What about the extra 150 MHz they supposedly just added? His 180 must be an older one right?
It wasn't just added last week. We just heard about it recently.
What about the extra 150 MHz they supposedly just added? His 180 must be an older one right?
You're seriously going to navigate the dashboard with your iPad? I highly doubt that. I highly doubt anyone will do that.
Yeah but not always during cutscenes, and some cutscenes skip when you hit pause. I used to use the guide and ps button on certain games to pause cutscenes. I just hope there is an option.
Maybe I'm wrong, but haven't we seen this same tile in a previous dash pic somewhere? I could've sworn we had discussion about "Savage Frontier" before.
We didn't actually *see* any multitasking though.
And why not. I hope they have that functionality.
Ryse continued playing (in some sought of live preview fashion) while he accessed other features on the dashboard. If that isn't multi-tasking I don't know what is...
Ryse continued playing (in some sought of live preview fashion) while he accessed other features on the dashboard. If that isn't multi-tasking I don't know what is...
I told you why not in that very post....
Ryse continued playing (in some sought of live preview fashion) while he accessed other features on the dashboard. If that isn't multi-tasking I don't know what is...
No avatars on the UI anymore?
I think he means why bother when the kinect is mandatoryYeah. Not very good reasons. Using a iPad is easy. Not exactly convoluted.
I really like the "quality of life" upgrades coming.
1. You can let the game run while you check a message, for example, in a cutscene you've seen before and in an MP lobby and still see when it's loading/progressing/match ready/finished.
2. Instant on for the game is impressive. No loading to get started. No looking at the same title screen for a game a million times and sitting through sometimes unskippable pub/dev logos every time. Perhaps the death of "Press > to start" every time?
3. Quick snap betweens from program to program or game to dash is great.
4. The voice commands will be great with this too - I wish he would've demoed that and/or the TV functionality in the wild. (Don't know if either is part of the beta, so who knows?)
5. Playing while downloading.
Many of these are on PS4 as well, and I for one look forward to our smoother, faster, more enjoyable console media futures.
He didn't actually access any of them though. Multitasking is switching from a game to an app or something. This was really like pressing the Guide button on the controller now.
Yeah. Not very good reasons. Using a iPad is easy. Not exactly convoluted.
cyberheater said:Good to see the bluray player there.
Ryse continued playing (in some sought of live preview fashion) while he accessed other features on the dashboard. If that isn't multi-tasking I don't know what is...
Metro on desktops is utter shit from an ergonomic perspective, and I use it every day at the office.
But for the big TV, and in combination with Kinect-based gestures, it will be fine.
I definitely could be imagining things.I don't remember that. Seems new to me.
I told you why not in that very post...
From what I remember he accessed the dash board only...that's not multitasking.
That is what we assume.
From what I remember he accessed the dash board only...that's not multitasking.
To me, it's more about the look of it. A series of flat colored squares doesn't wow me in any way; it's rather blah.
Sad Xbox store bag should be friends with Nintendo's happy eShop bag.
You forgot the most important shot, Kev!
How about the snap feature of the X1?
So browsing the dashboard and Ryse continue running is not multitasking?
How about the snap feature of the X1?
Like, LOL.
No, accessing the dashboard with Ryse running isn't really multitasking
Yes, but you can do that with current consoles.So browsing the dashboard and Ryse continue running is not multitasking?
Now that is unprecedented multitasking...but we didn't see it. Would've been nice, because the last time we saw it, the framerate was terrible. Given that Ryse begins stuttering badly while running in the dash in this video, there's some room for trepidation.How about the snap feature of the X1?
Sad Xbox store bag should be friends with Nintendo's happy eShop bag.
I'd say it falls under multitasking because he can access the entire dashboard while still having the game running. On 360 you would have to quit out of the entire game to see the dash.
Now that is unprecedented multitasking...but we didn't see it. Would've been nice, because the last time we saw it, the framerate was terrible. Given that Ryse begins stuttering badly while running in the dash in this video, there's some room for trepidation.
1) Running: The game is loaded in memory and is fully running. The game has full access to the reserved system resources, which are six CPU cores, 90 percent of GPU processing power, and 5 GB of memory. The game is rendering full-screen and the user can interact with it.
2) Constrained: The game is loaded in memory and is still running, but it has limited access to the system resources. The game is not rendering full screen in this state; it either is rendering to a reduced area of the screen or is not visible at all. The user cannot interact with the game in this state. System resource limits in this state are four CPUs, 5 GB of memory, and 45 percent of GPU power if the game is rendering to a reduced area of the screen, or 10 percent of GPU power if the game is not visible.
3) Suspended: The game is loaded in memory but is not running, meaning that the system has stopped scheduling all threads in the game process. The game has no access to CPUs or to the GPU processing power, but it still has the same 5 GB of memory reserved.
4) NotRunning: The game is not loaded in memory and is not running, and the system has no game-history information about the previous execution of the game. A game would be in NotRunning state in any of these three scenarios:
-The game has not been run since the console started.
-The game crashed during the last execution.
-The game did not properly handle the suspend process during the last execution and was forced to exit by the system.
5) Terminated: The game is not loaded in memory and is not running, which is identical to the NotRunning state in terms of system resource usage. Terminated state, however, indicates that during the last execution of the game, the game process was successfully suspended and then terminated by the system. This means that the game had a chance to save its state as it was suspended; the next time the game is activated, it can load this previous state data and continue the user experience from the same position. A game, for example, can start from the same level and position in the player’s last session without showing any front-end menu.
did anyone pause to think this might have been one of the early editions of Xbox one that was given out at PAX?
Lets be fair though, this is a random leak, not a well thought out x1 dash reveal displaying its potentialYou're alone on that one. Backing out into the dashboard is not multi-tasking. Looking at the dashboard is not a task. Now if he had accessed another app, like Bing, then that would be multi-tasking.
Go back to a PS4 thread where you belong.