs at all. they could gain plenty of money by restricting access to those games. for one, i don't see any reason why they couldn't block used games on the Wii U as well. however nintendo decided that they didn't want to adopt this practice for their own line of games, so customers are going to resist it till the end. sony/MS could adopt a more hybrid model and have a high digital push right out of the door - making it so consumers will be less resistive towards buying fully digital copies. or maybe they want to turn games like that into a subscription based service. i don't know but i bet they have a much better way to monetize those games in the works. i suppose we'll see what happens when the next consoles hit.
 
i can see a variation of this theory being true. used games are a HUGE problem for EA. i see used sports games being passed around so often. the prices hit rock bottom very fast so i don't think they have legs at all. they could gain plenty of money by restricting access to those games. for one, i don't see any reason why they couldn't block used games on the Wii U as well. however nintendo decided that they didn't want to adopt this practice for their own line of games, so customers are going to resist it till the end. sony/MS could adopt a more hybrid model and have a high digital push right out of the door - making it so consumers will be less resistive towards buying fully digital copies. or maybe they want to turn games like that into a subscription based service. i don't know but i bet they have a much better way to monetize those games in the works. i suppose we'll see what happens when the next consoles hit.

i'm expecting (could be wrong just my opinion) ms to have a total block on used games and sony to have an optional block on used games, sure the facility kind of exists already with online passes and they would be easy to expand into a full game pass but without some sort of 'official' system i doubt any publisher wants to be seen as the bad guy
 
Most people knew that the WiiU is weak old hardware that can´t run modern tech. It´s funny how Nintendo gaf are blaming third parties and EA instead of blaming Nintendo for cheapen out.

It doesn't. PS360 is getting FB3, as it got FB2 (which is a direct predecessor of FB3, which is just a new/updated iteration). The Disney deal, which we don't yet know full details of yet, may require them to port FB3 to Wii U as well ("all interactive platform" requirements - what do they mean? Is it similar to the Tiger Woods license? Etc).

The only one with the fingers in their ears in this regard is you.

Keep telling yourself that. The WiiU is a piece of old tech that Nintendo was too make a modern times console. But keep the blindfolds on. It´s funny how you were saying that the PS4 and Durango will be compared to the WiiU yet the PS4 is in a different stratosphere.
 
i dont doubt BF4 would sell enough on the wii u to at least be profitable which is why i'm convinced there is a fall out, EA aren't some resource starved mid tier publisher putting it out on wii u shouldn't take much effort from them

I would say look at Call of Duty and it's NPD numbers on Wii U and look at Need for Speed NPD numbers.
 
We've heard that before... Personally I don't play games on my phone or tablet anymore. I went from buying and playing almost everything talked about on appstore to not even bother trying the biggest games. Can't be the only one.
Plus, Android's insane popularity and piracy is about to kill what's left of serious smart phone gaming. Just watch it.

I wouldn't pass off personal experience as actual figures/facts... but I completely agree with you.

A year or two ago, I would grab everything off the app stores - either because it was in the top 20/50, or word of mouth. Now I cannot even be bothered looking at the app stores. If I do end up download something, it's generally free (last game was temple run 2 I believe) - and I use it for 5 minutes on the train and then delete it forever.

That and a pretty significant number of people I know pirating Android games - and I just see the bottom falling out of the market. It won't be as severe as we saw with the Wii etc. But there has to be a knock on effect surely.
 
It doesn't. PS360 is getting FB3, as it got FB2 (which is a direct predecessor of FB3, which is just a new/updated iteration). The Disney deal, which we don't yet know full details of yet, may require them to port FB3 to Wii U as well ("all interactive platform" requirements - what do they mean? Is it similar to the Tiger Woods license? Etc).

The only one with the fingers in their ears in this regard is you.

i'd be inclined to believe the disney deal would require porting games to nintendo platforms (seeing as historically star wars games have always performed very well on them) but i guess it boils down to if its a one off payment deal for the licence or if it involves royalties from sales
 
Not really. However Wii U tech nerds might know more about the modern Wii U architecture than DICE. Who knows what version of the kit they had. It's gone through tonnes of improvements.

Anyway, I don't believe for a second Wii U couldn't run it in some form and hence the games come to the system. The last tweet was spot on.

Hahahahahahahahaha.
 
Most people knew that the WiiU is weak old hardware that can´t run modern tech. It´s funny how Nintendo gaf are blaming third parties and EA instead of blaming Nintendo for cheapen out.



Keep telling yourself that. The WiiU is a piece of old tech that Nintendo was too make a modern times console. But keep the blindfolds on. It´s funny how you were saying that the PS4 and Durango will be compared to the WiiU yet the PS4 is in a different stratosphere.

We know it that the Wii U can at least run CryEngine 3, so your over-the-top statements are a bit flawed.

Also, you are confusing "old-tech" with "lower-powered."
 

Darryl

Banned
i'm expecting (could be wrong just my opinion) ms to have a total block on used games and sony to have an optional block on used games, sure the facility kind of exists already with online passes and they would be easy to expand into a full game pass but without some sort of 'official' system i doubt any publisher wants to be seen as the bad guy

all it takes is a serial code included in the box, regardless of whether it needs online authentication (could be authenticated offline via disk) for consumers to understand that this game is theirs and should not be shared. people understand codes. if there is a serial code in the box, people will protect it. then all EA will have to do is take it half a step further by requiring you to login to your Origin account to complete transaction. bam, no used games and the console technically supports used games. it's the perfect plan to ease consumers in without an outrage.

maybe nintendo does support this system and the reason we're seeing an EA approach the system cautiously is because they want to introduce a system like this globally across all major next-gen consoles at once.
 
We know it that the Wii U can at least run CryEngine 3, so your over-the-top statements are a bit flawed.

Also, you are confusing "old-tech" with "lower-powered."

This has not been proven yet. Its just been announced. The call of duty devs and activision are pissed about their wii-u build and its corresponding sales. No cryengine game has been announced for the wii-u, cryengine also claims to support the vita.
 

Replicant

Member
That last Twitter post needs more Salt:

ibphWA11LQOY1M.jpg


AzaK said:
Not really. However Wii U tech nerds might know more about the modern Wii U architecture than DICE. Who knows what version of the kit they had. It's gone through tonnes of improvements.

Anyway, I don't believe for a second Wii U couldn't run it in some form and hence the games come to the system. The last tweet was spot on.

This post, OTOH, is so sad and desperate on so many levels.
 
This has not been proven yet. Its just been announced. The call of duty devs and activision are pissed about their wii-u build and its corresponding sales.

http://www.ign.com/videos/2013/05/06/9-minutes-of-shadow-of-the-eternals

Even before this, it was stated that Cry Engine 3 was running on the Wii U, and that Crysis 3 was near completion before EA decided not to release it.

The biggest issue that Wii U has right now is its sales, and we will see if Nintendo can turn that around within the few next months.
 
Most people knew that the WiiU is weak old hardware that can´t run modern tech. It´s funny how Nintendo gaf are blaming third parties and EA instead of blaming Nintendo for cheapen out.



Keep telling yourself that. The WiiU is a piece of old tech that Nintendo was too make a modern times console. But keep the blindfolds on. It´s funny how you were saying that the PS4 and Durango will be compared to the WiiU yet the PS4 is in a different stratosphere.

Lol you are still at it.
 
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