Barack Lesnar
Banned
This game has some really sweet motion blur so if they can get it to a solid 30 fps it's going to play really smooth.
They won't lock 30 based on past DR games. Best they can do is ensure the drops aren't too bad...
To be expected though. This is them taking their engine into true open world with no loading during the game.
Now all Capcom is known for is 30fps.
This is hilarious. Why can't they get their shit together?
Sounds pretty bad. Targeting 30 fps and not even 1080p native? Man...
Dat 30 FPS judder. Welcome to next gen.
Edit: Wait, it's not even 1080p native?
Dat 30 FPS judder. Welcome to next gen.
Edit: Wait, it's not even 1080p native?
Dat 30 FPS judder. Welcome to next gen.
Edit: Wait, it's not even 1080p native?
Yes where it would have run at a speedy 15 frames per second and at an eye popping sub hd resolution. Seriously, nobody cares about the actual games anymore its just how many pixels it has and how many frames it runs at. Glorious.30FPS and no native 1080p? Should've just kept it on 360.
Yes where it would have run at a speedy 15 frames per second and at an eye popping sub hd resolution. Seriously, nobody cares about the actual games anymore its just how many pixels it has and how many frames it runs at. Glorious.
I expect this question to pop up a lot next gen.Edit: Wait, it's not even 1080p native?
Yes where it would have run at a speedy 15 frames per second and at an eye popping sub hd resolution. Seriously, nobody cares about the actual games anymore its just how many pixels it has and how many frames it runs at. Glorious.
Thanks for the site, it's really helpful
I know is not in topic but if I disable the motion blur 30fps and 60fps looks almost identical to me. Also both balls looks better without the motion blur to my eyes.
Thanks for the site, it's really helpful
I know is not in topic but if I disable the motion blur 30fps and 60fps looks almost identical to me. Also both balls looks better without the motion blur to my eyes.
You have to remember though 30fps on a console game on a HDTV feels different (more like 40fps) compared to 30fps on a PC game with monitor
The 30fps example on the site above is worse then what a console game @ 30fps looks/feels.
I actually felt dizzy looking at that 30fps example on that site
The fact that they have to say "we're targeting 30 frames per second" worries me. Any game should have this as a minimum, not a target.
Thanks for the site, it's really helpful
I know is not in topic but if I disable the motion blur 30fps and 60fps looks almost identical to me. Also both balls looks better without the motion blur to my eyes.
It's a tradeshow demo is it not? Am I missing something? Is the Xbox one already out? Is this the release build? Also If people are expecting 60 fps and 1080p to be the standard this gen they are in for a disappointing gen.
No, people are expecting solid 30fps. Do we really need to keep going over this? The issue isn't 30fps. The issue is Capcom's inability to even reach 30fps, and it seeming more like a lofty goal than a guarantee.
Also for more people curious to compare FPS. I use this link below:
http://boallen.com/fps-compare.html
As you can see, 15fps has noticeable and irritating judder that is painful to watch. 30fps is much smooth and very common in all forms of media. 60fps is even smoother and idealized in gaming.
Grimløck;77860089 said:Some of the screens look decidedly last-gen:
Gamescom demo. It was a totally new area and they claimed the build was a few weeks old.E3 or gamescom demo?
This also happened last gen.
Maybe they are going for the maximum amount of zombies and targeting 30 because at 60 they couldn't get the minimum number of zombies/effects they wanted?
That's my best guess.
I don't get all the fuss. I'm sure he's speaking in terms of when there's so many zombies they fill the screen. I'm sure if there's just a few it's a non issue.
As I've said, the issue now is that the game currently operates under 20 fps most of the time with persistent tearing. It's extremely choppy. Unplayably so right now.Maybe they are going for the maximum amount of zombies and targeting 30 because at 60 they couldn't get the minimum number of zombies/effects they wanted?
That's my best guess.
30 fps is not "very smooth" it's a fucking slideshow.
Grimløck;77860089 said:Some of the screens look decidedly last-gen:
I am curious, Capcom says they are going to MS for help? What can MS do for them, let them on some hardware secret? And no cloud bs please.
As I've said, the issue now is that the game currently operates under 20 fps most of the time with persistent tearing. It's extremely choppy. Unplayably so right now.
I also questioned them on vsync and they didn't seem too certain that it would be enabled. They would like to do so, of course, but it may not be possible.
30 fps is not "very smooth" it's a fucking slideshow.
I attended a presentation yesterday at Microsoft's Gamescom area. There were just 5 of us in the room as well so we had a very close look at the game.I apologize if you already talked about it, but where did you play this?
I attended a presentation yesterday at Microsoft's Gamescom area. There were just 5 of us in the room as well so we had a very close look at the game.
There were 3 developers on hand and the demo lasted a good 20 minutes.
I actually thought the game looked really interesting and fun but the framerate is so low that I fear it will ruin the experience. It's just as bad as Far Cry 3 and Saint's Row 4 on consoles.
I'll have more to say about it once I compile my thoughts.