What is Listen Mode?
What is Listen Mode?
If you stay still you can "hear" people and infected moving around via sillhouettes through walls and such. Only if they are moving though, like active sonar in MGS3.
I would use it for normal playthrough but turn it off for Hard. In the demo it was useful in some situations but could be a problem if you become too dependent on it.
and that is wrong...
you just press R2, and Joel crouches and the world goes into black and white, and you can see the silhouettes of alle the enemies that are within the range of the Listen-mode. You can even move around (crouched and a bit slow)
"Violence?" I mean, I'm all for settings to disable gratuitous gore if you want it, but the whole subject matter and even enemy designs are pretty messed up. What's that setting do exactly Arken?
Too bad there's no option to turn off the Uncharted-esque bullet spongey same old gunplay that I'm hearing about.
Too bad there's no option to turn off the Uncharted-esque bullet spongey same old gunplay that I'm hearing about.
Too bad there's no option to turn off the Uncharted-esque bullet spongey same old gunplay that I'm hearing about.
A perfect little world of angry gamers... that makes games better for everyone after tar and feathering bad decisions.
"Violence?" I mean, I'm all for settings to disable gratuitous gore if you want it, but the whole subject matter and even enemy designs are pretty messed up. What's that setting do exactly Arken?
ROFL are you serious... There is always one.
Im not 100% serious and something like that wouldnt deter me completely from the experience, but if it's in there it would be slightly disappointing. The only foootage Ive seen was that e3 demo and from there it looked like dudes could be put down with one or two well placed shots, which is what it should be.
The zombies soak up bullets, the humans get demolishedOne of the dudes in the preview thread stated that the enemies tend to soak up the bullets Uncharted style. Granted, it could be false info but I was under the impression it would only take a couple good shots to bring at least a human enemy down.
"Violence?" I mean, I'm all for settings to disable gratuitous gore if you want it, but the whole subject matter and even enemy designs are pretty messed up. What's that setting do exactly Arken?
The zombies soak up bullets, the humans get demolished
Too bad there's no option to turn off the Uncharted-esque bullet spongey same old gunplay that I'm hearing about.
But you're still virtually murdering people. Isn't it the act of murder which they shouldn't see, not the little spats of blood?as a dad, even though my daughter is almost a teen, I WISH I would have had these violence/profanity options more prevalent when she was younger. It basically meant a ton of games I simply couldn't play while she was awake/around.
violence/language options aren't to curtail the violent video games condemning.. there so that people with kids can actually feel comfortable about playing these games while their kids are in the room or around.