All the talk about the draw distance of X and how it compares to other games got me thinking.
What games can you think of that have impressive draw distance?
An impressive draw distance means it is rendering actual geometry not just a static background, also it need to be either active or interactive in some form ex. you either need to be able to visit the location or that location must have some form of nonstatic real geometry in it not just a flat background.
Also anything with very noticeable pop does not count, and the game must also be playable at that draw distance.
What games can you think of that have impressive draw distance?
An impressive draw distance means it is rendering actual geometry not just a static background, also it need to be either active or interactive in some form ex. you either need to be able to visit the location or that location must have some form of nonstatic real geometry in it not just a flat background.
Also anything with very noticeable pop does not count, and the game must also be playable at that draw distance.