I couldn't help myself
Love it.
I couldn't help myself
Not Super Metroid but...
That $0.30 real broke ya, my nigga? The struggle is real, ya'll
Not Super Metroid but...
I dunno, if you look deeper maybe many people end up figuring it out via Miiverse? Though there's multiple ways to aid the player that don't require falling back on super linear design like they'd been doing with Zelda and Metroid.The worst thing about this is Nintendo's going to read all of it and you just know Sakamoto will jump on making el-casual My First Metroid if he ever gets off his ass and makes a new one
"With this new Metroid, we heard Miiverse feedback on Super quite clear, so we decided to do away with the whole labyrinth aspect and have just a single, flat path.
You start at the left and end on the right. There's no enemies, no frustrating blocks or even hills in the player's path - Anyone can play!"
When I was a kid I needed two players to get past it.Y'know I never really figured out how that section was unintuitive. You see the platform, jump on it, it goes down. From there before it goes back up, the user spindashes in order to get out of the funnel and proceed, but by doing that discovers that pushing in the up and down directions gives the user control over the platforms movements. I don't know I guess people just ran onto it instead of jumping on it?
Why the fuck would we help Paul in here? We'd reply on Miiverse.After 7 pages, no one has answered Pauly question about how to crawl metroid.
It admittedly doesn't help some games really do load nigh-useless junk on you. Imagine SotN's hypothetical Miiverse!These situations should not be difficult. You get a new item and just assume you won't need it?
Dude.
Pretty sure you're thinking of Other M. While Fusion puts a dot on a blank space on the map indicating your goal, how to get there is left up to you and it's not just a hallway.
Oh god I WAS fucking 4 years old when I beated this fucking game..
Not Super Metroid but...
It IS more linear, but Other M pushes it to a level more akin to FFXIII, where you're left with an exhausted husk by the time you get actual freedom.Pretty sure you're thinking of Other M. While Fusion puts a dot on a blank space on the map indicating your goal, how to get there is left up to you and it's not just a hallway.
I hated the linearity of Fusion and that damn computer telling you exactly what to do all the time. It was very restrictive.
If you think Fi is bad you haven't met Otis Washington!That's not how Navi talks. That's Fi. If you thought Navi was bad...*shudders*
Why the fuck would we help Paul in here? We'd reply on Miiverse.
These situations should not be difficult. You get a new item and just assume you won't need it?
When I was a kid I needed two players to get past it.
I didn't know you could hold down to make the barrel go lower.
random metroid acting as navi
I can see it
Just wait till the wall jump. It will be glorious.
There's a difference between ask for help with some level/monster etc, and asking for help with a FUCKING TECHNIQUE that is explained in the manual (Press down twice to Morphing Ball, Press B to Dash) or reading it's description in game. Hell, you can do this shit even pressing around randomly some buttons
Just wait till they get to the first "dash" room! you know, the one that locks the door behind you and makes you stuck unless you remember how to dash. :lol
I hated the linearity of Fusion and that damn computer telling you exactly what to do all the time. It was very restrictive.
Pretty sure you're thinking of Other M. While Fusion puts a dot on a blank space on the map indicating your goal, how to get there is left up to you and it's not just a hallway.
Yeah, for every one of us that might actually try to offer some aid and/or a friendly joke there'll be others being condescending and unhelpful. And honestly, when you think about it there's a lot in Super Metroid that you could easily not figure out without external aid, at least during the initial stages of the game. Hell, I expect I knew of that part thanks to getting Nintendo Power and reading it, not figuring it all out for myself.
And Demon's Souls/Dark Souls is essentially what this game is like now with Miiverse integration, get stuck and look through posts or request aid. Which is why I have a tinge of optimism it'll help see more hardcore design return, which will be ESPECIALLY great if from Nintendo after how handholding and safe they've been.
Many gaffers got stuck in that casino stage in Sonic 3. I won't judge these kids, everyone has brain farts now and then.
What part exactly? Jumping on top of the knights statues of the tower?I got stuck for a week in FF Mystic Quest, so I can't say shit. Had to call Squaresoft's 1-900 number. My parents were pissed.
This is what happens when you feed a generation of gamers Call of Duties and NSMB with aid assisting tools. I made it halfway through Super Metroid when I was 10 years old. How does I Metroids?
The Sonic 3 barrel is a given for everyone. No visual indicator or even Tails trying to make it lower. Its like the only thing in the game that functions that way.
That's not how Navi talks. That's Fi. If you thought Navi was bad...*shudders*