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F'DUPTON 3: Back in the Tub with 5.0/5.5/6/7/several Inches of RAM-Flavoured Water

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prwxv3

Member
Sony do not have to reveal their memory allocation to anyone (except devs) till they want to. For one that shit can change at any time so if they said they were going to have 6 gigs for games earlier but changed it to 5 they would get more shit then they have now.. So it's best if they wait until its final.
 

NIGHT-

Member
That's a lot of memory for the OS, and I still don't see it running as fluidly as what ms will have on x1, considering MS is a software company.
 

KidBeta

Junior Member
It's still an OS. Even if it's faster than the Microsoft OS, it's an OS. Unless you use these systems for browsing the web or some other nonsense, the amount of interaction with the OS where speed is critical or necessary is rather minimal.

Yes but reserving more ram for the OS and being able to hold things in memory (such as the 15 minute video) would free up the HDD making games perform better.

Then again id take the more ram for games but still.
 

Courage

Member
That's a lot of memory for the OS, and I still don't see it running as fluid and smoothly as what ms will have on x1, considering MS is a software company.

Something running fluid and smoothly depends on the hardware of the product. What MS is gonna do better is the OS design, like they did his gen.
 

i-Lo

Member
What multimedia functionalities are you talking about here? And how much RAM is reserved for that?

That's the thing that I find surprising. It has neither kinect 2 or cable tele related media functionality. Game recording (gaming & multimedia) for 15 minutes is one and remote play are two feature unique to PS4. That's why I am confused as to why 3GB is blocked off. Thuway keeps on stating that it's because the OS is still incomplete and as such, I'm talking about the perception at the present time, not some time down the line when things can change.

You can't say that. If the original split was 3/1 and now its 5/3 , then it helped gaming as much or more than other functionality.

There was no "original" split. That was all speculation. Some people said 512MB and others 1GB. And yes, it does benefit both gaming and multimedia but the ratio of RAM increase are now different.

Also, as I keep on saying it's all about perception at this point. Hard facts don't exist from Sony in terms of numbers because while the current news depicts a certain value, it is still far from launch.

No.

5GB GDDR5 + 512mb Swap space vs 5GB DDR3 + 32MB Esram.

Bare in mind, as I discussed earlier, PS4's ram can access nearly 3x more memory per frame compared to the XO's DDR3, irrespective of OS memory reserve.

Isn't it 4.5GB+512MB flex ram?
 
A huge chunk of that 3.5GB is reserved for "future" use. The whole partychat debacle on the PS3 has clearly freaked Sony out and they rather be on the safer side. I wouldn't be surprised if only half of that number would be used for OS purposes right now.

Party chat was done with less ram on xbox. Why do people keep using it as an example?
 
MS's trojan horse is the games. They're hoping the fact that Xbox has console games would push people to buy a more expensive box.

It would be utterly hilarious if Apple & Google release an inexpensive TV-box, and people buy them up because of price.

This will most likely happen. Google got there's down to a hdmi in dongle that cost $35 and has access to all your apps from your phone, tablet and PC. Then you have Apple TV.. And you can't underestimate Apple because they have the money to make these deals just as much as Microsoft so it will come to that.

Also I want to add in there about Comcast new products, the X1 and the X2... Both are boxes that do the EXACT same thing plus TV DVR as the Xbox 1 for just a box license fee on your comcast bill. Check it out


http://www.comcast.com/mx1/?SCRedirect=true
 

Odrion

Banned
I mean, as much as some people here go on about "IT'S ABOUT THE GAMES THE GAMES THE GAMES". I think Sony would be foolish to hedge their bets on it. To have the same sort of memory space (or technically more because of the RAM?), would allow them to turn the PS4 into the same sort of "Smart Device" the Xbone is positioning itself to be.

And hey, we might actually like it.
 

Jarmel

Banned
It's this a serious post? Is this the line of thinking that people are using to discredit Sony?

How is that incorrect? They're using faster memory for something while noticeable, doesn't have a major impact on the core gaming experience.
 

jet1911

Member
It's still a games console.

And no one ever said that 8GB would be primarily used for games.

I get your point but the sentiment a lot of people had when Sony announced the PS4 was that the console was a true "gamers console dedicated to gaming with games full of amazing gaming specs on the One true gamer's console"...

Compared to the X1 with it's "bloated OS" and focus on multimedia/TV the PS4 really looked like a true gamers focussed console. Now, as you can see, some people feel that's it's no longuer the case.
 

Sid

Member
Would you mind being more concrete? How does it negatively affect them?
They expected more resources to be utilised for games and now that ain't happening.

Oh OK.

you are aware that the PS4 OS, in it's entirety is only using 1.5 gigs of ram right.
I included multitasking in that as well.

No.

5GB GDDR5 + 512mb Swap space vs 5GB DDR3 + 32MB Esram.

Bare in mind, as I discussed earlier, PS4's ram can access nearly 3x more memory per frame compared to the XO's DDR3, irrespective of OS memory reserve.
OK then.
 
To be absolutely honest I don't see why the OS needs so much RAM, at least Xbone has the excuse of Kinect and three OSs at the same time.

Still this isn't a problem for me, as long as they don't downgrade the RAM.
 
What the hell is this shit?

Maybe I don't care if these consoles are super powered?

I've said repeatedly id be happy with todays visuals cleaned up a bit.

look I understand why you said it, but the PS4 is leagues more powerful than the PS3

saying it's a minor spec bump is a bit disingenuous
 

NIGHT-

Member
Something running fluid and smoothly depends on the hardware of the product. What MS is gonna do better is the OS design, like they did his gen.


Microsoft is just gonna be way better at optimizing with what they have. It's just part of their experience
 

Jarmel

Banned
Yes but reserving more ram for the OS and being able to hold things in memory (such as the 15 minute video) would free up the HDD making games perform better.

Then again id take the more ram for games but still.

My understanding is that it's stuff like the videorecording that is causing the OS to take up a chunk and I would rather the number be reduced or eliminated if it's eating up that much ram.
 
Sony is not beholden to give those answers to NeoGAF, or DF, or IGN. They are Beholden to give those numbers to those making games for the consoles, thos people are happy, so all of this means Jack, and Shit (and Jack left town).

Continue with the carnival of stupid, and justifing every negative comment.that devs have ever laid at the feet of "Gamers".

In the end, the people who fork out money to buy the console and the games are the gamers. Thus, it's perfectly understandable that people want to know the tecnical specs of what they are buying.
 

Satchel

Banned
I notice enough of your posts to not dig through nor will I do so now.

I still want you to account for the idiocy that Thuway reacted to, to begin with. What if I was a dev and was telling you that all this is nothing but still had people ignoring my staments? You have a lot of that here and we've had several insiders as well as devs chime in.

Let me say that the hate or cynicism about Xbone has been warranted ever since the whole DRM thing came to be. It's been a swell of bad news that MSFT has been trying to patch up but let's not act like the whole reveal with DRM gate, pricing, and arrogant remarks were not the main reason to take MSFT to court.

I could have been a lot harder than that but I simply don't agree with being a whistle blower when there are bigger shots being fired than Thuway trying to make sense of a lot of stupid posts.

I can bring some names in but let me just say that you are not the worse offender of this. You just have to notice the terrible posts, then those reacting to the terrible posts, then the ones who come in and criticize the ones reacting to terrible posts instead of calling the idiots who make ridiculous statements out in the first place.

To make one more thing clear, I have no side as much as being on the side of rational though and not jumping the gun. I have only so much information which really makes me scoff at the reaction to this news on memory allocations. I take heavy issue with drive by trolling or those who are unwilling to partake in rational and concise posts which use their brain cells in a more constructive manner.

I hope all that makes sense.

it makes perfect sense. But as I've said, read through my posts. I'm on #TeamThisMeansNothing. I DO understand his frustration.

That's part you don't seem to want to acknowledge. I simply commented on how he sounded.

Yes, there are idiots in this thread. Yes, they are spinning shit. But its not like those posts mean anything. Especially when they're intentional trolling.
 

Jarmel

Banned
dacWflP.jpg

That cereal looks horrible.
 

-griffy-

Banned
Oh, so Sony has the same amount of RAM allocated for games as the Xbox One does, only Sony's RAM is faster? In other words, exactly where we were when we knew Xbox One had 8GB of DDR3 and PS4 had 8GB of GDDR5. PS4 has always had the advantage there and it still does. The PS4 has the same amount of memory but it's faster. This is essentially a non story that has blown out of proportion.

What gets me is all these people crying that "What the hell Sony, I guess it never was 8GB. You lied to us." Um, no you idiots. The system has 8GB of RAM. When developers asked for the system to have 8GB of RAM, this is exactly what they meant. It's not like developers are going, "What the hell? We don't have 8GB of RAM anymore?" They didn't think they were getting a full 8GB of RAM to utilize with their games, because the developers aren't morons and they know how hardware and OS's work.
 

iNvid02

Member
im gonna plug a usb stick into mine and activate readyboost

that should offset the 15min recording and give me an extra GB or two of RAM
 
I get your point but the sentiment a lot of people had when Sony announced the PS4 was that the console was a true "gamers console dedicated to gaming with games full of amazing gaming specs on the One true gamer's console"...

Compared to the X1 with it's "bloated OS" and focus on multimedia/TV the PS4 really looked like a true gamers focussed console. Now, as you can see, some people feel that's it's no longuer the case.

Look... I just showed someone this. If you have Comcast, you literally don't need an Xbox One at all...

http://www.comcast.com/mx1/?SCRedirect=true

The X1 by Comcast is a full multimedia device without a camera attached that does the same exact thing as the Xbox One... Which makes the PS4 still the better game focused machine out there. Once Comcast makes this box for double play members, I will be on it lol.
 

MoneyHats

Banned
That is some good math and would be accurate on the Xbox One specs except you forgot the other part of the equation, the ESRAM. Here, read this:

http://www.eurogamer.net/articles/digitalfoundry-xbox-one-memory-better-in-production-hardware

You beat me to it.

We can't compare Xbone's and PS4 memory 1:1, the only way to really compare is knowing how much real world bandwidth you can achieve with the move engines and ESRAM. People either forget or purposely ignore to exaggerate these comparisons.
 

daveo42

Banned
This needs to be more prominently displayed.

He's obviously passed bish's checks.

Well then who is actually right? We had that confirm from shinobi yesterday too that is on par with what DF originally said.

Btw, new info is basically that both systems now have 3GB OS footprint and 5GB for games according to DF and their sources?
 

ReaperXL7

Member
To be absolutely honest I don't see why the OS needs so much RAM, at least Xbone has the excuse of Kinect and three OSs at the same time.

Still this isn't a problem for me, as long as they don't downgrade the RAM.

How much do we really know about the PS4s OS anyway? Whos to say that everything you can do with the Xbone you cannot also do with the PSeye if you own one. They are not packing it in the box, but I would think they still need to make sure the OS is tuned for it for those that do choose to purchase.
 
That's the thing that I find surprising. It has neither kinect 2 or cable tele related media functionality. Game recording (gaming & multimedia) for 15 minutes is one and remote play are two feature unique to PS4. That's why I am confused as to why 3GB is blocked off. Thuway keeps on stating that it's because the OS is still incomplete and as such, I'm talking about the perception at the present time, not some time down the line when things can change.

But earlier you said that the 3GB is for non-gaming related functionalities. Now you're saying that you don't know what the functionalities are?
 

Melchiah

Member

If Digital Foundry is taking the word of the same person who said that a 12GB is possible for the XB1 because the dev kits have them, then I really don't know what to say. It baffles me even more that people ignore this little fact, but whatever.

I think I'm gonna quit this kind of thread for some time. It has turned from funny to ridiculous to just plain sad, seeing all the people thinking they know more than developers, or cancelling stuff for stupid stuff and then thinking of posting it on a forum.

If that guy is actually the source for Leadbetter's article, I think we can throw its credibility into the trashbin.

On a side note, I wonder where the B3D poster's doubts for CBOAT's credibility come from?
 

Satchel

Banned
look I understand why you said it, but the PS4 is leagues more powerful than the PS3

saying it's a minor spec bump is a bit disingenuous

What? When did I say the PS4 is a minor spec bump?

I said that LAST YEAR, before we knew anything about these consoles, I would have been happy if they were a minor spec bump.
 

Odrion

Banned
Compared to the X1 with it's "bloated OS" and focus on multimedia/TV the PS4 really looked like a true gamers focussed console. Now, as you can see, some people feel that's it's no longuer the case.
Maybe we were just wrong in calling the Xbone bloated.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
My understanding is that it's stuff like the videorecording that is causing the OS to take up a chunk and I would rather the number be reduced or eliminated if it's eating up that much ram.

You only need a relatively small memory buffer for the onboard video encoder and then commit that buffer to disk. A large memory pool is not required.
 

Tom Penny

Member
Oh, so Sony has the same amount of RAM allocated for games as the Xbox One does, only Sony's RAM is faster? In other words, exactly where we were when we knew Xbox One had 8GB of DDR3 and PS4 had 8GB of GDDR5. PS4 has always had the advantage there and it still does. The PS4 has the same amount of memory but it's faster. This is essentially a non story that has blown out of proportion.

What gets me is all these people crying that "What the hell Sony, I guess it never was 8GB. You lied to us." Um, no you idiots. The system has 8GB of RAM. When developers asked for the system to have 8GB of RAM, this is exactly what they meant. It's not like developers are going, "What the hell? We don't have 8GB of RAM anymore?" They didn't think they were getting a full 8GB of RAM to utilize with their games, because the developers aren't morons and they know how hardware and OS's work.

Developers asked for 4 more gig of ram so only 1 GB of the extra 4 could be used for games. Makes sense.
 
That's the thing that I find surprising. It has neither kinect 2 or cable tele related media functionality. Game recording (gaming & multimedia) for 15 minutes is one and remote play are two feature unique to PS4. That's why I am confused as to why 3GB is blocked off. Thuway keeps on stating that it's because the OS is still incomplete and as such, I'm talking about the perception at the present time, not some time down the line when things can change.

Perception? The only 'perception' here is a bunch of people making assumptions on an unfinalised & unconfirmed OS memory allocation.

If Sony, in the last minute, decides 1GB for future-proofing is too much, and reduce it to only 512MB, that changes everything.
If Sony manages to reduce the current OS footprint (1.5GB, supposedly) by launch, that changes everything.
Hell, if Sony decides 1GB for future proofing isn't enough, that changes everything.

Also, as I keep on saying it's all about perception at this point. Hard facts don't exist from Sony in terms of numbers because while the current news depicts a certain value, it is still far from launch.

Addressing perceptions doesn't always make things better, especially if you're not ready for it.
 

Wynnebeck

Banned
Negatively.


Currently it seems to be 4.5GB GDDR5 vs 5GB DDR3+eSRAM.

More like 5GB GDDR5 vs 5GB DDR3+eSRAM. The fact that people are missing or ignoring because it doesn't fit their agenda, is that Sony is working with the fastest RAM available on the market compared to DDR3. We have no idea how this RAM is going to affect games but if we have devs and insiders saying that it makes a big damn difference, then guess what? It makes a difference in quality. None of you chowderheads are working on PS4 games or the architecture to try to come in this thread with a position of power and say some stupid shit like, "I'm just so frustrated that Sony is wasting so much RAM on the OS instead of games!" The moment you can explain technically how 5GB of GDDR5 RAM is the worst thing possible, is the moment people will listen to you. If you can't, then please shut the hell up. /rant
 

Sid

Member
uhhh that includes multitasking, part of the "entire" of the OS future proofing means shit that think they might need later, later as in later in the generation
Still 3GB seems like quite a big chunk of the total which will be (probably) used for non gaming functions.
 

Sweep14

Member
Remember : TLOU was using 512 Mb - 50 Mb (OS Footprint ) = 462 Mb of RAM on PS3...

Now imagine that the Last of US could benefit of eleven times more ram, had it been available on PS4...

Ram amount will not be a problem with both consoles. Nothing to worry
 
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