Bwahahah
The japanese RPG franchises that can achieve more than 1 million units sales in US are about 4-5.my friend thinks that BOF6 (a console version ;_ wouldn't sell over a million in the US. Is he right?
You do realize you are talking about a series which 5 main games later and a few re-release is currently sitting at 3.1M in total sales...A BoF game on 3DS probably could break a million worldwide (if it released in Europe). Unfortunately, the question at hand was not about a BoF game on 3DS, and the game coming out is not on 3DS.
You do realize you are talking about a series which 5 main games later and a few re-release are currently sit at 3.1M in total sales...
The point that people are kind of missing is that most >1M Japanese-developed RPGs are either from Nintendo (marketing, polish, Mario/Luigi), or from Squaresoft/Square Enix (prestige, polish, advertising, legacy). And I'm talking about US sales only as opposed to worldwide.See: Fire Emblem: Awakening
If it bombs you'll never see Bof7. That's how capcom works. If they push something and it bombs they just blame the IP.
The point that people are kind of missing is that most >1M Japanese-developed RPGs are either from Nintendo (marketing, polish, Mario/Luigi), or from Squaresoft/Square Enix (prestige, polish, advertising, legacy). And I'm talking about US sales only as opposed to worldwide.
Everything else is kind of regrettably niche. There is precedence for saying that other series probably wouldn't move 1 mil in the west in general.
No, if it bombs then they blame the fans.
So true and so sad.What Capcom will actually do in that case, is announce Breath of Fire 7 on 3DS and THEN cancel it and blame the fans.
The point that people are kind of missing is that most >1M Japanese-developed RPGs are either from Nintendo (marketing, polish, Mario/Luigi), or from Squaresoft/Square Enix (prestige, polish, advertising, legacy). And I'm talking about US sales only as opposed to worldwide.
Everything else is kind of regrettably niche. There is precedence for saying that other series probably wouldn't move 1 mil in the west in general.
Breath of Fire series was like C-tier at best to begin with.
Breath of Fire series was like C-tier at best to begin with.
I'm back from my shift, but even if I'm less irritated than I was this morning (which was a complete... I don't even know), I'm still incredibly disappointed. I have to say that sometimes I don't like it when companies go in a drastically different direction with some of their series. I like to go with the phrase "if it ain't broke, don't fix it; but if you must, add onto it for the best". But some recent games in some of these series that we like to reminisce about have simply gone into a direction that's in an extreme that people don't wish for the series to be in. It's because people like being comfortable, playing games that they're familiar with. If the change has been too drastic, and if people aren't slowly eased into it, people are going to feel incredibly disappointed or at least, people will feel mixed about the game in question.
It's not just with Breath of Fire, either. One of my friends messaged me saying that Capcom's been doing this with their higher-tier stuff for years now, and to an extent that certainly is true. It certainly feels like Capcom's squandering all of the goodwill they had towards the beginning and midpoint of this generation when they released SF4, MM9, Bionic Commando Rearmed, Mega Man ZX, Ghost Trick, bringing PW to the west, etc. And for what? Either an attempt at trying to secure wider audiences by making some changes for some of the games they release, or chasing after the emerging mobile market for a chance to increase their profits slightly.
My disappointment is rooted in the fact that a lot of the series that I loved as a kid, whether it's Genso Suikoden, Lufia, Mega Man, Contra, Commando, Ghouls 'n Ghosts, etc. have been (for the most part) reduced to current games in the series being nothing but unsubstantial playthings that you'd play for an hour or two each day, with very little sense of progression and unsubstantial game design. Or they may be IPs that you haven't heard from in a long time. Genso Suikoden is the exception, but it's become a series where the developer does not treat its legacy and what it means to its fanbase justice. Not to mention that both Capcom and Konami were my favourite companies when I was little.
I understand Capcom's idea of trying to go for a market that seems to be emerging in the games industry. It's just like how I get SE for doing the same thing. But I can't really support that idea because a lot of the games that these two companies have released on these platforms have been subpar in some way (ie: SE with the visual / UI department and lack of substance in systems for their mobile games, and Capcom with... well, you've seen Rockman xover). The fear is that Breath of Fire 6, a game that people have been waiting years for is on a platform that has controls that not everyone is comfortable with, it is an online touch RPG, and given Capcom's amazing effort with some of their mobile ventures, it's probably not going to look or play rather stellar either. It will lack substance and depth that people are used to seeing in traditional RPGs like BoF. That is why I'm disappointed.
Capcom has so many IPs that they can play around with, but they're either shelving them because they might not work in this retail environment at present, or they're making mobile sequels for that market (and, again, the real problem I have with that is that I don't think these games will have a lot of substance or depth to them at all). It just a huge shame that they're squandering their IPs in an attempt to gain a small profit at a lower cost, or they're even squandering the good will that their fans have had for them for decades. And that good will was gained due to their willingness to make their games even better, or diversify their IP so that there was something that the company had to offer to everyone.
Both Capcom and Konami are at the end of their ropes for me. It's a damn shame what they've become in the last generation or so. Very disappointing. I was hoping that I wouldn't have to be as disappointed with Capcom as I am with Konami this generation, but here we are.
Kinda got bored with BoF after 2. The formula just felt too similar. But still, seeing it being whored out is saddening.
Don't despair jrpgGAF, crpgs were almost dead two years ago, and look how things are now.
This reads like a lamentation on the ensuing slow death spiral of conventional Japanese game design and mid-tier game development overall. You just gotta recognize that they've been squeezed out on two sides by the American blockbusters and tiny casual games.
All you can really do is fine solace in the handful of companies still holding on to the way games used to be made and still making those business models work in today's world. The JRPG community has Atlus and From Software, and Level-5 on a good day. The general Japanese gaming fandom has those guys and Platinum games. The western gaming community has Eastern Europe to fall back on.
We just gotta hope that as we move into a new console generation, that games that don't aim for the lowest common denominator don't get squeezed out further. We gotta hope the aforementioned groups can find their footing on the new consoles. CDProjekt already seems primed to make a splash on next-gen in 2014, and we can only hope the other guys do the same.
This reads like a lamentation on the ensuing slow death spiral of conventional Japanese game design and mid-tier game development overall. You just gotta recognize that they've been squeezed out on two sides by the American blockbusters and tiny casual games.
All you can really do is fine solace in the handful of companies still holding on to the way games used to be made and still making those business models work in today's world. The JRPG community has Atlus and From Software, and Level-5 on a good day. The general Japanese gaming fandom has those guys and Platinum games. The western gaming community has Eastern Europe to fall back on.
We just gotta hope that as we move into a new console generation, that games that don't aim for the lowest common denominator don't get squeezed out further. We gotta hope the aforementioned groups can find their footing on the new consoles. CDProjekt already seems primed to make a splash on next-gen in 2014, and we can only hope the other guys do the same.
Somehow I'm glad I never played a BoF game...
I figured I would be really disappointed coming into this thread, but i feel nothing at all
Couldn't they just remake Breath of Fire 2? Instead of, you know, I don't even know what the fuck this is.
If you had told the 2005 me that fucking Namco would be the level-headedest Big 6 Japanese Pub coming out of gen 7, I'd thought you a fool, and yet, here we are.