We have no comment to make on the amount of memory reserved by the system or what it is used for.
lol. Sony is making this a bigger deal than it is with a comment like that. Why are they acting like they are 'hiding' information?
We have no comment to make on the amount of memory reserved by the system or what it is used for.
New thread, new news. Get on it.
my thoughts
http://www.eurogamer.net/articles/digitalfoundry-ps3-system-software-memory
Looks like Sony issued a statement.
what?!? Its not really a clarification. They only clarified in regards to direct vs flexible which still makes no sense without more information. Why does the OS hold this memory instead of being open directly?I'm extremely impressed that Sony offered up some clarification. Lots of other companies wouldn't.
PS4 isn't even a decent multimedia device, that's the worse part.
WRONG. Sony did not confirm ANY numbers. All they did was confirm that there is a flexible/direct memory system in place.
Because the numbers are probably right.
What system are you investing in, if any?Well I made my views clear last night. Im not happy investing in this system now until it has proven itself. Sony has lost a day one purchase.
I'm not the one who has consistently touted that the PS4 is a console designed for gamers, first and foremost. That's Sony.
So 5GB direct for the games and 0'5GB flexible?
I'm not the one who has consistently touted that the PS4 is a console designed for gamers, first and foremost. That's Sony.
WRONG. Sony did not confirm ANY numbers. All they did was confirm that there is a flexible/direct memory system in place.
lol. Sony is making this a bigger deal than it is with a comment like that. Why are they acting like they are 'hiding' information?
So, why did everyone assume that the PS4 would have a 7/1 split? Where/when did Sony/Cerny allude to that?
Also, 5GB of GDDR5 for development seems to be plenty, no?
I'm extremely impressed that Sony offered up some clarification. Lots of other companies wouldn't.
Is this update worse than before or no?! I am confused...
I would personally like to see more but for launch it is indeed fine. The difference between Bone/PS4 is that Bone won't be able to free up additional RAM with 3 OS's, meanwhile, Sony has reserved (locked out) RAM for future updates and can always allow that reserve to go for games when they feel they need to.lol yup
Now everyone wants to say stupid shit like
"4.5gb is still a lot of memory"
"the ps3 only had 256mb"
Sony fanboys are funny people.
So, why did everyone assume that the PS4 would have a 7/1 split? Where/when did Sony/Cerny allude to that?
Also, 5GB of GDDR5 for development seems to be plenty, no?
Blow was obviously talking crap when he made those tweets and this is just confirmation. Dude needs to chill.
Because the numbers are probably right.
I am extremely curious as to why this virtual memory exists. Its very odd.Up to 5Gb which includes flex.
http://www.eurogamer.net/articles/digitalfoundry-ps3-system-software-memory
Looks like Sony issued a statement.
That's it. I quit. I'm done with this thread. And the Internet for a little while.
When armchair devs suddenly believe they know more and have more valid opinions regarding game development and console power than actual devs, it's just too damn much.
Let's all forget the fact that the PS4's RAM is faster and still has the better GPU. Let's forget it's cheaper. Let's even forget that all of this is rumor from some clown on B3D who's been wrong about loads of other shit.
All that matters is righteous indignation. It was stupid when the conversation was about how much RAM is devoted to the Xbone's OS, and it's stupid now.
Just ugh.
Sony statement:
We would like to clear up a misunderstanding regarding our "direct" and "flexible" memory systems. The article states that "flexible" memory is borrowed from the OS, and must be returned when requested - that's not actually the case.
The actual true distinction is that:
"Direct Memory" is memory allocated under the traditional video game model, so the game controls all aspects of its allocation
"Flexible Memory" is memory managed by the PS4 OS on the game's behalf, and allows games to use some very nice FreeBSD virtual memory functionality. However this memory is 100 per cent the game's memory, and is never used by the OS, and as it is the game's memory it should be easy for every developer to use it.
We have no comment to make on the amount of memory reserved by the system or what it is used for.
So, why did everyone assume that the PS4 would have a 7/1 split? Where/when did Sony/Cerny allude to that?
Also, 5GB of GDDR5 for development seems to be plenty, no?
I think we're all well used to PR at this stage. No direct denial usually means that the story is accurate.
I'm not the one who has consistently touted that the PS4 is a console designed for gamers, first and foremost. That's Sony. From the get go we were all aware of Microsoft's emphasis on building an all-in-one multimedia box.
The only reason why I would even consider purchasing these consoles is to play games. That's it.
PS4 isn't even a decent multimedia device, that's the worse part.
I usually agree with you BigDug but please find me a robust O/S features that would eat up 3.5GB of ram. That is full fledged desktop level OS ram eating with many real programs open. If the O/S is using that much ram how much bandwidth is the OS stealing now? Is the OS stealing GPU power to now? To make use of 3.5GB of ram it is going to take other resources on top of it leaving less for games. Lets be honest these machines don't have a lot of power to give away as it is. To give back anything to Non-Gaming really is slap in the face. They should of used more beefy parts to make up for it.
Compared to xbone? NopeHow is this even close to true? PS3 is a pretty good multimedia device, PS4 will be at least as good.
So does X1 have more RAM for devs than PS4? And if so, does the advantages of GDDR5 equal it out or still make it better than X1s specs (in theory of course).
Video caching?Good lord. This is even worse than I imagined.
What happened to the original 5.5GB?
Where are all them gigabytes going?
How can the OS demand so many gigabytes?