I wonder if they'll still charge indie devs an arm and a leg to patch their games?
This is good news nonetheless. Basically, what kept me from even considering an Xbox One was the DRM, 24-hour check-in, only being able to sell games to selected retailers, the price and no indie self-publishing.
With all their back tracking, it's seems like the only reason I won't buy an Xbox One right now is price. I'll be picking up a PS4 at launch because of the $100 price difference, but I'll definitely consider picking up an Xbox One now sooner than later.
I still think Sony will have an edge at the start when it comes to indie games, since they've been courting indie developers more. MS seemed liked they were ignoring them. Even if they do allow full-on self publishing, if their certification process and patching process is still as restrictive as the 360 I could see a lot of indies not even bothering.
I wonder if all the complaints indie devs have with Steam's greenlight process will mean more of them will opt to release first on consoles next gen or support them more next gen? I'm sure Steam and their own sites are where they make their most money, but hasn't their been a lot of grumbling about greenlight recently?